[Angband 3.2.0 Character Dump] Name Hazza 2 Self RB CB EB Best Sex Female Age 69 Str: 17 +1 +5 +0 18/50 18/20 Race Dunadan Height 73 INT: 13 +2 -2 +0 13 Class Warrior Weight 175 WIS: 11 +2 -2 +0 11 Title Swordsman Social Unknown Dex: 16 +2 +2 +0 18/20 18/10 HP -2/168 Maximize Y CON: 16 +3 +2 +0 18/30 SP 0/0 CHR: 9 +2 -1 +0 10 Level 15 Armor [19,-2] Saving Throw 39% Cur Exp 2730 Fight (+7,+4) Stealth Fair Max Exp 2730 Melee (+7,+5) Fighting Superb Adv Exp 3240 Shoot (+5,-5) Shooting Superb MaxDepth 650' (L13) Blows 2.7/turn Disarming 44% Game Turns 104613 Shots 1/turn Magic Device 28 Standard Turns 10604 Infra 0 ft Perception 1 in 25 Resting Turns 53 Speed Normal Searching 27% Gold 760 Burden 97.3 lbs You are one of several children of a Serf. You are a credit to the family. You have blue eyes, straight red hair, and an average complexion. rAcid:............. rConf:............. rElec:............. Sound:............. rFire:............. Shard:............. rCold:............. Nexus:............. rPois:............. Nethr:............. rFear:..+.......... Chaos:............. rLite:............. Disen:............. rDark:............. S.Dig:............. rBlnd:............. Feath:............. Light:............. Aggrv:............. Regen:............. Stea.:..+.......... ESP:............. Sear.:...+......... Invis:............. Infra:............. FrAct:............. Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Last Messages] > The Umber hulk bites you. > You feel much better. > You feel a little less confused. > You have 8 Light Green Potions of Cure Light Wounds (b). > The Umber hulk gazes at you. > You are more confused! > The Umber hulk misses you. > The Umber hulk hits you. > The Umber hulk bites you. > The Novice mage casts a magic missile. > The Umber hulk gazes at you. > You are more confused! > The Umber hulk hits you. > The Umber hulk bites you. > You die. Killed by an Umber hulk. [Character Equipment] a) a Main Gauche (1d5) (+0,+1) Bought from a store. Combat info: 2.7 blows/round. With an additional 1 strength and 0 dex you would get 3.3 blows With an additional 0 strength and 4 dex you would get 3.0 blows Average damage/round: 22.4. b) a Long Bow (x3) (-2,-5) Found lying on the floor at 600 feet (level 12). c) a Malachite Ring of the Dog (+3,+1) [-10] (-1 stealth) Dropped by a Novice ranger at 600 feet (level 12). -1 stealth. Provides resistance to fear. d) a Diamond Ring of Searching (+2) Bought from a store. +10% to searching. e) a Mithril Amulet of Teleportation Found lying on the floor at 550 feet (level 11). Induces random teleportation. f) a Lantern (14695 turns) Found lying on the floor at 300 feet (level 6). Cannot be harmed by fire. Radius 2 light. g) Soft Leather Armour [8,+0] h) a Cloak [1,+0] Found lying on the floor at 50 feet (level 1). i) a Small Metal Shield [5,+1] Bought from a store. j) (nothing) k) a Set of Gauntlets [3,+4] Found lying on the floor at 600 feet (level 12). l) a Pair of Leather Boots [2,+1] Found lying on the floor at 200 feet (level 4). [Character Quiver] n) 19 Bolts of Slay Animal (1d5) (+6,+5) Found lying on the floor at 550 feet (level 11). Slays animals. o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 6 Rations of Food An inheritance from your family. b) 8 Light Green Potions of Cure Light Wounds c) 3 Grey Potions of Heroism Bought from a store. d) a White Potion of Resist Heat Found lying on the floor at 50 feet (level 1). e) 11 Scrolls titled "ludo brus sum" of Phase Door f) 2 Scrolls titled "dicesio revus" of Treasure Detection g) 3 Scrolls titled "pera requas" of Word of Recall h) a Scroll titled "pro restrum mo" of Deep Descent Found lying on the floor at 650 feet (level 13). i) an Ivory Rod of Trap Location Found lying on the floor at 550 feet (level 11). j) an Aluminium Wand of Magic Missile (2 charges) Found lying on the floor at 550 feet (level 11). k) 2 Golden Staves of Slow Monsters (11 charges) Found lying on the floor at 600 feet (level 12). l) a Spruce Staff of Cure Light Wounds (6 charges) Dropped by a Black naga at 650 feet (level 13). m) a Bronze Amulet of Resist Acid Bought from a store. Provides resistance to acid. Cannot be harmed by acid. n) a Lantern (0 turns) Dropped by a Novice ranger at 600 feet (level 12). Cannot be harmed by fire. Radius 2 light. o) a Set of Leather Gloves [1,+4] Found lying on the floor at 550 feet (level 11). p) a Pair of Leather Sandals [1,+5] Found lying on the floor at 650 feet (level 13). q) a Whip (1d3) (+4,+6) Dropped by a Blue yeek at 650 feet (level 13). Combat info: 2.7 blows/round. With an additional 1 strength and 0 dex you would get 3.3 blows With an additional 0 strength and 4 dex you would get 3.0 blows Average damage/round: 33.7. r) a War Hammer (3d3) (+0,+0) Found lying on the floor at 550 feet (level 11). Combat info: 1.1 blows/round. With an additional 1 strength and 0 dex you would get 1.3 blows With an additional 0 strength and 4 dex you would get 1.3 blows Average damage/round: 12. s) a Sling (x2) (+4,+4) Found lying on the floor at 550 feet (level 11). t) a Sling (x2) (+2,+3) Found lying on the floor at 600 feet (level 12). ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 6447 50' 2 Reached level 2 9448 100' 2 Killed Grip, Farmer Maggot's dog 9448 100' 3 Reached level 3 14007 100' 4 Reached level 4 25559 100' 5 Reached level 5 25575 100' 5 Killed Fang, Farmer Maggot's dog 33683 250' 6 Reached level 6 34832 300' 7 Reached level 7 40963 450' 7 Killed Mughash the Kobold Lord 40963 450' 8 Reached level 8 41073 450' 9 Reached level 9 44626 450' 10 Reached level 10 49504 500' 11 Reached level 11 50966 550' 12 Reached level 12 51051 550' 13 Reached level 13 77820 550' 14 Reached level 14 94832 600' 15 Reached level 15 [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize the artifacts (except a few) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : yes (adult_no_stairs) Don't show level feelings : no (adult_no_feelings) Items always sell for 0 gold : no (adult_no_selling) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)