[DaJAngband v1.3.1 Character Dump] Name Arthur 14 Self RB CB EB Best Sex Male Age 18 STR: 17 +0 +0 +3 18/20 Race Human Height 76 INT: 18/57 +0 +2 +2 18/97 Class Tourist Weight 186 WIS: 15 +0 -2 +0 13 Title Voyager Status 25 DEX: 15 +0 +1 +0 16 HP 234/234 Score 6208 CON: 16 +0 +0 +0 16 SP 49/109 CHR: 17 +0 +2 +2 18/30 Level 31 Armor [32,+68] Saving Throw 47 Cur Exp 148059 Fight (+26,+39) Fighting 182 Max Exp 148059 Melee (+32,+47) Shooting 198 Adv Exp 165000 Shoot (+34,+21) Throwing 230 MaxDepth Lev 53 Blows 1/turn Disarming 53 Day 4, 21:09:14 Shots 1/turn Magic Device 79 Gold 74165 Stealth 5 Alertness 24 Burden 198.4 lbs Energy 150% Searching 22 You are one of several children of a Serf. You are a credit to the family. You have brown eyes, wavy brown hair, and a very dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:........+.... Blind:........++... Elec:+............ Confu:.......+..... Fire:........+..+. Sound:.....+....... Cold:........+.... Shard:......+...... Pois:+............ Nexus:......+...... 1/2Po:............. Nethr:............. Fear:............. Chaos:...........+. Lite:.........+... Disen:............. Dark:.......+.+... Charm:............. abcdefghijkl@ abcdefghijkl@ S.Dig:.......+..... Stea.:.......+...+. Feath:...........+. Alert:............. PLite:.....+...+... Tunn.:+............ Regen:....+........ Speed:......+....+. Telep:............. Blows:............. Dkvis:............. Shots:............. Invis:............. Might:.+........... FrAct:+............ ThrwM:............. HLife:........+.... :............. [Last Messages] > You have found 145 gold pieces worth of opals. > You sense the presence of evil creatures! > You have 4 charges remaining. > You feel yourself slow down. > A line of blue shimmering light appears. > You dig in the rubble. <2x> > You have removed the rubble. > You have a set of mail gauntlets [2] (u). > In your pack: a set of mail gauntlets [2,+7] (u). > You drop a set of mail gauntlets [2,+7] (u). > You have no more sets of mail gauntlets [2,+7] (u). > You sense the presence of objects! > You sense the presence of buried treasure! > You sense the presence of evil creatures! > You have 3 charges remaining. [Character Equipment] a) The quarterstaff 'Aewethon' (2d8) (+6,+8) [+5] (+1) It increases your tunneling by 1. It slays bugs. It is branded with lightning. It provides resistance to electricity and poison. It grants you immunity to paralysis. It cannot be harmed by the elements. With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 84.4 against bugs, 84.4 against electricity-vulnerable creatures, +3.4 when both a slay and brand apply, and 56.8 against other monsters (add +3.4 damage against creatures vulnerable to rock remover). Your chance of scoring a critical hit with this weapon is 1 in 12. It was dropped by a(n) novice paladin on level 33. b) a sling of Extra Might (ML3) (+8,+21) (+1) It increases your shooting power by 1. A launcher with an multiplier level (ML) of 3 actually multiplies damage by x2.625. The range on this launcher is 17 spaces. Examine ammo to see average damage. It was found in a vault on level 36. c) a Topaz Ring of Strength of Warfare (+7,+9) (+3) It increases your strength by 3. It sustains your strength. It was found in a vault on level 52. d) a Bloodstone Ring of Intelligence of Warfare (+5,+7) (+2) It increases your intelligence by 2. It sustains your intelligence. It was dropped by a(n) young white dragon in a vault on level 36. e) a Marble Amulet of Regeneration It speeds your regeneration. f) The Star of Lainie (+3) (charging) It increases your magic device skill by 24. It provides resistance to sound. It usually provides light of radius 3. It activates for magic mapping about every 10+d6 minutes. It cannot be harmed by the elements. It was found in a vault on level 52. g) Violet Dragon Scale Mail (-1) [26,+7] (+5 to speed) It increases your speed by 5. It provides resistance to shards and nexus. It activates for breathe sound/shards (230) every 40+d40 minutes. It cannot be harmed by the elements. It was found on the floor on level 28. h) The cloak of Liendirin [1,+14] (+1) It increases your stealth by 1. It provides resistance to dark