[FayAngband 1.1.0 Character Dump] Name Ramier Level 15/15 CB Base RB EB Stat Sex Male Cur Exp 1790 STR: (+0) 10 -2 -1 7 Race Rattikin Max Exp 1790 INT: (+0) 10 +1 -1 10 Class Rogue Adv Exp 2178 WIS: (+0) 13 -1 -1 11 Title Burgler Current Dep 500 Ft DEX: (+3) 16 +3 +0 19 Age 14 Min Depth 500 Ft CON: (-1) 10 -1 -1 8 Height 45 CHR: (+0) 9 -2 +0 7 Weight 115 Gold 1225 Status 1 Burden 57/60 Wounds Vigor & Wit Armor [6,+13] Racial Ability Saving Throw Superb HP -9 / 78 Melee (+3, 3d1) None Stealth Superb Blows 4/turn Fighting Excellent Shoot (+8) Shooting Superb Reserves 1 / 1 Shots 1/turn Infra 30 ft Throwing Superb Escapes 1 / 1 Thrown Damage 1* Spells 60 ft Disarming Superb Magic Device Very Good You come from a litter of ten, most of which Perception Fair survived. Your father was a thief, and your mother Digging Bad was a thief. You have brown eyes, olive green fur, Alchemy Excellent and small, sharp teeth. Mapping Excellent [Resists & Abilities] No Blind:.............. Regen:.............. Speed:.............. Free Actn:.............. Telepathy:.............. Mana:.............. Hold Life:.............. See Invis:.............. Health:.............. Bravery:.....+........ Invisible:.............. Spl. Dur:.............. No Dsease:............+. Luck:.............. Spl. Dam:.............. No Stun:.............. Stealth:.............. Spl. Inf:.............. No Poison:.............. Percptn.:...+.......... Taint:.............. No Cut:.............. Infra-vsn:.............. Disrupt:.............. No Conf:.............. Tunneling:.............. Drn Items:.............. S. Digest:.............. Blows:.............. Drn Exp:.............. Fthr Fall:.............. Shots:.............. Teleport:.............. Light:.....*........ Might:.............. Aggravate:.............. Acid :36% ....+.......+. Dises:24% ............+. Nethr:3% ............+. Elec :31% ......+.....+. Light:3% ............+. Chaos:2% ............+. Fire :4% ............+. Dark :10% ............+. Cold :6% ............+. Sound:7% ............+. Water:4% ............+. Shard:3% ............+. Poisn:12% ............+. Nexus:3% ............+. abcdefghijkl@* abcdefghijkl@* abcdefghijkl@* /} ="~(() ]] /} ="~(() ]] /} ="~(() ]] [Last Messages] > The Grey orc hits you. <2x> > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > You have 8 charges remaining. > The Cunning-eyed grey orc hits you. > *** LOW HITPOINT WARNING! *** > The Cunning-eyed grey orc misses you. > The Grey orc hits you. > *** LOW HITPOINT WARNING! *** > The Grey orc hits you. > *** LOW HITPOINT WARNING! *** > The Cunning-eyed grey orc hits you. > You suffer a nasty internal wound! > *** YOU SUFFER A NASTY INTERNAL WOUND! *** > You die. [Character Equipment] a) a Rattikin Shortspear (+1, 3d1) b) a Short Bow of Distance (+6, x2, 9) It was lying on the floor at a depth of 50 ft c) (nothing) d) a Corundum Ring of Perception (-2) {squelch, cursed} e) an Aluminum Amulet of Resist Acid f) a Bronze Lantern of Fearlessness <14557> g) a Tunic of Resist Lightning [0,+2] It was lying on the floor at a depth of 50 ft h) a Fur Cloak [2,+2] i) a Small Metal Shield [3,+3] {Farmer Maggot} It was dropped by Farmer Maggot in the town j) (nothing) k) a Set of Leather Gloves [1,+0] l) a Pair of Leather Sandals [0,+2] [Character Inventory] a) a Green Mushroom of Cure Disease b) 5 Green Spotted Mushrooms of Cure Light Wounds c) 9 Rations of Food d) 3 Slime Molds e) 3 Lantern Oils f) 5 Grey Powder vials of Confusing g) 3 Yellow Powder vials of Blinding Flash h) a Cloudy Potion of Cure Light Wounds i) 6 Luminescent Potions of Cure Serious Wounds j) a Vermilion Potion of Satisfy Hunger k) 2 Scrolls titled "compdan sa" of Object Detection l) a Rusty Wand of Light (0 charges) m) a Molybdenum Wand of Stinking Cloud (12 charges) n) a Molybdenum Wand of Stinking Cloud (11 charges) o) a Silver-Plated Wand of Wonder (8 charges) p) a Lead Wand of Calm Monster (13 charges) q) a Brass Lantern <6923> r) 11 Arrows (+0, 1d4, +0) {@f1=g} [Discarded/Sold Artifacts] No artifacts have been discarded or sold [Uniques] Farmer Maggot has been killed in the town Snarl, the small kobold has been killed at a depth of 100 ft Total: 2 uniques killed [Options] Birth options: Allow purchase of stats using points : no (birth_point_based) Allow specification of minimal stats : no (birth_auto_roller) Preserve artifacts when leaving level : yes (birth_preserve) Restrict the use of stairs/recall : no (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Generate better (harder) levels : no (birth_autoscum) No level feelings : no (birth_no_feelings) Pre-shop for some basic items : no (birth_start_kit) Monsters act smarter in groups : no (birth_smart_packs) Monsters exploit players weaknesses : no (birth_smart_cheat) Monsters chase current location : yes (birth_flow_by_sound) Monsters chase recent locations : yes (birth_flow_by_smell) Generate hitpoints randomly : yes (birth_random_hp) All levels will be generated as small : yes (birth_force_small_lev) Easy mode : no (birth_easy_mode) Nightmare mode : no (birth_nightmare_mode) Retain squelch settings : no (birth_retain_squelch) Allow specification of stat weighings : no (birth_weighted_roller) Cheat options: Peek into object creation : no (cheat_peek) Peek into monster creation : no (cheat_hear) Peek into dungeon creation : no (cheat_room) Know complete monster info : no (cheat_know) Allow player to avoid death : no (cheat_live) No automatic saves upon death : no (cheat_no_save) Allow access to debug mode : no (cheat_debug) Activate wizard mode : no (cheat_wizard) No respawning monsters : no (cheat_no_respawn)