[ToME 2.3.5 Character Sheet] Name : Sidekick Age 95 Str: 18/91 18/96 Sex : Neuter Height 100 INT: 11 Race : Spectre Troll Weight 251 WIS: 17 Class : Loremaster Social Class 1 DEX: 18/25 Body : Leviathan CON: 18/69 God : Eru Iluvatar CHR: 3 + To Melee Hit 57 Level 37 Hit Points -52/ 1591 + To Melee Damage 40 Experience 1501523 Spell Points 12/ 12 + To Ranged Hit 57 Max Exp 1501523 Sanity 99/ 227 + To Ranged Damage 0 Exp to Adv. 1799000 Piety 2100 AC 186+149Gold 131132 Speed Fast (+22) (Miscellaneous Abilities) Fighting : Legendary[27]Perception : Very Bad Blows/Round: 6 Bows/Throw : Heroic Searching : Very Bad Shots/Round: 1 Saving Throw: Bad Disarming : Very Bad Mel.dmg/Rnd: 252-1200 Stealth : Bad Magic Device: Bad Infra-Vision: 60 feet Tactic: berserker Explor: running (Character Background) You are the offspring of a Cave-Troll Warrior. You have slime green eyes, mangy dark purple hair, and green leprous skin. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') Illusory Castle: Level 52 (2600') Maze: Level 37 (1850') Dol Guldur: Level 70 (3500') A lost temple: Level 26 (1300') Your body was a Leviathan. You have defeated 956 enemies. You saved Bree from a dreadful Nazgul. You haven't completed a single princess quest. You haven't completed a single lost sword quest. You found 1 of the relic pieces and failed in your quest. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 2nd Enderi of the 2890th year of the third age. Your adventure lasted 13 days. Your Attributes: You are dead, killed by The Necromancer of Dol Guldur on level 70 of Dol Guldur. You cannot speak. You cannot open doors. You cannot bash doors. You are an animal. You cannot be slept. You are immune to fear. You are immune to confusion. You are immune to sleep. You can breathe acid. You can breathe fire. You can breathe poison. You can breathe darkness. You can cast a ball of water. You can use confusion. You can heal yourself. You can create darkness. You can magically summon hydras. You can magically summon a dragon. You are aquatic. You are immortal. You appear in the ocean. You can drive yourself into a berserk frenzy. You can sense what is beyond walls. Your position is very uncertain. Your eyes are sensitive to infrared light. You can breathe underwater. You have free action. You regenerate quickly. Your appetite is small. You are unlucky. You have a firm hold on your life force. You are surrounded with a fiery aura. You are carrying a permanent light. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to darkness. You are resistant to confusion. You are resistant to sonic attacks. You are resistant to blasts of shards. You are resistant to nexus attacks. You are resistant to nether forces. You are completely fearless. Your strength is sustained. Your constitution is sustained. Your dexterity is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your speed is affected by your equipment. efghijkmnosz{@ Add Str : ..........3... Add Int : .......1...... Add Wis : .......1...... Add Dex : ..........3... Add Con : ..........3... Add Chr : .......1...... Mul Mana : .............+ Add Speed : .9............ Sust Str : ..........+... Sust Int : .............. Sust Wis : .............. Sust Dex : ..........+... Sust Con : ..........+... Sust Chr : .............. Invisible : +............. Mul life : .............. Sens Fire : .............. Reflect : .............. Free Act : .............+ Hold Life : .....+........ Res Acid : +.....+...+..+ Res Elec : ......+....... Res Fire : ......+......+ Res Cold : ......+...+..+ Res Pois : .............+ Res Fear : ..........+..+ Res Light : .............. Res Dark : ..........+... Res Blind : .............. Res Conf : .............+ Res Sound : +............. Res Shard : +............. Res Neth : +....+........ Res Nexus : +.........+... Res Chaos : .............. Res Disen : .............. Aura Fire : .............+ Auto Curse: .....+........ Lite : .............+ Digestion : ..........+... Regen : +............. Drain Exp : +............. Teleport : .............+ Cursed : +.....++..+... Hvy Curse : +......