and confusion. It slows your metabolism. It cannot be harmed by the elements. It was found in a gold-locked chest on level 36. i) The small leather shield of Nerath [2,+14] (+2) It increases your charisma by 2. It provides resistance to acid, fire, cold, blindness, and life draining. It sustains your charisma. It provides damage reduction against monster breath. It cannot be harmed by the elements. It was dropped by a(n) novice ranger on level 27. j) a golden crown of Night and Day [0,+10] It provides resistance to light, dark, and blindness. It usually provides light of radius 1. It cannot be harmed by acid. It was found in a gold-locked chest on level 36. k) a set of leather gloves of Slaying (+5,+6) [1,+2] It was found on the floor on level 20. l) The pair of soft leather boots 'Mingrog' [2,+12] (+2) It increases your stealth and speed by 2. It provides resistance to fire and chaos. It makes you fall like a feather. It activates for magic missile (2d6) every 20 seconds. It cannot be harmed by the elements. It was dropped by a(n) mature black dragon on level 39. [Character Equipment -- Quiver] n) 8 rounded pebbles of Wounding (1d2) (+11,+8) Fired from your current missile launcher, this missile will inflict an average damage of 80. Your chance of scoring a critical shot shooting this ammo from your current launcher is 1 in 15. It was found on the floor on level 47. o) 20 rounded pebbles (1d2) (+7,+4) Fired from your current missile launcher, this missile will inflict an average damage of 69.5. Your chance of scoring a critical shot shooting this ammo from your current launcher is 1 in 15. p) 18 rounded pebbles (1d2) (+3,+6) Fired from your current missile launcher, this missile will inflict an average damage of 74.8. Your chance of scoring a critical shot shooting this ammo from your current launcher is 1 in 17. q) 19 iron shots of Slay Demon (1d4) (+9,+8) It slays demons. Fired from your current missile launcher, this missile will inflict an average damage of 247.8 against demons, and 82.6 against other monsters. Your chance of scoring a critical shot shooting this ammo from your current launcher is 1 in 14. It was found in a gold-locked chest on level 36. r) 4 iron shots (1d4) (+2,+4) Fired from your current missile launcher, this missile will inflict an average damage of 72.1. Your chance of scoring a critical shot shooting this ammo from your current launcher is 1 in 16. s) a bladed boomerang of Extra Attacks (1d11) (+6,+9) (+2) It is balanced for throwing and can't be used for melee and (usually) returns to your hand when thrown. It sometimes causes you to hit yourself. This weapon can be thrown for an average damage of 21. Your chance of scoring a critical hit when throwing this weapon is 1 in 12. This weapon attacks your foe 3 times when you throw it. It was found in a vault on level 33. t) a dagger of Slay Grepse (1d4) (+3,+5) It slays silver monsters. It is better for throwing than most melee weapons. With this weapon, you would currently get 2 blows per round. You can throw 2 of these weapons in one turn. Each blow will do an average damage of 45.3 against silver creatures, and 39.1 against other monsters. This weapon can be thrown for an average damage of 27 against silver creatures, and 9 against other monsters. Your chance of scoring a critical hit with this weapon is 1 in 17 (less when thrown). It was dropped by a(n) hill orc on level 30. u) a long dagger of Slaying (1d5) (+6,+11) It slays orcs and undead. It is better for throwing than most melee weapons. With this weapon, you would currently get 2 blows per round. Each blow will do an average damage of 59 against orcs, 59 against undead, and 49 against other monsters. This weapon can be thrown for an average damage of 50.4 against orcs, 50.4 against undead, and 16.8 against other monsters. Your chance of scoring a critical hit with this weapon is 1 in 14 (less when thrown). It was dropped by a(n) goblin on level 8. v) The spear 'Lostin' (1d6) (+6,+6) (+2) It increases your strength by 2. It sustains your strength and dexterity. It is better for throwing than most melee weapons. It senses the presence of animals, bugs, orcs, centaurs, fairies, tree