[DaJAngband v1.3.1 Character Dump] Name Arthur Self RB CB EB Best Sex Male Age 18 STR: 16 +0 +0 +0 16 Race Human Height 76 INT: 16 +0 +2 +0 18 Class Tourist Weight 186 WIS: 10 +0 -2 +0 8 Title Rambler Status 25 DEX: 13 +0 +1 +0 14 HP -2/43 Score 118 CON: 13 +0 +0 +0 13 SP 8/8 CHR: 13 +0 +2 +0 15 Level 5 Armor [6,+6] Saving Throw 27 Cur Exp 102 Fight (+2,+6) Fighting 48 Max Exp 102 Melee (+2,+6) Shooting 45 Adv Exp 110 Shoot (+2,+0) Throwing 65 MaxDepth Lev 5 Blows 1/turn Disarming 28 Day 1, 3:34:35 Shots 0/turn Magic Device 28 Gold 1099 Stealth 1 Alertness 19 Burden 67.2 lbs Energy 100% Searching 22 You are one of several children of a Serf. You are a credit to the family. You have brown eyes, wavy brown hair, and a very dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:............. Blind:............. Elec:............. Confu:............. Fire:............. Sound:............. Cold:............. Shard:............. Pois:............. Nexus:............. 1/2Po:............. Nethr:............. Fear:............. Chaos:............. Lite:............. Disen:............. Dark:............. Charm:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:............. Alert:............. PLite:............. Tunn.:............. Regen:............. Speed:............. Telep:............. Blows:............. Dkvis:............. Shots:............. Invis:............. Might:............. FrAct:............. ThrwM:............. HLife:............. :............. [Last Messages] > The novice paladin misses you. > The novice paladin hits you. > You have no wand or rod to zap. > You were wielding a walking stick (1d2) (+0,+0) (m). > You are wielding a rothe tusk (1d5) (a). > The novice paladin hits you. <2x> > *** LOW HITPOINT WARNING! *** > You feel better. > You have 2 Cyan Potions of Cure Light Wounds (e). > The novice paladin hits you. <2x> > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > You hit the novice paladin. > The novice paladin points at you and curses. > You die. [Character Equipment] a) a rothe tusk (1d5) (+0,+0) It is better for throwing than most melee weapons. With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 9. This weapon can be thrown for an average damage of 3.6. Your chance of scoring a critical hit with this weapon is 1 in 40 (less when thrown). b) (nothing) c) (nothing) d) (nothing) e) (nothing) f) a wooden torch (4:12) It usually provides light of radius 2, though this is reduced when running of out fuel. g) soft leather armour [4,+3] h) a high quality travelling cloak [2,+0] i) (nothing) j) (nothing) k) (nothing) l) (nothing) [Character Equipment -- Quiver] n) 16 rounded pebbles (1d2) (+2,+3) {@v1} [Character Inventory] a) a Book of Chance Magic [Tourism & Travel] b) 3 strips of beef jerky c) 3 rations of food d) a flask of oil It is branded with fire. e) 2 Cyan Potions of Cure Light Wounds f) a Cerulean Potion of Speed {@q7} g) a Pungent Potion of Neutralize Poison h) a Scroll titled "cor larufir" of Summon Monster i) 2 Scrolls titled "forio laga" of Magic Mapping j) 5 Scrolls titled "minwe ernus" of Object and Treasure Detection k) 3 wooden torches (7:30) It usually provides light of radius 2, though this is reduced when running of out fuel. l) a broken dagger (1d2) (-9,-7) {cursed} It is better for throwing than most melee weapons. It is cursed. With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 0. This weapon can be thrown for an average damage of 0. Your chance of scoring a critical hit with this weapon is 1 in 714 (less when thrown). m) a walking stick (1d2) (+0,+0) With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 5.5. Your chance of scoring a critical hit with this weapon is 1 in 66. n) a walking stick (1d2) (+1,+1) With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 6.5. Your chance of scoring a critical hit with this weapon is 1 in 62. o) 19 iron shots (1d4) (+0,+0) Arthur the Human Tourist Began the quest to kill Morgoth on 04/12/2011 at 11:28 PM ============================================================ CHAR. | DAY, TIME | DEPTH |LEVEL| EVENT ============================================================ | 1, 02:43:30 | 4 | 5 | Reached level 5 ============================================================ | 1, 03:34:35 | 5 | 5 | Killed by a novice paladin. | 1, 03:34:35 | 5 | 5 | Killed on 04/22/2011 at 09:39 PM. ============================================================ ============================================================ [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): yes (adult_randarts) A: Randomize randart names (if randarts is on): yes (adult_randnames) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Enable selling to shops : no (adult_cansell) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Know complete monster race info : no (score_know) Score: Everything is already IDed : no (score_noid) Score: Allow player to avoid death : no (score_live)