[FayAngband 1.1.0 Character Dump] Name Ramier Level 24/24 CB Base RB EB Stat Sex Male Cur Exp 12696 STR: (+0) 10 -2 +0 8 Race Rattikin Max Exp 12696 INT: (+0) 10 +1 -1 10 Class Rogue Adv Exp 15125 WIS: (+0) 13 -1 -1 11 Title Dodger Current Dep1050 Ft DEX: (+3) 16 +3 -1 18 Age 14 Min Depth 1050 Ft CON: (-1) 10 -1 -1 8 Height 45 CHR: (+0) 9 -2 -1 6 Weight 115 Gold 1438 Status 1 Burden 97.9/78 Wounds All Armor [7,+22] Racial Ability Saving Throw Superb HP -6 / 138 Melee (+1, 1d9) None Stealth Superb Blows 3/turn Fighting Excellent Shoot (+3) Shooting Superb Reserves 1 / 1 Shots 1/turn Infra 30 ft Throwing Heroic Escapes 2 / 2 Thrown Damage 1* Spells 40 ft Disarming Superb Magic Device Excellent You come from a litter of ten, most of which Perception Excellent survived. Your father was a thief, and your mother Digging Bad was a thief. You have brown eyes, olive green fur, Alchemy Excellent and small, sharp teeth. Mapping Superb [Resists & Abilities] No Blind:.............. Regen:.............. Speed:.............. Free Actn:.............. Telepathy:.............. Mana:.............. Hold Life:.............. See Invis:.............. Health:.............. Bravery:.............. Invisible:.............. Spl. Dur:.............. No Dsease:............+. Luck:.............. Spl. Dam:.............. No Stun:.............. Stealth:.............. Spl. Inf:.............. No Poison:.............. Percptn.:.............. Taint:.............. No Cut:.............. Infra-vsn:.............. Disrupt:.............. No Conf:.............. Tunneling:.............. Drn Items:.............. S. Digest:.............. Blows:.............. Drn Exp:.............. Fthr Fall:.............. Shots:.............. Teleport:.............. Light:.....*........ Might:.............. Aggravate:.............. Acid :55% ..+.+.+.....+. Dises:55% ......+.....+. Nethr:6% ............+. Elec :55% ..+...+.+...+. Light:4% ............+. Chaos:3% ............+. Fire :27% ......+.....+. Dark :50% .....+......+. Cold :29% ......+.....+. Sound:12% ............+. Water:7% ............+. Shard:4% ............+. Poisn:19% ............+. Nexus:6% ............+. abcdefghijkl@* abcdefghijkl@* abcdefghijkl@* |}=="~(()]]] |}=="~(()]]] |}=="~(()]]] [Last Messages] > You failed to use the staff properly. > It breathes frost. > The Cold hound resists a lot. > *** LOW HITPOINT WARNING! *** > The Cold hound bites you. > You are covered with frost! > *** LOW HITPOINT WARNING! *** > The Cold hound claws you. > *** LOW HITPOINT WARNING! *** > The Cold hound misses you. > It breathes frost. > The Cold hound resists a lot. > A broken back renders you graceless! > *** A BROKEN BACK RENDERS YOU GRACELESS! *** > You die. [Character Equipment] a) a Rapier (+0, 1d9) b) a Long Bow (+2, x5, 11) c) a Quartzite Ring of Resist Acid and Electricity d) a Mithril Ring of Strength (+1) e) an Aluminum Amulet of Resist Acid f) a Silver Lantern of Brightness <5577> g) Soft Leather Armor of Resistance [3,+6] It increases resistances: +25% disease. It was dropped by Wormtongue, agent of Saruman at a depth of 800 ft h) a Cloak [1,+3] It was dropped by Bolg, son of Azog at a depth of 1000 ft i) a Wooden Shield of Resist Lightning [1,+3] It was dropped by a Dwarven priest at a depth of 700 ft j) a Hard Leather Cap [1,+1] k) a Set of Leather Gloves [1,+4] l) a Pair of Leather Sandals [0,+4] [Character Inventory] a) 3 Verdant Mushrooms of Cure Poison b) 10 Green Mushrooms of Cure Disease c) 7 Rough Grey Mushrooms of Cure Confusion d) 9 Rations of Food e) 2 Lantern Oils {10% off} f) 7 Grey Powder vials of Confusing g) 2 Foaming Potions of Toughness h) 2 Luminescent Potions of Cure Serious Wounds {10% off} i) a Brown Potion of Cure Critical Wounds {10% off} j) 21 Scrolls titled "triso val" of Phase Door k) a Molybdenum Wand of Stinking Cloud (1 charge) l) a Silver-Plated Wand of Wonder (16 charges) m) a Mistletoe Staff of Teleportation (7 charges) n) a Hickory Staff of Light (20 charges) o) a Silver Staff of Sleep Monsters (8 charges) p) a Shovel (+3, 1d3) (+1) q) 4 Iron-Tipped Arrows (+3, 1d4, +0) r) 8 Iron-Tipped Arrows (+1, 1d4, +0) s) 67 Biter Arrows (+0, 2d5, -4) {10% off} [Home Inventory] a) 2 Golden Mushrooms of Restore Strength b) a Metallic Blue Potion of Restore Vigor c) a Bluish-Purple Potion of Restore Wit {25% off} d) 3 Dark Red Potions of Restore Grace {40% off} e) a Maple Staff of Detect Invisible (10 charges) f) a Gold Lantern of Wisdom <2053> (+2) g) a Hunting Bow of Distance (+4, x3, 15) It was lying on the floor at a depth of 1000 ft [Discarded/Sold Artifacts] No artifacts have been discarded or sold [Uniques] Farmer Maggot has been killed in the town Squish has been killed at a depth of 700 ft Fang, Farmer Maggot's dog has been killed at a depth of 400 ft Grip, Farmer Maggot's dog has been killed at a depth of 400 ft Wormtongue, agent of Saruman has been killed at a depth of 800 ft Puck has been killed at a depth of 850 ft Grishnakh, the hill orc has been killed at a depth of 750 ft Nod, the goblin assassin has been killed at a depth of 900 ft Bolg, son of Azog has been killed at a depth of 1000 ft Total: 9 uniques killed [Options] Birth options: Allow purchase of stats using points : no (birth_point_based) Allow specification of minimal stats : no (birth_auto_roller) Preserve artifacts when leaving level : yes (birth_preserve) Restrict the use of stairs/recall : no (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Generate better (harder) levels : no (birth_autoscum) No level feelings : no (birth_no_feelings) Pre-shop for some basic items : no (birth_start_kit) Monsters act smarter in groups : no (birth_smart_packs) Monsters exploit players weaknesses : no (birth_smart_cheat) Monsters chase current location : yes (birth_flow_by_sound) Monsters chase recent locations : yes (birth_flow_by_smell) Generate hitpoints randomly : yes (birth_random_hp) All levels will be generated as small : yes (birth_force_small_lev) Easy mode : no (birth_easy_mode) Nightmare mode : no (birth_nightmare_mode) Retain squelch settings : no (birth_retain_squelch) Allow specification of stat weighings : no (birth_weighted_roller) Cheat options: Peek into object creation : no (cheat_peek) Peek into monster creation : no (cheat_hear) Peek into dungeon creation : no (cheat_room) Know complete monster info : no (cheat_know) Allow player to avoid death : no (cheat_live) No automatic saves upon death : no (cheat_no_save) Allow access to debug mode : no (cheat_debug) Activate wizard mode : no (cheat_wizard) No respawning monsters : no (cheat_no_respawn)