[ToME 2.3.5 Character Sheet] Name : NSB IX Age 88 STR: 16 Sex : Male Height 114 INT: 18/80 Race : Spectre Troll Weight 283 WIS: 18/56 Class : Sorceror Social Class 1 DEX: 9 Body : Player CON: 18/40 God : Eru Iluvatar CHR: 3 + To Melee Hit -18 Level 32 Hit Points -50/ 127 + To Melee Damage -19 Experience 408987 Spell Points 258/ 518 + To Ranged Hit -21 Max Exp 408987 Sanity 245/ 245 + To Ranged Damage 0 Exp to Adv. 494000 Piety 3009 AC 17+105 Gold 160214 Speed Fast (+18) (Miscellaneous Abilities) Fighting : Very Bad Perception : Bad Blows/Round: 1 Bows/Throw : Very Bad Searching : Bad Shots/Round: 1 Saving Throw: Fair Disarming : Poor Mel.dmg/Rnd: 1d4-19 Stealth : Bad Magic Device: Bad Infra-Vision: 80 feet Tactic: coward Explor: running (Character Background) You are the offspring of a Cave-Troll Warrior. You have slime green eyes, dirty bright red hair, and black ulcerous skin. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') Maze: Level 37 (1850') The Sacred Land Of Mountains: Level 70 (3500') A lost temple: Level 8 (400') Your body was a Player. You have defeated 372 enemies. You saved Bree from a dreadful Nazgul. You haven't completed a single princess quest. You haven't completed a single lost sword quest. You found 1 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 51st Yavie of the 2890th year of the third age. Your adventure lasted 8 days. Your Attributes: You are dead, killed by Tselakus, the Dreadlord on level 70 of The Sacred Land Of Mountains. You can breath fire. You can drive yourself into a berserk frenzy. You can sense what is beyond walls. You can turn into a Balrog at will. You are able to control the space/time continuum. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You have free action. You regenerate quickly. Your appetite is small. You have ESP. You are unlucky. You have a firm hold on your life force. You are surrounded with a fiery aura. You are carrying a permanent light. You are completely immune to acid. You are completely immune to lightning. You are completely immune to fire. You are resistant to cold. You are resistant to poison. You are resistant to bright light. You are resistant to darkness. You are resistant to confusion. You are resistant to chaos. You are resistant to blasts of shards. You are resistant to nexus attacks. You are resistant to nether forces. You are completely fearless. Your eyes are resistant to blindness. Your strength is sustained. Your intelligence is sustained. Your constitution is sustained. Your dexterity is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. adefkmnopsuxz{|@ Add Str : .........3...... Add Int : ....322......... Add Wis : ..2..2.......... Add Dex : .........3...... Add Con : .2.......3...... Add Chr : .....2.......... Mul Mana : ......+........+ Add Stea. : .......1........ Add Sear. : ....3.2......... Add Infra : ..2............. Add Tun.. : ..............2. Sust Str : .........+.....+ Sust Int : ....+........... Sust Wis : ................ Sust Dex : ..+......+...... Sust Con : .........+...... Sust Chr : ................ Invisible : ..+..+.......... Mul life : ................ Sens Fire : ......+......... Reflect : ................ Free Act : ...++........... Hold Life : ...............+ Imm Acid : .........+.....* Imm Elec : ...............* Imm Fire : ...............* Res Cold : ..+......+.....+ Res Pois : ...............+ Res Fear : .........+...... Res Light : .......+........ Res Dark : .......+.+.....+ Res Blind : .+..+++......... Res Conf : ..+.+.+......... Res Sound : ................ Res Shard : .......+........ Res Neth : .....+.........+ Res Nexus : .........+...... Res Chaos : ..+............+ Res Disen : ................ Aura Fire : ...............+ Lite : ...............+ See Invis : ......+........+ Digestion : .........+.....+ Regen : ...............+ Activate : .+.............. Drain Exp : ..+............. Cursed : ..+....+........ Hvy Curse : ..+............. Fly : ...............+ Corruption list: Balrog Aura: Surrounds you with a fiery aura But it can burn scrolls when you read them Balrog Wings: Creates ugly, but working, wings allowing you to fly But it reduces charisma by 4 and dexterity by 2 Balrog Strength: Provides 3 strength and 1 constitution But it reduces charisma by 1 and dexterity by 3 Balrog Form: Allows you to turn into a Balrog at will You need Balrog Wings, Balrog Aura and Balrog Strength to activate it Demon Spirit: Increases your intelligence by 1 But reduce your charisma by 2 Demon Hide: Increases your armour class by your level Provides immunity to fire at level 40 But reduces speed by your level / 7 Demon Breath: Provides fire breath But gives a small chance to spoil potions when you quaff them Demon Realm: Provides access to the demon school skill and the use of demonic equipment You need Demon Spirit, Demon Hide and Demon Breath to activate it Anti-teleportation: Prevents all teleportations, be it of you or monsters Skills (points left: 0) . Archery -01.200 [0.000] - Sneakiness 01.100 [0.900] . Stealth 00.000 [0.400] . Disarming -00.300 [0.000] - Magic 45.200 [1.000] . Magic-Device 01.000 [1.000] . Spell-power 36.600 [0.600] . Sorcery 36.700 [0.700] . Mana 00.000 [0.900] . Fire 00.000 [1.000] . Water 00.000 [1.000] . Air 00.000 [1.000] . Earth 00.000 [1.000] . Meta 00.000 [1.000] . Conveyance 00.000 [1.000] . Divination 00.000 [1.000] . Temporal 00.000 [1.000] . Mind 00.000 [1.000] . Nature 00.000 [1.000] . Demonology 00.000 [1.500] . Necromancy 00.000 [0.900] . Runecraft 00.000 [0.900] . Thaumaturgy 00.000 [0.900] - Spirituality 00.890 [0.550] . Prayer 31.500 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Fates] You are fated to find The Long Sword 'Durandil' on level 1. You are fated to find a Potion of Apple Juice on level 1. You are fated to find The Dagger of Rilia on level 3. [Character Equipment] a) a Mage Staff (1d4) (+5,+6) It can be wielded two-handed. It can be used to store a spell. d) a Dragon Horn (+2) It can be activated for large acid ball (300) every 100 turns if it is being worn. It increases your constitution by 2. It provides resistance to blindness. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. e) The Ring of Power of Uvatha the Horseman (+2 to infravision) It increases your wisdom and infravision by 2. It makes you invisible. It sustains your dexterity. It provides resistance to cold and chaos. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . f) a Ring of Free Action It provides immunity to paralysis. You found it in the remains of a Young red dragon in the town of Gondolin . k) an Amulet of the Magi (-4,-4) (+3 to searching) It can be used to store a spell. It increases your intelligence and searching by 3. It sustains your intelligence. It provides immunity to paralysis. It provides resistance to blindness and confusion. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Rare Jewelry Shop. m) a Dwarven Lantern of the Magi (+2) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It can be used to store a spell. It increases your intelligence, wisdom and charisma by 2. It makes you invisible. It provides resistance to blindness and nether. It cannot be harmed by fire. It was given to you as a reward. n) The Filthy Rag of the Wight [1,+6](40%) (+2 to searching) It increases your intelligence and searching by 2. It increases your mana capacity by 40%. It provides resistance to blindness and confusion. It renders you especially vulnerable to fire. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. o) a Shadow Cloak of Protection [6,+20] (+1 to stealth) {cursed} It increases your stealth by 1. It provides resistance to light, dark and shards. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. p) a Small Leather Shield [2,+6] s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) (nothing) x) a Pair of Soft Leather Boots [2,+6] z) (nothing) {) (nothing) |) a Gnomish Shovel (+2) It increases your ability to tunnel by 2. [Character Inventory] a) a Tome of the Tree b) 3 Books of Beginner Cantrips c) The Tome of NSB IX d) a Spellbook of Healing e) a Spellbook of Identify f) a Spellbook of Disarm g) a Spellbook of See the Music h) 13 Potions of Cure Critical Wounds i) a Potion of Healing j) 4 Potions of Restore Mana k) 3 Potions of Resistance l) 5 Scrolls of Word of Recall m) a Fireproof Scroll of Reset Recall n) a Scroll of Reset Recall o) a Ring of Lightning [+15] p) a Polished Red Dragon Scale Mail (-2 to accuracy) [30,+13] q) a Green Dragon Scale Mail (-2 to accuracy) [30,+15] r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Cursed Ring of Sound Resistance b) a Ring of Shard Resistance [Home Inventory - Gondolin ] a) a Spellbook of Lay of Protection b) a Spellbook of Sterilize c) a Spellbook of Remove Curses {25% off} d) a Spellbook of Listen to the Music e) a Spellbook of Charm f) Pytar's Portable Pandemonium It can be activated for acquirement every 3000 turns. You found it in the remains of a Monastic lich in the town of Minas Anor . g) 6 Sprigs of Athelas h) a Potion of Cure Serious Insanity i) 2 Potions of Curing j) 4 Scrolls of Reset Recall k) a Staff of Disarm[1|10] (8 charges) [Home Inventory - Lothlorien ] a) 99 Potions of Water Curing {quest} [The Mathom-house Inventory - Bree ] a) Raal's Voodoo Doll of Revenge It can be activated for gain corruption every 10 turns. You found it in the remains of a Monastic lich in the town of Minas Anor . b) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness and nether. It allows you to sense the presence of orcs, trolls and evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ulik the Troll in the town of Gondolin . c) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) {cursed} It can be activated for rays of fear in every direction if it is being worn. It decreases your intelligence, wisdom and searching by 5. It provides immunity to cold. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, fire, poison and disenchantment. It allows you to see invisible monsters. It produces an anti-magic shell. It drains life. It induces random teleportation. It is heavily cursed. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ulik the Troll in the town of Gondolin .