[FayAngband 1.1.0 Character Dump] Name Ramier3 Level 26/26 CB Base RB EB Stat Sex Male Cur Exp 25181 STR: (+0) 10 -2 +3 11 Race Rattikin Max Exp 25181 INT: (+0) 10 +1 +0 11 Class Rogue Adv Exp 30250 WIS: (+0) 13 -1 +0 12 Title Rogue Current Dep1150 Ft DEX: (+3) 16 +3 -1 18 Age 14 Min Depth 850 Ft CON: (-1) 10 -1 +0 9 Height 45 CHR: (+0) 9 -2 -1 6 Weight 115 Gold 622 Status 1 Burden 99/96 Wounds Grace Armor [23,+20] Racial Ability Saving Throw Superb HP -9 / 174 Melee (+2, 1d11) None Stealth Superb Blows 3/turn Fighting Superb Lore 1 / 1 Shoot (+3) Shooting Superb Reserves 2 / 2 Shots 1/turn Infra 30 ft Throwing Heroic Escapes 0 / 2 Thrown Damage 1* Spells 50 ft Disarming Superb Magic Device Excellent You come from a litter of ten, most of which Perception Excellent survived. Your father was a thief, and your mother Digging Bad was a thief. You have brown eyes, olive green fur, Alchemy Excellent and small, sharp teeth. Mapping Superb [Resists & Abilities] No Blind:.............. Regen:.............. Speed:.............. Free Actn:...+.......+.. Telepathy:.............. Mana:.............. Hold Life:.............. See Invis:.............. Health:......+....... Bravery:.............. Invisible:.............. Spl. Dur:.............. No Dsease:............+. Luck:.............. Spl. Dam:.............. No Stun:.............. Stealth:.............. Spl. Inf:.............. No Poison:.............. Percptn.:.............. Taint:.............. No Cut:.............. Infra-vsn:.............. Disrupt:.............. No Conf:.............. Tunneling:.............. Drn Items:.............. S. Digest:.............. Blows:.............. Drn Exp:.............. Fthr Fall:.............. Shots:.............. Teleport:.............. Light:.....*........ Might:.............. Aggravate:.............. Acid :40% ....+.......+. Dises:42% ............+. Nethr:6% ............+. Elec :10% ............+. Light:5% ............+. Chaos:4% ............+. Fire :7% ............+. Dark :18% ............+. Cold :10% ............+. Sound:13% ............+. Water:7% ............+. Shard:5% ............+. Poisn:20% ............+. Nexus:6% ............+. abcdefghijkl@* abcdefghijkl@* abcdefghijkl@* |}=="~[()]]] |}=="~[()]]] |}=="~[()]]] [Last Messages] > You miss the Ogre chieftain. > You hit the Ogre chieftain. > The Ogre chieftain misses you. > The Ogre chieftain hits you. <2x> > The Ogre chieftain misses you. <3x> > The Ogre chieftain hits you. <2x> > *** LOW HITPOINT WARNING! *** > The Ogre chieftain hits you. > *** LOW HITPOINT WARNING! *** > The Ogre chieftain hits you. > *** LOW HITPOINT WARNING! *** > The Ogre chieftain hits you. > A broken back renders you graceless! > *** A BROKEN BACK RENDERS YOU GRACELESS! *** > You die. [Character Equipment] a) a Vargr Main Gauche (+2, 1d11) It was dropped by Lagduf, the snaga at a depth of 950 ft b) a Long Bow (+3, x5, 11) It was dropped by Grishnakh, the hill orc at a depth of 600 ft c) a Mithril Ring of Strength (+3) d) a Topaz Ring of Free Action e) an Aluminum Amulet of Resist Acid f) The Phial of Galadriel It was dropped by Brodda, the Easterling at a depth of 600 ft g) Double Chain Mail of Health [12,+0] (+2) It was lying on the floor at a depth of 1150 ft h) a Fur Cloak [2,+0] i) a Small Metal Shield [3,+2] j) a Hard Leather Cap [1,+3] k) a Set of Gauntlets [2,+5] It was dropped by Grishnakh, the hill orc at a depth of 600 ft l) a Pair of Spiked Leather Boots of Free Action [3,+7] It was lying on the floor at a depth of 1200 ft [Character Inventory] a) 5 Green Mushrooms of Cure Disease b) a Rough Grey Mushroom of Cure Confusion c) a Purple Mushroom of Cure Serious Wounds d) 6 Rations of Food {40% off} e) 7 Grey Powder vials of Confusing f) 7 Violet Powder