[FayAngband 1.0.0 Character Dump] Name Start Over CB Base RB EB Stat Sex Female Age 16 STR: (+1) 13 +3 +0 16 Race Ursa Height 95 INT: (-2) 4 -3 +0 1 Class Shaman Weight 252 WIS: (+1) 16 +0 +0 16 Title Ghost WarriorStatus 7 DEX: (+1) 7 -2 +0 5 HP -8/142 CON: (+0) 12 +2 +0 14 SP 21/21 Current Depth 14 CHR: (-1) 5 -2 +0 3 Min Depth 14 Level 17 Armor [10,+9] Infra 0 ft Saving Throw Good Cur Exp 4500 Stealth Bad Max Exp 4500 Melee (-1, 2d14) Racial Ability Fighting Superb Adv Exp 4944 Blows 1/turn None Shooting Good Throwing Good Gold 1464 Shoot (-2) Disarming Fair Burden 109.1/144 Shots 1/turn Bypass Trap Bad Magic Device Fair You are one of several cubs of an Ursa Mercenary and Perception Fair his mate, a Warrior. Your fur is smooth and coloured Digging Fair dark brown. Alchemy Fair Mapping Poor [Resists & Abilities] No Blind:.............. Regen:.............. Speed:.............. Free Actn:.............. Telepathy:.............. Mana:.............. Hold Life:.............. See Invis:.............. Health:.............. Bravery:.............. Invisible:.............. Spl. Dur:.............. No Dsease:.............. Luck:.............. Spl. Dam:.............. No Stun:.............. Stealth:.............. Spl. Inf:.............. No Poison:.............. Percptn.:.............. Taint:.............. No Cut:.............. Infra-vsn:.............. Disrupt:.............. No Conf:.............. Tunneling:.............. Drn Items:.............. S. Digest:.............. Blows:.............. Drn Exp:.............. Fthr Fall:.............. Shots:.............. Teleport:.............. Light:.....*........ Might:.............. Aggravate:.............. Resistances: Acid :38% ....+.......+. Dises:10% ............+. Nethr:6% ............+. Elec :8% ............+. Light:5% ............+. Chaos:5% ............+. Fire :13% ............+. Dark :5% ............+. Cold :47% ......+.....+. Sound:5% ............+. Water:8% ............+. Shard:5% ............+. Poisn:10% ............+. Nexus:3% ............+. abcdefghijkl@* abcdefghijkl@* abcdefghijkl@* |} "~(()]]] |} "~(()]]] |} "~(()]]] [Last Messages] > There is a wall in the way! > You tunnel into the quartz vein. <43x> > You have finished the tunnel. > You tunnel into the quartz vein. <10x> > You have found something! > You have found 7 gold pieces worth of copper. > The Orc shaman wakes up. > You hit the Orc shaman. > The Orc shaman blinks away. > The Death sword hits you. <2x> > The Death sword misses you. > The Death sword hits you. <2x> > The Death sword misses you. <2x> > The Death sword hits you. <6x> > You die. [Character Equipment] a) a Backsword (+1, 2d14) b) a Long Bow (+0, x5, 12) c) (nothing) d) (nothing) e) a Ruby Amulet of Resist Acid f) The Phial of Galadriel It was dropped by Mughash the kobold lord on dungeon level 13 g) Soft Leather Armor of Resist Cold [3,+3] It was lying on the floor on dungeon level 7 h) a Fur Cloak [2,+3] i) a Small Leather Shield [2,+1] j) a Hard Leather Cap [1,+1] k) a Set of Leather Gloves [1,+2] l) a Pair of Soft Leather Boots [1,+0] [Character Inventory] a) a Holy Book of Prayers [Words of Wisdom] b) a Holy Book of Prayers [Chants and Blessings] {25% off} c) 7 Verdant Mushrooms of Paranoia {squelch} d) 12 Rough Grey Mushrooms of Confusion {squelch} e) 9 Pink Mushrooms of Hallucination {squelch} f) an Orange Spotted Mushroom of Cure Disease g) 12 Red Spotted Mushrooms of Cure Light Wounds h) 5 Rations of Food i) 5 Green Spotted Mushrooms of Cure Poison j) 3 Red Powder vials of Sleeping k) 9 Light Green Powder vials of Blinding flash l) 4 Dark Blue Potions of Cure Critical Wounds m) 5 Scrolls titled "solyp solpo" of Phase Door n) a Steel Wand of Wonder (6 charges) o) an Elm Staff of Treasure Location (11 charges) p) a Silver Staff of Object Location (3 charges) q) a Hemlock Staff of Door/Stair Location (11 charges) r) a Spruce Staff of Cure Light Wounds (10 charges) s) a Hawthorn Staff of Sleep Monsters (11 charges) t) 31 Tough Arrows (+0, 1d4, -1) u) 9 Biter Arrows (+0, 2d5, +0) [Home Inventory] a) an Azure Potion of Cure Disease b) a Magnesium Wand of Magic Missile (8 charges) c) a Coral Amulet of Slow Digestion d) an Iron Helm [3,+2] It was lying on the floor on dungeon level 8 e) a Broad Sword of Slay Humanoid (+6, 2d4) (+2 str) It was dropped by a Large kobold on dungeon level 13 f) an Ursan Mace (+0, 5d2) g) a Cudgel (+5, 2d6) h) a Flail (+3, 2d7) i) a Lizardman Flail (+0, 4d4) {25% off} [Discarded/Sold Artifacts] No artifacts have been discarded or sold [Uniques] Farmer Maggot has been killed in the town Squish has been killed on level 1 Fang, Farmer Maggot's dog has been killed on level 6 Grip, Farmer Maggot's dog has been killed on level 6 Mughash the kobold lord has been killed on level 13 Total: 5 uniques killed [Options] Birth options: Allow purchase of stats using points : yes (birth_point_based) Allow specification of minimal stats : no (birth_auto_roller) Preserve artifacts when leaving level : yes (birth_preserve) Restrict the use of stairs/recall : no (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Generate better (harder) levels : no (birth_autoscum) No level feelings : no (birth_no_feelings) Pre-shop for some basic items : yes (birth_start_kit) Monsters act smarter in groups : no (birth_smart_packs) Monsters exploit players weaknesses : no (birth_smart_cheat) Monsters chase current location : yes (birth_flow_by_sound) Monsters chase recent locations : yes (birth_flow_by_smell) Generate hitpoints randomly : yes (birth_random_hp) All levels will be generated as small : no (birth_force_small_lev) Easy mode : no (birth_easy_mode) Nightmare mode : no (birth_nightmare_mode) Retain squelch settings : no (birth_retain_squelch) Allow specification of stat weighings : no (birth_weighted_roller) Cheat options: Peek into object creation : no (cheat_peek) Peek into monster creation : no (cheat_hear) Peek into dungeon creation : no (cheat_room) Know complete monster info : no (cheat_know) Allow player to avoid death : no (cheat_live) No automatic saves upon death : no (cheat_no_save) Allow access to debug mode : no (cheat_debug) Activate wizard mode : no (cheat_wizard) No respawning monsters : no (cheat_no_respawn)