[Angband 3.1.2v2 Character Dump] Name Salin Self RB CB EB Best Sex Female Age 18 STR: 14 +0 -5 +0 9 Race Human Height 68 INT: 12 +0 +3 +0 15 Class Mage Weight 189 WIS: 13 +0 +0 +0 13 Title Novice Social Pariah DEX: 15 +0 +1 +0 16 HP -1/20 Maximize Y CON: 13 +0 -2 +0 11 SP 0/3 CHR: 16 +0 +1 +0 17 Level 2 Armor [0,+1] Saving Throw 32% Cur Exp 15 Fight (+1,+0) Stealth Fair Max Exp 15 Melee (+1,+0) Fighting Fair Adv Exp 32 Shoot (+1,+0) Shooting Bad MaxDepth 50' (L1) Blows 1/turn Disarming 30% Game Turns 6420 Shots 0/turn Magic Device 38 Player Turns 646 Infra 0 ft Perception 1 in 20 Active Turns 291 Speed Normal Searching 16% Gold 200 Burden 48.4 lbs You are the illegitimate but acknowledged child of a Serf. You are a credit to the family. You have brown eyes, straight blond hair, and an average complexion. rAcid:............. rConf:............. rElec:............. Sound:............. rFire:............. Shard:............. rCold:............. Nexus:............. rPois:............. Nethr:............. rFear:............. Chaos:............. rLite:............. Disen:............. rDark:............. S.Dig:............. rBlnd:............. Feath:............. Light:............. Aggrv:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............. FrAct:............. Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Last Messages] > The White worm mass is targeted. > The White worm mass screams in pain. > The White worm mass crawls on you. > You are poisoned! > The White worm mass crawls on you. > You are more poisoned! > You hit the White worm mass. > You have found a secret door. > The White worm mass crawls on you. > You are more poisoned! > The White worm mass crawls on you. > You are more poisoned! > The White worm mass crawls on you. > You are more poisoned! > You die. Killed by poison. [Character Equipment] a) a Dagger (1d4) (+0,+0) Combat info: 1 blow/round. Average damage/hit: 2.5. b) (nothing) c) (nothing) d) (nothing) e) (nothing) f) a Wooden Torch (4359 turns) Radius 2 light, reduced when running out of fuel. g) (nothing) h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) (nothing) [Character Quiver] n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) 6 Rations of Food c) a Scroll of Word of Recall d) 6 Wooden Torches (5000 turns) Radius 2 light, reduced when running out of fuel. e) a Robe [2,+0] f) a Set of Leather Gloves [1,-4] g) 28 Iron Spikes ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 4594 50' 2 Reached level 2 [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)