[DaJAngband v1.3.1 Character Dump] Name Arthur 14 Self RB CB EB Best Sex Male Age 18 STR: 18/38 +0 +0 +0 18/38 Race Human Height 76 INT: 18/69 +0 +2 +2 18/109 Class Tourist Weight 186 WIS: 15 +0 -2 +0 13 Title Dungeon Traveller Status 25 Dex: 16 +0 +1 +0 17 16 HP -34/358 Score 9542 CON: 17 +0 +0 +7 18/60 SP 95/145 CHR: 18 +0 +2 +9 18/110 Level 36 Armor [22,+94] Saving Throw 49 Cur Exp 562236 Fight (+20,+33) Fighting 176 Max Exp 562236 Melee (+25,+37) Shooting 221 Adv Exp 605000 Shoot (+38,+19) Throwing 228 MaxDepth Lev 79 Blows 3/turn Disarming 58 Day 5, 10:26:02 Shots 2/turn Magic Device 85 Gold 148662 Stealth 6 Alertness 56 Burden 199.6 lbs Energy 360% Searching 22 You are one of several children of a Serf. You are a credit to the family. You have brown eyes, wavy brown hair, and a very dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:..+...+.+...+ Blind:......+.++... Elec:......+...... Confu:.......+..... Fire:......+.+..+. Sound:.....+....... Cold:......+.+.... Shard:............. Pois:......+...... Nexus:............. 1/2Po:............. Nethr:............. Fear:............. Chaos:...........+. Lite:.........+... Disen:......+...... Dark:.......+.+... Charm:............. abcdefghijkl@ abcdefghijkl@ S.Dig:.......+..... Stea.:.......+...+. Feath:...........+. Alert:......+...... PLite:.....+...+... Tunn.:............. Regen:....+........ Speed:......+....++ Telep:............. Blows:+............ Dkvis:............. Shots:.+........... Invis:......+...... Might:............. FrAct:............. ThrwM:............. HLife:........+.... :............. [Last Messages] > The White Cat of Beruthiel magically summons his minions. > The panther claws you. > The panther misses you. > The shadow cat gestures in shadow. > The White Cat of Beruthiel claws you. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > The White Cat of Beruthiel misses you. <2x> > The White Cat of Beruthiel bites you. > *** LOW HITPOINT WARNING! *** > The panther misses you. > The panther claws you. > *** LOW HITPOINT WARNING! *** > The White Cat of Beruthiel claws you. > You die. [Character Equipment] a) a two-handed sword of Extra Attacks (3d6) (+5,+4) (+2) It increases your attack speed by 2. With this weapon, you would currently get 3 blows per round. Each blow will do an average damage of 82.5 against acid-vulnerable creatures, and 49.5 against other monsters. Your chance of scoring a critical hit with this weapon is 1 in 10. It was dropped by Rogrog the Olog on level 76. b) a sling of Extra Shots (ML2) (+18,+19) (+1) It increases your shooting speed by 1. A launcher with an multiplier level (ML) of 2 actually multiplies damage by x1.75. The range on this launcher is 16 spaces. Examine ammo to see average damage. It was found on the floor on level 75. c) a Moonstone Ring of Acid [+14] (charging) It brands your melee blows with acid. It provides resistance to acid. It activates for acid resistance (3+d4 minutes) and acid ball (70) every 10+d5 minutes. It cannot be harmed by acid. It was found on the floor on level 76. d) a Bloodstone Ring of Intelligence of Warfare (+5,+7) (+2) It increases your intelligence by 2. It sustains your intelligence. It was dropped by a(n) young white dragon in a vault on level 36. e) a Marble Amulet of Regeneration It speeds your regeneration. f) The Star of Lainie (+3) (charging) It increases your magic device skill by 24. It provides resistance to sound. It usually provides light of radius 3. It activates for magic mapping about every 10+d6 minutes. It cannot be harmed by the elements. It was found in a vault on level 52. g) The leather scale mail 'Miren' (-1) [11,+16] (+7) It increases your constitution and charisma by 7. It increases