[FayAngband 1.1.0 Character Dump] Name Ramier Level 30/30 CB Base RB EB Stat Sex Male Cur Exp 106721 STR: (+0) 10 -2 +7 15 Race Rattikin Max Exp 116930 INT: (+0) 14 +1 +1 16 Class Rogue Adv Exp 121000 WIS: (+0) 16 -1 +1 16 Title Rogue Current Dep2300 Ft DEX: (+3) 19 +3 +1 23 Age 14 Min Depth 2300 Ft CON: (-1) 13 -1 +6 18 Height 45 CHR: (+0) 9 -2 -1 6 Weight 115 Gold 14411 Status 1 Burden 95.6/120 Wounds All Armor [31,+52] Racial Ability Saving Throw Heroic HP -109 / 262 Melee (+12, 1d10) None Stealth Superb Blows 4/turn Fighting Heroic Lore 1 / 1 Shoot (+13) Shooting Heroic Reserves 2 / 2 Shots 1/turn Infra 30 ft Throwing Legendary Escapes 1 / 3 Thrown Damage 1* Spells 50 ft Disarming Superb Magic Device Excellent You come from a litter of ten, most of which Perception Excellent survived. Your father was a thief, and your mother Digging Bad was a thief. You have brown eyes, olive green fur, Alchemy Superb and small, sharp teeth. Mapping Superb [Resists & Abilities] No Blind:.........+.... Regen:.............. Speed:.............. Free Actn:+............. Telepathy:.........+.... Mana:.............. Hold Life:.............. See Invis:+............. Health:.............. Bravery:......+....... Invisible:.............. Spl. Dur:.............. No Dsease:............+. Luck:.............. Spl. Dam:.............. No Stun:.............. Stealth:.......+...... Spl. Inf:.............. No Poison:.............. Percptn.:.............. Taint:.............. No Cut:.............. Infra-vsn:.............. Disrupt:.............. No Conf:.........+.... Tunneling:.............. Drn Items:.............. S. Digest:....+......... Blows:.............. Drn Exp:.............. Fthr Fall:...........+.. Shots:.............. Teleport:.............. Light:.....*........ Might:.+............ Aggravate:.............. Acid :37% ........+...+. Dises:48% ............+. Nethr:7% ............+. Elec :12% ............+. Light:6% ............+. Chaos:4% ............+. Fire :9% ............+. Dark :21% ............+. Cold :55% ......+.....+. Sound:15% ............+. Water:9% ............+. Shard:6% ............+. Poisn:49% .......+....+. Nexus:7% ............+. abcdefghijkl@* abcdefghijkl@* abcdefghijkl@* |}=="~[()]]] |}=="~[()]]] |}=="~[()]]] [Last Messages] > You hear a door burst open! > You shift to the Faery Realm and back again. > You drop a Silver Wand of Frost Bolts (5 charges) (t). > You have no more Silver Wands of Frost Bolts (5 charges) (t). > You have a Pearl Ring (u). > You shift to the Faery Realm and back again. > You hear a door burst open! > You have no room for a Malachite Ring of Bravery. > You have no room for a Scroll titled "rokyp snikmar" of Enchant Weapon. > The Killer bee (offscreen) wakes up. > The Winged terror misses you. <4x> > The Winged terror breathes gas. > Your brain is damaged! > *** YOUR BRAIN IS DAMAGED! *** > You die. [Character Equipment] a) a Golden Main Gauche of Westernesse (+8, 1d10) (+2) It was dropped by Wormtongue, agent of Saruman at a depth of 1100 ft b) a Long Bow of Extra Might (+9, x6, 11) It was bought in a store. c) a Mithril Ring of Strength (+5) d) a Ruby Ring of Constitution (+4) e) an Obsidian Amulet of Slow Digestion f) The Phial of Galadriel It was dropped by Grishnakh, the hill orc at a depth of 1050 ft g) White Dragon Scale Mail [20,+10] h) a Fur Cloak of Aman [2,+7] (+2 stealth) It increases resistances: +25% poison. It was lying on the floor at a depth of 1350 ft i) a Large Leather Shield of Resist Acid [4,+3] It was dropped by a Black orc at a depth of 1600 ft j) The Hard Leather Cap of Thranduil [1,+6] (+2) It was lying on the floor at a depth of 900 ft k) The Set of Leather Gloves 'Paurnen' [1,+10] It was dropped by a Black wraith at a depth of 1900 ft l) a Pair of Spiked Leather Boots of Slow Descent [3,+6] It was dropped by Dom, the Black Goblin at a depth of 1700 ft [Character Inventory] a) a Red Spotted Mushroom of Stone Skin b) an Orange Mushroom of Restoring c) 7 Rations of Food d) 2 Oils of Burning e) 12 Grey Powder vials of Confusing f) 10 Light Brown Powder vials of Transforming g) 23 Yellow Powder vials of Blinding Flash h) 4 Violet Powder vials of Poisoning i) 4 Red Powder vials of Burning j) 7 Silver Powder vials of Freezing k) an Azure Potion of Speed l) 11 Luminescent Potions of Cure Serious Wounds m) a Brown Potion of Cure Critical Wounds n) a Light Green