monsters, and some other forest-dwelling monsters. It cannot be harmed by the elements. With this weapon, you would currently get 2 blows per round. Each blow will do an average damage of 46.5. This weapon can be thrown for an average damage of 11.4. Your chance of scoring a critical hit with this weapon is 1 in 14 (less when thrown). It was dropped by a(n) dark elven druid on level 52. [Character Inventory] a) a Book of Chance Magic [Tourism & Travel] b) 2 Books of Chance Magic [Minor Charms for Vacationers] c) a Book of Chance Magic [Guidebook for Tourists] d) a Book of Chance Magic [The Lottery] It cannot be harmed by the elements. e) a Book of Chance Magic [Lucky Escapes] It cannot be harmed by the elements. f) 5 Cerulean Potions of Speed {@q7} g) 27 Cloudy Potions of Cure Critical Wounds {@q1} h) 3 Scrolls titled "aver ephar pel" of Word of Recall {@r3 !*} i) a Scroll titled "ves co cog" of *Identify* j) 7 Scrolls titled "har do lo" of Deep Descent {@r7 !*} k) 6 Tin-Plated Rods of Light {@z4} l) 3 Mandrake Root Wands of Teleport Other (3 charges) m) 3 Ebony Staffs of Teleportation (1d5) (+0,+0) (12 charges) {@u9 !*} With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 40. Your chance of scoring a critical hit with this weapon is 1 in 16. n) a Wych Elm Staff of Identify (1d5) (+0,+0) (5 charges) {@u1} With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 40. Your chance of scoring a critical hit with this weapon is 1 in 16. o) a Gnarled Staff of Detect Evil (1d5) (+0,+0) (3 charges) With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 40. Your chance of scoring a critical hit with this weapon is 1 in 16. p) 3 Birch Staffs of Slow Monsters (1d5) (+0,+0) (11 charges) With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 40. Your chance of scoring a critical hit with this weapon is 1 in 17. q) a Hemlock Staff of Speed (1d5) (+0,+0) (3 charges) {@u7 !*} With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 40. Your chance of scoring a critical hit with this weapon is 1 in 17. It was found on the floor on level 52. r) a Hemlock Staff of Speed (1d5) (+0,+0) (0 charges) {@u7 !*} With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 40. Your chance of scoring a critical hit with this weapon is 1 in 16. s) The cloak of Gelin [1,+10] (+4) (charging) {!!} It increases your constitution by 4. It increases your stealth by 4. It increases your alertness by 20. It sustains your constitution. It activates for recharge item I about every 12 minutes. It cannot be harmed by the elements. It was dropped by a(n) forest troll on level 35. t) The cloak of Mindor [1,+16] (+3) It increases your stealth by 3. It sustains your intelligence. It activates for frost bolt (6d8) about every 2 minutes. It cannot be harmed by the elements. It was dropped by a(n) mature white dragon on level 41. u) a dwarven shovel (1d3) (+3,+3) (+3) It increases your tunneling by 3. With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 44.8 (add +5.1 damage against creatures vulnerable to rock remover). Your chance of scoring a critical hit with this weapon is 1 in 12. [Home Inventory] a) a Book of Chance Magic [The Lottery] It cannot be harmed by the elements. b) 2 Canescent Potions of Cure Serious Wounds {@q2} c) an Azure Potion of Restore Life Levels d) an Orange Speckled Potion of Super Spellcasting e) 2 Ochre Potions of Enlightenment f) a Scroll titled "gus hunens ta" of Teleport Level {@r7 !*} g) 2 Cyclops Eye Wands of Sleep Monster (18 charges) h) a Knotted Staff of Mapping (1d5) (+0,+0) (3 charges) With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 40. Your chance of scoring a critical hit with this weapon is 1 in 17. i) The cloak of Umetharon [1,+9] (+3) {!!