[Quickband 2.0.0 Character Dump] Name ImbaR Self RB CB EB Best Sex Female Age 47 Str: 17 +2 +3 +0 18/40 18/30 Race Dwarf Height 44 INT: 10 -3 -3 +0 4 Class Paladin Weight 127 WIS: 16 +2 +1 +0 18/10 Title Defender Status 75 Dex: 14 -2 +0 +0 12 11 HP -3/209 Con: 16 +2 +2 +0 18/20 18 SP 18/53 Level 17 Chr: 10 -3 +2 +0 9 7 GameTurn 106995 Armor [21,+4] Saving Throw 56% PlayerTurn 10191 Fight (+1,+4) Stealth Bad Cur Exp 2621 Melee (+6,+9) Fighting Superb Max Exp 2621 Shoot (+1,+0) Shooting Excellent Adv Exp 324 Blows 2/turn Disarming 3% MaxDepth 300 ft Shots 1/turn Magic Device 42 Gold 1023 Speed Normal Perception 1 in 38 Burden 108 lbs Infra 70 ft Searching 19% % Burden 41% You are the only child of a Dwarven Priest. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. [Last Messages] > You resist the effects! > The Homunculus hits you. > You resist the effects! > The Homunculus misses you. > The Homunculus hits you. > You resist the effects! > The Homunculus hits you! > The Homunculus misses you. > The Homunculus hits you! > The Homunculus hits you. > You resist the effects! > The Homunculus hits you! > The Homunculus misses you. > The Homunculus hits you! > You die. Killed by a Homunculus. [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) \} ~(()]]] \} ~(()]]] abcdefghijkl@ abcdefghijkl@ Str: ............. Str: ............. Int: ............. Int: ............. Wis: ............. Wis: ............. Dex: ............. Dex: ............. Con: ............. Con: ............. Chr: ............. Chr: ............. abcdefghijkl@ abcdefghijkl@ Acid:............. Blind:............+ Elec:........+.... Confu:............. Fire:............. Sound:............. Cold:............. Shard:............. Pois:............. Nexus:............. Fear:............. Nethr:............. Lite:............. Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:............. Sear.:............. PLite:............. Infra:............. Regen:............. Aggr.:............. Telep:............. Speed:............. Invis:............. Blows:............. FrAct:............. Shots:............. HLife:............. Might:............. abcdefghijkl@ abcdefghijkl@ \} ~(()]]] \} ~(()]]] [Character Equipment] a) a Mace (2d4) (+5,+5) It gives you 2 attacks per turn. It was dropped by Brodda, the Easterling at a depth of 150 ft. b) a Short Bow (x2) (+0,+0) c) (nothing) d) (nothing) e) (nothing) f) a Brass Lantern (6366 turns) It cannot be harmed by fire. g) Soft Studded Leather [5,+0] h) a Cloak [1,+1] i) a Small Metal Shield of Resist Elements [3,+7] {RElec} It provides resistance to lightning. It cannot be harmed by electricity. It was dropped by Lagduf, the Snaga at a depth of 150 ft. j) an Iron Helm [5,-2] k) a Set of Leather Gloves [1,-1] l) a Pair of Metal Shod Boots [6,-1] [Character Equipment -- Quiver] n) 22 Arrows (1d4) (+0,+0) [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] b) a Holy Book of Prayers [Words of Wisdom] c) a Ration of Food d) 4 Flasks of oil e) a Crimson Potion of Heroism f) 2 Metallic Silver Potions of Cure Light Wounds g) a Copper Potion of Berserk Strength h) a Scroll titled "paynep lechcon" of Phase Door i) a Scroll titled "toxnis an see" of Light j) 3 Scrolls titled "nesbat riflit" of Treasure Detection k) a Scroll titled "klisseh wergha" of Monster Confusion l) a Tin-Plated Rod of Light m) an Aluminium Wand of Confuse Monster (8 charges) n) a Walnut Staff of Perception (7 charges) {90% off} o) Soft Leather Armour [4,+0] p) a Pair of Soft Leather Boots [2,+0] q) a Well-balanced Dagger of Slays (1d4) (+2,+4) {SlayAnimal} It slays animals. It can be thrown hard and fast. It gives you 2 attacks per turn. r) a Rapier (1d6) (+0,+0) It gives you 2 attacks per turn. s) a Short Sword (1d7) (+3,+4) It gives you 2 attacks per turn. t) a Sabre of the Elements (1d7) (+6,+7) It is branded with electricity. It provides resistance to lightning. It cannot be harmed by electricity. It gives you 2 attacks per turn. It was dropped by Orfax, Son of Boldor at a depth of 300 ft. [Home Inventory Stat Modifiers, Sustains and Flags] (+/-) !??_(~ !??_(~ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Str: ........................ Str: ........................ Int: ........................ Int: ........................ Wis: ........................ Wis: ........................ Dex: ........................ Dex: ........................ Con: ........................ Con: ........................ Chr: ........................ Chr: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Acid: ........................ Blind: ........................ Elec: ........................ Confu: ........................ Fire: ........................ Sound: ........................ Cold: ........................ Shard: ........................ Pois: ........................ Nexus: ........................ Fear: ........................ Nethr: ........................ Lite: ........................ Chaos: ........................ Dark: ........................ Disen: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx S.Dig: ........................ Stea.: ........................ Feath: ........................ Sear.: ........................ PLite: ........................ Infra: ........................ Regen: ........................ Aggr.: ........................ Telep: ........................ Speed: ........................ Invis: ........................ Blows: ........................ FrAct: ........................ Shots: ........................ HLife: ........................ Might: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx !??_(~ !??_(~ [Home Inventory] a) 2 Pink Potions of Resist Heat b) 2 Scrolls titled "o bytrog mearg" of Identify c) 3 Scrolls titled "engmur ur" of Blessing d) a Walnut Staff of Perception (0 charges) e) a Cloak [1,+0] f) 25 Iron Spikes ImbaR the Dwarf Paladin Began the quest to kill Saruman on 04/14/2011 at 12:41 AM ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ | 4058| 100 | 4 | Killed Fang, Farmer Maggot's dog | 4658| 100 | 5 | Reached level 5 | 33784| 100 | 10 | Reached level 10 | 71839| 100 | 13 | Killed Wolf, Farmer Maggot's dog | 81425| 150 | 13 | Killed Lagduf, the Snaga | 83255| 150 | 14 | Killed Brodda, the Easterling | 87338| 150 | 15 | Reached level 15 | 106290| 300 | 17 | Killed Orfax, Son of Boldor ============================================================ | 106995| 300 | 17 | Killed by a Homunculus. | 106995| 300 | 17 | Killed on 04/14/2011 at 09:47 PM. ============================================================ ============================================================ [Options] GAME PLAY OPTIONS: Auto-scum for good levels : no (auto_scum) Allow the generation of themed levels : yes (allow_themed_levels) Map remembers all perma-lit grids : yes (view_perma_grids) Map remembers all torch-lit grids : no (view_torch_grids) Monsters exploit players weaknesses : no (smart_cheat) BIRTH OPTIONS: Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts : no (adult_rand_artifacts) Adult: Never stack objects on the floor : no (adult_no_stacking) Adult: Have notes to written to a file : yes (adult_take_notes) Adult: All levels generated small : no (adult_force_small_lev) Adult: Retain squelch settings : no (adult_retain_squelch) Adult: Disable store services : no (adult_no_store_services) CHEAT OPTIONS: Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)