Potion of Invisibility o) a Scroll titled "gar nag bankli" of Teleport Level p) 10 Scrolls titled "prokur mon" of Identify {10% off} q) a Scroll titled "manman frigre" of Recharging r) a Silver-Plated Rod of Detection It was dropped by Ulfang the Black at a depth of 2100 ft s) a Copper-Plated Wand of Lightning Bolts (0 charges) t) a Mahogany Staff of Slow Monsters (9 charges) u) a Pearl Ring of Dexterity (+3) v) 2 Silver-Tipped Arrows of The Wind (+5, 1d4, +3) They were dropped by a Rattikin mage at a depth of 1450 ft w) a Seeker Arrow (+4, 3d9, +3) It was dropped by Frit, Brother of Tiktik at a depth of 1600 ft [Home Inventory] a) 14 Black Powder vials of Darkness b) a Scroll titled "nag irhov" of Remove Curse c) a Hawk Talisman of Stone to Mud It was dropped by Dom, the Black Goblin at a depth of 1700 ft d) 2 Bear Talismans of Lightning Bolts e) a Raven Talisman of Fire Bolts f) The Beacon of Om It was dropped by Lorgan, chief of the Easterlings at a depth of 1850 ft g) Partial Plate Armour (Blackrock studded) [17,+8] It increases resistances: +25% time. It was dropped by Lorgan, chief of the Easterlings at a depth of 1850 ft h) a Set of Gauntlets of Free Action [2,+2] It was bought in a store. i) a Rusty Main Gauche of *Slay Demon* (+5, 1d8) (+2) It was lying on the floor at a depth of 1750 ft j) a Three-Piece-Staff of Corrosiveness (+13, 3d8) It was dropped by Wormtongue, agent of Saruman at a depth of 1100 ft k) a Forester's Ball-and-Chain (+7, 3d11) It was dropped by Sangahyando of Umbar at a depth of 1300 ft l) a Lead-Filled Club of the Day (+5, 3d36) It was dropped by Dom, the Black Goblin at a depth of 1700 ft m) 12 Arrows (+3, 1d4, +0) [Discarded/Sold Artifacts] No artifacts have been discarded or sold [Uniques] Farmer Maggot has been killed in the town Squish has been killed at a depth of 50 ft Fang, Farmer Maggot's dog has been killed at a depth of 1150 ft Grip, Farmer Maggot's dog has been killed at a depth of 1150 ft Brodda, the Easterling has been killed at a depth of 1200 ft Wormtongue, agent of Saruman has been killed at a depth of 1100 ft Grishnakh, the hill orc has been killed at a depth of 1050 ft Golfimbul, the hill orc chief has been killed at a depth of 1600 ft Aello has been killed at a depth of 1350 ft Ulfast, son of Ulfang has been killed at a depth of 1350 ft Nod, the goblin assassin has been killed at a depth of 1150 ft Shagrat, the Orc Captain has been killed at a depth of 900 ft Lugdush, the uruk has been killed at a depth of 1800 ft Sangahyando of Umbar has been killed at a depth of 1300 ft Frit, Brother of Tiktik has been killed at a depth of 1600 ft Bigfoot has been killed at a depth of 1600 ft Dom, the Black Goblin has been killed at a depth of 1700 ft Beorn, the Shape-Changer has been killed at a depth of 1600 ft Ulfang the Black has been killed at a depth of 2100 ft Lorgan, chief of the Easterlings has been killed at a depth of 1850 ft Total: 20 uniques killed [Options] Birth options: Allow purchase of stats using points : no (birth_point_based) Allow specification of minimal stats : no (birth_auto_roller) Preserve artifacts when leaving level : yes (birth_preserve) Restrict the use of stairs/recall : no (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Generate better (harder) levels : no (birth_autoscum) No level feelings : no (birth_no_feelings) Pre-shop for some basic items : no (birth_start_kit) Monsters act smarter in groups : no (birth_smart_packs) Monsters exploit players weaknesses : no (birth_smart_cheat) Monsters chase current location : yes (birth_flow_by_sound) Monsters chase recent locations : yes (birth_flow_by_smell) Generate hitpoints randomly : yes (birth_random_hp) All levels will be generated as small : yes (birth_force_small_lev) Easy mode : no (birth_easy_mode) Nightmare mode : no (birth_nightmare_mode) Retain squelch settings : no (birth_retain_squelch) Allow specification of stat weighings : no (birth_weighted_roller) Cheat options: Peek into object creation : no (cheat_peek) Peek into monster creation : no (cheat_hear) Peek into dungeon creation : no (cheat_room) Know complete monster info : no (cheat_know) Allow player to avoid death : no (cheat_live) No automatic saves upon death : no (cheat_no_save) Allow access to debug mode : no (cheat_debug) Activate wizard mode : no (cheat_wizard) No respawning monsters : no (cheat_no_respawn)