[Angband 3.2.0 Character Dump] Name Ventway Self RB CB EB Best Sex Male Age 70 STR: 17 +1 +2 +0 18/20 Race Dunadan Height 80 INT: 14 +2 +2 +0 18 Class Ranger Weight 188 WIS: 10 +2 +0 +0 12 Title Scout Social Outcast DEX: 16 +2 +1 +0 18/10 HP 156/156 Maximize Y CON: 16 +3 +1 +0 18/20 SP 20/20 CHR: 10 +2 +1 +0 13 Level 15 Armor [44,+39] Saving Throw 49% Cur Exp 3663 Fight (+2,+3) Stealth Very Good Max Exp 3663 Melee (+8,+9) Fighting Superb Adv Exp 3780 Shoot (+5,+1) Shooting Superb MaxDepth 300' (L6) Blows 2.0/turn Disarming 48% Game Turns 591044 Shots 1/turn Magic Device 55 Standard Turns 55909 Infra 0 ft Perception 1 in 21 Resting Turns 2899 Speed Normal Searching 27% Gold 6051 Burden 139.8 lbs You are the illegitimate and unacknowledged child of a Townsman. You are the black sheep of the family. You have brown eyes, wavy black hair, and an average complexion. rAcid:....+........ rConf:............. rElec:............. Sound:............. rFire:............. Shard:............. rCold:............. Nexus:............. rPois:............. Nethr:............. rFear:............. Chaos:............. rLite:............. Disen:............. rDark:............. S.Dig:............. rBlnd:............. Feath:..+.......... Light:............. Aggrv:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............. FrAct:...........+. Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Character Equipment] a) a Main Gauche (1d5) (+6,+6) Bought from a store. Combat info: 2.0 blows/round. With an additional 1 strength and 0 dex you would get 2.3 blows With an additional 0 strength and 4 dex you would get 2.3 blows Average damage/round: 24.4. b) a Short Bow (x2) (+3,+1) An inheritance from your family. c) a Ring of Feather Falling Found lying on the floor at 250 feet (level 5). Feather Falling. d) a Ring of Protection [+10] Bought from a store. e) an Amulet of Resist Acid Bought from a store. Provides resistance to acid. Cannot be harmed by acid. f) a Lantern (7450 turns) Dropped by a Novice mage at 250 feet (level 5). Cannot be harmed by fire. Radius 2 light. g) Chain Mail (-2) [32,+5] Bought from a store. h) a Cloak [1,+4] Bought from a store. i) a Leather Shield [8,+6] Bought from a store. j) a Hard Leather Cap [2,+4] Found lying on the floor at 350 feet (level 7). k) (nothing) l) a Pair of Leather Sandals of Free Action [1,+8] Bought from a store. Prevents paralysis. [Character Quiver] n) 20 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/round: 7. 35% chance of breaking upon contact. o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] Bought from a store. c) 9 Rations of Food d) 3 Flasks of oil Branded with flames. e) 10 Potions of Cure Critical Wounds Bought from a store. f) 10 Potions of Speed g) 4 Potions of True Seeing Bought from a store. h) 14 Scrolls of Phase Door i) a Scroll of Teleportation Found lying on the floor at 250 feet (level 5). j) 22 Scrolls of Identify k) 4 Scrolls of Light Found lying on the floor at 350 feet (level 7). l) 15 Scrolls of Word of Recall m) 3 Wands of Stinking Cloud (34 charges) n) 6 Wands of Light (66 charges) o) 99 Arrows (1d4) (+0,+0) Bought from a store. Combat info: Hits targets up to 100 feet away. Average damage/round: 7. 35% chance of breaking upon contact. [Home Inventory] a) a Slime Mold {Milo} Dropped by a Novice rogue at 300 feet (level 6). b) a Mushroom of Vigor Dropped by a Novice rogue at 300 feet (level 6). c) 3 Potions of Restore Intelligence Bought from a store. d) 5 Potions of Restore Wisdom e) a Potion of Restore Dexterity Bought from a store. f) 2 Potions of Restore Constitution Bought from a store. g) a Potion of Restore Charisma Bought from a store. h) 4 Potions of Restore Life Levels Bought from a store. i) 14 Scrolls of Phase Door j) a Wand of Magic Missile (8 charges) Found lying on the floor at 250 feet (level 5). k) a Wand of Sleep Monster (9 charges) Found lying on the floor at 250 feet (level 5). ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 9994 50' 2 Reached level 2 38829 50' 3 Reached level 3 63020 100' 3 Killed Fang, Farmer Maggot's dog 63020 100' 4 Reached level 4 87579 200' 5 Reached level 5 95450 200' 6 Reached level 6 102707 200' 7 Reached level 7 113620 250' 8 Reached level 8 126463 250' 8 Killed Bullroarer the Hobbit 132148 250' 9 Reached level 9 140640 250' 10 Reached level 10 165018 300' 11 Reached level 11 205176 300' 12 Reached level 12 259113 250' 12 Killed Grip, Farmer Maggot's dog 282079 250' 13 Reached level 13 339165 300' 14 Reached level 14 463961 350' 15 Reached level 15 [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize the artifacts (except a few) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Don't show level feelings : no (adult_no_feelings) Items always sell for 0 gold : no (adult_no_selling) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)