[Reposband 0.6.3 Character Dump] Name FrozenWulf Self RB CB EB Best Sex Male Str: 17 -5 +0 +0 12 10 Race Master Lich INT: 10 +5 +0 +0 15 Class Monster WIS: 10 +0 +0 +0 10 Title Monster DEX: 17 +0 +0 +0 17 HP -1/125 Con: 17 -3 +0 +0 14 13 SP 20/26 CHR: 10 -7 +0 +0 3 Level 20 Armor [26,+29] Saving Throw 54% Cur Exp 9164 Fight (+1,+0) Stealth Superb Max Exp 9164 Melee (+10,+12) Fighting Superb Adv Exp 9720 Shoot (+16,+2) Shooting Superb MaxDepth 500' (L10) Blows 1.0/turn Disarming 49% Game Turns 664642 Shots 1/turn Magic Device 49 Standard Turns 51253 Infra 80 ft Perception 1 in 8 Resting Turns 10 Speed -7 Searching 54% Gold 2487 Burden 151.0 lbs You are a tall, terrible-looking skeleton in black robes.You were an apprentice of an archmage. Your mentor was slain by the undead, and you became a Lich. Acid:............. Nexus:............. Elec:............. Nethr:+............ Fire:.+........... Chaos:............. Cold:+..++........ Disen:............. Pois:+............ S.Dig:+............ Light:............. Feath:............. Dark:+............ pFear:............. Sound:............. pBlnd:............. Shard:............. pConf:............. Light:............. Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:+............ Shots:............. FrAct:............. Might:............. HLife:............. ImpHP:............. Stea.:....+........ ImpSP:............. Sear.:....+........ Fear:............. Infra:+...+........ Aggrv:............. [Last Messages] > The Snaga misses you. > The Snaga hits you. > The Snaga misses you. > The Snaga hits you. > You miss the Snaga. > The Snaga hits you. > The Snaga misses you. > The Snaga hits you. > The Snaga misses you. > The Snaga hits you. > The Snaga misses you. > The Snaga hits you. > The Snaga wakes up. > The Snaga hits you. > You die. Killed by a Snaga. [Character Equipment] a) The Dagger 'Narthanc' (2d4) (+9,+12) [+10] Found lying on the floor at 50 feet (level 1). Branded with flames. Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a fire bolt with damage 9d8. Takes 4 to 8 turns to recharge at your current speed. Your chance of success is 93.4% Combat info: 1.0 blows/round. With an additional 2 strength and 0 dex you would get 1.1 blows With an additional 0 strength and 2 dex you would get 1.1 blows This weapon may benefit from one or more off-weapon brands or slays. Average damage/round: 28.8 vs. creatures not resistant to fire, 28.8 vs. creatures not resistant to cold, and 18.1 vs. others. b) a Light Crossbow of Accuracy (x3) (+15,+2) Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8). c) a Ring of Ice [+9] An inheritance from your family. It brands your melee attacks with frost. Provides resistance to cold. Cannot be harmed by cold. d) The Ring of Smeagol [+4] (+5 stealth) Dropped by Sméagol at 200 feet (level 4). +5 stealth, infravision. +25% to searching. Provides resistance to cold. Cannot be harmed by acid, electricity, fire, cold. f) a Wooden Torch (1786 turns) Radius 2 light, reduced when running out of fuel. g) Studded Leather Armour (-1) [12,+1] Bought from a store. h) a Cloak [1,+0] Bought from a store. i) a Leather Shield [8,+0] Bought from a store. j) an Iron Crown [0,+0] An inheritance from your family. k) a Set of Gauntlets [3,+0] Bought from a store. l) a Pair of Leather Boots [2,+4] Found lying on the floor at 150 feet (level 3). [Character Quiver] [Character Inventory] a) 10 Rations of Food b) 3 Slime Molds Found lying on the floor at 400 feet (level 8). c) 2 Flasks of oil Branded with flames. d) 15 Potions of Cure Light Wounds e) 8 Potions of Cure Serious Wounds f) 3 Potions of Berserk Strength g) a Potion of Slowness Found lying on the floor at 500 feet (level 10). It can be thrown at creatures with damaging effect. h) 4 Scrolls of Treasure Detection i) 4 Scrolls of Detect Invisible j) a Wand of Light (14 charges) Found lying on the floor at 150 feet (level 3). k) a Staff of Power (1 charge) An inheritance from your family. l) a Staff of Light (23 charges) Found lying on the floor at 350 feet (level 7). m) 2 Staves of Detect Invisible (33 charges) Found lying on the floor at 250 feet (level 5). n) a Staff of Cure Light Wounds (7 charges) Dropped by a Green glutton ghost at 250 feet (level 5). o) a Staff of Remove Curse (3 charges) Dropped by a Novice mage at 300 feet (level 6). p) 10 Wooden Torches (5000 turns) Radius 2 light, reduced when running out of fuel. q) a Lance (2d8) (+0,+0) Found lying on the floor at 500 feet (level 10). Combat info: You are too weak to use this weapon. 1.0 blow/round. With an additional 12 strength and 0 dex you would get 1.0 blows With an additional 0 strength and 2 dex you would get 1.0 blows This weapon may benefit from one or more off-weapon brands or slays. Average damage/round: 28.4 vs. creatures not resistant to cold, and 9.5 vs. others. r) a Long Bow of Accuracy (x3) (+15,+5) Dropped by Sméagol at 200 feet (level 4). s) 13 Bolts (1d5) (-5,-2) Dropped by a Scruffy looking hobbit at 150 feet (level 3). Combat info: Hits targets up to 120 feet away. Average damage/round: 9. 25% chance of breaking upon contact. t) 22 Arrows (1d4) (+0,+0) Found lying on the floor at 350 feet (level 7). ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 6345 50' 2 Reached level 2 19072 50' 2 Found The Dagger 'Narthanc' 20624 50' 3 Reached level 3 34636 100' 4 Reached level 4 34726 100' 4 Killed Fang, Farmer Maggot's dog 40145 100' 4 Killed Grip, Farmer Maggot's dog 40145 100' 5 Reached level 5 63485 150' 6 Reached level 6 99254 150' 7 Reached level 7 153978 150' 8 Reached level 8 159768 200' 8 Killed Smeagol 159800 200' 8 Found The Ring of Smeagol 182071 200' 9 Reached level 9 188108 200' 10 Reached level 10 193831 200' 11 Reached level 11 199929 200' 12 Reached level 12 209858 200' 13 Reached level 13 224417 200' 14 Reached level 14 240920 200' 15 Reached level 15 265403 200' 16 Reached level 16 293581 200' 17 Reached level 17 331758 200' 18 Reached level 18 383674 200' 19 Reached level 19 453236 200' 20 Reached level 20 646086 400' 20 Killed Wormtongue, Agent of Saruman [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except special ones): no (birth_randarts) Restrict the use of stairs/recall : yes (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Monsters chase current location : yes (birth_ai_sound) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)