[Angband 3.1.2v2 Character Dump] Name Gelmeleb Self RB CB EB Best Sex Female Age 67 STR: 17 +1 +5 +0 18/50 Race Dunadan Height 72 INT: 9 +2 -2 +0 9 Class Warrior Weight 181 WIS: 13 +2 -2 +0 13 Title Soldier Social Pariah DEX: 11 +2 +2 +0 15 HP -40/82 Maximize Y CON: 13 +3 +2 +0 18 SP 0/0 CHR: 16 +2 -1 +0 17 Level 7 Armor [17,+3] Saving Throw 31% Cur Exp 281 Fight (-1,+3) Stealth Fair Max Exp 281 Melee (-1,+3) Fighting Superb Adv Exp 360 Shoot (-1,+0) Shooting Excellent MaxDepth 300' (L6) Blows 1/turn Disarming 33% Game Turns 56270 Shots 0/turn Magic Device 26 Player Turns 5703 Infra 0 ft Perception 1 in 35 Active Turns 4846 Speed Normal Searching 17% Gold 247 Burden 96.1 lbs You are the illegitimate and unacknowledged child of a Yeoman. You are the black sheep of the family. You have blue eyes, wavy auburn hair, and an average complexion. rAcid:............. rConf:............. rElec:............. Sound:............. rFire:............. Shard:............. rCold:............. Nexus:............. rPois:............. Nethr:............. rFear:............. Chaos:............. rLite:............. Disen:............. rDark:............. S.Dig:............. rBlnd:............. Feath:............. Light:............. Aggrv:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............. FrAct:............. Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Last Messages] > Your purse feels lighter. > 54 coins were stolen! > It dances around you! > There is a puff of smoke! > You are no longer poisoned. > You can move again. > You can't see anything. > There is a wall in the way! > You have 12 charges remaining. > You found a trap! > You fall into a spiked pit! > You are impaled on poisonous spikes! > You have been given a light cut. > You are poisoned! > You die. Killed by a trap. [Character Equipment] a) a Broad Sword (2d5) (+0,+0) Combat info: 1 blow/round. With an additional 2 strength and 0 dex you would get 2 blows With an additional 0 strength and 4 dex you would get 2 blows Average damage/hit: 9.2. b) (nothing) c) (nothing) d) (nothing) e) (nothing) f) a Wooden Torch (4634 turns) Radius 2 light, reduced when running out of fuel. g) Chain Mail (-2) [14,+0] h) a Cloak [1,-1] i) a Wicker Shield [2,+3] j) (nothing) k) (nothing) l) (nothing) [Character Quiver] n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 4 Rations of Food b) a Potion of Slowness It can be thrown at creatures with damaging effect. c) a Potion of Resist Heat d) 7 Scrolls of Phase Door e) a Scroll of Light f) a Scroll of Word of Recall g) 2 Scrolls of Blessing h) 2 Scrolls of Darkness i) a Wand of Magic Missile (12 charges) j) a Wand of Heal Monster (10 charges) k) 2 Wooden Torches (5000 turns) Radius 2 light, reduced when running out of fuel. l) a Robe [2,+0] m) Soft Leather Armour [4,+0] n) a Main Gauche (1d5) (-2,-7) Combat info: 3 blows/round. With an additional 0 strength and 4 dex you would get 4 blows Average damage/hit: 0. o) a Short Bow (x2) (+2,+3) p) 23 Iron Spikes ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 9454 50' 2 Reached level 2 12235 100' 2 Killed Fang, Farmer Maggot's dog 12235 100' 3 Reached level 3 22356 100' 4 Reached level 4 33872 150' 5 Reached level 5 42429 200' 6 Reached level 6 43572 150' 6 Killed Grip, Farmer Maggot's dog 51685 300' 7 Reached level 7 [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)