[ToME 2.3.5 Character Sheet] Name : HIGASHI Age 78 STR: 18/70 Sex : Male Height 107 INT: 11 Race : Spectre Troll Weight 249 WIS: 14 Class : Swordmaster Social Class 1 DEX: 18/20 Body : Player CON: 18/30 God : Tulkas CHR: 3 + To Melee Hit 81 Level 31 Hit Points -31/ 381 + To Melee Damage 49 Experience 286154 Spell Points 25/ 25 + To Ranged Hit 41 Max Exp 286154 Sanity 160/ 160 + To Ranged Damage 0 Exp to Adv. 325500 Piety 531 AC 26+35 Gold 15927 Speed Fast (+4) (Miscellaneous Abilities) Fighting : Legendary[47]Perception : Very Bad Blows/Round: 7 Bows/Throw : Legendary[10]Searching : Very Bad Shots/Round: 1 Saving Throw: Bad Disarming : Very Bad Mel.dmg/Rnd: 28d4+343 Stealth : Bad Magic Device: Bad Infra-Vision: 60 feet Tactic: berserker Explor: running (Character Background) You are the offspring of a Cave-Troll Worker. You have slime green eyes, dirty bright red hair, and white leprous skin. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') Maze: Level 37 (1850') Your body was a Player. You have defeated 269 enemies. You saved Bree from a dreadful Nazgul. You haven't completed a single princess quest. You haven't completed a single lost sword quest. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 51st Yavie of the 2890th year of the third age. Your adventure lasted 8 days. Your Attributes: You are dead, killed by an Aranea in the town of Lothlorien. You can drive yourself into a berserk frenzy. You can sense what is beyond walls. Your eyes are sensitive to infrared light. You can see invisible creatures. You regenerate quickly. Your appetite is small. You can sense the presence of orcs. You are very unlucky. You have a firm hold on your life force. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to darkness. You are resistant to disenchantment. You are resistant to blasts of shards. You are resistant to nexus attacks. You are resistant to nether forces. You are completely fearless. Your eyes are resistant to blindness. Your strength is sustained. Your constitution is sustained. Your dexterity is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your digging ability is affected by your equipment. adefkmnopsuxz{|@ Add Str : .1.......3...... Add Int : .....3.......... Add Wis : .....3.......... Add Dex : .........3...... Add Con : .........3...... Add Chr : .....3.......... Add Stea. : 1.....3......... Add Tun.. : ..............1. Sust Str : .........+.....+ Sust Int : ................ Sust Wis : ................ Sust Dex : .........+...... Sust Con : .........+...... Sust Chr : ................ Invisible : .....+.......... Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ................ Hold Life : ...............+ Res Acid : ......+..+...... Res Elec : ....+.+......... Res Fire : ......+......... Res Cold : ......+..+.....+ Res Pois : ......+........+ Res Fear : .........+.....+ Res Light : ................ Res Dark : +........+...... Res Blind : .....+.......... Res Conf : ................ Res Sound : ................ Res Shard : .....+.......... Res Neth : ...............+ Res Nexus : .........+...... Res Chaos : ................ Res Disen : ......+......... See Invis : ...............+ Digestion : .........+.....+ Regen : ...............+ Cursed : .......+........ Orc.ESP : ......+......... Skills (points left: 14) - Combat 50.000 [0.900] - Weaponmastery 35.983 [0.950] . Sword-mastery 35.300 [0.700] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] . Archery 18.400 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 01.100 [0.900] . Stealth 00.000 [0.400] . Disarming 00.700 [0.900] - Magic 02.200 [0.300] . Magic-Device 01.000 [1.150] - Spirituality -00.700 [0.400] . Prayer 20.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Fates] You are fated to find an Iron Spike on level 1. You are fated to meet an Agent of the black market on level 12. You are fated to die on level 1. [Character Equipment] a) a Shadow Blade (4d4) (+5,+6) (+1 to stealth) d) a Drum (+1) {cursed} e) a Ring of Accuracy (+16) f) a Ring of Accuracy (+12) k) an Amulet of Lightning Resistance It provides resistance to electricity. It cannot be harmed by electricity. You bought it from the Magic shop. m) a Dwarven Lantern of the Magi (+3) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It can be used to store a spell. It increases your intelligence, wisdom and charisma by 3. It makes you invisible. It provides resistance to blindness and shards. It cannot be harmed by fire. It was given to you as a reward. n) an Elven Soft Studded Leather [5,+8] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, electricity, fire, cold, poison and disenchantment. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Half-ogre on level 37 of Maze. o) a Fur Cloak [3,+7] {cursed} It is cursed. p) a Large Leather Shield [4,+9] s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) a Set of Gauntlets [2,+7] x) a Pair of Metal Shod Boots [6,+7] z) (nothing) {) (nothing) |) a Shovel (+1) It increases your ability to tunnel by 1. [Character Inventory] a) The Tome of HIGASHI b) 5 Sprigs of Athelas c) 4 Potions of Heroism d) 14 Potions of Cure Critical Wounds e) 18 Scrolls of Teleportation f) 5 Scrolls of Word of Recall {25% off} g) 7 Scrolls of Trap Detection h) 6 Scrolls of Satisfy Hunger i) The Ring of Power of Uvatha the Horseman {cursed} It makes you invisible. It sustains your strength. It provides resistance to blindness and sound. It speeds your regenerative powers. It drains experience. It is heavily cursed. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Phial of Undeath (-5) {cursed} [Home Inventory - Gondolin ] a) a Demonhorn of Seeing [2,+7] (+4 to searching) {!d!v!k!s} It provides light (radius 2) forever. It increases your searching by 4. It provides resistance to blindness. It allows you to see invisible monsters. You stole it from the Black Market. b) Heward's Excellent Experimental Earmuffs It can be activated for cure confusion every 100 turns. You found it in the remains of an Ewok on level 37 of Maze. c) a Ring of Sustain Wisdom d) The Broad Sword 'Glamdring' (2d5) (+2,+7) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. e) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4) It can be wielded two-handed. It can be activated for drain life (90) every 70 turns if it is being worn. It increases your wisdom and infravision by 4. It does extra damage from frost. It is especially deadly against orcs. It provides resistance to cold, light and sound. It allows you to sense the presence of orcs, trolls and giants. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. [The Mathom-house Inventory - Bree ] a) The Minotaur of the Labyrinth's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze.