[Angband 3.2.0 Character Dump] Name Aminglon Self RB CB EB Best Sex Male Age 22 STR: 16 +4 +2 +0 18/40 Race Half-Troll Height 107 INT: 16 -4 +1 +0 13 Class Rogue Weight 204 WIS: 10 -2 -2 +0 6 Title Footpad Social Pariah DEX: 16 -4 +3 +0 15 HP 144/144 Maximize Y CON: 16 +3 +1 +0 18/20 SP 11/11 CHR: 10 -6 -1 +0 3 Level 14 Armor [10,+6] Saving Throw 34% Cur Exp 1656 Fight (+1,+3) Stealth Fair Max Exp 1656 Melee (+1,+5) Fighting Superb Adv Exp 2030 Shoot (+1,+0) Shooting Excellent MaxDepth 1100' (L22) Blows 3.0/turn Disarming 58% Game Turns 29024 Shots 0/turn Magic Device 39 Standard Turns 2954 Infra 30 ft Perception 1 in 21 Resting Turns 283 Speed Normal Searching 31% Gold 0 Burden 70.2 lbs Your father was a Cave-Troll Warrior. You have puke-yellow eyes, mangy sea-weed green hair, and black leprous skin. rAcid:............. rConf:............. rElec:............. Sound:............. rFire:............. Shard:............. rCold:............. Nexus:............. rPois:............. Nethr:............. rFear:............. Chaos:............. rLite:............. Disen:............. rDark:............. S.Dig:............. rBlnd:............. Feath:............. Light:............. Aggrv:............. Regen:............+ Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Character Equipment] a) a Main Gauche (1d5) (+0,+2) Bought from a store. Combat info: 3.0 blows/round. With an additional 1 strength and 0 dex you would get 3.1 blows With an additional 0 strength and 4 dex you would get 3.3 blows Average damage/round: 24.2. b) (nothing) c) (nothing) d) (nothing) e) (nothing) f) a Wooden Torch (2431 turns) Bought from a store. Radius 2 light, reduced when running out of fuel. g) (nothing) h) (nothing) i) a Leather Shield [8,+5] Found lying on the floor at 850 feet (level 17). j) (nothing) k) (nothing) l) a Pair of Leather Boots [2,+0] Found lying on the floor at 200 feet (level 4). [Character Quiver] n) 2 Bolts (1d5) (+0,+0) Bought from a store. o) an Arrow (1d4) (+0,+0) Bought from a store. p) an Iron Shot (1d4) (+0,+0) Bought from a store. q) 12 Iron Shots of Slay Animal (1d4) (+4,+6) Found lying on the floor at 550 feet (level 11). Slays animals. r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1 @b1 @G1} Bought from a store. b) 5 Rations of Food Bought from a store. c) 18 Flasks of oil Bought from a store. Branded with flames. d) a Potion of Cure Critical Wounds Bought from a store. e) a Potion of Boldness Bought from a store. f) 6 Scrolls of Phase Door Bought from a store. g) a Scroll of Magic Mapping {@r7} Bought from a store. h) 2 Scrolls of Enchant Weapon To-Dam Bought from a store. i) a Scroll of Light {@r6} j) 4 Scrolls of Word of Recall {!*} Bought from a store. k) 2 Scrolls of Aggravate Monster Found lying on the floor at 550 feet (level 11). l) a Rod of Door/Stair Location {@z8} Found lying on the floor at 850 feet (level 17). m) a Staff of Detect Evil (10 charges) Found lying on the floor at 600 feet (level 12). n) a Staff of Curing (2 charges) Found lying on the floor at 450 feet (level 9). o) 2 Wooden Torches (5000 turns) Bought from a store. Radius 2 light, reduced when running out of fuel. [Home Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1 @b1 @G1} Bought from a store. b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2 @b2 @G2} c) a Potion of Restore Charisma Found lying on the floor at 1050 feet (level 21). d) a Short Sword (1d7) (+8,+4) Dropped by Bullroarer the Hobbit at 850 feet (level 17). Combat info: 1.3 blows/round. With an additional 2 strength and 0 dex you would get 1.6 blows With an additional 0 strength and 4 dex you would get 1.6 blows Average damage/round: 15. e) a Lucerne Hammer (2d5) (+3,+3) Dropped by Bullroarer the Hobbit at 850 feet (level 17). Combat info: 1.1 blows/round. With an additional 3 strength and 0 dex you would get 1.3 blows With an additional 0 strength and 4 dex you would get 1.3 blows Average damage/round: 14.5. f) a Shovel of Digging (1d2) (+2,+6) (+2) Dropped by Bullroarer the Hobbit at 850 feet (level 17). +2 tunneling. Branded with acid. Combat info: 1.6 blows/round. With an additional 2 strength and 0 dex you would get 2.0 blows With an additional 0 strength and 4 dex you would get 2.0 blows Average damage/round: 22.7 vs. creatures not resistant to acid, and 17.5 vs. others. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 5367 100' 2 Reached level 2 6087 150' 3 Reached level 3 6814 200' 4 Reached level 4 10572 450' 5 Reached level 5 11665 550' 6 Reached level 6 12308 600' 7 Reached level 7 12611 600' 7 Killed Grip, Farmer Maggot's dog 12731 600' 8 Reached level 8 12782 600' 8 learned ?dStairs with 1 ?map remaining 15525 700' 9 Reached level 9 17427 750' 10 Reached level 10 18330 750' 11 Reached level 11 19895 750' 12 Reached level 12 20500 750' 13 Reached level 13 22110 750' 13 used up most consumables surviving, not enough cash to ?recall 23475 850' 13 Killed Bullroarer the Hobbit 26708 1000' 14 Reached level 14 27618 1100' 14 ?recall to flee fire hounds 28107 0' 14 only 1527 to spend 28107 0' 14 after buying 18 oil, that is [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize the artifacts (except a few) : yes (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : yes (adult_no_stairs) Don't show level feelings : no (adult_no_feelings) Items always sell for 0 gold : yes (adult_no_selling) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)