[Angband 3.1.2 Character Dump] Name Damnation Self RB CB EB Best Sex Male Age 126 STR: 17 +1 -5 +3 16 Race High-Elf Height 77 INT: 16 +3 +3 +5 18/90 Class Mage Weight 210 WIS: 10 -1 +0 +0 9 Title Spellbinder Social Liked DEX: 13 +3 +1 +1 18 HP 193/193 Maximize Y CON: 18/23 +1 -2 +1 18/23 SP 81/81 CHR: 11 +5 +1 +0 17 Level 23 Armor [20,+30] Saving Throw 71% Cur Exp 22759 Fight (+3,+1) Stealth Excellent Max Exp 22759 Melee (+15,+20) Fighting Very Good Adv Exp 23460 Shoot (+3,+0) Shooting Very Good MaxDepth 1800' (L36) Blows 1.0/turn Disarming 58% Game Turns 273220 Shots 0/turn Magic Device 91 Standard Turns 26646 Infra 40 ft Perception 1 in 16 Resting Turns 10784 Speed Normal Searching 19% Gold 3901 Burden 91.8 lbs You are the only child of a Telerin Ranger. You have light grey eyes, wavy blond hair, and a fair complexion. rAcid:............. rConf:............. rElec:........+.... Sound:............. rFire:............. Shard:............. rCold:......+...... Nexus:............. rPois:............. Nethr:............. rFear:............. Chaos:............. rLite:............+ Disen:............. rDark:............. S.Dig:............. rBlnd:............. Feath:............. Light:............. Aggrv:............. Regen:....+........ Stea.:...........+. ESP:............. Sear.:............. Invis:+...........+ Infra:............+ FrAct:+............ Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Character Equipment] a) a Glaive of Westernesse (2d6) (+12,+19) (+1) +1 strength, dexterity, constitution. Slays orcs, trolls, giants. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1.0 blow/round. With an additional 10 strength and 0 dex you would get 1.0 blows With an additional 0 strength and 1 dex you would get 1.0 blows Average damage/hit: 44.3 vs. orcs, 44.3 vs. trolls, 44.3 vs. giants, and 29.2 vs. others. b) (nothing) c) a Ring of Intelligence (+3) +3 intelligence. Sustains intelligence. d) a Ring of Strength (+2) +2 strength. Sustains strength. e) an Amulet of Regeneration Speeds regeneration. f) a Lantern (6949 turns) Cannot be harmed by fire. Radius 2 light. g) Soft Leather Armour of Resist Cold [8,+3] Provides resistance to cold. Cannot be harmed by cold. h) a Fur Cloak [3,+6] i) a Small Metal Shield of Resist Lightning [5,+5] Provides resistance to lightning. Cannot be harmed by electricity. j) a Hard Leather Cap of Intelligence [2,+3] (+2) +2 intelligence. Sustains intelligence. k) (nothing) l) a Pair of Leather Boots of Stealth [2,+11] (+2) +2 stealth. [Character Quiver] n) 17 Arrows of Wounding (1d4) (+11,+12) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Incantations and Illusions] d) 10 Potions of Cure Critical Wounds e) a Potion of Healing f) a Potion of Restore Mana {!*} g) a Potion of Speed {!*} h) 15 Scrolls of Phase Door i) 4 Scrolls of Teleportation {!*} j) a Scroll of Word of Recall {!*} k) 2 Scrolls of Recharging l) 6 Scrolls of Deep Descent {!*} m) 2 Rods of Treasure Location {!!} n) a Wand of Fire Bolts (7 charges) o) 2 Wands of Teleport Other (7 charges) {!*} p) a Wand of Dragon's Breath (1 charge) {!*} Cannot be harmed by acid, electricity, fire, cold. q) a Staff of Teleportation (8 charges) {!*} [Home Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) 2 Books of Magic Spells [Incantations and Illusions] d) 2 Books of Magic Spells [Sorcery and Evocations] e) a Mushroom of Vigor {!