[Angband 3.0.9b Character Dump] Name Costigan III Self RB CB EB Best Sex Male Age 40 STR: 18/84 +2 -1 +0 18/94 Race Dwarf Height 49 INT: 18/45 -3 -3 +0 17 Class Priest Weight 158 WIS: 18/39 +2 +3 +5 18/139 Title Canon Status 70 DEX: 18/60 -2 -1 +3 18/60 HP 472/472 Maximize Y CON: 18/75 +2 +0 +4 18/135 SP 188/188 CHR: 18/57 -3 +2 +2 18/67 Level 34 Armor [24,+94] Saving Throw Heroic Cur Exp 412710 Fight (+7,+5) Stealth Fair Max Exp 412710 Melee (+18,+18) Fighting Superb Adv Exp 490000 Shoot (+22,+9) Shooting Excellent MaxDepth Lev 35 Blows 3/turn Disarming Excellent Turns 6672052 Shots 2/turn Magic Device Superb Gold 175890 Infra 50 ft Perception Fair Burden 132.1 lbs Speed 3 Searching Fair You are the only child of a Dwarven Warrior. You are a well liked child. You have dark brown eyes, straight brown hair, a three foot beard, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+++.... Blind:............+ Elec:........+.... Confu:............. Fire:........+.... Sound:............. Cold:..+.....+.... Shard:......+...... Pois:............. Nexus:...........+. Fear:+......+..... Nethr:............. Lite:........+.... Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:........+.... Feath:...........+. Sear.:............. PLite:............. Infra:............. Regen:............. Tunn.:............. Telep:............. Speed:......+...... Invis:+......+..... Blows:............. FrAct:.......+..... Shots:.+........... HLife:............. Might:............. [Character Equipment] a) a Small Sword (Holy Avenger) (1d6) (+11,+13) [+4] (+2) It increases your wisdom by 2. It slays demons, undead, and all evil creatures. It provides resistance to fear. It sustains your dexterity. It is blessed by the gods. It grants you the ability to see invisible things. b) a Long Bow of Extra Shots (x3) (+15,+9) (+1) It increases your shooting speed by 1. c) an Aquamarine Ring of Ice [+12] It provides resistance to cold. It activates for cold resistance (20+d20 turns) and cold ball (75) every 50+d50 turns. It cannot be harmed by cold. d) a Bronze Ring of Constitution (+4) It increases your constitution by 4. It sustains your constitution. e) a Flint Stone Amulet of Wisdom (+3) It increases your wisdom by 3. It sustains your wisdom. f) The Phial of Galadriel It usually provides light of radius 3. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. h) The Cloak of Thorongil [1,+10] It provides resistance to acid and fear. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. i) a Small Metal Shield of Elvenkind [3,+13] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, lightning, fire, cold, and light. It cannot be harmed by the elements. j) a Steel Helm of Beauty [6,+9] (+2) It increases your charisma by 2. It sustains your charisma. k) a Set of Leather Gloves [1,+9] l) a Pair of Soft Leather Boots of Stability [2,+9] It provides resistance to nexus. It makes you fall like a feather. [Character Inventory] a) 3 Holy Books of Prayers [Beginners Handbook] b) 2 Holy Books of Prayers [Words of Wisdom] c) 2 Holy Books of Prayers [Chants and Blessings] d) 3 Holy Books of Prayers [Exorcism and Dispelling] e) a Holy Book of Prayers [Ethereal Openings] It cannot be harmed by the elements. f) 2 Holy Books of Prayers [Godly Insights] It cannot be harmed by the elements. g) a Holy Book of Prayers [Purifications and Healing] It cannot be harmed by the elements. h) 5 White Spotted Mushrooms of Cure Serious Wounds i) 4 Scrolls titled "spero sus" of Teleportation j) 3 Scrolls titled "alibo cenitio" of Teleport Level k) 2 Scrolls titled "omptio velum" of Word of Recall l) 2 Magnesium Wands of Teleport Other (17 charges) m) 3 Redwood Staffs of Teleportation (22 charges) n) a Small Sword (1d6) (+4,+5) o) The Flail 'Totila' (3d6) (+8,+8) (+2 to stealth) It increases your stealth by 2. It slays all evil creatures. It is branded with fire. It provides resistance to fire and confusion. It activates for confuse monster every 15 turns. It cannot be harmed by the elements. p) a Gnomish Shovel of Digging (1d2) (+8,+5) (+6) It increases your tunneling by 6. It is branded with acid. q) 18 Arrows of Lightning (1d4) (+4,+5) It is branded with electricity. It cannot be harmed by electricity. r) 4 Seeker Arrows (4d4) (+7,+5) [Home Inventory] a) 22 Green Potions of Speed b) 5 Orange Potions of Cure Serious Wounds c) 18 Pungent Potions of Cure Critical Wounds d) 17 Brown Speckled Potions of Healing e) a Grey Speckled Potion of *Healing* f) 10 Brown Potions of Restore Mana g) a Scroll titled "sio vo vitia" of Recharging h) a Scroll titled "emense perbus" of Mass Banishment i) a Platinum Wand of Drain Life (5 charges) j) 5 Locust Staffs of Curing (34 charges) k) 4 Willow Staffs of Speed (21 charges) l) a Balsa Staff of *Destruction* (2 charges) m) an Azure Amulet of Charisma (+3) It increases your charisma by 3. It sustains your charisma. n) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It cannot be harmed by the elements. It might have hidden powers. o) The Cloak 'Holcolleth' [1,+6] (+2) It increases your intelligence and wisdom by 2. It increases your stealth and speed by 2. It cannot be harmed by the elements. It might have hidden powers. p) The Pair of Soft Leather Boots of Wormtongue (-8,-8) [2,+0] (+3) {cursed} It increases your intelligence and dexterity by 3. It increases your stealth and speed by 3. It makes you fall like a feather. It is cursed. It activates for phase door every 20 turns. It cannot be harmed by the elements. q) The Broken Sword 'Narsil' (3d2) (+6,+10) (+2) It increases your strength and dexterity by 2. It increases your attack speed by 2. It slays orcs and trolls. It provides resistance to fire. It is blessed by the gods. It cannot be harmed by the elements. r) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) It increases your strength and constitution by 2. It increases your speed by 2. It slays demons and all evil creatures. It is branded with poison. It provides resistance to lightning, light, and dark. It usually provides light of radius 4. It grants you immunity to paralysis and the ability to see invisible things, but it also aggravates creatures around you. It cannot be harmed by the elements. s) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2) It increases your intelligence by 2. It cannot be harmed by the elements. It might have hidden powers. t) The Beaked Axe of Hurin (3d6) (+12,+15) (+2) It increases your strength and constitution by 2. It cannot be harmed by the elements. It might have hidden powers. u) a Quarterstaff of Extra Attacks (1d9) (+5,+8) (+1) It increases your attack speed by 1. v) 32 Bolts of Venom (1d5) (+8,+5) It is branded with poison. w) 27 Bolts (1d5) (+5,+10) x) 47 Arrows (1d4) (+6,+6) [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)