[Angband 3.2.0 Character Dump] Name Hogan Self RB CB EB Best Sex Male Age 30 STR: 14 +4 +5 +0 18/50 Race Half-Troll Height 94 INT: 10 -4 -2 +0 4 Class Warrior Weight 278 Wis: 10 -2 -2 +0 6 5 Title Swordsman Social Outcast Dex: 17 -4 +2 +0 15 14 HP -1/191 Maximize Y CON: 18 +3 +2 +0 18/50 SP 0/0 CHR: 10 -6 -1 +0 3 Level 15 Armor [15,+5] Saving Throw 25% Cur Exp 1722 Fight (+1,+3) Stealth Bad Max Exp 1722 Melee (+1,+3) Fighting Superb Adv Exp 2160 Shoot (+1,+0) Shooting Superb MaxDepth 450' (L9) Blows 1.1/turn Disarming 31% Game Turns 200214 Shots 0/turn Magic Device 19 Standard Turns 20122 Infra 30 ft Perception 1 in 43 Resting Turns 345 Speed Normal Searching 13% Gold 1476 Burden 122.9 lbs Your father was a Cave-Troll Warrior. You have slime-green eyes, dirty dark purple hair, and white ulcerous skin. rAcid:............. rConf:............. rElec:............. Sound:............. rFire:............. Shard:............. rCold:............. Nexus:............. rPois:............. Nethr:............. rFear:............. Chaos:............. rLite:............. Disen:............. rDark:............. S.Dig:............. rBlnd:............. Feath:............. Light:............. Aggrv:............. Regen:............+ Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Last Messages] > The Wood spider bites you. > The Wood spider stings you. > You are more poisoned! > The Wood spider bites you. > The Wood spider stings you. > You are more poisoned! > The Wood spider bites you. > The Wood spider stings you. > You are more poisoned! > The Wood spider bites you. > The Wood spider misses you. > The Wood spider bites you. > The Wood spider misses you. > The Wood spider bites you. > You die. Killed by a Wood spider. [Character Equipment] a) a Mace (2d4) (+0,+0) Found lying on the floor at 250 feet (level 5). Combat info: 1.1 blows/round. With an additional 1 strength and 0 dex you would get 1.3 blows With an additional 0 strength and 5 dex you would get 1.3 blows Average damage/round: 9.5. b) (nothing) c) (nothing) d) (nothing) e) (nothing) f) a Wooden Torch (2668 turns) An inheritance from your family. Radius 2 light, reduced when running out of fuel. g) Soft Leather Armour [8,-1] An inheritance from your family. h) (nothing) i) a Wicker Shield [2,+3] Found lying on the floor at 250 feet (level 5). j) a Hard Leather Cap [2,+0] Bought from a store. k) a Set of Leather Gloves [1,-1] Bought from a store. l) a Pair of Leather Boots [2,+4] Dropped by a Novice mage at 200 feet (level 4). [Character Quiver] n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 12 Rations of Food b) 3 Mushrooms of Clear Mind Found lying on the floor at 350 feet (level 7). c) 4 Flasks of oil Branded with flames. d) 14 Potions of Cure Light Wounds e) a Potion of Berserk Strength Found lying on the floor at 400 feet (level 8). f) 4 Scrolls of Treasure Detection g) 2 Scrolls of Detect Invisible Dropped by a Blue yeek at 400 feet (level 8). h) a Scroll of Identify Dropped by a Small kobold at 350 feet (level 7). i) 2 Wands of Stinking Cloud (9 charges) j) 2 Staves of Detect Invisible (28 charges) k) a Staff of Light (3 charges) Found lying on the floor at 350 feet (level 7). l) a Ring of the Mouse (+0,-7) (+4 stealth) Found lying on the floor at 300 feet (level 6). +4 dexterity, stealth. m) a Ring of the Dog (+2,+3) [-10] (-1 stealth) Found lying on the floor at 300 feet (level 6). -1 stealth. Provides resistance to fear. n) 7 Wooden Torches (5000 turns) Radius 2 light, reduced when running out of fuel. o) 2 Lanterns (7500 turns) Found lying on the floor at 300 feet (level 6). Cannot be harmed by fire. Radius 2 light. p) Soft Leather Armour [8,+0] Found lying on the floor at 450 feet (level 9). q) a Pair of Leather Boots of Stealth [2,+1] (+3) Found lying on the floor at 250 feet (level 5). +3 stealth. r) a Pair of Leather Boots [2,+0] Dropped by a Snaga at 450 feet (level 9). s) 45 Iron Shots (1d4) (+0,+0) ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 4295 50' 2 Reached level 2 8331 50' 3 Reached level 3 20745 100' 4 Reached level 4 27962 100' 4 Killed Grip, Farmer Maggot's dog 27962 100' 5 Reached level 5 35202 100' 6 Reached level 6 37099 100' 6 Killed Fang, Farmer Maggot's dog 47092 150' 7 Reached level 7 61933 150' 8 Reached level 8 91958 200' 9 Reached level 9 104533 250' 10 Reached level 10 131150 300' 11 Reached level 11 145091 350' 12 Reached level 12 153170 350' 12 Killed Mughash the Kobold Lord 153952 350' 13 Reached level 13 184394 450' 14 Reached level 14 198464 450' 15 Reached level 15 [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize the artifacts (except a few) : yes (adult_randarts) Restrict the use of stairs/recall : yes (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Don't show level feelings : no (adult_no_feelings) Items always sell for 0 gold : no (adult_no_selling) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)