*} f) a Mushroom of Debility g) 2 Mushrooms of Purging h) a Potion of Restore Mana i) a Rod of Restoration Cannot be harmed by electricity. j) a Ring of Resist Poison Provides resistance to poison. k) a Ring of Escaping (+4 speed) +4 speed. Makes you afraid of melee, and worse at shooting and casting spells. l) a Pair of Leather Boots of Free Action [2,+9] Prevents paralysis. m) The Pike 'Dagalin' (2d5) (+8,+20) [+30] (+2) +2 dexterity, tunneling. Slays animals, evil creatures. Provides resistance to chaos. Cannot be harmed by acid, electricity, fire, cold. Sustains wisdom. Combat info: 1.0 blows/round. With an additional 9 strength and 0 dex you would get 1.1 blows With an additional 0 strength and 4 dex you would get 1.1 blows Average damage/hit: 34 vs. animals, 34 vs. evil creatures, and 27.6 vs. others. n) a Flail of Gondolin (2d6) (+8,+14) Slays demons, orcs, trolls, dragons. Provides resistance to dark. Cannot be harmed by acid, fire. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1.0 blow/round. With an additional 9 strength and 0 dex you would get 1.0 blows With an additional 0 strength and 2 dex you would get 1.0 blows Average damage/hit: 37.2 vs. demons, 37.2 vs. orcs, 37.2 vs. trolls, 37.2 vs. dragons, and 22.3 vs. others. Radius 1 light. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 7929 50' 2 Reached level 2 15079 100' 2 Killed Fang, Farmer Maggot's dog 15079 100' 3 Reached level 3 18889 100' 4 Reached level 4 23350 150' 5 Reached level 5 36766 200' 6 Reached level 6 49021 300' 6 Killed Bullroarer the Hobbit 49021 300' 7 Reached level 7 54864 400' 8 Reached level 8 67761 500' 9 Reached level 9 73002 600' 9 Killed Grip, Farmer Maggot's dog 77034 600' 9 mb2, was going to recall to get it :) 77104 600' 10 Reached level 10 84734 650' 11 Reached level 11 85174 650' 11 Learned some new flavors, !Nimble -con 88770 0' 11 Cap of Intelligence, +2 from BM 90580 700' 11 Killed Lagduf, the Snaga 98523 750' 12 Reached level 12 113043 750' 13 Reached level 13 118600 750' 13 Killed Wormtongue, Agent of Saruman 130057 900' 13 !Toughness, -str 131779 900' 13 !CHA 136476 900' 14 Reached level 14 140717 900' 14 !Toughness, -INT 140737 950' 14 also out of ?Dobj 147509 1050' 15 Reached level 15 154155 0' 15 Killed Farmer Maggot 154425 0' 15 Boots of stealth +1, Maggot 156925 0' 15 -dragBreath, floor, lvl 18 159544 0' 16 Reached level 16 169797 1350' 16 !Brawn, -INT 172392 1400' 17 Reached level 17 192650 0' 17 =INT+3 BM 192860 0' 17 sold =Acid[+8] for 25k, bought !Int from BM 196013 1550' 17 -dObj after buying 20 of the scrolls.. 207829 0' 17 Glaive of Westernesse +1, putting stealth shoes back on. 210073 0' 17 picked up =rPoison from BM, and another -dObj for good measure 210881 1550' 18 Reached level 18 219139 1600' 19 Reached level 19 229818 1600' 20 Reached level 20 234831 1600' 20 orc pit, nothin good 236244 1650' 21 Reached level 21 239491 1700' 20 Reached level 20 241651 1700' 21 Reached level 21 245166 1700' 22 Reached level 22 247421 1700' 22 Reached level 22 253210 1750' 23 Reached level 23 253288 1750' 23 Found The Pike 'Dagalin' 272800 0' 23 switched armor for weight redux 272980 0' 23 Wearing "acid for resist 273110 0' 23 scratch, "regen from BM [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize the artifacts (except a few) : yes (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)