[Angband v3.3.0 Character Dump] Name P.S. Duckie Self RB CB EB Best Sex Neuter Age 18 STR: 17 +0 +5 +0 18/40 Race Human Height 86 INT: 10 +0 -2 +0 8 Class Warrior Weight 250 WIS: 10 +0 -2 +0 8 Title Swordsman Social Unknown DEX: 18 +0 +2 +0 18/20 HP -4/109 Maximize Y CON: 14 +0 +2 +0 16 SP 0/0 CHR: 10 +0 -1 +0 9 Level 11 Armor [22,+6] Saving Throw 30% Cur Exp 543 Fight (+4,+3) Stealth Poor Max Exp 543 Melee (+8,+6) Fighting Superb Adv Exp 650 Shoot (+4,+0) Shooting Excellent MaxDepth 350' (L7) Blows 4.0/turn Disarming 36% Game Turns 100586 Shots 0/turn Magic Device 21 Standard Turns 10065 Infra 0 ft Perception 1 in 38 Resting Turns 1461 Speed Normal Searching 14% Gold 1161 Burden 104.1 lbs You are one of several children of a Serf. You are a credit to the family. You have brown eyes, straight auburn hair, and an average complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:+............ Chaos:............. rCold:............. Disen:............. rPois:............. Feath:............. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:............. Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:............. Shots:............. FrAct:............. Might:............. HLife:............. S.Dig:...+......... Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............. Aggrv:............. [Last Messages] > The Large kobold hits you. > *** LOW HITPOINT WARNING! *** > You have found 27 gold pieces worth of copper. > You burn the Large kobold. > The Large kobold hits you. > *** LOW HITPOINT WARNING! *** > The Large kobold misses you. > The Large kobold hits you. > *** LOW HITPOINT WARNING! *** > The Kobold shaman tries to cast a spell, but fails. > The Kobold shaman conjures up weird things. > You avoid the effects! > The Kobold shaman wakes up. > The Kobold hits you. > You die. Killed by a Kobold. [Character Equipment] a) a Whip of Flame (1d3) (+4,+3) Found lying on the floor at 200 feet (level 4). Branded with flames. Provides resistance to fire. Cannot be harmed by fire. Combat info: 4.0 blows/round. With +1 STR and +0 DEX you would get 4.1 blows With +0 STR and +2 DEX you would get 4.3 blows Average damage/round: 48.8 vs. creatures not resistant to fire, and 32.4 vs. others. b) (nothing) c) (nothing) d) a Diamond Ring of Slow Digestion Found lying on the floor at 250 feet (level 5). Slows your metabolism. e) (nothing) f) a Wooden Torch (4696 turns) Radius 2 light, reduced when running out of fuel. g) Soft Leather Armour [8,+0] An inheritance from your family. h) a Cloak [1,+0] Bought from a store. i) a Small Metal Shield [5,+1] Bought from a store. j) a Metal Cap [3,+0] Bought from a store. k) a Set of Gauntlets [3,+0] Bought from a store. l) a Pair of Leather Boots [2,+3] Bought from a store. [Character Quiver] n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] {@G1 @b1 @p1} Dropped by a Scout at 300 feet (level 6). b) 4 Rations of Food An inheritance from your family. c) 6 Flasks of oil Branded with flames. d) 4 Icky Green Potions of Berserk Strength e) 2 Yellow Speckled Potions of True Seeing f) 5 Blue Speckled Potions of Cure Serious Wounds g) 2 Brown Potions of Salt Water Dropped by an Apprentice at 300 feet (level 6). h) 5 Gold Potions of Blindness Dropped by a Cutpurse at 300 feet (level 6). It can be thrown at creatures with damaging effect. i) 7 Scrolls titled "consim parior" of Phase Door j) 4 Scrolls titled "co am jacer" of Treasure Detection {@r2} k) 6 Scrolls titled "vidito opontio" of Trap Detection {@r5} l) a Scroll titled "gentenes" of Identify {@r1} m) 2 Scrolls titled "sae vinstrus" of Light {@r6} Found lying on the floor at 200 feet (level 4). n) a Scroll titled "elum cerolus" of Blessing Found lying on the floor at 150 feet (level 3). o) 2 Scrolls titled "sensus commo" of Darkness Dropped by an unknown monster at 300 feet (level 6). p) 4 Wooden Torches (5000 turns) Radius 2 light, reduced when running out of fuel. q) a Wooden Torch (0 turns) Radius 2 light, reduced when running out of fuel. r) a Cloak [1,+0] Dropped by an Apprentice at 300 feet (level 6). s) a Cutlass (1d8) (+2,+5) Dropped by Bullroarer the Hobbit at 300 feet (level 6). Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 21.2. t) a Lead-Filled Mace (4d3) (+5,+5) Dropped by Bullroarer the Hobbit at 300 feet (level 6). Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 22.4. u) 27 Rounded Pebbles of Flame (1d2) (+5,+4) Found lying on the floor at 300 feet (level 6). Branded with flames. Cannot be harmed by fire. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 5405 50' 2 Reached level 2 13712 100' 3 Reached level 3 16705 100' 3 Killed Fang, Farmer Maggot's dog 16705 100' 4 Reached level 4 24899 150' 5 Reached level 5 39297 150' 6 Reached level 6 51546 200' 7 Reached level 7 56691 200' 8 Reached level 8 76809 250' 9 Reached level 9 87848 300' 10 Reached level 10 92697 300' 10 Killed Grip, Farmer Maggot's dog 95608 300' 10 Killed Bullroarer the Hobbit 99980 300' 11 Reached level 11 [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : no (birth_randarts) Restrict the use of stairs/recall : yes (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Use previous set of randarts : no (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)