[Angband "r82a3cef40a" Character Dump] Name Illuma Self RB CB EB Best Sex Female Age 46 STR: 18/20 +2 +3 +0 18/70 Race Dwarf Height 47 INT: 9 -3 -3 +1 4 Class Paladin Weight 126 Wis: 14 +2 +1 +4 18/30 18/20 Title Warder Social Liked DEX: 16 -2 +0 +0 14 HP 274/282 Maximize Y CON: 18 +2 +2 +0 18/40 SP 7/31 CHR: 10 -3 +2 +3 12 Level 24 Armor [67,+26] Saving Throw 63% Cur Exp 18399 Fight (+2,+24) Stealth Poor Max Exp 18399 Melee (+9,+30) Fighting Superb Adv Exp 19375 Shoot (+6,+6) Shooting Superb MaxDepth 1600' (L32) Blows 3.4/turn Disarming 34% Game Turns 124976 Shots 1/turn Magic Device 57 Standard Turns 12534 Infra 50 ft Perception 1 in 38 Resting Turns 0 Speed Normal Searching 19% Gold 13843 Burden 152.3 lbs You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a one foot beard, and a dark complexion. rAcid:............. Nexus:............. rElec:......+...... Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. S.Dig:............. rLite:............. Feath:............. rDark:............. pFear:............. Sound:............. pBlnd:............+ Shard:............. pConf:............. Light:............. Tunn.:............+ Regen:............. Speed:............. ESP:............. Blows:............. Invis:............. Shots:............. FrAct:.......+..... Might:............. HLife:............. ImpHP:............. Stea.:.......+..... ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Character Equipment] a) a Rapier (1d6) (+7,+6) Dropped by a Bandit at 550 feet (level 11). Combat info: 3.4 blows/round. With +0 STR and +3 DEX you would get 3.8 blows Average damage/round: 116.2. b) a Light Crossbow (x3) (+4,+6) Bought from a store. c) a Ring of Damage (+0,+12) Found lying on the floor at 1350 feet (level 27). d) a Ring of Damage (+0,+8) Found lying on the floor at 1450 feet (level 29). e) an Amulet of Wisdom <+4> Found lying on the floor of a special room at 1550 feet (level 31). +4 wisdom. Sustains wisdom. f) a Lantern (Everburning) Dropped by a Soldier at 1400 feet (level 28). Cannot be harmed by fire. Radius 2 light. No fuel required. g) Metal Scale Mail of Resist Lightning [38,+3] Found lying on the floor of a labyrinth at 1100 feet (level 22). Provides resistance to lightning. Cannot be harmed by electricity. h) a Cloak of the Magi [1,+8] <+1> Bought from a store. +1 intelligence, stealth. Cannot be harmed by acid. Sustains intelligence. Prevents paralysis. i) a Large Metal Shield [12,+4] Found lying on the floor of a special room at 1550 feet (level 31). j) a Steel Helm of Beauty [9,+8] <+3> Found lying on the floor of a special room at 1550 feet (level 31). +3 charisma. Sustains charisma. k) a Set of Gauntlets [3,+0] Dropped by a Brown yeek at 950 feet (level 19). l) a Pair of Iron Shod Boots [4,+3] Dropped by a Gallant at 850 feet (level 17). [Character Quiver] n) 46 Bolts (1d5) (+0,+0) {@f0} Bought from a store. Combat info: Hits targets up to 120 feet away. Average damage/round: 27.2. 25% chance of breaking upon contact. o) 23 Bolts (1d5) (+4,+3) Found lying on the floor at 1300 feet (level 26). Combat info: Hits targets up to 120 feet away. Average damage/round: 36.3. 25% chance of breaking upon contact. p) 29 Mithril Arrows (3d4) (+0,+0) Found lying on the floor at 700 feet (level 14). Cannot be harmed by acid, fire. q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] {@G1 @b1 @p1} b) 2 Holy Books of Prayers [Words of Wisdom] {@G2 @b2 @p2} c) 2 Holy Books of Prayers [Chants and Blessings] {@G3 @b3 @p3} d) 25 Potions of Cure Serious Wounds e) 4 Potions of Heroism f) 11 Scrolls of Phase Door g) 5 Scrolls of Teleportation {!