[Angband 3.3.0 Character Dump] Name Saraxe Self RB CB EB Best Sex Male Age 49 STR: 17 +2 +3 +3 18/70 Race Dwarf Height 49 INT: 10 -3 -3 +0 4 Class Paladin Weight 159 Wis: 15 +2 +1 +0 18 17 Title Warder Social Unknown DEX: 15 -2 +0 +0 13 HP 216/216 Maximize Y CON: 16 +2 +2 +0 18/20 SP 14/14 CHR: 11 -3 +2 +0 10 Level 21 Armor [84,+39] Saving Throw 59% Cur Exp 9566 Fight (+2,+5) Stealth Bad Max Exp 9566 Melee (+9,+14) Fighting Superb Adv Exp 10540 Shoot (+2,+0) Shooting Excellent MaxDepth 650' (L13) Blows 3.4/turn Disarming 32% Game Turns 565415 Shots 1/turn Magic Device 54 Standard Turns 55880 Infra 50 ft Perception 1 in 38 Resting Turns 7303 Speed Normal Searching 19% Gold 56160 Burden 179.8 lbs You are one of two children of a Dwarven Miner. You are the black sheep of the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. rAcid:....+.+...... Nexus:...........+. rElec:....+.+...... Nethr:............. rFire:....+.+...... Chaos:............. rCold:...++.+...... Disen:............. rPois:............. Feath:...........+. rLite:............. pFear:............. rDark:............. pBlnd:............+ Sound:............. pConf:............. Shard:............. pStun:............. Light:............. Tunn.:............+ Regen:............. Speed:............. ESP:............. Blows:............. Invis:............. Shots:............. FrAct:............. Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Character Equipment] a) a Rapier of Slay Dragon (1d6) (+7,+9) {@w0} Bought from a store. Slays dragons. Combat info: 3.4 blows/round. With +0 STR and +4 DEX you would get 3.8 blows Average damage/round: 85.6 vs. dragons, and 61.2 vs. others. b) a Light Crossbow (x3) (+0,+0) {squelch} Bought from a store. c) a Fluorite Ring of Strength <+3> Bought from a store. +3 strength. Sustains strength. d) a Corundum Ring of Ice [+13] Found under some rubble at 350 feet (level 7). Provides resistance to cold. Cannot be harmed by cold. e) a Mithril Amulet of Resistance Dropped by a Snaga at 550 feet (level 11). Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. f) a Lantern (7338 turns) Bought from a store. Cannot be harmed by fire. Radius 2 light. g) Ribbed Plate Armour of Resistance (-3) [66,+11] Dropped by a Gallant at 500 feet (level 10). Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. h) a Fur Cloak [3,+0] {squelch} Bought from a store. i) a Leather Shield [8,+4] Bought from a store. j) a Hard Leather Cap [2,+4] Bought from a store. k) a Set of Leather Gloves of Slaying (+3,+1) [1,+6] Bought from a store. l) a Pair of Iron Shod Boots of Stability [4,+1] Dropped by a Gallant at 550 feet (level 11). Provides resistance to nexus. Cannot be harmed by fire. Feather Falling. [Character Quiver] n) 27 Bolts (1d5) (+2,+1) {@f1} Found lying on the floor at 550 feet (level 11). Combat info: Hits targets up to 120 feet away. Average damage/round: 12.1. 25% chance of breaking upon contact. o) 21 Bolts (1d5) (+0,+0) {@f1} Combat info: Hits targets up to 120 feet away. Average damage/round: 9. 25% chance of breaking upon contact. p) 16 Bolts (1d5) (+5,+3) {@f1} Dropped by an Acolyte at 650 feet (level 13). Combat info: Hits targets up to 120 feet away. Average damage/round: 18.1. 