[ToME 2.2.0(CVS) Character Dump] Name : DarkCore XIV Age 17 STR: 18/110 Sex : Neuter Height 10 Int: 10 11 Race : DeathMold Weight 49 Wis: 18/70 18/80 Class : Possessor Social Class 1 DEX: 18/30 Body : Baby multi-hued dragon CON: 18/110 God : Nobody Points 435520 CHR: 3 + To Melee Hit 8 Level 22 Max Hit Points 165 + To Melee Damage 10 Experience 21616 Cur Hit Points -15 + To Ranged Hit 8 Max Exp 21616 Max SP (Mana) 9 + To Ranged Damage 0 Exp to Adv. 24360 Cur SP (Mana) 0 AC 40+29 Gold 48070 (Miscellaneous Abilities) Fighting : Superb Perception : Excellent Blows/Round: 3 Bows/Throw : Excellent Searching : Excellent Shots/Round: 1 Saving Throw: Good Disarming : Good Mel.dmg/Rnd: 13-24 Stealth : Legendary[25]Magic Device: Poor Infra-Vision: 140 feet Tactic: normal Explor: normal (Character Background) DarkCores are ancient creatures possessing evil bodies to t ry to dominate the world. Deathmolds, masses of pure evil, are their favourites. The necromancer who created your body from a corpse has already suffered more than necessary... [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Orc Cave: Level 16 (800') Your body was a Baby multi-hued dragon. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 45th Yavie of the 2890th year of the third age. Your adventure lasted 2 days. Your Attributes: You are dead, killed by a Lesser Mimic on level 16 of Orc Cave. Your color constantly changes. You cannot speak. You can open doors. You can bash doors. You have dragon blood in your veins. You are inherently evil. You can breathe acid. You can breathe electricity. You can breathe fire. You can breathe cold. You can breathe poison. You can fly. You are immortal. You are terrified. Your hands are glowing dull red. Your eyes are sensitive to infrared light. You can see invisible creatures. You can fly. Your appetite is small. You can sense the presence of orcs. You can sense the presence of trolls. You can sense the presence of dragons. You are unlucky. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to bright light. Your strength is sustained. Your dexterity is sustained. Your charisma is sustained. Your strength is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Corruption list: Skills (points left: 0) - Combat 19.000 [0.600] . Weaponmastery 19.000 [0.600] . Archery 01.000 [0.400] - Sneakiness 01.000 [0.700] . Stealth 01.000 [0.700] . Disarming 01.000 [0.500] - Magic 12.000 [0.600] . Magic-Device 01.000 [1.000] . Necromancy 00.000 [0.200] - Spirituality 01.000 [0.500] . Prayer 00.000 [0.500] . Music 00.000 [0.300] - Monster-lore 05.400 [1.100] . Corpse-preservation 19.000 [0.900] . Possession 17.000 [0.800] You saved 2 princesses. You have defeated 1501 enemies. [Character Equipment] e) a Ring of Strength (+3) {cursed} It increases your strength by 3. It is cursed. You bought it from the Black Market. f) a Ring of Invisibility g) a Ring of See Invisible h) a Ring of Searching (+1) It increases your searching by 1. You bought it from the Magic shop. i) a Ring of Protection [+12] j) a Ring of Slow Digestion {cursed} k) an Amulet of Searching (+5) m) a Brass Lantern (with 618 turns of light) n) The Hard Leather Armour 'Hyamot' (-1) [6,+8] It sustains your strength, dexterity and charisma. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Blubbering icky thing on level 14 of Orc Cave. o) a Cloak [1,+5] s) a Dwarven Metal Cap of the Noldor [3,+2] (+4 to infravision) It can be activated for detect treasure every 10+d20 turns if it is being worn. It increases your dexterity, constitution and infravision by 4. It sustains your dexterity. It provides resistance to fire. It allows you to sense the presence of orcs, trolls and dragons. You found it lying on the ground on level 15 of Orc Cave. z) (nothing) {) (nothing) [Character Inventory] a) a Book of Beginner Cantrips b) Baalzebub's Tormented Box c) the Crystal Ball of The Witch-King of Angmar {@A0:Cure Cuts} It can be activated for cure cuts. You found it in the remains of a Hill orc on level 13 of Orc Cave. d) The Cunning Plan of Zog {A:Destruction} It can be activated for Destruction. You found it lying on the ground on level 2 of Barrow-Downs. e) Jor's Buckler of Missile Attraction {A:Teleport 100} It can be activated for teleport (range 100) every 45 turns. You found it lying on the ground on level 2 of Barrow-Downs. f) Agannazar's Antique Acorn {@A1:Cure Hallucination} It can be activated for cure hallucination. You found it lying on the ground on level 6 of Barrow-Downs. g) 5 Flasks of oil {@F0} h) 3 Potions of Cure Critical Wounds {@q0} i) a Potion of Curing j) a Potion of Slow Poison k) 6 Scrolls of Word of Recall {@r1} l) 2 Scrolls of Identify {@r0} m) 6 Scrolls of Satisfy Hunger {@r2} n) a Copper Rod of Nothing (20/20) o) a Wand of Fireflash[4|19] (5 charges) p) a Staff of Sense Monsters[1|16] (5 charges) q) a Ring of Fire Resistance r) a Parchment - Map of Lothlorien s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 4 Scrolls of Recharging b) a Wooden Rod of Nothing (10/10) c) a Wooden Rod of Nothing (10/10) d) an Iron Rod of Nothing (50/50) e) a Moonstone Rod of Light (23/75) f) a Dragon Helm [8,+10] g) a Dagger 'Slayer' (1d4) (+10,+7) h) a Lizard king corpse i) a Baby green dragon corpse j) a Dark elven mage corpse k) a Dark elven mage corpse l) a Dark elven priest corpse m) Boldor, King of the Yeeks's corpse n) Wormtongue, Agent of Saruman's skeleton