*} h) 6 Scrolls of Treasure Detection {@r2} i) a Scroll of Identify {@r1} Dropped by a Mind flayer at 1550 feet (level 31). j) 4 Scrolls of Word of Recall {!*} k) a Scroll of Deep Descent {!*} Dropped by a Dark elven lord at 1450 feet (level 29). l) a Rod of Treasure Location {@z2} Found lying on the floor of a labyrinth at 1100 feet (level 22). m) a Rod of Door/Stair Location {@z8} Dropped by a Blue yeek at 950 feet (level 19). n) a Rod of Curing Found lying on the floor at 550 feet (level 11). o) 2 Staves of Teleportation (11 charges) {!*} [Home Inventory] a) a Potion of Restore Mana {!*} Bought from a store. b) a Potion of Restore Life Levels Dropped by a Young gold dragon at 1550 feet (level 31). c) 2 Potions of Berserk Strength d) 2 Scrolls of Teleportation {!*} Bought from a store. e) a Scroll of Identify {@r1} Bought from a store. f) an Amulet of Infravision <+3> Dropped by an Acolyte at 1550 feet (level 31). +3 infravision. g) 5 Lanterns (15000 turns) Cannot be harmed by fire. Radius 2 light. h) a Lantern (15000 turns) Cannot be harmed by fire. Radius 2 light. i) Leather Scale Mail of Resist Cold [20,+5] Dropped by Orfax, Son of Boldor at 950 feet (level 19). Provides resistance to cold. Cannot be harmed by cold. j) a Cloak of Stealth [1,+7] <+2 stealth> Bought from a store. +2 stealth. k) a Pike of Slay Troll (2d5) (+2,+4) Dropped by Wormtongue, Agent of Saruman at 450 feet (level 9). Slays trolls. Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +3 DEX you would get 1.3 blows Average damage/round: 55.2 vs. trolls, and 40.4 vs. others. l) a Flail of Extra Attacks (2d6) (+8,+3) <+1> Dropped by an Acolyte at 1550 feet (level 31). +1 attack speed. Combat info: 2.3 blows/round. With +3 STR and +0 DEX you would get 2.6 blows With +0 STR and +3 DEX you would get 2.6 blows Average damage/round: 80.8. m) a Maul (4d4) {wielded} Dropped by a Black ooze at 1350 feet (level 27). You do not know the full extent of this item's powers. Combat info: 1.1 blows/round. With +3 STR and +0 DEX you would get 1.3 blows With +0 STR and +3 DEX you would get 1.3 blows Average damage/round: 40.5. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 2644 50' 2 Reached level 2 3890 150' 3 Reached level 3 4446 150' 4 Reached level 4 6857 200' 4 Killed Grip, Farmer Maggot's dog 6857 200' 5 Reached level 5 8576 200' 6 Reached level 6 12038 300' 7 Reached level 7 16378 300' 7 Killed Fang, Farmer Maggot's dog 20835 350' 8 Reached level 8 29917 450' 9 Reached level 9 31683 450' 9 Killed Wormtongue, Agent of Saruman 31683 450' 10 Reached level 10 33666 550' 11 Reached level 11 39017 600' 12 Reached level 12 41666 650' 13 Reached level 13 48584 700' 14 Reached level 14 52754 800' 15 Reached level 15 65802 900' 16 Reached level 16 71412 900' 17 Reached level 17 76435 900' 18 Reached level 18 77665 950' 18 Killed Orfax, Son of Boldor 80977 1000' 18 Killed Ulfast, Son of Ulfang 81765 1000' 19 Reached level 19 87766 1100' 20 Reached level 20 93277 1150' 21 Reached level 21 98135 1300' 21 Killed Nar, the Dwarf 101237 1350' 22 Reached level 22 104903 1350' 22 Killed Ufthak of Cirith Ungol 108433 1450' 23 Reached level 23 112971 1450' 23 --!Cha 115537 1550' 23 --!Dex 116954 1550' 23 Killed Ugluk, the Uruk 116954 1550' 24 Reached level 24 119467 1550' 24 --!Str [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : yes (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Monsters chase current location : yes (birth_ai_sound) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)