25% chance of breaking upon contact. q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] {@m1@b1@G1!k!d!v} b) a Holy Book of Prayers [Words of Wisdom] {@m2@b2@G2!k!d!v} Bought from a store. c) a Holy Book of Prayers [Chants and Blessings] {@m3@b3@G3!k!d!v} Bought from a store. d) 29 Orange Speckled Potions of Cure Serious Wounds e) 5 Black Potions of Cure Critical Wounds Found lying on the floor at 500 feet (level 10). f) 7 Metallic Blue Potions of Speed g) 11 Scrolls titled "fovus per dido" of Phase Door h) a Scroll titled "incleo mons" of Teleportation Found lying on the floor at 650 feet (level 13). i) 7 Scrolls titled "adis proincio" of Detect Invisible j) 8 Scrolls titled "lam opugge pio" of Identify {@r1} Dropped by a Soldier at 600 feet (level 12). k) 6 Scrolls titled "pluo juvinveo" of Word of Recall {@r0} l) a Runed Rod of Treasure Location {@z1} Found lying on the floor at 500 feet (level 10). m) an Aluminum-Plated Rod of Curing Found lying on the floor at 500 feet (level 10). n) a Pewter Wand of Stinking Cloud (8 charges) Found lying on the floor at 300 feet (level 6). o) 2 Zinc Wands of Slow Monster (22 charges) p) a Cast Iron Wand of Sleep Monster (21 charges) Dropped by a Hill orc at 500 feet (level 10). q) a Tin-Plated Wand of Scare Monster (6 charges) Dropped by a Dark elven mage at 550 feet (level 11). r) a Gnarled Staff of Detect Invisible (17 charges) Found lying on the floor at 300 feet (level 6). s) 2 Ivory Staves of Cure Light Wounds (21 charges) t) 2 Cypress Staves of Identify (4 charges) {@u1} Bought from a store. u) a Shovel (1d2) (+0,+0) <+1> {@w0^.} Bought from a store. +1 tunneling. Combat info: 2.7 blows/round. With +1 STR and +0 DEX you would get 3.0 blows With +0 STR and +4 DEX you would get 3.0 blows Average damage/round: 18. [Home Inventory] a) a Holy Book of Prayers [Purifications and Healing] {@m7@b7@G7!k!d!v} Found lying on the floor at 500 feet (level 10). Cannot be harmed by acid, electricity, fire, cold. b) 36 Yellow Potions of Cure Light Wounds {squelch} c) 2 Grey Potions of Resist Heat Found lying on the floor at 50 feet (level 1). d) a Scroll titled "adax sitiaet" of Holy Chant Dropped by a Brown yeek at 550 feet (level 11). e) Hard Leather Armour (-1) [16,+0] {squelch} Found lying on the floor at 500 feet (level 10). f) a Set of Gauntlets [3,+6] Found lying on the floor at 500 feet (level 10). g) a Dagger (1d4) (+2,+5) Found lying on the floor at 300 feet (level 6). Combat info: 3.4 blows/round. With +0 STR and +4 DEX you would get 3.8 blows Average damage/round: 43.3. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 5384 50' 2 Reached level 2 20173 50' 3 Reached level 3 30284 50' 4 Reached level 4 46026 50' 5 Reached level 5 50050 0' 5 Killed Farmer Maggot 55132 50' 6 Reached level 6 73841 100' 6 Killed Grip, Farmer Maggot's dog 79860 150' 6 Killed Fang, Farmer Maggot's dog 79860 150' 7 Reached level 7 99033 150' 8 Reached level 8 122375 200' 9 Reached level 9 130956 250' 9 Killed Bullroarer the Hobbit 145615 250' 10 Reached level 10 167182 300' 11 Reached level 11 182614 300' 12 Reached level 12 226688 400' 13 Reached level 13 235792 400' 13 Killed Wormtongue, Agent of Saruman 238570 400' 14 Reached level 14 261653 500' 15 Reached level 15 295223 500' 16 Reached level 16 304374 500' 16 Killed Lagduf, the Snaga 310580 500' 17 Reached level 17 373101 450' 18 Reached level 18 378858 450' 18 Killed Mughash the Kobold Lord 414184 550' 18 Killed Orfax, Son of Boldor 418898 550' 19 Reached level 19 497582 600' 20 Reached level 20 516051 600' 20 Killed Golfimbul, the Hill Orc Chief 539978 650' 21 Reached level 21 561534 650' 21 Killed Smeagol [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : no (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)