your speed by 7. It increases your alertness by 35. It provides resistance to acid, electricity, fire, cold, poison, blindness, and disenchantment. It sustains your constitution. It grants you the ability to see invisible things. It cannot be harmed by the elements. It was dropped by a(n) orc shaman on level 70. h) The cloak of Liendirin [1,+14] (+1) It increases your stealth by 1. It provides resistance to dark and confusion. It slows your metabolism. It cannot be harmed by the elements. It was found in a gold-locked chest on level 36. i) The small leather shield of Nerath [2,+14] (+2) It increases your charisma by 2. It provides resistance to acid, fire, cold, blindness, and life draining. It sustains your charisma. It provides damage reduction against monster breath. It cannot be harmed by the elements. It was dropped by a(n) novice ranger on level 27. j) an iron helm of Night and Day [5,+12] It provides resistance to light, dark, and blindness. It usually provides light of radius 1. It cannot be harmed by acid. It was dropped by a(n) vrock on level 55. k) a set of leather gloves of Slaying (+5,+6) [1,+8] It was found on the floor on level 20. l) The pair of soft leather boots 'Mingrog' [2,+12] (+2) It increases your stealth and speed by 2. It provides resistance to fire and chaos. It makes you fall like a feather. It activates for magic missile (2d6) every 20 seconds. It cannot be harmed by the elements. It was dropped by a(n) mature black dragon on level 39. [Character Equipment -- Quiver] n) 21 arrows of Acid (1d4) (+18,+15) It is branded with acid. It cannot be harmed by acid. It was found in a silver-locked chest on level 79. o) 24 seeker arrows (4d4) (+5,+5) p) a rounded pebble (1d2) (+7,+4) Fired from your current missile launcher, this missile will inflict an average damage of 42.8. Your chance of scoring a critical shot shooting this ammo from your current launcher is 1 in 17. q) a rounded pebble (1d2) (+3,+6) Fired from your current missile launcher, this missile will inflict an average damage of 46.3. Your chance of scoring a critical shot shooting this ammo from your current launcher is 1 in 18. r) 5 iron shots of Slay Demon (1d4) (+9,+8) It slays demons. Fired from your current missile launcher, this missile will inflict an average damage of 154.8 against demons, and 51.6 against other monsters. Your chance of scoring a critical shot shooting this ammo from your current launcher is 1 in 16. It was found in a gold-locked chest on level 36. s) a bladed boomerang of Extra Attacks (1d11) (+7,+10) (+2) It is balanced for throwing and can't be used for melee and (usually) returns to your hand when thrown. It sometimes causes you to hit yourself. You can throw 2 of these weapons in one turn. This weapon can be thrown for an average damage of 67.2 against acid-vulnerable creatures, and 22.4 against other monsters. Your chance of scoring a critical hit when throwing this weapon is 1 in 13. This weapon attacks your foe 3 times when you throw it. Thrown weapons often get the brand from an elemental ring but not always. It depends on luck and skill with throwing weapons. You have a 80 percent chance of getting the brand from a ring when throwing this weapon. Note: Weapons not meant for throwing never get the brand from a ring. It was found in a vault on level 33. t) The spear 'Lostin' (1d6) (+6,+6) (+2) It increases your strength by 2. It sustains your strength and dexterity. It is better for throwing than most melee weapons. It senses the presence of animals, bugs, orcs, centaurs, fairies, tree monsters, and some other forest-dwelling monsters. It cannot be harmed by the elements. With this weapon, you would currently get 2 blows per round. You can throw 2 of these weapons in one turn. Each blow will do an average damage of 53.6 against acid-vulnerable creatures, and 39.2 against other monsters. This weapon can be thrown for an average damage of 34.2 against acid-vulnerable creatures, and 11.4 against other monsters. Your chance of scoring a critical hit with this weapon is 1 in 15 (less when thrown). It was dropped by a(n) dark elven druid on level 52. [Character Inventory] a) 2 Books of Chance Magic [Tourism & Travel] b) a Book of Chance Magic [Minor Charms for Vacationers] c) a Book of Chance Magic [Guidebook for Tourists] d) 2 Books of Chance Magic [Quick Getaways] It cannot be harmed by the elements. e) a Book of Chance Magic [The Lottery] It cannot be harmed by the elements. f) a Book of Chance Magic [Lucky Escapes] It cannot be harmed by the elements. g) 15 Cloudy Potions of Cure Critical Wounds {@q1} h) a Tangerine Potion of Healing {@q2} i) 6 Scrolls titled "nil ezel nith" of Phase Door {@r1} j) 6 Scrolls titled "an sequinas" of Recharging k) 2 Scrolls titled "har do lo" of Deep Descent {@r7 !*} l) 6 Tin-Plated Rods of Light (1 charging) {@z4} m) 3 Mandrake Root Wands of Teleport Other (12 charges) n) a Zhelung Scale Wand of Stone to Mud (5 charges) o) an Ebony Staff of Teleportation (1d5) (+0,+0) (2 charges) {@u9 !*} With this weapon, you would currently get 2 blows per round. Each blow will do an average damage of 44 against acid-vulnerable creatures, and 32 against other monsters. Your chance of scoring a critical hit with this weapon is 1 in 19. p) a Gnarled Staff of Detect Evil (1d5) (+3,+7) (9 charges) With this weapon, you would currently get 2 blows per round. Each blow will do an average damage of 51 against acid-vulnerable creatures, and 39 against other monsters. Your chance of scoring a critical hit with this weapon is 1 in 17. q) 2 Hemlock Staffs of Speed (1d5) (+0,+0) (2 charges) {@u7 !*} With this weapon, you would currently get 2 blows per round. Each blow will do an average damage of 44 against acid-vulnerable creatures, and 32 against other monsters. Your chance of scoring a critical hit with this weapon is 1 in 18. r) a Blackthorn Staff of *Destruction* (2d4) (+0,+0) (4 charges) With this weapon, you would currently get 2 blows per round. Each blow will do an average damage of 50 against acid-vulnerable creatures, and 34 against other monsters. Your chance of scoring a critical hit with this weapon is 1 in 17. It was found on the floor on level 55. s) The full plate armour 'Dolas' (-3) [28,+20] (+3) It increases your intelligence and dexterity by 3. It provides immunity to fire and cold. It provides resistance to sound, nexus, disenchantment, and life draining. It cannot be harmed by the elements. It was dropped by The Skeezix on level 77. t) The cloak of Umetharon [1,+9] (+3) (charging) {!!} It increases your constitution by 3. It increases your stealth by 3. It provides resistance to acid and poison. It sustains your constitution. It usually provides light of radius 1. It activates for detection about every 9+d10 minutes. It cannot be harmed by the elements. It was dropped by a(n) gnome thief on level 28. u) The quarterstaff 'Aewethon' (2d8) (+6,+8) [+5] (+1) It increases your tunneling by 1. It slays bugs. It is branded with lightning. It provides resistance to electricity and poison. It grants you immunity to paralysis. It cannot be harmed by the elements. With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 76.4 against bugs, 76.4 against acid-vulnerable creatures, 76.4 against electricity-vulnerable creatures, +3.4 when both a slay and brand apply, +3.4 when both brands apply, and 48.8 against other monsters (add +3.4 damage against creatures