+...... Corruption list: Balrog Aura: Surrounds you with a fiery aura But it can burn scrolls when you read them Balrog Strength: Provides 3 strength and 1 constitution But it reduces charisma by 1 and dexterity by 3 Demon Hide: Increases your armour class by your level Provides immunity to fire at level 40 But reduces speed by your level / 7 Random teleportation: Randomly teleports you around Skills (points left: 0) - Combat 21.300 [0.700] . Weaponmastery 02.500 [0.700] . Archery -00.200 [0.700] . Barehand-combat 41.600 [0.700] - Sneakiness 01.100 [0.700] . Stealth 01.000 [0.700] . Disarming 00.700 [0.700] - Magic 00.900 [0.600] . Magic-Device 01.000 [1.000] - Spirituality -01.250 [0.700] . Prayer 10.000 [0.500] . Music 00.000 [0.300] - Monster-lore 16.730 [1.100] . Summoning 00.000 [0.500] . Corpse-preservation 41.600 [0.700] . Possession 41.500 [0.500] . Symbiosis 01.000 [0.500] . Mimicry 00.000 [0.500] 2 of your companions have been killed. [Fates] You are fated to find a Small Metal Shield on level 46. You are fated to find an Iron Spike on level 1. You are fated to find a Scroll of Treasure Detection on level 1. You are fated to find a Small Sword on level 1. You are fated to meet a Giant brown bat on level 1. You may meet a Poltergeist on level 1. You may find a Potion of Weakness on level 16. [Character Equipment] e) The Ring of Power of Uvatha the Horseman {cursed} It makes you invisible. It provides resistance to acid, sound, shards , nether and nexus. It speeds your regenerative powers. It drains experience. It is heavily cursed. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . f) a Ring of Speed (+9) {!d!v!k!s} It increases your speed by 9. You stole it from the Black Market. g) a Ring of Accuracy (+12) You bought it from the Black Market. h) a Ring of Slaying (+4,+6) You bought it from the Black Market. i) an Indestructible Ring of Accuracy (+13) j) a Cursed Ring of Nether Resistance {cursed} k) an Amulet of Resistance {cursed} It provides resistance to acid, electricity, fire and cold. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Halfling slinger on level 52 of Illusory Castle. m) a Dwarven Lantern of the Magi (+1) {cursed} It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It can be used to store a spell. It increases your intelligence, wisdom and charisma by 1. It is heavily cursed. It cannot be harmed by fire. It was given to you as a reward. n) (nothing) o) (nothing) s) The Steel Helm of Hammerhand [6,+20] (+3) {cursed} It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. z) (nothing) {) (nothing) [Character Inventory] a) The Tome of Sidekick b) The Gem of Knowledge It can be activated for cure hallucination every 100 turns. You found it in the remains of a Monastic lich in the town of Minas Anor . c) a Lembas d) 5 Sprigs of Athelas e) 5 Flasks of oil f) a Potion of Speed g) 3 Potions of Heroism h) 17 Potions of Cure Critical Wounds i) 18 Scrolls of Teleportation j) 2 Scrolls of Word of Recall k) 19 Scrolls of Satisfy Hunger l) 2 Scrolls of Holy Chant m) a Wand of Fireflash[7|24] of Plenty (14 charges) n) 2 Wands of Dig[1|1] (0 charges) o) a Wand of Strike[3|26] (4 charges) p) a Staff of Disarm[1|12] (19 charges) q) The Phial of Galadriel (+4) r) a Robe of Resist Cold [2,+10] s) The Iron Helm of Knowledge [6,+20] (-6) It can be activated for whispers from beyond(sanity drain) 100+d200 turns if it is being worn. It provides light (radius 1) forever. It decreases your luck by 6. It identifies all items for you. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Glass Golem on level 52 of Illusory Castle. t) The Broad Sword 'Menereb' (2d5) (+10,+15) (+3) u) a Great Scimitar of *Slay Animal* (4d5) (+6,+9) (+2 to stealth) v) a Venomous Claymore (2d8) (+12,+11) w) a Fiery Halberd (3d5) (+13,+8) [Home Inventory - Bree ] a) a Scroll of Teleport Level b) a Golden Rod of Capacity of Nothing (250/250) c) a Ring of Light and Darkness Resistance d) a Cursed Ring of Shard Resistance e) a Set of Gauntlets of Agility [2,+12] (+2) f) a Pick (+1) {25% off} It increases your ability to tunnel by 1. g) a Player corpse h) Eol, the Dark Elf's corpse [Home