[Angband 3.3.0 Character Dump] Name Roldo Self RB CB EB Best Sex Male Age 29 STR: 17 +0 +2 +0 18/10 Race Half-Elf Height 67 INT: 15 +1 +1 +0 17 Class Rogue Weight 120 WIS: 10 -1 -2 +0 7 Title Vagabond Social Unknown DEX: 16 +1 +3 +0 18/20 HP -1/28 Maximize Y CON: 15 -1 +1 +0 15 SP 0/0 CHR: 10 +1 -1 +0 10 Level 3 Armor [17,+1] Saving Throw 34% Cur Exp 49 Fight (+4,+2) Stealth Excellent Max Exp 49 Melee (+4,+2) Fighting Good Adv Exp 60 Shoot (+4,+0) Shooting Very Good MaxDepth 100' (L2) Blows 1.3/turn Disarming 52% Game Turns 13103 Shots 1/turn Magic Device 40 Standard Turns 1312 Infra 20 ft Perception 1 in 15 Resting Turns 0 Speed Normal Searching 38% Gold 78 Burden 67.6 lbs Your father was of the Nandor. You are one of several children of a Landed Knight. You are the black sheep of the family. You have dark brown eyes, curly auburn hair, and an average complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. Feath:............. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:............. Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:............. Shots:............. FrAct:............. Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Last Messages] > You hit the Giant black ant. > The Giant black ant flees in terror! > You hit the Giant black ant. > You have slain the Giant black ant. > Illegal repeatable direction! > The Apprentice sets off a blinding flash. > You are blind. > It hits you. > Something mumbles. > You are hit by something! > You blink and your eyes clear. > The Apprentice fires a magic missile. > You hit the Apprentice. > The Apprentice hits you. > You die. Killed by an Apprentice. [Character Equipment] a) a Short Sword (1d7) (+0,+0) An inheritance from your family. Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 8.1. b) a Sling (x2) (+0,+0) Bought from a store. c) (nothing) d) (nothing) e) (nothing) f) a Wooden Torch (3789 turns) An inheritance from your family. Radius 2 light, reduced when running out of fuel. g) Soft Leather Armour [8,+0] An inheritance from your family. h) a Cloak [1,+0] Bought from a store. i) a Small Metal Shield [5,+0] Bought from a store. j) a Metal Cap [3,-1] Bought from a store. k) (nothing) l) (nothing) [Character Quiver] n) 6 Iron Shots (1d4) (+4,+3) Bought from a store. Combat info: Hits targets up to 100 feet away. Average damage/round: 11. 25% chance of breaking upon contact. o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1} An inheritance from your family. b) 9 Rations of Food c) a Flask of oil Found lying on the floor at 50 feet (level 1). Branded with flames. d) a Potion of Neutralize Poison Found lying on the floor at 50 feet (level 1). e) 4 Potions of Cure Light Wounds Found lying on the floor at 50 feet (level 1). f) a Scroll of Word of Recall An inheritance from your family. g) a Scroll of Trap Detection Found lying on the floor at 50 feet (level 1). h) 3 Scrolls of Treasure Detection Found lying on the floor at 50 feet (level 1). i) a Scroll of Phase Door Found lying on the floor at 100 feet (level 2). j) 6 Wooden Torches (5000 turns) An inheritance from your family. Radius 2 light, reduced when running out of fuel. k) a Set of Leather Gloves [1,+0] Found lying on the floor at 50 feet (level 1). l) 2 Daggers (1d4) (+0,+0) Found lying on the floor at 50 feet (level 1). Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.7 blows With +0 STR and +2 DEX you would get 2.7 blows Average damage/round: 10.7. m) 17 Rounded Pebbles (1d2) (+0,+0) Found lying on the floor at 50 feet (level 1). Combat info: Hits targets up to 100 feet away. Average damage/round: 3. 25% chance of breaking upon contact. n) 19 Iron Spikes Found lying on the floor at 50 feet (level 1). ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 3409 50' 2 Reached level 2 11011 50' 3 Reached level 3 [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : no (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)