[ToME 2.3.5 Character Sheet] Name : Emperor Magi Age 90 STR: 12 Sex : Male Height 88 INT: 18/111 Race : Spectre Troll Weight 238 WIS: 18/40 Class : Sorceror Social Class 12 DEX: 14 Body : Player CON: 18 God : Melkor Bauglir CHR: 3 + To Melee Hit 7 Level 31 Hit Points -19/ 137 + To Melee Damage -19 Experience 256197 Spell Points 272/ 371 + To Ranged Hit 13 Max Exp 256197 Sanity 222/ 222 + To Ranged Damage 4 Exp to Adv. 370500 Piety 2033 AC 14+48 Gold 34563 Speed Fast (+25) (Miscellaneous Abilities) Fighting : Bad Perception : Bad Blows/Round: 1 Bows/Throw : Fair Searching : Poor Shots/Round: 1 Saving Throw: Fair Disarming : Fair Mel.dmg/Rnd: 1d4-19 Stealth : Bad Magic Device: Superb Infra-Vision: 60 feet Tactic: coward Explor: running (Character Background) You are the offspring of a Water-Troll Shaman. You have puke yellow eyes, oily dark purple hair, and blue leprous skin. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') Maze: Level 37 (1850') Your body was a Player. You have defeated 208 enemies. You saved Bree from a dreadful Nazgul. You haven't completed a single princess quest. You haven't completed a single lost sword quest. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 50th Yavie of the 2890th year of the third age. Your adventure lasted 7 days. Your Attributes: You are dead, killed by an Aranea in the town of Lothlorien. You can drive yourself into a berserk frenzy. You can sense what is beyond walls. You are in a battle rage. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You have free action. You regenerate quickly. Your appetite is small. You have ESP. You are unlucky. You have a firm hold on your life force. You reflect arrows and bolts. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to bright light. You are resistant to darkness. You are resistant to confusion. You are resistant to nexus attacks. You are resistant to nether forces. You are completely fearless. Your eyes are resistant to blindness. Your strength is sustained. Your constitution is sustained. Your dexterity is sustained. Your charisma is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your searching ability is affected by your equipment. Your digging ability is affected by your equipment. adefkmnopsuxz{|@ Add Str : .........3...... Add Int : ..2..3.......... Add Wis : .....3.......... Add Dex : .........3...... Add Con : .........3...... Add Chr : .....3.......... Add Tun.. : ..............1. Sust Str : .........+.....+ Sust Int : ................ Sust Wis : ................ Sust Dex : .........+...... Sust Con : .........+...... Sust Chr : ..+............. Invisible : ..+..+.......... Mul life : ................ Sens Fire : ................ Reflect : ........+....... Free Act : ..+............. Hold Life : ...............+ Res Acid : ....+....+...... Res Elec : ....+........... Res Fire : ....+..........+ Res Cold : ....+....+.....+ Res Pois : ...............+ Res Fear : .........+...... Res Light : ..+............. Res Dark : .........+...... Res Blind : .....+.......... Res Conf : ...+............ Res Sound : ................ Res Shard : ................ Res Neth : ...............+ Res Nexus : .........+...... Res Chaos : ................ Res Disen : ................ Levitate : ..+............. See Invis : ...............+ Digestion : .........+.....+ Regen : ...............+ Drain Exp : ..+............. Cursed : ..+............. Hvy Curse : ..+............. Skills (points left: 18) . Archery -01.200 [0.000] - Sneakiness 01.100 [0.900] . Stealth 00.000 [0.400] . Disarming -00.300 [0.000] - Magic 41.830 [1.000] . Magic-Device 20.000 [1.000] . Spell-power 35.400 [0.600] . Sorcery 35.300 [0.700] . Mana 00.000 [0.900] . Fire 00.000 [1.000] . Water 00.000 [1.000] . Air 00.000 [1.000] . Earth 00.000 [1.000] . Meta 00.000 [1.000] . Conveyance 00.000 [1.000] . Divination 00.000 [1.000] . Temporal 00.000 [1.000] . Mind 00.000 [1.000] . Nature 00.000 [1.000] . Udun 00.000 [0.400] . Necromancy 00.000 [0.900] . Runecraft 00.000 [0.900] . Thaumaturgy 00.000 [0.900] - Spirituality -01.255 [0.550] . Prayer 09.500 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Fates] You are fated to meet a Giant white mouse on level 1. You may meet a Baby red dragon on level 4. You are fated to find a Mushroom of Paranoia on level 1. You are fated to find a Slime Mold on level 15. [Character Equipment] a) a Mage Staff (1d4) (+0,+0) d) a Small Metal Boomerang (3d4) (+6,+4) e) The Ring of Power of Uvatha the Horseman (+2) {cursed} It increases your intelligence by 2. It makes you invisible. It sustains your charisma. It provides immunity to paralysis. It provides resistance to light. It allows you to levitate. It drains experience. It is heavily cursed. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . f) a Ring of Confusion Resistance k) an Amulet of Resistance It provides resistance to acid, electricity, fire and cold. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . m) a Dwarven Lantern of the Magi (+3) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom and charisma by 3. It makes you invisible. It provides resistance to blindness. It cannot be harmed by fire. It was given to you as a reward. n) The Filthy Rag of the Wight [1,-1] (+6 to searching) {cursed} o) a Cloak [1,+6] p) a Large Leather Shield of Reflection [4,+12] It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Ghost in the town of Minas Anor . s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) (nothing) x) a Pair of Soft Leather Boots [2,+6] z) (nothing) {) (nothing) |) a Pick (+1) It increases your ability to tunnel by 1. [Character Inventory] a) a Fireproof Book of Beginner Cantrips It cannot be harmed by fire. b) The Tome of Emperor Magi c) a Spellbook of Fireflash d) a Spellbook of Identify e) 6 Sprigs of Athelas f) 8 Potions of Heroism g) 8 Potions of Cure Critical Wounds h) 4 Potions of Healing i) 6 Scrolls of Teleportation j) a Ring of Constitution (+5) It increases your constitution by 5. You found it in the remains of an Ancient blue dragon in the town of Gondolin . k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Tome of Knowledge {100% off} b) a Spellbook of Dig c) a Spellbook of Disarm d) a Potion of Curing e) 4 Scrolls of Word of Recall f) a Scroll of Reset Recall g) a Golden Rod of the Istari of Nothing (250/250) h) an Empty Bottle [Home Inventory - Gondolin ] a) a Ring of Constitution (+2) [The Mathom-house Inventory - Bree ] a) Mordekainen's Sneaking Eye It can be activated for cure light wounds every 50 turns. You found it in the remains of a Lich in the town of Minas Anor . b) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) It can be wielded two-handed. It increases your constitution by 3. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It fights against evil with holy fury. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin .