[Angband 3.0.6 Character Dump] Name Boarshank Self RB CB EB Best Sex Male Age 63 STR! 18/100 +1 +5 +2 18/180 Race Dunadan Height 81 Int: 18/95 +2 -2 +0 18/95 18/75 Class Warrior Weight 174 WIS! 18/100 +2 -2 +0 18/100 Title Champion Status 33 DEX! 18/100 +2 +2 +1 18/150 HP -42/779 Maximize Y CON! 18/100 +3 +2 +4 18/190 SP 0/0 Preserve Y CHR: 18/95 +2 -1 +0 18/105 Level 38 Armor [39,+85] Saving Throw Superb Cur Exp 1290629 Fight (+20,+23) Stealth Superb Max Exp 1290629 Melee (+31,+31) Fighting Legendary Adv Exp 1530000 Shoot (+21,+0) Shooting Legendary MaxDepth Lev 44 Blows 6/turn Disarming Superb Gold 931066 Shots 1/turn Magic Device Superb Burden 265.6 lbs Perception Poor Speed +4 Infra 0 ft Searching Poor You are one of several children of a Yeoman. You are a credit to the family. You have blue eyes, straight auburn hair, and an average complexion. abcdefghijkl@ abcdefghijkl@ Acid:....+.+.+.... Blind:............. Elec:......+.+.... Confu:.....+....... Fire:......+.+.... Sound:............. Cold:+*....+.+.... Shard:............. Pois:...........+. Nexus:+............ Fear:............+ Nethr:............. Lite:............. Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:.......+...+. Feath:+..........+. Sear.:............. PLite:............. Infra:............. Regen:............. Tunn.:............. Telep:.........+... Speed:.......+...+. Invis:............. Blows:............. FrAct:..........+.. Shots:............. HLife:...........+. Might:............. [Last Messages] > The Lesser Balrog mumbles, and you hear puzzling noises. > You disbelieve the feeble spell. > The Hezrou mumbles. > You hear something appear nearby. > You hit the Nalfeshnee. > You miss the Nalfeshnee. <2x> > You hit the Nalfeshnee. <3x> > The Lesser Balrog breathes. > The Brass Lantern is unaffected! > The Hezrou resists a lot. > The Nalfeshnee resists a lot. > The Marilith resists a lot. > The Nalfeshnee resists a lot. > You are hit by fire! > You die. [Character Equipment] a) The Broad Sword of Nirech (2d5) (+11,+8) (+2) It increases your strength by 2. It provides resistance to cold and nexus. It sustains your strength. It makes you fall like a feather. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. b) The Long Bow 'Hanarda' (x3) (+1,+0) It provides immunity to cold. It cannot be harmed by the elements. c) a Jasper Ring of Damage (+9) d) an Azurite Ring of Protection [+14] {50% off} e) a Coral Amulet of Resist Acid It provides resistance to acid. It cannot be harmed by acid. f) The Star 'Golmahar' It provides resistance to confusion. It sustains your charisma. It lights the dungeon around you. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. g) Full Plate Armour of Resistance (-3) [25,+3] It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. h) The Cloak of Calir [1,+13] (+4) It increases your constitution by 4. It increases your stealth and speed by 4. It sustains your constitution. It activates for haste self (20+d20 turns) every 100+d100 turns. It cannot be harmed by the elements. i) a Large Metal Shield of Resistance [5,+14] It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. j) a Jewel Encrusted Crown of Telepathy [0,+11] It grants you the power of telepathy. It cannot be harmed by acid. k) The Set of Gauntlets of Vinumbar [2,+9] (+1) It increases your dexterity by 1. It grants you immunity to paralysis. It activates for frost bolt (6d8) every 7+d7 turns. It cannot be harmed by the elements. l) The Pair of Metal Shod Boots of Mennamda [6,+11] (+3) It increases your stealth and speed by 3. It provides resistance to poison and life draining. It makes you fall like a feather. It cannot be harmed by the elements. [Character Inventory] a) a Holy Book of Prayers [Godly Insights] It cannot be harmed by the elements. b) 8 Rations of Food c) 8 Blue Potions of Speed d) 4 Scrolls titled "eepre eepiv" of Word of Recall e) 28 Scrolls titled "nihshu elder" of Identify f) a Gold Rod of Recall (charging) It cannot be harmed by electricity. g) a