[Z+Angband 0.3.2 Character Dump] Name : Viegal 2 Age 16 Str: 27.0 29.1 Sex : Female Height 63 Int: 26.0 28.0 Race : Human Weight 142 Wis: 17.8 19.7 Class : Rogue Social Class 28 DEX: 34.9 Magic : Illusion Con: 20.3 22.0 Title : High Thief Chr: 21.5 25.2 + Skill 34 Level 32 Max Hit Points 340 % Deadliness 275 Experience 216704 Cur Hit Points -10 + To AC 83 Max Exp 223244 Max SP (Mana) 72 Base AC 50 Exp to Adv. 33296 Cur SP (Mana) 72 Gold 27258 (Miscellaneous Abilities) Fighting : Superb Perception : Superb Blows/Round : 5 Bows/Throw : Superb Sensing : Superb Shots/Round : 0.83 Saving Throw: Superb Disarming : Superb Avg.Dam./Rnd: 314 Stealth : Chaos Rank Magic Device: Superb Infra-Vision: 20' [Miscellaneous information] Preserve Mode: ON Small Levels: ON Maximum Level Reached: 66 (3300') Stat Intrnl Rce Cls Mod Actual Currnt abcdefghijkl@ Str: 27.1 0 2 0 29.1 27.0 ............. Int: 27.0 0 1 0 28.0 26.0 ............. Wis: 21.7 0 -2 0 19.7 17.8 ............. Dex: 27.9 0 3 4 34.9 .1........3.. Con: 21.0 0 1 0 22.0 20.3 ............. Chr: 26.2 0 -1 0 25.2 21.5 ............. Skill abcdefghijkl@ BonusSP: ............. Stealth: .1.....3...4. Search : .....1...23.. Infra : .........2... Tunnel : ............. Speed : ...3......... Blows : ............. abcdefghijkl@ Acid : .......++.... Elec : ........+.... Fire : +.......+.... Cold : ........+.... Poison: ........+.... Fear : ............. Light : ............. Dark : ............. Shard : ............. Blind : .........+... Conf : ............. Sound : ............. Nether: ............. Nexus : ............. Chaos : ......+...... Disnch: ......+...... abcdefghijkl@ Reflect : ............. Aura Acid: ............. Aura Fire: ............. Aura Elec: ............. Aura Cold: ............. No Magic : ............. Free Actn: .+........+.. SeeInvis.: .........+... Hold Life: ............. Telepathy: ............. SlwDigstn: ............. Regen. : ............. Levitate : ...+......+.. PermLite : +....+....... Mutate : ............. Patron : ............. Good Luck: ............. WeirdLuck: ............. Pass Wall: ............. GhulTouch: ............. abcdefghijkl@ Pr Animal: ....+........ Pr Evil : ............. Pr Undead: ....+........ Pr Demon : ....+........ Pr Orc : ....+........ Pr Troll : ....+........ Pr Giant : ....+........ Pr Dragon: ....+........ Cursed : .......*..... AutoCurse: ............. Teleport : ............. NoTeleprt: ............. Aggravate: ............. DrainStat: ............. Drain Exp: ............. Slow Heal: ............. Can't Eat: ............. EvilCurse: ............. You have defeated 5999 enemies. [Top 10 deepest kills] 14 Dread Level 63 (3150') 1 Dark elven sorceror Level 62 (3100') 1 Clubber demon Level 61 (3050') 2 Spirit troll Level 60 (3000') 9 Shadow demon Level 60 (3000') 1 Black wraith Level 59 (2950') 1 Eldrak Level 59 (2950') 2 Ettin Level 59 (2950') 1 Ancient black dragon Level 57 (2850') 1 Death knight Level 57 (2850') [Character Equipment] a) a Diamond Edge of Flame (7d5) (+10,+55%) It does extra damage from fire. It is very sharp and can cut your foes. It provides resistance to fire. It provides permanent light. It cannot be harmed by fire. You bought it in a Deep Swordsman in Dinori. b) a Light Crossbow of Lothlorien (x5) (+22,+115%) (+1) It increases your dexterity and stealth by +1. It provides immunity to paralysis. Its shots are not hindered by trees. It fires missiles with extra might. You bought it in a Arcane Fletcher in Quenbar Watch. c) an Emerald Ring of Slaying (+7,+65%) d) a Jasper Ring of Flight (+3) It increases your speed by +3. It allows you to levitate. You bought it in a Black Market in Dinori. e) a Beaded Amulet of Greater Warding [+7] It provides protection from natural creatures, the undead, demons, orcs, trolls, giants and dragons. It cannot be harmed by the elements. You bought it in a Silver Jeweler in Nellaure Town. f) The Phial of Galadriel (+1) You have full knowledge of this item. It can be activated for powerful illumination every 10-20 turns (dam 10d15) if it is being worn. It provides light (radius 3). It increases your perception by +1. It provides permanent light. It cannot be harmed by the elements. It was dropped by a Kobold archer on dungeon level 25. g) a Chaos Dragon Scale Mail (-2) [30,+10] It can be activated for breathe chaos/disenchant (740) every 30-60 turns if it is being worn. It provides resistance to chaos and disenchantment. It cannot be harmed by the elements. It was dropped by a Ninja on dungeon level 52. h) The Cloak 'Colannon' [1,+15] (+3) {cursed} You have full knowledge of this item. It can be activated for teleport every 45 turns if it is being worn. It increases your stealth by +3. It provides resistance to acid. It is heavily cursed. It cannot be harmed by the elements. It was dropped by Luinlom, the Warrior in a quest (level 25). i) a Tower Shield of Resistance [8,+15] You have full knowledge of this item. It provides resistance to acid, electricity, fire, cold and poison. It cannot be harmed by the elements. You bought it in a Obscure Shieldsman in Caldal Town. j) a Steel Helm of Seeing [6,+9] (+2) You have full knowledge of this item. It increases your perception by +2. It increases your infravision by 20 feet. It provides resistance to blindness. It allows you to see invisible monsters. It cannot be harmed by acid. You bought it in a Large Black Market in Nellaure Town. k) a Set of Gauntlets of Thieves (+5,+0%) [2,+7] (+3) It increases your dexterity and perception by +3. It provides immunity to paralysis. It allows you to levitate. It cannot be harmed by acid. It was dropped by a Novice priest in a quest (level 23). l) a Pair of Hard Leather Boots of Stealth [3,+9] (+4) It increases your stealth by +4. It cannot be harmed by acid. It was dropped by Bullroarer the Hobbit in the wilderness. [Character Inventory] a) 2 Illusion Spellbooks [Sleight of Hand] b) 5 Orange Mushrooms of Cure Critical Wounds {25% off} c) a Green Speckled Potion of Speed {5% off} d) 2 Viscous Pink Potions of Resistance e) 6 Scrolls titled "prok gre" of Phase Door f) 8 Scrolls titled "ple snedoe plu" of Teleportation g) 4 Scrolls titled "therval" of Satisfy Hunger {25% off} h) a Scroll titled "suneng gopxi" of Genocide i) 2 Silver Rods of Door/Stair Location j) 2 Aluminium Rods of Recall k) 2 Brass Rods of Detection (1 charging) l) 4 Uridium Rods of Teleport Other (2 charging) m) 5 Mithril-Plated Wands of Acid Balls (31 charges) n) a Glass Wand of Rockets (4 charges) o) a Quiver p) a Bamboo Staff of Perception (10 charges) q) a Mallorn Staff of Enlightenment (4 charges) r) an Elm Staff of Speed (6 charges) s) a Chaos Dragon Scale Mail (-2) [30,+10] It can be activated for breathe chaos/disenchant (740) every 30-60 turns if it is being worn. It provides resistance to chaos and disenchantment. It cannot be harmed by the elements. You bought it in a Warrior Hall in Bizgish. t) The Chain Mail of Command (-2) [14,+15] (+2) You have full knowledge of this item. It can be activated for mass charm every 600 turns if it is being worn. It increases your strength and charisma by +2. It provides resistance to acid, electricity, fire, cold, bright light and confusion. It cannot be harmed by the elements. It was in a chest (level 51). u) 16 Steel Bolts (1d15) (+3,+30%) (139/116) v) 3 Seeker Bolts of Wounding (1d20) (+9,+65%) (202/168) [Home Inventory - Braglos] a) an Elm Staff of Speed (6 charges) [Home Inventory - Thornala] a) a Titanium-Plated Rod of Cleaning b) The Dagger 'Dethanc' (1d6) (+4,+30%) You have full knowledge of this item. It can be activated for lightning bolt (6d8) every 6-12 turns if it is being worn. It increases your dexterity by +3. It does extra damage from electricity. It returns when thrown. It provides resistance to electricity and fear. It is perfectly balanced for throwing. It cannot be harmed by the elements. It was dropped by a Black knight in a quest (level 45). [Home Inventory - Hodtum] a) 2 Dark Blue Potions of Healing [Home Inventory - Dinori] a) a Dark Blue Potion of Healing b) a Yellow Speckled Potion of Restore Life Levels c) 3 Runed Wands of Lightning Balls (28 charges) [Home Inventory - Ninhim Watch] a) an Illusion Spellbook [Smoke and Mirrors] b) 4 Pungent Mushrooms of Restore Strength c) 5 Black Spotted Mushrooms of Lesser Restoration d) 2 Green Mushrooms of Lore e) a Dark Blue Potion of Healing f) 2 Metallic Red Potions of Restore Strength g) an Inky Black Potion of Restore Constitution h) 3 Scrolls titled "seegar sun" of Remove Curse i) a Brass Wand of Cold Balls (5 charges) j) a Tin Wand of Dragon's Breath (3 charges) k) a Small Shield of Reflection [5,+5] You have full knowledge of this item. It provides resistance to fire. It reflects bolts and arrows. It cannot be harmed by the elements. You bought it in a Expert Shieldsman in Dinori. l) a Morning Star (Defender) (2d6) (+6,+25%) [+5] (+4) {cursed} This item may have hidden powers. It increases your stealth by +4. It provides immunity to paralysis. It provides resistance to acid, electricity, fire and cold. It allows you to levitate, allows you to see invisible monsters and speeds your regenerative powers. It is cursed. It cannot be harmed by the elements. It was dropped by a Sand-dweller in a quest (level 24). [Home Inventory - Nellaure Town] a) a Bamboo Staff of Perception (17 charges) b) a Golden Staff of *Destruction* c) an Iron Ring of Constitution (+3) It increases your constitution by +3. It sustains your constitution. You bought it in a Silver Jeweler in Nellaure Town. d) The Metal Cap of Thengel [3,+12] (+3) You have full knowledge of this item. It increases your wisdom and charisma by +3. It cannot be harmed by the elements. It was dropped by Luinlom, the Warrior in a quest (level 25). [Spells] You have learned 4 spells and/or improvements. You have 5 tier-1 slots (levels 5-14) remaining. You have 4 tier-2 slots (levels 5-24) remaining. You have 6 tier-3 slots (levels 5-34) remaining. You have 6 tier-4 slots (levels 5-44) remaining. You have 5 tier-5 slots (levels 5-50) remaining. Illusion Magic: Book 1: Cost Fail% Power% -------------------------------------------------------- Light 3 5% 0% Phantom Arrow 3 5% -10% Mirror Image 10 5% 0% Ray of Light 10 5% 0% [Quests] ====Active quests==== Defeat the undead camp south-west of Quenbar Watch. Defeat the orc camp south-west of Zunhed. Defeat the troll camp east of Zunhed. Defeat the troll camp north-east of Quenbar Watch. Defeat the undead camp north-east of Nellaure Town. Defeat the troll camp south of Bizgish. Defeat the undead camp south-east of Nellaure Town. Defeat the undead camp south of Zunhed. Defeat the orc camp south-west of Nellaure Town. Defeat the undead camp north of Caldal Town. From a Castle in Dinori (Danger level 38): Find the relic 'Gondricam', which is hidden in a mine, south-west of Thornala. From a Keep in Thornala (Danger level 39): Clear 3 levels of a certain crypt north-east of Braglos. From a Town Hall in Ninhim Watch (Danger level 40): Clear 2 levels of a certain ruin near Ninhim Watch. From a Castle in Braglos (Danger level 47): Lots of strange substances have been troubling the area near Hodtum. Discover their home and slay them all. (3 levels) From a Warriors' Guild in Bizgish (Danger level 47): Recently, freezing monsters have been killing people in the area near Bizgish. Discover their lair and kill them all. From a Thieves' Guild in Quenbar Watch (Danger level 50): Some demons have been spreading evil in the area north-east of Quenbar Watch. Discover their den and destroy them all. (2 levels) From a Thieves' Guild in Kekhin (Danger level 55): Find the relic 'Calris', which is hidden in a ruin, south-west of Nizbahz. From a Keep in Gishbahz (Danger level 68): Kill the 2 Greater fire elementals that are guarding dungeon level 68. You have killed 0. From a Keep in Hodtum (Danger level 82): Kill Brand, Mad Visionary of Amber, who is guarding dungeon level 82. Kill Oberon, King of Amber, who is guarding dungeon level 99. Kill The Serpent of Chaos, who is guarding dungeon level 100. ====Completed/failed quests==== From a Courier in Nellaure Town (Danger level 0): Carry a message to Waowenth the Bloated in Caldal Town. (Delivered) ====Finished quests==== Defeat the giant camp near Hodtum. (Finished) Carry a message to Fanelath the Trusted in The Grey House. (Finished) (Danger level 5): The wounded bear has been spotted in the area near Nellaure Town. Track it to its stronghold and kill it. (Finished) (Danger level 12): Brodda, the Easterling and his legion have been hiding in the area north-west of Nellaure Town. Find his lair and destroy him. (Finished) (Danger level 16): Grishnakh, the Hill Orc and his gang have been troubling the area north-east of Nellaure Town. Find his hole and destroy him. (Finished) (Danger level 16): We have heard that a group of terrors of the deep have been running amok in the area north-east of Nellaure Town. Discover their lair and destroy them all. (Finished) (Danger level 17): Too many women have been spotted in the area near Nellaure Town. Discover their hideout and exterminate them all. (Finished) (Danger level 17): A Dark elven priest and his followers have been spreading evil in the area east of Nellaure Town. Find their home and slay them. (Finished) (Danger level 18): Boldor, King of the Yeeks and his gang have been running amok in the area south-east of Gishbahz. Find his lair and kill him. (Finished) (Danger level 19): A number of freezing monsters have been discovered in the area near Caldal Town. Discover their stronghold and destroy them all. (Finished) (Danger level 22): Clear 2 levels of a certain mine near Ninhim Watch. (Finished) (Danger level 23): Ulfast, Son of Ulfang and his gang have been rampaging the area north-west of Dinori. Find his hideout and destroy him. (Finished) (Danger level 23): A group of strange substances have been terrorizing the area north-west of Ninhim Watch. Discover their lair and slay them all. (3 levels) (Finished, Failed) (Danger level 24): A group of demons have been discovered in the area near Caldal Town. Discover their den and slay them all. (Finished) (Danger level 25): A group of venomous insects have been lurking in the area north of Gishbahz. Discover their hideout and slay them all. (Finished) (Danger level 25): A bunch of mysterious things have been rampaging the area south-west of Caldal Town. Discover their home and exterminate them all. (Finished) (Danger level 26): A group of demons have been seen in the area near Ninhim Watch. Discover their abode and terminate them all. (2 levels) (Finished, Failed) (Danger level 27): A Berserker and his gang have been spreading evil in the area west of Ninhim Watch. Find their abode and kill them. (Finished) (Danger level 28): A Thief and his legion have been spotted in the area south-west of Ninhim Watch. Find their hideout and destroy them. (Finished) (Danger level 29): A Sphinx and its legion have been lurking in the area near Braglos. Find their stronghold and exterminate them. (Finished) (Danger level 29): Bolg, Son of Azog and his minions have been discovered in the area near Caldal Town. Find his den and terminate him. (Finished) (Danger level 30): Many ghosts have been rampaging the area near Losorn. Discover their hole and slay them all. (2 levels) (Finished, Failed) (Danger level 31): A Daemonette of Slaanesh has been troubling the area south-east of Nellaure Town. Track her to her hole and kill her. (Finished) (Danger level 32): Lugdush, the Uruk and his minions have been lurking in the area south-west of Dinori. Find his den and kill him. (Finished) (Danger level 33): A Paladin and his gang have been seen in the area near Thornala. Find their home and kill them. (Finished) (Danger level 34): Mime, the Nibelung and his followers have been discovered in the area north-east of Dinori. Find his den and kill him. (Finished) (Danger level 37): Several fire-breathers have been