[ToME 2.1.1 Character Dump] Name : Colin Age 85 STR: 18/143 Sex : Male Height 87 INT: 18/130 Race : Dunadan Weight 190 WIS: 18/142 Class : Monk Social Class 33 DEX: 18/140 Body : Player CON: 18/202 God : Tulkas CHR: 18/150 + To Melee Hit 34 Level 37 Max Hit Points 824 + To Melee Damage 34 Experience 1367426 Cur Hit Points -24 + To Ranged Hit 49 Max Exp 1367426 Max SP (Mana) 102 + To Ranged Damage 9 Exp to Adv. 1540000 Cur SP (Mana) 9 AC 21+89 Gold 882482 Piety 22951 (Miscellaneous Abilities) Fighting : Legendary[5] Perception : Excellent Blows/Round: 6 Bows/Throw : Heroic Searching : Excellent Shots/Round: 1 Saving Throw: Fair Disarming : Very Good Mel.dmg/Rnd: 6-480 Stealth : Heroic Magic Device: Very Good Infra-Vision: 0 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Yeoman. You are a credit to the family. You have dark brown eyes, curly brown hair, and an average complexion. [Miscellaneous information] Cth monsters: OFF Zlike monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 38 (1900') Angband: Level 67 (3350') Barrow-Downs: Level 10 (500') Orc Cave: Level 22 (1100') Erebor: Level 60 (3000') The Old Forest: Level 25 (1250') Moria: Level 30 (1500') The Sacred Land Of Mountains: Level 46 (2300') The Land Of Rhun: Level 40 (2000') A lost temple: Level 4 (200') Your body was a Player. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 6th Quelle of the 2890th year of the third age. It now is 20 days that you are adventuring. Your Attributes: You are dead, killed by an Ancient multi-hued dragon. You can sense what is beyond walls. You are poisoned. You can see invisible creatures. You can fly. You have free action. You regenerate quickly. You are lucky. You are carrying a permanent light. You are resistant to acid. You are resistant to bright light. You are resistant to confusion. You are resistant to sonic attacks. You are resistant to disenchantment. You are resistant to blasts of shards. You are resistant to nether forces. You are completely fearless. Your eyes are resistant to blindness. Your strength is sustained. Your intelligence is sustained. Your constitution is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. Corruption list: Skills (points left: 4) - Combat 25.200 [0.900] . Weaponmastery 00.000 [0.300] . Archery 00.000 [0.400] . Barehand-combat 42.400 [0.900] - Sneakiness 17.785 [0.900] . Stealth 19.000 [0.900] . Disarming 01.000 [0.900] . Dodging 42.700 [0.700] - Magic 00.042 [0.600] . Magic-Device 08.000 [1.000] . Meta 00.000 [0.500] . Temporal 00.000 [0.500] . Mind 00.000 [0.500] - Spirituality 01.000 [0.900] . Prayer 02.500 [0.500] - Monster-lore 10.680 [1.100] . Corpse-preservation 01.000 [0.500] . Possession 00.000 [0.100] . Symbiosis 25.000 [0.500] You saved the beautiful Mallorns of Lothlorien. You saved Bree from a dreadful Nazgul. You saved 38 princesses. You have defeated 12442 enemies. [Character Equipment] a) (nothing) d) a Sling of Accuracy (x2) (+15,+9) e) a Ring of Flying f) a Ring of Speed (+14) It increases your speed by 14. You bought it from the Rare Jewelry Shop. k) an Amulet of Weaponmastery (+3,+5) [+4] (+2) It increases your strength and constitution by 2. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to disenchantment. You bought it from the Black Market. m) a Dwarven Lantern of the Magi (+2) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It can be used to store a spell. It increases your intelligence, wisdom and charisma by 2. It cannot be harmed by fire. It was given to you as a reward. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and nether. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) The Cloak of Mimicry [Chaos Cloud] of Palas [1,+7] {rConf} It sustains your intelligence. It provides resistance to confusion, sound and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 10 of Orc Cave. p) (nothing) s) The Iron Helm 'Holhenneth' [5,+10] (+2) It can be activated for detection every 55+d55 turns if it is being worn. It increases your intelligence, wisdom and searching by 2. It provides resistance to blindness. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Icky Queen on level 22 of Orc Cave. