[Angband 3.3.0 Character Dump] Name Belgur Self RB CB EB Best Sex Male Age 32 Str: 16 -2 +2 +0 16 14 Race Hobbit Height 35 INT: 15 +2 +1 +0 18 Class Rogue Weight 61 WIS: 10 +1 -2 +0 9 Title Filcher Social Role model DEX: 17 +3 +3 +0 18/50 HP 244/244 Maximize Y CON: 15 +2 +1 +0 18 SP 40/40 CHR: 10 +1 -1 +0 10 Level 30 Armor [21,+34] Saving Throw 77% Cur Exp 102985 Fight (+3,+0) Stealth Superb Max Exp 102985 Melee (+8,+1) Fighting Heroic Adv Exp 135000 Shoot (+6,+3) Shooting Heroic MaxDepth 500' (L10) Blows 1.3/turn Disarming 100% Game Turns 882285 Shots 1/turn Magic Device 83 Standard Turns 79526 Infra 40 ft Perception 1 in 11 Resting Turns 2471 Speed -2 Searching 44% Gold 2229 Burden 127.3 lbs You are one of several children of a Hobbit Mayor. You are a credit to the family. You have green eyes, straight brown hair, and a very dark complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:......+...... Disen:............. rPois:............. Feath:............. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:............. Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:............. Shots:............. FrAct:............. Might:............. HLife:............+ S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Character Equipment] a) a Tulwar (2d4) (+5,+1) Bought from a store. Combat info: 1.3 blows/round. With +5 STR and +0 DEX you would get 1.6 blows With +0 STR and +1 DEX you would get 1.6 blows Average damage/round: 8.3. b) a Sling (x2) (+3,+3) Found lying on the floor at 50 feet (level 1). c) a Ring of Protection [+11] Found lying on the floor at 450 feet (level 9). d) a Ring of Protection [+11] Bought from a store. e) (nothing) f) a Lantern (Everburning) Bought from a store. Cannot be harmed by fire. Radius 2 light. No fuel required. g) Studded Leather Armour of Resist Cold (-1) [12,+6] Dropped by a Cave orc at 500 feet (level 10). Provides resistance to cold. Cannot be harmed by cold. h) a Cloak [1,-1] Found under some rubble at 50 feet (level 1). i) a Wicker Shield [2,+3] Found lying on the floor at 50 feet (level 1). j) a Hard Leather Cap [2,+1] Found lying on the floor at 250 feet (level 5). k) (nothing) l) a Pair of Iron Shod Boots [4,+0] Found lying on the floor at 250 feet (level 5). Cannot be harmed by fire. [Character Quiver] n) 46 Rounded Pebbles (1d2) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/round: 9. 25% chance of breaking upon contact. o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] Bought from a store. c) a Book of Magic Spells [Incantations and Illusions] Bought from a store. d) a Book of Magic Spells [Sorcery and Evocations] Bought from a store. e) 9 Rations of Food f) 4 Slime Molds Found lying on the floor at 350 feet (level 7). g) 3 Mushrooms of Fast Recovery h) 4 Potions of Cure Light Wounds i) 14 Potions of Cure Serious Wounds j) 4 Potions of True Seeing k) a Potion of Infravision l) 12 Scrolls of Word of Recall m) a Staff of Identify (13 charges) Bought from a store. n) Hard Leather Armour (-1) [16,-1] Found lying on the floor at 500 feet (level 10). o) a Pick (1d3) (+0,+0) <+2> Bought from a store. +2 tunneling. Combat info: 1.3 blows/round. With +7 STR and +0 DEX you would get 1.6 blows With +0 STR and +1 DEX you would get 1.6 blows Average damage/round: 2.9. [Home Inventory] a) 5 Rations of Food b) a Wand of Heal Monster (13 charges) Found lying on the floor at 300 feet (level 6). c) a Wand of Haste Monster (19 charges) Found lying on the floor at 200 feet (level 4). d) a Staff of Darkness (12 charges) Dropped by a Blue ooze at 250 feet (level 5). ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 8434 50' 2 Reached level 2 31379 50' 3 Reached level 3 101359 50' 4 Reached level 4 119333 50' 5 Reached level 5 133152 150' 6 Reached level 6 137924 100' 6 Killed Fang, Farmer Maggot's dog 167520 100' 7 Reached level 7 232719 100' 7 Killed Grip, Farmer Maggot's dog 234269 100' 8 Reached level 8 317010 100' 9 Reached level 9 373139 200' 10 Reached level 10 456132 200' 11 Reached level 11 496058 200' 12 Reached level 12 607641 250' 13 Reached level 13 752933 350' 14 Reached level 14 752933 350' 15 Reached level 15 752933 350' 16 Reached level 16 752933 350' 17 Reached level 17 752933 350' 18 Reached level 18 752933 350' 19 Reached level 19 752933 350' 20 Reached level 20 752933 350' 21 Reached level 21 752933 350' 22 Reached level 22 752933 350' 23 Reached level 23 752933 350' 24 Reached level 24 752933 350' 25 Reached level 25 752933 350' 26 Reached level 26 752933 350' 27 Reached level 27 752933 350' 28 Reached level 28 752933 350' 29 Reached level 29 752933 350' 30 Reached level 30 [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : no (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)