vulnerable to rock remover). Your chance of scoring a critical hit with this weapon is 1 in 13. It was dropped by a(n) novice paladin on level 33. [Home Inventory] a) a Book of Chance Magic [Minor Charms for Vacationers] b) a Book of Chance Magic [The Lottery] It cannot be harmed by the elements. c) 5 Cerulean Potions of Speed {@q7} d) 25 Cloudy Potions of Cure Critical Wounds {@q1} e) an Azure Potion of Restore Life Levels f) an Orange Speckled Potion of Super Spellcasting g) 11 Scrolls titled "nil ezel nith" of Phase Door {@r1} h) a Scroll titled "gus hunens ta" of Teleport Level {@r7 !*} i) 3 Scrolls titled "ves co cog" of *Identify* j) 2 Mandrake Root Wands of Teleport Other (5 charges) k) a Hemlock Staff of Speed (1d5) (+0,+0) (2 charges) {@u7 !*} With this weapon, you would currently get 2 blows per round. Each blow will do an average damage of 44 against acid-vulnerable creatures, and 32 against other monsters. Your chance of scoring a critical hit with this weapon is 1 in 17. It was found on the floor on level 52. l) a Beryl Ring of Lightning [+12] It brands your melee blows with lightning. It provides resistance to electricity. It activates for electricity resistance (3+d4 minutes) and electricity ball (85) every 10+d5 minutes. It cannot be harmed by lightning. It was found in a vault on level 58. m) The cloak of Gelin [1,+10] (+4) {!!} It increases your constitution by 4. It increases your stealth by 4. It increases your alertness by 20. It sustains your constitution. It activates for recharge item I about every 12 minutes. It cannot be harmed by the elements. It was dropped by a(n) forest troll on level 35. n) The hard leather cap of Damar [2,+10] It provides resistance to blindness and confusion. It cannot be harmed by the elements. It was dropped by a(n) uruk on level 36. o) a broad sword of Extra Attacks (2d5) (+9,+9) (+2) It increases your attack speed by 2. With this weapon, you would currently get 3 blows per round. Each blow will do an average damage of 70 against acid-vulnerable creatures, and 48 against other monsters. Your chance of scoring a critical hit with this weapon is 1 in 11. It was dropped by a(n) uruk on level 70. p) a great sword (Holy Avenger) (4d5) (+9,+15) [+4] (+3) It increases your wisdom by 3. It slays demons, undead, and all evil creatures. It provides resistance to fear and life draining. It sustains your strength. It is good and hates evil. With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 83 against evil creatures, 102 against demons, 102 against undead, 102 against acid-vulnerable creatures, +4.7 when both a slay and brand apply (slay animal, slay evil, and execute ('KILL') slays don't stack), and 64 against other monsters. Your chance of scoring a critical hit with this weapon is 1 in 9. It was dropped by Ugluk the Uruk in a vault on level 36. q) a whip of Extra Attacks (1d3) (+5,+4) (+2) It increases your attack speed by 2. With this weapon, you would currently get 4 blows per round. Each blow will do an average damage of 41 against acid-vulnerable creatures, and 33 against other monsters. Your chance of scoring a critical hit with this weapon is 1 in 17. It was bought from the weapon shop. r) a short bow of Extra Shots (ML2) (+10,+11) (+1) It increases your shooting speed by 1. A launcher with an multiplier level (ML) of 2 actually multiplies damage by x1.75. The range on this launcher is 17 spaces. Examine ammo to see average damage. It was dropped by a(n) young white dragon in a vault on level 37. s) 18 arrows (1d4) (+4,+7) t) 28 arrows (1d4) (+6,+3) Arthur the Human Tourist Began the quest to kill Morgoth on 04/12/2011 at 11:28 PM ============================================================ CHAR. | DAY, TIME | DEPTH |LEVEL| EVENT ============================================================ | 1, 05:16:38 | 2 | 3 | Killed Wolf, Farmer Maggot's dog | 1, 06:44:00 | 2 | 5 | Reached level 5 | 1, 07:59:23 | 2 | 5 | Killed Grip, Farmer Maggot's dog | 1, 14:02:56 | 4 | 6 | Killed Ted Sandyman, the Miller | 1, 15:04:03 | 4 | 7 | Killed Fang, Farmer Maggot's dog | 1, 20:58:17 | 6 | 10 | Reached level 10 | 1, 23:44:26 | 8 | 12 | Killed The Great Goblin | 2, 02:04:00 | Town | 13 | Killed Harry Goatleaf | 2, 02:20:56 | Town | 13 | Killed Bill Ferny, agent of Saruman | 2, 06:56:35 | 11 | 15 | Reached level 15 | 2, 12:48:21 | 15 | 18 | Killed Ufthak of Cirith Ungol | 2, 16:04:07 | 16 | 20 | Reached level 20 | 2, 18:27:01 | 18 | 20 | Killed Mauhur the uruk | 2, 23:53:03 | 20 | 21 | Killed Bolg, Son of Azog | 3, 03:48:10 | 20 | 24 | Killed Lagduf of Cirith Ungol | 3, 06:41:37 | 22 | 24 | Killed Radbug of Cirith Ungol | 3, 06:56:56 | 22 | 24 | Found The soft studded leather 'Silgareth' | 3, 07:37:23 | 24 | 25 | Reached level 25 | 3, 08:27:09 | 23 | 25 | Killed The Wicked Witch of the West | 3, 08:29:38 | 23 | 25 | Killed Mughash the Kobold Lord | 3, 13:18:21 | 27 | 26 | Killed Lugdush the Uruk | 3, 14:05:52 | 27 | 26 | Killed Angamaite of Umbar | 3, 14:32:37 | 27 | 26 | Killed Shagrat, Captian of Cirith Ungol | 3, 16:50:42 | 27 | 26 | Found The small leather shield of Nerath | 3, 17:24:01 | 28 | 26 | Found The cloak of Umetharon | 3, 18:41:57 | 30 | 26 | Killed Grishnakh | 3, 20:04:43 | 32 | 27 | Killed Wormtongue, Agent of Saruman | 3, 21:00:20 | 33 | 27 | Found The Phial of Legon | 4, 01:17:14 | 32 | 27 | Killed Ulbandi the Ogre Chieftain | 4, 02:20:46 | 33 | 28 | Killed Bert, the Stone Troll | 4, 02:24:22 | 33 | 28 | Found The quarterstaff 'Aewethon' | 4, 05:38:09 | 35 | 29 | Found The cloak of Gelin | 4, 08:43:37 | 36 | 29 | Found The cloak of Horil | 4, 10:10:04 | 36 | 29 | Found The hard leather cap of Damar | 4, 10:57:39 | 36 | 29 | Killed Ugluk the Uruk | 4, 11:20:49 | 36 | 29 | Found The cloak of Liendirin | 4, 12:17:09 | 37 | 30 | Reached level 30 | 4, 15:22:58 | 39 | 30 | Killed Gorbag, Captian of Minas Morgul | 4, 15:53:56 | 39 | 30 | Found The pair of soft leather boots 'Mingrog' | 4, 16:02:25 | 39 | 30 | Found The hard leather cap of Histe | 4, 16:27:41 | 39 | 30 | Killed Nar, the Dwarf | 4, 16:54:00 | 41 | 30 | Found The cloak of Mindor | 4, 17:49:33 | 47 | 31 | Killed Azog, King of the orcs of Moria | 4, 19:33:28 | 52 | 31 | Found The Star of Lainie | 4, 20:23:28 | 52 | 31 | Found The spear 'Lostin' | 4, 22:26:02 | 55 | 32 | Killed The Queen Ant | 5, 03:02:50 | 70 | 35 | Reached level 35 | 5, 03:12:30 | 70 | 35 | Found The leather scale mail 'Miren' | 5, 07:27:15 | 76 | 35 | Killed Gollum | 5, 07:56:45 | 76 | 36 | Killed Rogrog the Olog | 5, 08:47:02 | 76 | 36 | Found The shovel 'Nimbar' | 5, 09:40:51 | 77 | 36 | Killed The Skeezix | 5, 09:41:06 | 77 | 36 | Found The full plate armour 'Dolas' ============================================================ | 5, 10:26:02 | 79 | 36 | Killed by The White Cat of Beruthiel. | 5, 10:26:02 | 79 | 36 | Killed on 05/15/2011 at 11:24 PM. ============================================================ ============================================================ [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): yes (adult_randarts) A: Randomize randart names (if randarts is on): yes (adult_randnames) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Enable selling to shops : no (adult_cansell) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Know complete monster race info : no (score_know) Score: Everything is already IDed : no (score_noid) Score: Allow player to avoid death : no (score_live)