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3) {fate 200'} It increases your constitution, stealth and speed by 3. It cannot be harmed by acid, cold, lightning or fire. z) a Master quylthulg (2802 hp) {) (nothing) |) an Orcish Pick of Digging (1d3) (+6,+6) (+5) [Character Inventory] a) Boccob's Unifinished Works {Restoration} It can be activated for restore stats and life levels every 750 turns. You found it lying on the ground on level 33 of The Land Of Rhun. b) Kelek's Wormhole Machine (charging) {acquirement !k!d!v} It can be activated for acquirement. You found it in the remains of a Ghoul on level 34 of Mordor. c) Raal's Black Candle {food @A1} It can be activated for satisfy hunger. You found it lying on the ground on level 34 of The Land Of Rhun. d) 25 Potions of Cure Critical Wounds e) a Potion of Healing f) 8 Scrolls of Phase Door g) 74 Scrolls of Identify {@r1} h) 93 Scrolls of Identify i) 14 Scrolls of *Identify* j) a Wooden Rod of Charging of Trap Location (10/10) {@z1} It regenerates its mana faster. You found it in the remains of a Gnome mage on level 17 of Orc Cave. k) a Mithril Rod of Recall (160/160) {@z0} l) a Fireproof Staff of Remove Curses[3|19] of Plenty (7 charges) It cannot be harmed by fire. You found it lying on the ground on level 17 of Orc Cave. m) The Amulet of Andar (+1) n) The Phial of Undeath (-5) {cursed} o) Rusty Chain Mail of Resist Acid (-5) [14,+0] p) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} q) a Fiery metal Boomerang (2d4) (+6,+2) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 6 Sprigs of Athelas b) 3 Potions of Cure Light Insanity c) 8 Potions of Healing d) 3 Potions of *Healing* e) 4 Potions of Restore Life Levels f) 16 Scrolls of Word of Recall g) The Wand of Digging of Thrain (18 charges) h) The Ring of Brethad (+3) It increases your dexterity and constitution by 3. It makes you invisible. It sustains your intelligence, dexterity and constitution. It provides resistance to electricity and cold. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. i) a Ring of Confusion Resistance j) a Ring of Shard Resistance k) a Ring of Invisibility l) an Indestructible Amulet of the Serpents [+2] (+3) {rPoison} It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 3. It provides resistance to poison. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 27 of Mirkwood. m) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength, dexterity and speed by 2. It makes you completely fearless. It provides resistance to acid, electricity, fire, cold, confusion, sound and disenchantment. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. n) The Large Leather Shield of the Haradrim [4,+15] (+2) {rPoison rBlind aggrava} It can be activated for berserk strength every 50+d50 turns if it is being worn. It increases your strength and constitution by 2. It sustains your strength and constitution. It makes you completely fearless. It provides resistance to poison and blindness. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dark elven lord on level 36 of Mordor. o) The Large Metal Shield 'Aeressil' [5,+8] It sustains your strength and wisdom. It provides resistance to acid, chaos and disenchantment. It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young gold dragon on level 34 of The Land Of Rhun. p) The Pair of Hard Leather Boots of Erenwen [3,+3] It sustains your strength, intelligence, wisdom and constitution. It provides resistance to acid, fire, confusion and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 22 of The Old Forest. q) a Pair of Hard Leather Boots of Stability [3,+2] It provides resistance to nexus. It allows you to levitate. You bought it from the Armoury. [Home Inventory - Gondolin ] a) the Medallion of Good Will {cure blind} It can be activated for cure blindness. You found it in the remains of a Snaga on level 19 of Orc Cave. b) 4 Lembases c) 2 Potions of Cure Serious Insanity d) a Potion of Cure Insanity e) 5 Potions of Healing f) 20 Scrolls of Identify {@r1} g) 13 Scrolls of *Identify* h) a Silver Rod of Cheapness of Nothing (100/100) i) a Silver Rod of Nothing (100/100) j) a Rod Tip of Recall (80 Mana to cast) k) a Wand of Heal Monster[6|21] (13 charges) l) The Ring of Fuilon (+5) It increases your intelligence, wisdom and charisma by 5. It sustains your constitution. It provides resistance to acid, poison, confusion and nether. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient green dragon on level 39 of The Land Of Rhun. m) a Ring of Fear Resistance It makes you completely fearless. You bought it from the Black Market. n) an Amulet of Reflection It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Rare Jewelry Shop. o) a Brass Lantern of Illumination (with 7038 turns of light) {25% off} It grants you the power of illuminate if it is being worn. It provides light (radius 2) when fueled. It cannot be harmed by fire. You bought it from the General Store. p) The Steel Helm 'Lebohaum' [20,+80] It can be activated for sing a cheerful song every 3 turns if it is being worn. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [Home Inventory - Minas Anor ] a) 23 Scrolls of Identify {@r1} b) 3 Fireproof Scrolls of Reset Recall It cannot be harmed by fire. You bought it from the Black Market. c) an Empty Bottle [Home Inventory - Lothlorien ] a) The Gem of Fire {cure} It can be activated for curing. You found it while digging a rubble. b) The Gem of Ghosts {destruction} It can be activated for Destruction. You found it lying on the ground on level 31 of The Land Of Rhun. c) Raal's Tormented Spirits {Heal 700 hp} It can be activated for heal 700 hit points every 250 turns. You found it in the remains of a Greater Mimic in a shallow water area. d) Tenser's Torch of Spontaneous Combustion {mass geno} It can be activated for mass genocide every 1000 turns. You found it lying on the ground on level 45 of The Sacred Land Of Mountains. e) a Skull druj (1397 hp) f) a Greater draconic quylthulg (1500 hp) g) a Greater rotting quylthulg (1500 hp) h) a Greater demonic quylthulg (1500 hp) i) a Silent watcher (2000 hp) j) a Potion of Cure Serious Insanity k) a Potion of Cure Insanity l) 32 Scrolls of Summon Never-Moving Pet m) 14 Scrolls of *Identify* n) a Scroll of *Remove Curse* o) 2 Scrolls of Reset Recall p) a Scroll of Rune of Protection {90% off} q) a Copper Rod of Quickness of Nothing (20/20) r) a Moonstone Rod of Nothing (75/75) s) a Rod Tip of Polymorph (25 Mana to cast) t) a Staff of Summon[1|26] (0 charges) u) Elven Blue Dragon Scale Mail (-2) [30,+16] (+3 to stealth) It can be activated for breathe lightning (100) every 90+d90 turns if it is being worn. It increases your stealth by 3. It provides resistance to acid, electricity, fire, cold and confusion. It allows you to fly. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. v) an Iron Crown of Telepathy [0,+7] It gives telepathic powers. You found it lying on the ground on level 46 of The Sacred Land Of Mountains. w) 28 Iron Shots (exploding) (1d4) (+6,+2) {nether} x) an Empty Bottle [The Mathom-house Inventory - Bree ] a) The Demonshield of Gothmog [13,+13] (+4) It increases your dexterity by 4. It makes you invisible. It sustains your strength, dexterity and constitution. It provides immunity to paralysis. It provides resistance to life draining. It allows you to levitate. It produces a fiery sheath. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dark elven warlock on level 30 of The Land Of Rhun. b) The Rapier 'Forasgil' (1d6) (+12,+19) It does extra damage from frost. It is especially deadly against natural creatures. It provides resistance to cold and light. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Hill orc on level 14 of The Old Forest. c) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3) It provides light (radius 1) forever. It increases your searching by 3. It does extra damage from frost. It is especially deadly against dragons. It is especially deadly against orcs. It fights against evil with holy fury. It provides resistance to cold, dark and blindness. It allows you to sense the presence of orcs and dragons. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature white dragon on level 35 of Mordor. d) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. e) The Dark Sword 'Mormegil' (E:45, L:3) (6d7) (+0,+0) [-20] (+2 to speed) {curs} It generates an antimagic field. It increases your speed and attack speed by 2. It does extra damage from fire. It is especially deadly against dragons. It provides immunity to fire. It makes you completely fearless. It provides resistance to fire, chaos and disenchantment. It drains mana, life and experience. It aggravates nearby creatures. It is heavily cursed. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. f) Smeagol's corpse {Gotcha!} It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Smeagol on level 5 of Barrow-Downs.