[Angband 3.3.0 Character Dump] Name Dido Self RB CB EB Best Sex Female Age 49 STR: 17 +2 +2 +1 18/40 Race Dwarf Height 46 INT: 16 -3 +2 +0 15 Class Ranger Weight 129 WIS: 10 +2 +0 +0 12 Title Courser Social Well-liked DEX: 14 -2 +1 +1 14 HP -3/181 Maximize Y CON: 16 +2 +1 +2 18/30 SP 19/19 CHR: 10 -3 +1 +0 8 Level 17 Armor [27,+10] Saving Throw 55% Cur Exp 3646 Fight (+0,+3) Stealth Fair Max Exp 3646 Melee (+10,+14) Fighting Superb Adv Exp 4350 Shoot (+2,+3) Shooting Superb MaxDepth 650' (L13) Blows 1.0/turn Disarming 43% Game Turns 226650 Shots 1/turn Magic Device 60 Standard Turns 22694 Infra 50 ft Perception 1 in 24 Resting Turns 1411 Speed Normal Searching 31% Gold 2851 Burden 151.2 lbs You are the only child of a Dwarven Warrior. You are a credit to the family. You have dark brown eyes, straight black hair, a three foot beard, and a dark complexion. rAcid:............. Nexus:............. rElec:....+........ Nethr:............. rFire:...+......... Chaos:............. rCold:..+.......... Disen:............. rPois:............. Feath:............. rLite:............. pFear:............. rDark:............. pBlnd:............+ Sound:............. pConf:............. Shard:............. pStun:............. Light:............. Tunn.:............+ Regen:............. Speed:............. ESP:............. Blows:............. Invis:+............ Shots:............. FrAct:+............ Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Last Messages] > The Tiger claws you. > The Tiger misses you. > You hit the Tiger. > The Tiger claws you. > The Tiger misses you. > The Tiger bites you. > The Tiger claws you. > The Tiger bites you. > You miss the Tiger. > The Tiger misses you. > The Tiger claws you. > The Tiger bites you. > The Tiger claws you. > The Tiger bites you. > You die. Killed by a Tiger. [Character Equipment] a) a Scimitar of Westernesse (4d2) (+10,+11) <+1, +2> {@w0} Found lying on the floor at 300 feet (level 6). +1 strength, dexterity. +2 constitution. Slays orcs, trolls, giants. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would get 1.1 blows Average damage/round: 35.1 vs. orcs, 35.1 vs. trolls, 35.1 vs. giants, and 21.9 vs. others. b) a Long Bow (x3) (+2,+3) Found lying on the floor at 500 feet (level 10). c) a Ring of Resist Cold Found lying on the floor at 500 feet (level 10). Provides resistance to cold. Cannot be harmed by cold. d) a Ring of Resist Fire Dropped by a Swordsman at 450 feet (level 9). Provides resistance to fire. Cannot be harmed by fire. e) an Amulet of Resist Lightning Dropped by an Ogre at 600 feet (level 12). Provides resistance to lightning. Cannot be harmed by electricity. f) a Wooden Torch (3124 turns) Bought from a store. Radius 2 light, reduced when running out of fuel. g) Hard Leather Armour (-1) [16,+3] Found lying on the floor at 600 feet (level 12). h) a Cloak [1,+0] Bought from a store. i) a Wicker Shield [2,+2] Bought from a store. j) an Iron Helm [7,+0] Found lying on the floor at 150 feet (level 3). k) (nothing) l) a Pair of Leather Sandals [1,+5] Found lying on the floor at 450 feet (level 9). [Character Quiver] n) 20 Arrows (1d4) (+0,+0) Bought from a store. Combat info: Hits targets up to 120 feet away. Average damage/round: 16.5. 35% chance of breaking upon contact. o) 15 Rounded Pebbles (1d2) (+0,+0) Found lying on the floor at 300 feet (level 6). p) 25 Bolts (1d5) (+1,+1) Found lying on the floor at 400 feet (level 8). q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1} An inheritance from your family. b) a Book of Magic Spells [Conjurings and Tricks] {@m2} Bought from a store. c) 5 Rations of Food d) 56 Potions of Cure Light Wounds e) 5 Potions of Cure Serious Wounds Dropped by a Hill orc at 650 feet (level 13). f) 5 Potions of Neutralize Poison g) 3 Scrolls of Phase Door h) 4 Scrolls of Identify Dropped by a Bandit at 600 feet (level 12). i) 2 Scrolls of Word of Recall j) 2 Scrolls of Deep Descent k) a Wand of Stone to Mud (5 charges) Dropped by a Bandit at 600 feet (level 12). l) a Wand of Slow Monster (14 charges) Dropped by a Hill orc at 650 feet (level 13). m) a Staff of Identify (7 charges) Found lying on the floor at 500 feet (level 10). n) an Amulet of Searching <+4> Found lying on the floor at 600 feet (level 12). +20% to searching. o) 3 Wooden Torches (5000 turns) Bought from a store. Radius 2 light, reduced when running out of fuel. p) Studded Leather Armour (-1) [12,+3] Found lying on the floor at 300 feet (level 6). q) a Metal Cap [3,+0] Found lying on the floor at 650 feet (level 13). r) a Tulwar (2d4) (+0,+0) Dropped by a Dark elven mage at 600 feet (level 12). Combat info: 1.1 blows/round. With +3 STR and +0 DEX you would get 1.3 blows With +0 STR and +4 DEX you would get 1.3 blows Average damage/round: 9.5. s) the Broad Sword 'Orcrist' (2d5) (+10,+15) <+3> {@w0} Dropped by Wormtongue, Agent of Saruman at 500 feet (level 10). +15% to searching. Slays evil creatures, orcs, dragons. Branded with frost. Provides resistance to cold, dark. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Slows your metabolism. Combat info: 1.0 blows/round. With +3 STR and +0 DEX you would get 1.1 blows With +0 STR and +4 DEX you would get 1.1 blows Average damage/round: 32.9 vs. evil creatures, 39.5 vs. orcs, 39.5 vs. dragons, 39.5 vs. creatures not resistant to cold, and 26.3 vs. others. Radius 1 light. [Home Inventory] a) a Mushroom of Second Sight Found lying on the floor at 100 feet (level 2). b) 9 Flasks of oil Branded with flames. c) a Potion of Restore Mana Found lying on the floor at 400 feet (level 8). d) a Potion of Heroism Found lying on the floor at 50 feet (level 1). ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 3052 50' 2 Reached level 2 12384 50' 3 Reached level 3 26515 50' 4 Reached level 4 36062 150' 5 Reached level 5 45819 150' 6 Reached level 6 50800 200' 7 Reached level 7 53371 200' 7 Killed Fang, Farmer Maggot's dog 62208 100' 7 Killed Grip, Farmer Maggot's dog 70961 100' 8 Reached level 8 99453 50' 9 Reached level 9 121760 300' 10 Reached level 10 127849 300' 10 -- Note: Scimitar of Westernesse @ Floor 300' 132199 350' 10 Killed Bullroarer the Hobbit 132199 350' 11 Reached level 11 139574 350' 12 Reached level 12 166071 400' 13 Reached level 13 188128 500' 14 Reached level 14 188347 500' 14 Killed Lagduf, the Snaga 194256 500' 14 Killed Wormtongue, Agent of Saruman 194256 500' 15 Reached level 15 194352 500' 15 Found the Broad Sword 'Orcrist' 210632 600' 16 Reached level 16 220781 600' 17 Reached level 17 [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : no (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)