} It increases your constitution by 3. It increases your stealth by 3. It provides resistance to acid and poison. It sustains your constitution. It usually provides light of radius 1. It activates for detection about every 9+d10 minutes. It cannot be harmed by the elements. It was dropped by a(n) gnome thief on level 28. j) The hard leather cap of Damar [2,+10] It provides resistance to blindness and confusion. It cannot be harmed by the elements. It was dropped by a(n) uruk on level 36. k) a set of leather gloves of Magic Mastery [1,+7] (+3) It increases your magic device skill by 24. It was dropped by a(n) dark elf mage on level 11. l) a great sword (Holy Avenger) (4d5) (+9,+15) [+4] (+3) It increases your wisdom by 3. It slays demons, undead, and all evil creatures. It provides resistance to fear and life draining. It sustains your strength. It is good and hates evil. With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 91 against evil creatures, 110 against demons, 110 against undead, and 72 against other monsters. 8. It was dropped by Ugluk the Uruk in a vault on level 36. m) a short bow of Extra Shots (ML2) (+10,+11) (+1) It increases your shooting speed by 1. A launcher with an multiplier level (ML) of 2 actually multiplies damage by x1.75. The range on this launcher is 17 spaces. Examine ammo to see average damage. It was dropped by a(n) young white dragon in a vault on level 37. n) 18 arrows (1d4) (+4,+7) o) 28 arrows (1d4) (+6,+3) Arthur the Human Tourist Began the quest to kill Morgoth on 04/12/2011 at 11:28 PM ============================================================ CHAR. | DAY, TIME | DEPTH |LEVEL| EVENT ============================================================ | 1, 05:16:38 | 2 | 3 | Killed Wolf, Farmer Maggot's dog | 1, 06:44:00 | 2 | 5 | Reached level 5 | 1, 07:59:23 | 2 | 5 | Killed Grip, Farmer Maggot's dog | 1, 14:02:56 | 4 | 6 | Killed Ted Sandyman, the Miller | 1, 15:04:03 | 4 | 7 | Killed Fang, Farmer Maggot's dog | 1, 20:58:17 | 6 | 10 | Reached level 10 | 1, 23:44:26 | 8 | 12 | Killed The Great Goblin | 2, 02:04:00 | Town | 13 | Killed Harry Goatleaf | 2, 02:20:56 | Town | 13 | Killed Bill Ferny, agent of Saruman | 2, 06:56:35 | 11 | 15 | Reached level 15 | 2, 12:48:21 | 15 | 18 | Killed Ufthak of Cirith Ungol | 2, 16:04:07 | 16 | 20 | Reached level 20 | 2, 18:27:01 | 18 | 20 | Killed Mauhur the uruk | 2, 23:53:03 | 20 | 21 | Killed Bolg, Son of Azog | 3, 03:48:10 | 20 | 24 | Killed Lagduf of Cirith Ungol | 3, 06:41:37 | 22 | 24 | Killed Radbug of Cirith Ungol | 3, 06:56:56 | 22 | 24 | Found The soft studded leather 'Silgareth' | 3, 07:37:23 | 24 | 25 | Reached level 25 | 3, 08:27:09 | 23 | 25 | Killed The Wicked Witch of the West | 3, 08:29:38 | 23 | 25 | Killed Mughash the Kobold Lord | 3, 13:18:21 | 27 | 26 | Killed Lugdush the Uruk | 3, 14:05:52 | 27 | 26 | Killed Angamaite of Umbar | 3, 14:32:37 | 27 | 26 | Killed Shagrat, Captian of Cirith Ungol | 3, 16:50:42 | 27 | 26 | Found The small leather shield of Nerath | 3, 17:24:01 | 28 | 26 | Found The cloak of Umetharon | 3, 18:41:57 | 30 | 26 | Killed Grishnakh | 3, 20:04:43 | 32 | 27 | Killed Wormtongue, Agent of Saruman | 3, 21:00:20 | 33 | 27 | Found The Phial of Legon | 4, 01:17:14 | 32 | 27 | Killed Ulbandi the Ogre Chieftain | 4, 02:20:46 | 33 | 28 | Killed Bert, the Stone Troll | 4, 02:24:22 | 33 | 28 | Found The quarterstaff 'Aewethon' | 4, 05:38:09 | 35 | 29 | Found The cloak of Gelin | 4, 08:43:37 | 36 | 29 | Found The cloak of Horil | 4, 10:10:04 | 36 | 29 | Found The hard leather cap of Damar | 4, 10:57:39 | 36 | 29 | Killed Ugluk the Uruk | 4, 11:20:49 | 36 | 29 | Found The cloak of Liendirin | 4, 12:17:09 | 37 | 30 | Reached level 30 | 4, 15:22:58 | 39 | 30 | Killed Gorbag, Captian of Minas Morgul | 4, 15:53:56 | 39 | 30 | Found The pair of soft leather boots 'Mingrog' | 4, 16:02:25 | 39 | 30 | Found The hard leather cap of Histe | 4, 16:27:41 | 39 | 30 | Killed Nar, the Dwarf | 4, 16:54:00 | 41 | 30 | Found The cloak of Mindor | 4, 17:49:33 | 47 | 31 | Killed Azog, King of the orcs of Moria | 4, 19:33:28 | 52 | 31 | Found The Star of Lainie | 4, 20:23:28 | 52 | 31 | Found The spear 'Lostin' ============================================================ [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): yes (adult_randarts) A: Randomize randart names (if randarts is on): yes (adult_randnames) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Enable selling to shops : no (adult_cansell) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Know complete monster race info : no (score_know) Score: Everything is already IDed : no (score_noid) Score: Allow player to avoid death : no (score_live)