Zirconium Wand of Teleport Other (8 charges) h) Double Chain Mail (-2) [16,-3] {cursed} It is cursed. i) Full Plate Armour of Resist Cold (-3) [25,+7] It provides resistance to cold. It cannot be harmed by cold. j) Hard Leather Armour of Resist Lightning (-1) [6,+11] It provides resistance to lightning. It cannot be harmed by electricity. k) a Pair of Metal Shod Boots of Free Action [6,+7] It grants you immunity to paralysis. l) a Pair of Metal Shod Boots of Stealth [6,+4] (+2) It increases your stealth by 2. m) an Executioner's Sword of Flame (4d5) (+6,+10) It is branded with fire. It provides resistance to fire. It cannot be harmed by fire. n) a Battle Axe (2d8) (+7,+3) o) a Lucerne Hammer of Slay Animal (2d5) (+11,+14) It slays animals. p) a Long Bow (x3) (+6,+3) [Home Inventory] a) a Black Mushroom of Cure Blindness b) a Wrinkled Mushroom of Cure Paranoia c) a Purple Speckled Potion of Restore Constitution d) 3 Scrolls titled "sanban eshood" of Teleportation e) a Scroll titled "sanban eshood" of Teleportation {10% off} f) 6 Scrolls titled "nihshu elder" of Identify {25% off} g) 10 Scrolls titled "wun tabpay gan" of *Identify* h) The Phial of Telegyth (charging) It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. i) White Dragon Scale Mail (-2) [30,+16] It provides resistance to cold. It activates for breathe frost (110) every 450+d450 turns. It cannot be harmed by the elements. j) The Cloak of Arande [1,+18] (+4) It increases your stealth and speed by 4. It provides resistance to poison. It lights the dungeon around you. It cannot be harmed by the elements. k) The Cloak 'Galach' [1,+11] (+2) It increases your stealth and searching by 2. It cannot be harmed by the elements. l) a Large Metal Shield of Resist Cold [5,+6] It provides resistance to cold. It cannot be harmed by cold. m) The Metal Cap of Uinoeg [3,+14] (+1) It increases your wisdom and charisma by 1. It sustains your constitution. It activates for lightning bolt (4d8) every 6+d6 turns. It cannot be harmed by the elements. n) The Dagger 'Athir' (1d4) (+4,+3) (+2) It increases your wisdom by 2. It slays orcs and trolls. It is branded with electricity and frost. It provides resistance to lightning, cold, and confusion. It sustains your wisdom. It is blessed by the gods and slows your metabolism. It cannot be harmed by the elements. o) The Dagger of Amarahad (1d4) (+0,+2) It slays demons and undead. It provides resistance to confusion. It slows your metabolism. It activates for lightning bolt (4d8) every 6+d6 turns. It cannot be harmed by the elements. p) The Dagger of Irimlatar (1d4) (+5,+5) It speeds your regeneration. It activates for acid bolt (5d8) every 5+d5 turns. It cannot be harmed by the elements. q) The Spear of Helkor (1d6) (+11,+12) (+3) It increases your dexterity and constitution by 3. It slays dragons, demons, and undead. It is branded with fire. It provides resistance to lightning, fire, confusion, and shards. It sustains your dexterity and constitution. It slows your metabolism. It cannot be harmed by the elements. r) The Trident of Ithaewe (2d8) (+2,+6) (+1) It increases your wisdom by 1. It slays demons and all evil creatures. It provides resistance to lightning. It is blessed by the gods. It grants you the ability to see invisible things. It cannot be harmed by the elements. s) a Broad Axe of Gondolin (2d6) (+12,+17) It slays orcs, trolls, dragons, and demons. It provides resistance to dark. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by acid or fire. t) The Mace 'Magliol' (5d4) (+6,+3) It slays orcs, trolls, giants, demons, undead, and all evil creatures. It grants you the ability to see invisible things. It cannot be harmed by the elements. u) a Gnomish Shovel of Earthquakes (1d2) (+19,+8) (+6) It increases your strength by 6. It increases your tunneling by 6. It is branded with acid. It creates earthquakes on impact. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): yes (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)