[ToME 2.3.5 Character Sheet] Name : Agent 3s Age 90 STR: 13 Sex : Male Height 106 INT: 18/193 Race : Spectre Troll Weight 291 WIS: 17 Class : Sorceror Social Class 1 DEX: 18/20 Body : Player CON: 18/40 God : Melkor Bauglir CHR: 4 + To Melee Hit -18 Level 32 Hit Points -21/ 152 + To Melee Damage -23 Experience 407778 Spell Points 246/ 450 + To Ranged Hit -18 Max Exp 407778 Sanity 197/ 197 + To Ranged Damage 0 Exp to Adv. 494000 Piety 5825 AC 20+80 Gold 205417 Speed Fast (+19) (Miscellaneous Abilities) Fighting : Very Bad Perception : Good Blows/Round: 1 Bows/Throw : Very Bad Searching : Good Shots/Round: 1 Saving Throw: Fair Disarming : Fair Mel.dmg/Rnd: 1d4-23 Stealth : Bad Magic Device: Heroic Infra-Vision: 60 feet Tactic: coward Explor: running (Character Background) You are the offspring of a Cave-Troll Warrior. You have slime green eyes, mangy dark purple hair, and blue scabby skin. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') Maze: Level 37 (1850') The Helcaraxe: Level 40 (2000') Your body was a Player. You have defeated 490 enemies. You saved the beautiful Mallorns of Lothlorien. You saved Bree from a dreadful Nazgul. You haven't completed a single princess quest. You haven't completed a single lost sword quest. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 50th Yavie of the 2890th year of the third age. Your adventure lasted 7 days. Your Attributes: You are dead, killed by Seeker Bolt Trap on level 40 of The Helcaraxe. You can drive yourself into a berserk frenzy. You can sense what is beyond walls. Your position is very uncertain. You will soon be recalled. Your eyes are sensitive to infrared light. You can see invisible creatures. You have free action. You regenerate quickly. Your appetite is small. You have ESP. You are very unlucky. You have a firm hold on your life force. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to bright light. You are resistant to darkness. You are resistant to confusion. You are resistant to disenchantment. You are resistant to chaos. You are resistant to nexus attacks. You are resistant to nether forces. You are completely fearless. Your eyes are resistant to blindness. Your strength is sustained. Your intelligence is sustained. Your constitution is sustained. Your dexterity is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your digging ability is affected by your equipment. adefkmnopsuxz{|@ Add Str : .........3...... Add Int : ...3436......... Add Wis : .....3.......... Add Dex : .........3...... Add Con : .3.......3...... Add Chr : .....3.......... Mul SPower: ......+......... Add Stea. : ..2............. Add Sear. : ....4.6......... Add Tun.. : ..............1. Sust Str : ..+......+.....+ Sust Int : ....+........... Sust Wis : ................ Sust Dex : .........+...... Sust Con : .........+...... Sust Chr : ................ Invisible : ..+............+ Mul life : ................ Sens Fire : ......+......... Reflect : ................ Free Act : ....+.....+..... Hold Life : ...............+ Res Acid : ........++...... Res Elec : ........+....... Res Fire : ..+.....+......+ Res Cold : ........++.....+ Res Pois : .....+.........+ Res Fear : ..+......+...... Res Light : ........+....... Res Dark : ........++...... Res Blind : ....+.+......... Res Conf : ..+.+.+......... Res Sound : ................ Res Shard : ................ Res Neth : .+.............+ Res Nexus : .........+...... Res Chaos : ..+............. Res Disen : ........+....... See Invis : ..+...+........+ Digestion : .........+.....+ Regen : ...............+ Activate : .+.............. Drain Exp : ..+............. Teleport : ...............+ Cursed : ..+...+......... Hvy Curse : ..+...+......... Corruption list: Random teleportation: Randomly teleports you around Skills (points left: 0) . Archery -01.200 [0.000] - Sneakiness 01.100 [0.900] . Stealth 00.000 [0.400] . Disarming -00.300 [0.000] - Magic 39.980 [1.000] . Magic-Device 25.000 [1.000] . Spell-power 36.600 [0.600] . Sorcery 36.700 [0.700] . Mana 00.000 [0.900] . Fire 00.000 [1.000] . Water 00.000 [1.000] . Air 00.000 [1.000] . Earth 00.000 [1.000] . Meta 00.000 [1.000] . Conveyance 00.000 [1.000] . Divination 00.000 [1.000] . Temporal 00.000 [1.000] . Mind 00.000 [1.000] . Nature 00.000 [1.000] . Udun 01.200 [0.400] . Necromancy 00.000 [0.900] . Runecraft 00.000 [0.900] . Thaumaturgy 00.000 [0.900] - Spirituality -00.320 [0.550] . Prayer 18.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Character Equipment] a) a Mage Staff (1d4) (+0,+0) d) a Dragon Horn (+3) {!d!v!k!s} It can be activated for large acid ball (300) every 100 turns if it is being worn. It increases your constitution by 3. It provides resistance to nether. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. e) The Ring of Power of Uvatha the Horseman (+2 to stealth) {cursed} It increases your stealth by 2. It makes you invisible. It sustains your strength. It makes you completely fearless. It provides resistance to fire and chaos. It allows you to see invisible monsters. It drains experience. It is heavily cursed. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . f) a Ring of Intelligence (+3) k) an Amulet of the Magi (-4,-4) (+4 to searching) It can be used to store a spell. It increases your intelligence and searching by 4. It sustains your intelligence. It provides immunity to paralysis. It provides resistance to blindness and confusion. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Rare Jewelry Shop. m) a Dwarven Lantern of the Magi [Manathrust] (+3) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It has a spell stored inside. It increases your intelligence, wisdom and charisma by 3. It provides resistance to poison. It cannot be harmed by fire. It was given to you as a reward. n) The Filthy Rag of the Wight [1,+4] (+6 to searching) {cursed} It increases your intelligence, searching and spell power by 6. It provides resistance to blindness and confusion. It renders you especially vulnerable to fire. It allows you to see invisible monsters. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. o) a Cloak [1,+6] p) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, electricity, fire, cold, light, dark and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ettin in the town of Gondolin . s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) a Set of Cesti of Free Action [5,+8] {!d!v!k!s} It provides immunity to paralysis. You stole it from the Black Market. x) a Pair of Hard Leather Boots [3,+5] z) (nothing) {) (nothing) |) a Shovel (+1) It increases your ability to tunnel by 1. [Character Inventory] a) 3 Books of Beginner Cantrips b) The Tome of Agent 3s c) a Fireproof Spellbook of Vision It cannot be harmed by fire. You bought it from the Book Store. d) a Fireproof Spellbook of Identify It cannot be harmed by fire. You bought it from the Book Store. e) 7 Potions of Cure Critical Wounds {25% off} f) 2 Potions of Healing g) a Potion of Restore Mana h) a Scroll of Summon Never-Moving Pet i) 10 Scrolls of Teleportation j) 5 Scrolls of Word of Recall k) 5 Scrolls of *Identify* l) a Moonstone Rod of Fire Bolts (75/75) m) a Rod Tip of Drain Life (30 Mana to cast) n) a Rod Tip of Lightning Bolts (30 Mana to cast) o) a Rod Tip of Trap Location (8 Mana to cast) p) a Wand of Strike[3|16] (5 charges) q) a Staff of Disarm[5|14] (11 charges) r) a Staff of Teleportation[13|27] (8 charges) s) a Ring of Light and Darkness Resistance t) an Elven Blue Dragon Scale Mail (-2 to accuracy) [30,+12] (+1 to stealth) It can be activated for breathe lightning (100) every 90+d90 turns if it is being worn. It increases your stealth by 1. It provides resistance to acid, electricity, fire, cold and sound. It allows you to fly. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. u) The Broad Sword 'Antarwe' (2d5) (-3,+5) v) a Beaked Axe of Slay Orc (2d6) (+7,+9) w) a Spectral Lance (2d8) (+8,+9) [Home Inventory - Bree ] a) The Deck of Wild Magic It can be activated for light area (dam 2d15) every 100 turns. You found it in the remains of a Grave wight in the town of Bree . b) a Mushroom of Cure Blindness c) 6 Sprigs of Athelas d) a Potion of Cure Light Insanity e) a Potion of Cure Critical Insanity f) a Potion of Restore Wisdom g) a Scroll of Reset Recall h) 3 Wands of Manathrust[1|15] (30 charges) i) 3 Wands of Dig[1|1] (52 charges) j) a Staff of Disarm[1|10] (12 charges) k) a Long Bow of Extra Might (x4) (+6,+12) It provides resistance to chaos. It fires missiles with extra might. You found it in the remains of a Master lich in the town of Minas Anor . [Home Inventory - Gondolin ] a) The Skull of Vecna It can be activated for cure hallucination every 100 turns. You found it in the remains of a Forest wight in the town of Bree . b) Pytar's Portable Pandemonium It can be activated for teleport level every 50 turns. You found it in the remains of a Forest wight in the town of Bree . c) a Ring of Levitation d) a Ring of Free Action e) a Ring of Sound Resistance f) an Amulet of Wisdom (+5) g) a Large Metal Shield of Electricity [5,+9] h) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) {cursed} It can be activated for rays of fear in every direction if it is being worn. It decreases your intelligence, wisdom and searching by 5. It provides immunity to cold. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, fire, poison and disenchantment. It allows you to see invisible monsters. It produces an anti-magic shell. It drains life. It induces random teleportation. It is heavily cursed. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Olog in the town of Gondolin . [Home Inventory - Lothlorien ] a) a Spellbook of Disarm b) a Spellbook of Charm c) a Spellbook of Drain d) 85 Potions of Water Curing {quest} e) 10 Potions of Cure Critical Wounds {25% off} f) 9 Scrolls of Word of Recall [The Mathom-house Inventory - Bree ] a) The Lead-Filled Mace 'Skullcleaver' (5d4) (+11,+23) [+20] (+5) {cursed} It can be wielded two-handed. It can be activated for destruction every 200+d200 turns if it is being worn. It increases your strength, infravision and ability to tunnel by 5. It does extra damage from electricity. It poisons your foes. It is a great bane of dragons. It is especially deadly against natural creatures. It provides resistance to blindness, sound and nexus. It produces an anti-magic shell. It aggravates nearby creatures. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . b) The wounded bear's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The wounded bear in The Pits of Angband.