[FuryBand 5.0.3 Character Sheet] Name : Gumbo Age 46 STR: 18/195 Sex : Male Height 74 Int: 15 16 Race : Half-Ogre Weight 313 Wis: 12 15 Class : Warrior Social Class 12 DEX: 18/87 Body : Player CON: 18/183 God : Nobody CHR: 13 + To Melee Hit 61 Level 27 Hit Points 544/ 544 + To Melee Damage 43 Experience 37371 Spell Points 20/ 20 + To Ranged Hit 49 Max Exp 37371 Sanity 140/ 140 + To Ranged Damage 6 Exp to Adv. 45500 AC 28+38 Gold 102557 Speed Fast (+9) (Miscellaneous Abilities) Fighting : Legendary[30]Perception : Poor Blows/Round: 6 Bows/Throw : Legendary[22]Searching : Poor Shots/Round: 1 Saving Throw: Bad Disarming : Fair Damg./Round: 12d6+258 Stealth : Bad Magic Device: Legendary[2] Infra-Vision: 30 feet Tactic: berserker Explor: running (Character Background) Your father was an Ogre, but it is unacknowledged. You are the adopted child of a Yeoman. You are a credit to the family. You have blue-gray eyes, straight auburn hair, and a fair complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: OFF Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Orc Cave: Level 22 (1100') Your body is a Player. You are currently in the town of Bree. You have defeated 1375 enemies. You saved 2 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 45th Yavie of the 2890th year of the third age. You have been adventuring for 2 days. adefkmnopsuxz{|@ SlayEvil : +............... SlayMaia : +............... SlayTroll : +............... SlayDragon: +............... Sust Str : ...............+ Sust Int : ................ Sust Wis : ................ Sust Dex : ....+........... Sust Con : ..........+..... Sust Chr : ................ Free Act : +............... Hold Life : ................ Blessed : ................ Reflect : ................ No Stun : .....+.......... Protection: ................ Res Acid : ......+++....... Res Elec : ................ Res Fire : ................ Res Cold : ..........+..... Res Pois : ................ Res Fear : +.....+......... Res Light : ................ Res Dark : +..............+ Res Blind : ................ Res Conf : ....+........... Res Sound : ................ Res Shard : ......+......... Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Light : +....+.......... Digestion : ...+............ Regen : ..........+..... See Invis : +............... Spell-Hold: ..........+..... Add Str : 3............... Add Int : .......2........ Add Wis : .......2........ Add Dex : ......3......... Add Con : 3.........4..... Add Stlth.: ....5..2........ Add Search: .....4...2...... Add Speed : ......32........ Add Luck : .....4.......... Tunneling : ..............1. Acidproof : +..++++++.+..... Elecproof : ...+++++..+..... Fireproof : +..+++++..+..... Coldproof : ...+++++..+..... Activate : ....++.+..+..... Evil ESP: +............... Full ESP: +............... Corruption list: Illuminate: You can emit bright light that illuminates an area. Damage=2d(level/2) Radius=(level/10)+1 Level=3, Cost=2, Stat=INT, Difficulty=10 Skills (points left: 0) - Combat 42.776 [0.800] - Weaponmastery 32.962 [0.850] . Sword-mastery 08.400 [0.400] . Axe-mastery 00.000 [0.400] . Hafted-mastery 00.000 [0.400] . Polearm-mastery 00.000 [0.400] . Archery 32.800 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 05.100 [2.000] . Stealth -02.000 [0.400] . Disarming 32.700 [2.000] - Powers 01.588 [0.300] . Devices 32.700 [1.150] - Spirituality -01.500 [0.400] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Character Equipment] a) a Kunai of Gondolin (2d6) (+18,+8) (+3) It provides light (radius 1) forever. It increases your strength and constitution by 3. It is especially deadly against dragons. It is especially deadly against trolls. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to dark. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid. It cannot be harmed by fire. You found it in the remains of a Cave orc on level 22 of Orc Cave. d) a Slingshot (x3) (+6,+6) e) (nothing) f) a Plain Ring of Slow Digestion k) The Amulet of Faramir (+18,+0) [+8] (+5) (charging) It can be activated for word of recall every 200 turns if it is being worn. It increases your stealth by 5. It sustains your dexterity. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 22 of Orc Cave. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It prevents stuns. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ugluk, the Uruk on level 20 of Orc Cave. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It makes you completely fearless. It provides resistance to acid and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) The Cloak 'Holcolleth' [1,+4] (+2) It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom, stealth and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. p) a Small Metal Shield of Resist Acid [3,+3] s) a Crystal Mask [5,+1] (+2 to searching) u) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It can be used to store a spell. It increases your constitution by 4. It sustains your constitution. It provides resistance to cold. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. x) a Pair of Metal Shod Boots [6,+3] z) (nothing) {) 24 Iron Shots (1d4) (+3,+4) |) a Shovel (+1) [Character Inventory] a) 13 Rations of Cram b) 12 Potions of Cure Critical Wounds c) 10 Scrolls titled "itefa sef ox" of Teleportation d) a Scroll titled "erkjah mani" of Word of Recall {25% off} e) a Runed Wand of Ice Storm[2|27] (8 charges) f) a Runed Wand of Essence of Speed[1|10] (6 charges) g) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Gold Potion of Cure Serious Insanity b) 2 Light Blue Potions of Cure Critical Insanity c) 4 Potions of Restore Life Levels {25% off} d) a Yellow Speckled Potion of Restore Charisma e) 5 Scrolls titled "erkjah mani" of Word of Recall {25% off} f) a Tin-Plated Rod Tip of Slow Monster (25 Mana to cast) g) a Copper-Plated Rod Tip of Trap Location (8 Mana to cast) h) The Wand of Digging of Thrain (20 charges) You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. i) a Bronze Ring of Fear Resistance It makes you completely fearless. It cannot be harmed by acid, cold, lightning or fire. j) a Padded Armour of Resist Fire [4,+6] k) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. l) The Beaked Axe of Hurin (2d6) (+12,+20) (+3) It must be wielded two-handed. It can be activated for berserker and +10 to speed (50) every 100+d200 turns if it is being worn. It provides light (radius 1) forever. It increases your strength and constitution by 3. It does extra damage from acid. It is especially deadly against orcs. It is especially deadly against trolls. It is a great bane of Maiar. It provides resistance to acid. It drains mana. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Robin Hood, the Outlaw on level 18 of Orc Cave. m) a Dagger of the Maiar (1d4) (+12,+7) [+1] (+2 attacks) It is easy to throw. It increases your attack speed by 2. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It makes you completely fearless. It allows you to see invisible monsters. It allows you to sense the presence of trolls and giants. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. n) The Spear 'Nimloth' (2d4) (+11,+13) (+3 to speed) It is easy to throw. It increases your stealth, infravision and speed by 3. It does extra damage from frost. It strikes at undead with holy wrath. It provides resistance to cold and dark. It allows you to see invisible monsters. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Snaga Shaman on level 21 of Orc Cave. o) The Club 'Isiri' (1d4) (+38,+3) (+4) It increases your constitution by 4. It does extra damage from electricity. It drains life from your foes. It can cause earthquakes. It is especially deadly against orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Lesser Barrow wight on level 10 of Barrow-Downs. p) a Parchment - Adventurer's Guide to Middle-earth q) The Parchment - Map of Thror It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. [The Museum Inventory - Bree ] a) The Sixteenth Eye of Sauron It can be activated for stun. You found it lying on the ground on level 2 of Barrow-Downs. b) The Seventeenth Eye of Sauron It can be activated for decreasing Wisdom. You found it lying on the ground on level 22 of Orc Cave. c) The Antique Acorn of Watchfulness It can be activated for confusion. You found it lying on the ground on level 22 of Orc Cave.