[ToME 2.3.5 Character Sheet] Name : Void's Bane XI Age 89 STR: 13 Sex : Male Height 91 INT: 18/90 Race : Spectre Troll Weight 234 WIS: 17 Class : Sorceror Social Class 1 DEX: 14 Body : Player CON: 18/90 God : Eru Iluvatar CHR: 3 + To Melee Hit -19 Level 32 Hit Points -225/ 198 + To Melee Damage -21 Experience 413004 Spell Points 281/ 312 + To Ranged Hit -21 Max Exp 413004 Sanity 100/ 197 + To Ranged Damage 0 Exp to Adv. 494000 Piety 4963 AC 40+132 Gold 111488 Speed Fast (+7) (Miscellaneous Abilities) Fighting : Very Bad Perception : Very Bad Blows/Round: 1 Bows/Throw : Very Bad Searching : Very Bad Shots/Round: 1 Saving Throw: Excellent Disarming : Fair Mel.dmg/Rnd: 1d4-21 Stealth : Bad Magic Device: Bad Infra-Vision: 60 feet Tactic: coward Explor: running (Character Background) You are the offspring of a Hill-Troll Warrior. You have slime green eyes, oily sea-weed green hair, and green scabby skin. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') Paths of the Dead: Level 70 (3500') Maze: Level 37 (1850') The Old Forest: Level 25 (1250') The Land Of Rhun: Level 40 (2000') The Sandworm lair: Level 30 (1500') The Helcaraxe: Level 40 (2000') A lost temple: Level 8 (400') Your body was a Player. You have defeated 937 enemies. You saved the beautiful Mallorns of Lothlorien. You saved Bree from a dreadful Nazgul. You haven't completed a single princess quest. You haven't completed a single lost sword quest. You found 1 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 52nd Yavie of the 2890th year of the third age. Your adventure lasted 9 days. Your Attributes: You are dead, killed by a Spirit(?) on level 70 of Paths of the Dead. You can breath fire. You can drive yourself into a berserk frenzy. You can sense what is beyond walls. You are hallucinating. Your position is very uncertain. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You have free action. You regenerate quickly. Your appetite is small. You are very unlucky. You have a firm hold on your life force. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to bright light. You are resistant to darkness. You are resistant to confusion. You are resistant to sonic attacks. You are resistant to blasts of shards. You are resistant to nexus attacks. You are resistant to nether forces. You are completely fearless. Your eyes are resistant to blindness. Your strength is sustained. Your intelligence is sustained. Your constitution is sustained. Your dexterity is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your searching ability is affected by your equipment. Your digging ability is affected by your equipment. adefkmnopsuxz{|@ Add Str : .........3...... Add Int : ....31.......... Add Wis : .....1.......... Add Dex : .........3...... Add Con : ..43..1..3...... Add Chr : .....1.......... Mul Mana : ...............+ Add Sear. : ....3........... Add Tun.. : ..............1. Sust Str : .........+.....+ Sust Int : ....+........... Sust Wis : ................ Sust Dex : .........+...... Sust Con : .........+...... Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ....+........... Hold Life : ...............+ Res Acid : ......+.++...... Res Elec : ......+.+....... Res Fire : ......+.+....... Res Cold : ......+.++.....+ Res Pois : ........+......+ Res Fear : .........+...... Res Light : ........+....... Res Dark : ........++...... Res Blind : ....+........... Res Conf : ....+.+......... Res Sound : ......+......... Res Shard : .......+........ Res Neth : ...............+ Res Nexus : ......+..+...... Res Chaos : ................ Res Disen : ................ See Invis : ...............+ Digestion : .........+.....+ Regen : ...............+ Teleport : ...............+ Cursed : .....+.......... Fly : ...............+ Corruption list: Balrog Wings: Creates ugly, but working, wings allowing you to fly But it reduces charisma by 4 and dexterity by 2 Demon Hide: Increases your armour class by your level Provides immunity to fire at level 40 But reduces speed by your level / 7 Demon Breath: Provides fire breath But gives a small chance to spoil potions when you quaff them Random teleportation: Randomly teleports you around Skills (points left: 0) . Archery -01.200 [0.000] - Sneakiness 01.100 [0.900] . Stealth 00.000 [0.400] . Disarming -00.300 [0.000] - Magic 37.400 [1.000] . Magic-Device 01.000 [1.000] . Spell-power 36.600 [0.600] . Sorcery 36.700 [0.700] . Mana 00.000 [0.900] . Fire 00.000 [1.000] . Water 00.000 [1.000] . Air 00.000 [1.000] . Earth 00.000 [1.000] . Meta 00.000 [1.000] . Conveyance 00.000 [1.000] . Divination 00.000 [1.000] . Temporal 00.000 [1.000] . Mind 00.000 [1.000] . Nature 00.000 [1.000] . Necromancy 00.000 [0.900] . Runecraft 00.000 [0.900] . Thaumaturgy 00.000 [0.900] - Spirituality 13.100 [0.550] . Prayer 22.500 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Fates] You may meet a Giant black ant on level 14. You are fated to find The Rounded Pebble 'Travak' on level 1. You may find a Potion of Cure Light Insanity on level 1. [Character Equipment] a) a Mage Staff [Manathrust] (1d4) (+3,+3) It can be wielded two-handed. It has a spell stored inside. d) (nothing) e) an Indestructible Ring of Constitution (+4) {100% off} It increases your constitution by 4. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. f) an Indestructible Ring of Constitution (+3) It increases your constitution by 3. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Rare Jewelry Shop. k) an Amulet of the Magi (-4,-4) (+3 to searching) It can be used to store a spell. It increases your intelligence and searching by 3. It sustains your intelligence. It provides immunity to paralysis. It provides resistance to blindness and confusion. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Rare Jewelry Shop. m) a Dwarven Lantern of the Magi [Identify] (+1) {cursed} It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It has a spell stored inside. It increases your intelligence, wisdom and charisma by 1. It is cursed. It cannot be harmed by fire. It was given to you as a reward. n) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, electricity, fire, cold, confusion, sound and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ulik the Troll in the town of Gondolin . o) a Fur Cloak of Protection [3,+15] It provides resistance to shards. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. p) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, electricity, fire, cold, poison, light and dark. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ulik the Troll in the town of Gondolin . s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) (nothing) x) a Pair of Soft Leather Boots [2,+5] z) (nothing) {) (nothing) |) a Pick (+1) It increases your ability to tunnel by 1. [Character Inventory] a) 2 Fireproof Books of Beginner Cantrips It cannot be harmed by fire. b) The Tome of Void's Bane XI It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. c) a Spellbook of Listen to the Music d) a Fireproof Spellbook of See the Music It cannot be harmed by fire. You bought it from the Book Store. e) The Clay Tablets of Antiquity It can be activated for cure hallucination every 100 turns. You found it lying in a vault on level 25 of The Old Forest. f) 6 Sprigs of Athelas g) 8 Potions of Cure Critical Wounds h) 7 Scrolls of Phase Door i) a Scroll of Teleportation j) 7 Scrolls of Word of Recall k) a Staff of Disarm[1|10] (16 charges) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 4 Scrolls of Word of Recall b) 3 Wands of Dig[1|1] (55 charges) c) an Elven Blue Dragon Scale Mail (-2 to accuracy) [30,+12] (+2 to stealth) It can be activated for breathe lightning (100) every 90+d90 turns if it is being worn. It increases your stealth by 2. It provides resistance to acid, electricity, fire, cold, poison and shards. It allows you to fly. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. d) The Filthy Rag of the Wight [1,+2](40%) (+2 to searching) It increases your intelligence and searching by 2. It increases your mana capacity by 40%. It provides resistance to blindness and confusion. It renders you especially vulnerable to fire. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. [Home Inventory - Gondolin ] a) a Parchment titled ``Tenser's Last Words'' It can be activated for teleport level every 50 turns. You found it lying on the ground on level 30 of The Sandworm lair. b) a Ring of Fire Resistance c) a Ring of Sustain Intelligence d) a Ring of Free Action It provides immunity to paralysis. You found it in the remains of a Mature multi-hued dragon in the town of Gondolin . e) The Ring of Cirth (+4) It increases your strength, intelligence and wisdom by 4. It sustains your constitution and charisma. It provides resistance to light and nexus. It allows you to fly. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. f) an Amulet of Brilliance (+6) It provides light (radius 1) forever. It increases your intelligence and wisdom by 6. You bought it from the Rare Jewelry Shop. g) an Amulet of Weaponmastery (+4,+4) [+3] (+2) It increases your strength and constitution by 2. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to disenchantment. You bought it from the Rare Jewelry Shop. h) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth) It increases your strength, stealth, infravision and ability to tunnel by 5. It provides resistance to acid, electricity, fire and poison. It allows you to sense the presence of animals. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Sandworm Queen on level 30 of The Sandworm lair. [Home Inventory - Minas Anor ] a) 2 Spellbooks of See the Music b) a Potion of Restore Mana c) a Mage Staff (1d4) (+3,+5) [Home Inventory - Lothlorien ] a) a Potion of Cure Insanity b) 75 Potions of Water Curing {quest} c) a Scroll of Reset Recall d) The Ring of Power of Uvatha the Horseman It makes you invisible. It provides resistance to fire, cold and confusion. It allows you to see invisible monsters. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . e) an Elven Hard Studded Leather (-1 to accuracy) [7,+11] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, electricity, fire, cold, poison and dark. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ulik the Troll in the town of Gondolin . f) The Large Metal Shield of Anarion [5,+20] It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It provides resistance to acid, electricity, fire, cold and confusion. It allows you to sense the presence of evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Lokkak, the Ogre Chieftain on level 40 of The Land Of Rhun. g) a Mage Staff (1d4) (+0,+0) [The Mathom-house Inventory - Bree ] a) The Broad Axe of Andiling (2d6) (+6,+2) (+2 attacks) It can be wielded two-handed. It provides light (radius 1) forever. It increases your intelligence, charisma and attack speed by 2. It produces chaotic effects. It is a great bane of dragons. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The White Balrog on level 40 of The Helcaraxe. b) The Long Sword 'Angorond' (2d5) (+3,+5) (+2 to speed) It increases your wisdom and speed by 2. It does extra damage from acid and frost. It is very sharp and can cut your foes. It is especially deadly against dragons. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ulfang the Black on level 40 of The Land Of Rhun. c) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) {cursed} It increases your strength, constitution and speed by 2. It does extra damage from electricity. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It provides resistance to electricity , light and dark. It allows you to see invisible monsters. It aggravates nearby creatures. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin .