[ToME 2.3.5 Character Sheet] Name : Rimerta Age 76 STR: 18/40 Sex : Female Height 67 INT: 11 Race : Dunadan Weight 161 WIS: 15 Class : Axemaster Social Class 44 DEX: 18/40 Body : Player CON: 18/20 God : Tulkas CHR: 17 + To Melee Hit 30 Level 28 Hit Points -8/ 352 + To Melee Damage 23 Experience 88543 Spell Points 22/ 22 + To Ranged Hit -1 Max Exp 88543 Sanity 159/ 159 + To Ranged Damage 6 Exp to Adv. 90000 Piety 4862 AC 22+78 Gold 65410 Speed Fast (+7) (Miscellaneous Abilities) Fighting : Superb Perception : Very Bad Blows/Round: 3 Bows/Throw : Bad Searching : Very Bad Shots/Round: 1 Saving Throw: Good Disarming : Poor Mel.dmg/Rnd: 6d4+69 Stealth : Bad Magic Device: Superb Infra-Vision: 0 feet Tactic: coward Explor: running (Character Background) You are the fifth child of a respected family of artisans. You were initiated into the axemaiden sisterhood at a young age, and have since studied many forms of combat. You have blue-gray eyes, curly red hair, and a very fair complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: OFF Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 27 (1350') Barrow-Downs: Level 10 (500') Illusory Castle: Level 35 (1750') Orc Cave: Level 20 (1000') Moria: Level 30 (1500') A lost temple: Level 11 (550') Your body was a Player. You have defeated 1894 enemies. You have completed 16 princess quests. You have completed (null) lost sword quests. You found 3 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 49th Yavie of the 2890th year of the third age. Your adventure lasted 6 days. Your Attributes: You are dead, killed by a Mystic on level 27 of Mirkwood. You can teleport yourself short distances. You can sense what is beyond walls. You can see invisible creatures. You have free action. You regenerate quickly. Your appetite is small. You can sense the presence of dragons. You can sense the presence of evil beings. You are unlucky. You are carrying a permanent light. You are resistant to acid. You are resistant to lightning. You are resistant to poison. You are resistant to bright light. You are resistant to disenchantment. You are resistant to blasts of shards. You are resistant to nexus attacks. You are completely fearless. Your eyes are resistant to blindness. Your constitution is sustained. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. Your weapon has been blessed by the gods. Your weapon strikes at evil with extra force. adefkmnopsuxz{|@ Add Wis : 1............... Add Dex : ......3......... Add Con : .2.............. Add Stea. : .......3........ Add Sear. : .........2...... Add Tun.. : ..............1. Add Speed : ......3......... Slay Evil : +............... Kill Drag.: .+.............. Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ..........+....+ Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ..........+..... Hold Life : ................ Res Acid : .+....+......... Res Elec : ........+....... Res Fire : ................ Res Cold : ................ Res Pois : .+.............. Res Fear : ++.+............ Res Light : ..........+..... Res Dark : ................ Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ......+......... Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ......+......... Lite : .....+....+..... Digestion : ....+........... Regen : +..............+ Activate : ..........++.... Blessed : +............... Cursed : ....+........... Dragon.ESP: .+.............. Evil.ESP : +............... Skills (points left: 107) - Combat 04.835 [0.900] - Weaponmastery 16.031 [0.950] . Sword-mastery 00.000 [0.300] . Axe-mastery 32.500 [0.700] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] . Archery 02.000 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 04.500 [0.900] . Stealth 02.000 [0.400] . Disarming 01.400 [0.900] - Magic 01.910 [0.500] . Magic-Device 19.900 [1.150] - Spirituality 03.500 [0.400] . Prayer 07.500 [0.500] . Mindcraft 01.000 [0.300] - Monster-lore 00.000 [0.500] . Symbiosis 01.300 [0.400] . Mimicry 01.000 [0.300] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Character Equipment] a) a Cleaver of *Slay Evil* (2d4) (+5,+6) (+1) It increases your wisdom by 1. It fights against evil with holy fury. It makes you completely fearless. It allows you to sense the presence of evil beings. It speeds your regenerative powers. It has been blessed by the gods. It was given to you as a reward. d) a Wooden Boomerang of *Slay Dragon* (1d8) (+6,+6) (+2) It increases your constitution by 2. It is a great bane of dragons. It makes you completely fearless. It provides resistance to acid and poison. It allows you to sense the presence of dragons. It was given to you as a reward. e) a Ring of Damage (+8) f) a Ring of Fear Resistance It makes you completely fearless. k) an Amulet of Slow Digestion {cursed} It slows your metabolism. It is cursed. You bought it from the Magic shop. m) an Everburning Torch of the Magi [Divine Aim] (+1) {cursed} n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) a Cloak of Stealth [1,+5] (+3 to stealth) p) a Large Leather Shield of Resist Lightning [4,+5] s) a Metal Cap of Seeing [3,+5] (+2 to searching) {cursed} u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Soft Leather Boots of Jumping [2,+11] {50% off} It can be activated for phasing every 10+d10 turns if it is being worn. It grants you the power of blink if it is being worn. You bought it from the Footwear Shop. z) (nothing) {) (nothing) |) a Shovel (+1) It increases your ability to tunnel by 1. [Character Inventory] a) The Gem of Ghosts (charging) {!d!v} It can be activated for mass genocide every 1000 turns. You found it lying on the ground on level 2 of Barrow-Downs. b) The Pendulum of Orcus (charging) It can be activated for summon pet every 101 turns. You found it in the remains of a Dark elven warlock on level 18 of Mirkwood. c) 3 Potions of Cure Critical Wounds d) a Potion of Healing {!*} e) a Potion of *Healing* {!*} f) 4 Scrolls of Summon Never-Moving Pet g) 7 Scrolls of Word of Recall {!*} h) 22 Scrolls of Identify {@r4} i) 9 Scrolls of Object Detection {25% off} j) 6 Scrolls of Satisfy Hunger k) a Wooden Rod of Trap Location (10/10) {@z1} l) a Wand of Manathrust[3|23] (13 charges) m) a Wand of Manathrust[1|17] (24 charges) n) 7 Wands of Manathrust[1|15] (19 charges) {@a1} o) a Wand of Noxious Cloud[4|26] (8 charges) p) an Amulet of Spell [Divine Aim] q) a Chaotic Tulwar (2d4) (+3,+7) r) a Pike of Slay Undead (2d5) (+3,+3) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) Jor's Buckler of Missile Attraction It can be activated for summon monster. You found it in the remains of a Hill orc on level 21 of Orc Cave. b) a Rod Tip of Trap Location (8 Mana to cast) c) a Ring of Invisibility d) a Chain Mail (-2 to accuracy) [14,-1] e) a Soft Leather Armour [4,+0] f) The Set of Gauntlets 'Pauraegen' [2,+15] {!t!d!v} It can be activated for lightning bolt (4d8) every 6+d6 turns if it is being worn. It can be used to store a spell. It provides resistance to electricity. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. g) a Hatchet of Slay Evil (1d5) (+7,+5) h) a Hatchet (1d5) (+1,+0) It can be wielded two-handed. i) a Parchment - Adventurer's Guide to Middle-earth [Home Inventory - Lothlorien ] a) a Spellbook of Divine Aim b) a Scroll of Reset Recall c) a Scroll of Protection from Evil d) 9 Scrolls of Dispel Undead e) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {!t} It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to poison. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. f) a Light Crossbow of Accuracy (x3) (+22,+13)