running amok in the area north-west of Thornala. Discover their hideout and terminate them all. (Finished, Failed) (Danger level 37): Lots of living dead have been terrorizing the area south-east of Ninhim Watch. Discover their home and destroy them all. (Finished) (Danger level 38): A Sasquatch and its legion have been terrorizing the area north of Thornala. Find their den and kill them. (Finished) (Danger level 39): Clear 2 levels of a certain crypt west of Nellaure Town. (Finished) (Danger level 41): A group of freezing monsters have been discovered in the area north-west of Gishbahz. Discover their hideout and destroy them all. (Finished) (Danger level 44): An Algroth and its followers have been lurking in the area north-east of Hodtum. Find their hole and destroy them. (Finished) (Danger level 44): A Mind flayer and its gang have been running amok in the area east of Quenbar Watch. Find their hideout and slay them. (Finished) (Danger level 47): An Ivory monk and his followers have been running amok in the area south-east of Ninhim Watch. Find their lair and kill them. (Finished) (Danger level 52): A Mist giant and its minions have been seen in the area near Zunhed. Find their lair and kill them. (Finished) (Danger level 53): Kill the 2 Time elementals that are guarding dungeon level 53. (Finished) (Danger level 54): Too many ghosts have been running amok in the area east of Zunhed. Discover their den and slay them all. (2 levels) (Finished) (Danger level 56): A Revenant and its legion have been terrorizing the area near Hodtum. Find their hideout and slay them. (Finished) (Danger level 58): Judge Death has been running amok in the area north-west of Zunhed. Track him to his lair and terminate him. (Finished, Failed) (Danger level 58): A number of freezing monsters have been seen in the area south of Hodtum. Discover their hole and terminate them all. (Finished, Failed) (Danger level 67): An Ancient multi-hued dragon and its followers have been spotted in the area near Kekhin. Find their den and destroy them. (Finished, Failed) [Message Log (last 50 messages)] The Ancient green dragon bites you. It breathes acid. Your Pair of Hard Leather Boots of Stealth is unaffected! One of your Scrolls titled "ple snedoe plu" of Teleportation (f) was destroyed! In your pack: 8 Scrolls titled "ple snedoe plu" of Teleportation (f). One of your Steel Bolts of Flame (1d15) (+8,+70%) (154/128) (`) was destroyed! In your Quiver (o): 18 Steel Bolts of Flame (1d15) (+8,+70%) (154/128). One of your Steel Bolts (1d15) (+3,+30%) (139/116) (u) was destroyed! In your pack: 16 Steel Bolts (1d15) (+3,+30%) (139/116) (u). The Stone troll misses you. <3x> The Juggernaut of Khorne misses you. The Juggernaut of Khorne crushes you. The Juggernaut of Khorne misses you. <2x> The Ancient green dragon breathes gas. The Nazgul resists a lot. The Juggernaut of Khorne resists a lot. The Stone troll dies. Low hitpoint warning! *** LOW HITPOINT WARNING! *** You are poisoned! *** LOW HITPOINT WARNING! *** The Nazgul stares deep into your eyes! You are unaffected! The Juggernaut of Khorne butts you. *** LOW HITPOINT WARNING! *** The Juggernaut of Khorne crushes you. *** LOW HITPOINT WARNING! *** The Juggernaut of Khorne crushes you. *** LOW HITPOINT WARNING! *** The Juggernaut of Khorne butts you. *** LOW HITPOINT WARNING! *** The Nycadaemon blinks away. The Ancient green dragon casts a spell, burning your eyes! You are unaffected! The Nazgul misses you. The Nazgul hits you. *** LOW HITPOINT WARNING! *** You stand your ground! The Nazgul is repelled. The Nazgul misses you. The Juggernaut of Khorne is repelled. The Juggernaut of Khorne misses you. <3x> The Ancient green dragon creates a mesmerising illusion. You disbelieve the feeble spell. *** LOW HITPOINT WARNING! *** The Juggernaut of Khorne butts you. *** LOW HITPOINT WARNING! *** The Juggernaut of Khorne is repelled. The Juggernaut of Khorne crushes you. Isn't it strange, as soon as you're born you're dying? You die.