[ToME 2.3.5 Character Sheet] Name : Voidbane 26 Age 89 STR: 18/20 Sex : Male Height 93 INT: 18/111 Race : Spectre Troll Weight 350 WIS: 18/60 Class : Sorceror Social Class 1 DEX: 13 Body : Player CON: 18/144 God : Eru Iluvatar CHR: 9 + To Melee Hit -14 Level 35 Hit Points -8/ 259 + To Melee Damage -26 Experience 1090401 Spell Points 62/ 410 + To Ranged Hit -2 Max Exp 1090401 Sanity 285/ 285 + To Ranged Damage 0 Exp to Adv. 1111500 Piety 7538 AC 28+180 Gold 36357 Speed Fast (+31) (Miscellaneous Abilities) Fighting : Very Bad Perception : Excellent Blows/Round: 1 Bows/Throw : Very Bad Searching : Superb Shots/Round: 1 Saving Throw: Excellent Disarming : Fair Mel.dmg/Rnd: 1d4-26 Stealth : Bad Magic Device: Bad Infra-Vision: 60 feet Tactic: coward Explor: running (Character Background) You are the offspring of a Forest-Troll Worker. You have blue-bloodshot eyes, dirty bright red hair, and black leprous skin. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') Paths of the Dead: Level 70 (3500') Maze: Level 37 (1850') The Old Forest: Level 25 (1250') Dol Guldur: Level 70 (3500') The Sacred Land Of Mountains: Level 70 (3500') The Land Of Rhun: Level 40 (2000') The Helcaraxe: Level 40 (2000') A lost temple: Level 23 (1150') Your body was a Player. You have defeated 702 enemies. You saved the beautiful Mallorns of Lothlorien. You saved Bree from a dreadful Nazgul. You haven't completed a single princess quest. You haven't completed a single lost sword quest. You found 3 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 3rd Enderi of the 2890th year of the third age. Your adventure lasted 14 days. Your Attributes: You are dead, killed by a Great Swamp Wyrm on level 70 of Dol Guldur. You can switch locations with another being. You can drive yourself into a berserk frenzy. You can sense what is beyond walls. Your position is very uncertain. You feel heroic. You are protected by a mystic shield. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You have free action. You regenerate quickly. Your appetite is small. You have ESP. You are unlucky. You have a firm hold on your life force. You are surrounded with electricity. You are carrying a permanent light. You are resistant to acid. You are resistant to lightning. You are completely immune to fire. You are resistant to cold. You are resistant to poison. You are resistant to darkness. You are resistant to confusion. You are resistant to disenchantment. You are resistant to nexus attacks. You are resistant to nether forces. You are completely fearless. Your eyes are resistant to blindness. Your strength is sustained. Your wisdom is sustained. Your constitution is sustained. Your dexterity is sustained. Your charisma is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your searching ability is affected by your equipment. Your digging ability is affected by your equipment. adefkmnopsuxz{|@ Add Str : ...32....3...... Add Int : .....26......... Add Wis : .....2..5....... Add Dex : .........3...... Add Con : .2432....3...... Add Chr : ...3.2..5....... Mul Mana : ...............+ Mul SPower: +.....+......... Add Sear. : ...3..6.5....... Add Tun.. : ..............1. Sust Str : ....+....+.....+ Sust Int : ................ Sust Wis : ........+....... Sust Dex : ........++...... Sust Con : ....+....+...... Sust Chr : ........+....... Invisible : ................ Mul life : ................ Sens Fire : ......+......... Reflect : ................ Free Act : ....+.....+..... Hold Life : ...............+ Res Acid : ........++...... Res Elec : .......++....... Imm Fire : .+.*............ Res Cold : .........+.....+ Res Pois : ...............+ Res Fear : ....+....+...... Res Light : ................ Res Dark : ........++...... Res Blind : ......+......... Res Conf : ......+......... Res Sound : ................ Res Shard : ................ Res Neth : ...............+ Res Nexus : .........+...... Res Chaos : ................ Res Disen : ....+...+....... Aura Elec : .......+........ Lite : ........+....... See Invis : ...+..+........+ Digestion : .........+.....+ Regen : ...............+ Activate : .+.+....+....... Teleport : ...............+ Fly : ...+............ TLord.ESP : ...+............ Corruption list: Balrog Strength: Provides 3 strength and 1 constitution But it reduces charisma by 1 and dexterity by 3 Random teleportation: Randomly teleports you around Skills (points left: 0) . Archery -01.200 [0.000] - Sneakiness 01.100 [0.900] . Stealth 00.000 [0.400] . Disarming -00.300 [0.000] - Magic 42.200 [1.000] . Magic-Device 01.000 [1.000] . Spell-power 39.600 [0.600] . Sorcery 39.500 [0.700] . Mana 00.000 [0.900] . Fire 00.000 [1.000] . Water 00.000 [1.000] . Air 00.000 [1.000] . Earth 00.000 [1.000] . Meta 00.000 [1.000] . Conveyance 00.000 [1.000] . Divination 00.000 [1.000] . Temporal 00.000 [1.000] . Mind 00.000 [1.000] . Nature 00.000 [1.000] . Necromancy 00.000 [0.900] . Runecraft 00.000 [0.900] . Thaumaturgy 00.000 [0.900] - Spirituality 16.400 [0.550] . Prayer 27.500 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Fates] You are fated to find a Potion of Heroism on level 1. [Character Equipment] a) a Mage Staff of Power [Manathrust] (1d4) (-8,-9) (+10) It can be wielded two-handed. It has a spell stored inside. It increases your spell power by 10. You found it in the remains of Feagwath, the Undead Sorcerer on level 70 of Paths of the Dead. d) a Dragon Horn (+2) It can be activated for large acid ball (300) every 100 turns if it is being worn. It increases your constitution by 2. It provides resistance to fire. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. e) an Indestructible Ring of Constitution (+4) {100% off} It increases your constitution by 4. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. f) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Nightwing on level 70 of Paths of the Dead. k) an Amulet of Weaponmastery (+2,+3) [+3] (+2) It increases your strength and constitution by 2. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to disenchantment. You bought it from the Rare Jewelry Shop. m) a Dwarven Lantern of the Magi (+2) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom and charisma by 2. It cannot be harmed by fire. It was given to you as a reward. n) The Filthy Rag of the Wight [1,+7] (+6 to searching) It increases your intelligence, searching and spell power by 6. It provides resistance to blindness and confusion. It renders you especially vulnerable to fire. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. o) a Fur Cloak of Electricity [3,+14] It provides resistance to electricity. It produces an electric sheath. It cannot be harmed by acid. It cannot be harmed by electricity. You bought it from the Black Market. p) The Shield of Deflection of Gil-galad [10,+20] (+5) It can be activated for starlight (75) every 75+d75 turns if it is being worn. It provides light (radius 1) forever. It increases your wisdom, charisma, searching and luck by 5. It sustains your wisdom, dexterity and charisma. It provides resistance to acid, electricity, dark and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) a Set of Cesti of Free Action [5,+11] It provides immunity to paralysis. You bought it from the Black Market. x) a Pair of Hard Leather Boots [3,+10] z) (nothing) {) (nothing) |) a Pick (+1) {25% off} It increases your ability to tunnel by 1. [Character Inventory] a) 2 Tomes of the Impenetrable Earth It cannot be harmed by acid. b) 2 Tomes of the Everrunning Wave c) a Fireproof Tome of Translocation d) a Tome of the Tree e) a Fireproof Book of Beginner Cantrips It cannot be harmed by fire. f) The Tome of Voidbane 26 It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. g) a Fireproof Spellbook of Identify It cannot be harmed by fire. You bought it from the Magic shop. h) a Spellbook of Listen to the Music i) a Spellbook of See the Music j) The Gem of Hate It can be activated for cure confusion every 100 turns. You found it in the remains of a Dread on level 70 of The Sacred Land Of Mountains. k) Mordekainen's Pocket Magician It can be activated for summon monster. You found it lying on the ground on level 70 of The Sacred Land Of Mountains. l) 7 Sprigs of Athelas m) 14 Potions of Cure Critical Wounds n) 12 Scrolls of Teleportation o) 6 Scrolls of Word of Recall p) The Thunderlord Coat of Trone [9,+20] (+4 to speed) It increases your intelligence, constitution, stealth and speed by 4. It provides immunity to fire. It provides resistance to acid, electricity, cold and nexus. It allows you to fly. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. q) a Large Leather Shield [4,+3] r) a Jewel Encrusted Crown of Telepathy [0,+8] s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Silver Rod of Cheapness of Enlightenment (100/100) b) a Mage Staff (1d4) (+3,+7) [Home Inventory - Gondolin ] a) a Tome of Meta Spells b) The Box of Many Wonders It can be activated for curing every 110 turns. You found it in the remains of a Grave wight in the town of Bree . c) Agannazar's Antique Acorn It can be activated for curing every 110 turns. You found it in the remains of a Grave wight in the town of Bree . d) 3 Potions of Cure Light Insanity e) a Potion of Cure Insanity f) 2 Potions of Curing g) The Ring of Power of Uvatha the Horseman (+1) It increases your charisma by 1. It makes you invisible. It sustains your intelligence. It provides resistance to nether and chaos. It slows your metabolism. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . h) a Ring of Fire Resistance i) a Ring of Shard Resistance j) an Amulet of Acid Resistance k) an Amulet of Brilliance (+4) It provides light (radius 1) forever. It increases your intelligence and wisdom by 4. You bought it from the Rare Jewelry Shop. l) an Indestructible Amulet of Reflection m) The Phial of Undeath (-5) {cursed} n) The Chain Mail of Arvedui (-2) [14,+15] (+2) o) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) p) an Elven Hard Studded Leather (-1 to accuracy) [7,+6] (+2 to stealth) q) The Leather Scale Mail 'Aldairith' (-1 to accuracy) [11,+21] It sustains your dexterity and charisma. It provides resistance to electricity, sound and shards. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. r) a Small Leather Shield of Preservation (-10,-6) [2,+28] It sustains your strength, dexterity and constitution. It provides resistance to life draining, shards and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Gelugon on level 70 of Paths of the Dead. s) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. t) The Short Bow of Amras (x3) (+12,+15) (+1 to speed) It increases your intelligence, wisdom, dexterity and speed by 1. It provides resistance to electricity, fire and cold. It slows your metabolism. It fires missiles with extra might. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. u) The Mithril Shot of Melma (3d4) (+27,+16) [Home Inventory - Lothlorien ] a) 79 Potions of Water Curing {quest} b) a Scroll of Reset Recall c) a Wand of Dig[1|1] (18 charges) d) a Staff of Disarm[1|10] (14 charges) e) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ulfast, Son of Ulfang on level 37 of Maze. f) an Elven Blue Dragon Scale Mail (-2 to accuracy) [30,+18] (+3 to stealth) It can be activated for breathe lightning (100) every 90+d90 turns if it is being worn. It increases your stealth by 3. It provides resistance to acid, electricity, fire, cold and disenchantment. It allows you to fly. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. g) Itangast the Fire Drake's corpse [The Mathom-house Inventory - Bree ] a) The Amulet of Dadorost (+2 to stealth) It increases your stealth by 2. It makes you completely fearless. It provides resistance to poison, nether and disenchantment. It slows your metabolism. It produces an anti-magic shell. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The White Balrog on level 40 of The Helcaraxe. b) The Feanorian Lamp of Tuluin {cursed} It provides light (radius 3) forever. It allows you to see invisible monsters. It induces random teleportation. It aggravates nearby creatures. It fills you with the Black Breath. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. c) The Long Sword 'Vorpal Blade' (5d5) (+32,+32) (+2 to speed) It increases your strength, dexterity and speed by 2. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It fights against evil with holy fury. It provides immunity to paralysis. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. d) The Long Sword of Milmirion (2d5) (-6,+3) (+6) It increases your charisma by 6. It produces chaotic effects. It is very sharp and can cut your foes. It is especially deadly against dragons. It is a great bane of demons. It strikes at undead with holy wrath. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ulfang the Black on level 40 of The Land Of Rhun. e) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) {cursed} It increases your strength, constitution and speed by 2. It does extra damage from electricity. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It provides resistance to electricity , light and dark. It allows you to see invisible monsters. It aggravates nearby creatures. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . f) The Blade of Chaos 'Doomcaller' (6d5) (+18,+28) [-50] It does extra damage from fire and frost. It poisons your foes. It produces chaotic effects. It is very sharp and can cut your foes. It is a great bane of dragons. It is especially deadly against orcs. It is especially deadly against trolls. It fights against evil with holy fury. It is especially deadly against natural creatures. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold and chaos. It allows you to see invisible monsters. It allows you to sense the presence of evil beings. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Feagwath, the Undead Sorcerer on level 70 of Paths of the Dead. g) a Halberd of *Slay Troll* (3d5) (+12,+10) (+1) It can be wielded two-handed. It increases your strength by 1. It is especially deadly against trolls. It sustains your strength. It allows you to sense the presence of trolls. It speeds your regenerative powers. You found it in the remains of Feagwath, the Undead Sorcerer on level 70 of Paths of the Dead. h) Draebor, the Imp's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Draebor, the Imp on level 40 of The Helcaraxe. i) Ufthak of Cirith Ungol's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ufthak of Cirith Ungol on level 40 of The Helcaraxe.