vials of Poisoning {10% off} g) 2 Red Powder vials of Burning h) an Azure Potion of Speed i) 7 Luminescent Potions of Cure Serious Wounds j) 8 Brown Potions of Cure Critical Wounds k) 2 Indigo Potions of Neutralize Poison l) 3 Scrolls titled "triso val" of Phase Door {40% off} m) 2 Nickel-Plated Rods of Summoning (1 charging) {squelch} n) 2 Goat Talismans of Light o) a Chromium Wand of Polymorph (14 charges) p) a Molybdenum Wand of Stinking Cloud (2 charges) q) a Silver Wand of Frost Bolts (6 charges) r) a Platinum Amulet of Resist Water s) an Aluminum Lantern of Sight <14999> t) a Shovel (+2, 1d3) (+1) It was dropped by Lagduf, the snaga at a depth of 950 ft u) a Rapier (+6, 1d9) v) 5 Biter Arrows (+0, 2d5, -4) {10% off} [Home Inventory] a) 4 Verdant Mushrooms of Cure Poison b) a Red Mushroom of Restore Dexterity c) 10 Rations of Food {10% off} d) 4 Grey Powder vials of Confusing e) 7 Black Powder vials of Darkness f) 3 Violet Powder vials of Poisoning {10% off} g) a Gold Potion of Intellect h) a Foaming Potion of Toughness i) a Brown Speckled Potion of Cure Disease j) a Metallic Blue Potion of Restore Vigor k) a Blue Potion of Detect Invisible l) 10 Scrolls titled "triso val" of Phase Door {40% off} m) a Copper-Plated Rod of Door/Stair Location n) a Mistletoe Staff of Teleportation (7 charges) {90% off} o) a Maple Staff of Detect Invisible (7 charges) p) a Pewter Amulet of Teleportation {cursed} q) a Pick (+2, 2d3) (+1) r) 15 Flight Arrows of Slay Animal (+4, 1d3, +6) They were dropped by a Black ooze at a depth of 900 ft s) 13 Silver-Tipped Arrows (+3, 1d4, +0) t) 9 Biter Arrows (+3, 2d5, -4) u) 4 Biter Arrows (+2, 2d5, -4) [Discarded/Sold Artifacts] No artifacts have been discarded or sold [Uniques] Farmer Maggot has been killed in the town Fang, Farmer Maggot's dog has been killed at a depth of 1100 ft Grip, Farmer Maggot's dog has been killed at a depth of 1100 ft Smeagol has been killed at a depth of 600 ft Mughash the kobold lord has been killed at a depth of 600 ft Lagduf, the snaga has been killed at a depth of 950 ft Brodda, the Easterling has been killed at a depth of 600 ft Puck has been killed at a depth of 900 ft Grishnakh, the hill orc has been killed at a depth of 600 ft Lugdush, the uruk has been killed at a depth of 1100 ft Total: 10 uniques killed [Options] Birth options: Allow purchase of stats using points : no (birth_point_based) Allow specification of minimal stats : no (birth_auto_roller) Preserve artifacts when leaving level : yes (birth_preserve) Restrict the use of stairs/recall : no (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Generate better (harder) levels : no (birth_autoscum) No level feelings : no (birth_no_feelings) Pre-shop for some basic items : no (birth_start_kit) Monsters act smarter in groups : no (birth_smart_packs) Monsters exploit players weaknesses : no (birth_smart_cheat) Monsters chase current location : yes (birth_flow_by_sound) Monsters chase recent locations : yes (birth_flow_by_smell) Generate hitpoints randomly : yes (birth_random_hp) All levels will be generated as small : yes (birth_force_small_lev) Easy mode : no (birth_easy_mode) Nightmare mode : no (birth_nightmare_mode) Retain squelch settings : no (birth_retain_squelch) Allow specification of stat weighings : no (birth_weighted_roller) Cheat options: Peek into object creation : no (cheat_peek) Peek into monster creation : no (cheat_hear) Peek into dungeon creation : no (cheat_room) Know complete monster info : no (cheat_know) Allow player to avoid death : no (cheat_live) No automatic saves upon death : no (cheat_no_save) Allow access to debug mode : no (cheat_debug) Activate wizard mode : no (cheat_wizard) No respawning monsters : no (cheat_no_respawn)