Inventory - Gondolin ] a) 13 Potions of Water Curing {quest} b) 4 Scrolls of Word of Recall {25% off} c) 2 Scrolls of Reset Recall d) 2 Scrolls of Object Detection e) 8 Scrolls of Trap Detection f) an Iron Rod of the Istari of Nothing (100/100) g) a Wand of Stone Prison[1|8] (0 charges) h) a Staff of Disarm[5|35] of Plenty (29 charges) i) a Fireproof Staff of Disarm[4|18] (21 charges) j) 3 Rings of Fire Resistance k) a Ring of Fear Resistance l) a Ring of Nether Resistance m) a Ring of Nexus Resistance n) an Amulet of Acid Resistance It provides resistance to acid. It cannot be harmed by acid. You found it in the remains of a Mature blue dragon in the town of Gondolin . o) an Indestructible Amulet of the Serpents [+7] (+5) {!d!v!k!s} It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 5. It provides resistance to poison. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. p) an Amulet of Wisdom (+3) q) The Dagger 'Finyaval' (1d4) (+7,+7) (+3 attacks) It increases your charisma and attack speed by 3. It does extra damage from fire. It is especially deadly against trolls. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Smeagol on level 7 of A lost temple. r) The Minotaur of the Labyrinth's corpse s) a Small wooden chest (trapped) t) a Large iron chest (trapped) [Home Inventory - Lothlorien ] a) 85 Potions of Water Curing {quest} b) a Potion of Detonations c) a Scroll of Reset Recall d) a Ring of Strength (+3) e) a Ring of Nether Resistance f) The Metal Scale Mail of Avalron (-2 to accuracy) [13,+9] It sustains your constitution. It provides immunity to acid. It provides resistance to nether. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ulik the Troll in the town of Gondolin . g) The Robe of Incanus [2,+20] (+3) It grants you the power of weigh magic if it is being worn. It can be used to store a spell. It increases your intelligence, wisdom and searching by 3. It sustains your intelligence and wisdom. It provides immunity to paralysis. It provides resistance to acid, electricity, fire and cold. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Cave troll in the town of Gondolin . [The Mathom-house Inventory - Bree ] a) The Iron Crown of Beruthiel [0,+20] (-5) {cursed} It decreases your strength, dexterity and constitution by 5. It provides immunity to paralysis. It provides resistance to life draining. It allows you to see invisible monsters. It gives telepathic powers. It is cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Smaug the Golden on level 70 of Dol Guldur. b) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. c) The Trident of Ulmo (4d8) (+15,+19) (+4) It can be activated for teleport away every 200 turns if it is being worn. It increases your dexterity by 4. It is especially deadly against dragons. It is especially deadly against natural creatures. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to life draining and nether. It allows you to breathe underwater. It allows you to levitate. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Smaug the Golden on level 70 of Dol Guldur. d) Martti Ihrasaari's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Martti Ihrasaari in the town of Bree . e) Bert the Stone Troll's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Bert the Stone Troll in the town of Bree . f) Bill the Stone Troll's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Bill the Stone Troll in the town of Bree . g) Mughash, the Kobold Lord's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Mughash, the Kobold Lord on level 7 of A lost temple. h) Smeagol's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Smeagol on level 7 of A lost temple. i) Ulik the Troll's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ulik the Troll in the town of Gondolin . j) The Mage Staff of Hyargor (1d4) (+6,+8) [+1] (+2) It can be wielded two-handed. It can be used to store a spell. It increases your intelligence by 2. It sustains your wisdom. It provides immunity to paralysis. It provides resistance to blindness. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Nightwing on level 70 of Dol Guldur.