[Angband 3.1.2v2 Character Dump] Name Handri Self RB CB EB Best Sex Male Age 28 STR: 12 +4 +2 +0 18 Race Half-Troll Height 90 INT: 14 -4 +2 +0 12 Class Ranger Weight 214 WIS: 12 -2 +0 +0 10 Title Runner Social Pariah DEX: 16 -4 +1 +0 13 HP -1/54 Maximize Y CON: 15 +3 +1 +0 18/10 SP 1/2 CHR: 14 -6 +1 +0 9 Level 4 Armor [4,+0] Saving Throw 25% Cur Exp 86 Fight (+1,+2) Stealth Poor Max Exp 86 Melee (+1,+2) Fighting Excellent Adv Exp 105 Shoot (+1,+0) Shooting Very Good MaxDepth 100' (L2) Blows 1/turn Disarming 25% Game Turns 14371 Shots 1/turn Magic Device 29 Player Turns 1513 Infra 30 ft Perception 1 in 29 Active Turns 1364 Speed Normal Searching 23% Gold 220 Burden 43.7 lbs Your father was a Stone-Troll Warrior. You have slime-green eyes, oily bright red hair, and white scabby skin. rAcid:............. rConf:............. rElec:............. Sound:............. rFire:............. Shard:............. rCold:............. Nexus:............. rPois:............. Nethr:............. rFear:............. Chaos:............. rLite:............. Disen:............. rDark:............. S.Dig:............. rBlnd:............. Feath:............. Light:............. Aggrv:............. Regen:............+ Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Last Messages] > The Cave spider bites you. > You hit the Cave spider. > It was a great hit! > You have slain the Cave spider. > The Cave spider bites you. > You hit the Cave spider. > You have slain the Cave spider. > The Cave spider bites you. > You hit the Cave spider. > You have slain the Cave spider. > The Cave spider bites you. > You hit the Cave spider. > You have slain the Cave spider. > The Cave spider bites you. > You die. Killed by a Cave spider. [Character Equipment] a) a Broad Sword (2d5) (+0,+0) Combat info: 1 blow/round. With an additional 6 strength and 6 dex you would get 2 blows Average damage/hit: 8.2. b) a Long Bow (x3) (+0,+0) c) (nothing) d) (nothing) e) (nothing) f) a Wooden Torch (3575 turns) Radius 2 light, reduced when running out of fuel. g) Soft Leather Armour [4,+0] h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) (nothing) [Character Quiver] n) 14 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/hit: 7.5. 35% chance of breaking upon contact. o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) 3 Rations of Food c) 4 Scrolls of Treasure Detection d) 4 Wooden Torches (5000 turns) Radius 2 light, reduced when running out of fuel. e) a Sling (x2) (+0,+0) ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 4417 50' 2 Reached level 2 5739 100' 2 Killed Grip, Farmer Maggot's dog 5739 100' 3 Reached level 3 14232 100' 4 Reached level 4 [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)