[Angband 3.1.2v2 Character Dump] Name kadoles Self RB CB EB Best Sex Male Age 37 STR: 17 +0 -5 +1 13 Race Half-Elf Height 73 INT: 16 +1 +3 +0 18/20 Class Mage Weight 142 WIS: 10 -1 +0 +2 11 Title Illusionist Social Outcast DEX: 16 +1 +1 +0 18 HP 99/99 Maximize Y CON: 14 -1 -2 +1 12 SP 24/24 CHR: 10 +1 +1 +0 12 Level 19 Armor [23,+40] Saving Throw 51% Cur Exp 5927 Fight (+3,+0) Stealth Fair Max Exp 5927 Melee (+8,+3) Fighting Good Adv Exp 6160 Shoot (+15,+6) Shooting Fair MaxDepth 700' (L14) Blows 1/turn Disarming 47% Game Turns 335982 Shots 2/turn Magic Device 66 Player Turns 29766 Infra 30 ft Perception 1 in 19 Active Turns 16633 Speed -3 Searching 22% Gold 2196 Burden 121.5 lbs Your mother was of the Nandor. You are one of several children of a Serf. You are the black sheep of the family. You have green eyes, wavy brown hair, and an average complexion. rAcid:....+........ rConf:............. rElec:............. Sound:............. rFire:............. Shard:............. rCold:............. Nexus:............. rPois:............. Nethr:............. rFear:............. Chaos:............. rLite:............. Disen:............. rDark:............. S.Dig:............. rBlnd:............. Feath:..+.......... Light:............. Aggrv:............. Regen:............. Stea.:............. ESP:+............ Sear.:............. Invis:............. Infra:......+.....+ FrAct:......+...... Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:.+........... Fear:............. Might:............. [Character Equipment] a) a Great Hammer (Blessed) (8d1) (+5,+3) (+2) {@w0} +2 wisdom. Blessed by the gods. Grants telepathy. Combat info: 1 blow/round. Average damage/hit: 11.7. b) a Long Bow of Extra Shots (x3) (+12,+6) (+1) +1 shooting speed. c) a Ring of Feather Falling Feather Falling. d) a Ring of Protection [+10] e) an Amulet of Resist Acid Provides resistance to acid. Cannot be harmed by acid. f) a Wooden Torch (2116 turns) Radius 2 light, reduced when running out of fuel. g) Metal Scale Mail (Dwarven) [12,+19] (+1) +1 strength, constitution, infravision. Cannot be harmed by acid, fire. Prevents paralysis. h) a Cloak [1,+0] i) a Leather Shield [6,+3] j) a Hard Leather Cap [2,+5] k) (nothing) l) a Pair of Leather Boots [2,+1] [Character Quiver] n) 25 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/hit: 25.7. 35% chance of breaking upon contact. o) 54 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/hit: 25.7. 35% chance of breaking upon contact. p) 18 Arrows (1d4) (+6,+3) Combat info: Hits targets up to 120 feet away. Average damage/hit: 34.8. 35% chance of breaking upon contact. q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Incantations and Illusions] d) 3 Potions of Cure Serious Wounds e) 6 Potions of Cure Critical Wounds f) a Potion of Healing g) 3 Potions of Boldness h) 9 Scrolls of Phase Door i) 4 Scrolls of Magic Mapping j) 3 Scrolls of Word of Recall k) a Rod of Treasure Location {!!} l) a Wand of Sleep Monster (23 charges) m) a Staff of Teleportation (7 charges) n) a Ring of Teleportation (+2 speed) +2 speed. Induces random teleportation. o) 4 Wooden Torches (5000 turns) Radius 2 light, reduced when running out of fuel. p) The Rapier 'Forasgil' (1d6) (+12,+19) Slays animals. Branded with frost. Provides resistance to cold, light. Cannot be harmed by acid, electricity, fire, cold. Combat info: 1 blow/round. With an additional 7 strength and 1 dex you would get 2 blows With an additional 5 strength and 7 dex you would get 2 blows Average damage/hit: 26.8 vs. animals, 30.4 vs. creatures not resistant to cold, and 23.2 vs. others. Radius 1 light. [Home Inventory] a) a Book of Magic Spells [Conjurings and Tricks] b) a Book of Magic Spells [Sorcery and Evocations] c) a Scroll of *Remove Curse* d) Studded Leather Armour (-1) [6,+6] e) a Short Sword of Slay Animal (1d7) (+5,+4) {@w1} Slays animals. Combat info: 1 blow/round. With an additional 7 strength and 7 dex you would get 2 blows Average damage/hit: 12.4 vs. animals, and 8.3 vs. others. f) a Scimitar of *Slay Orc* (4d2) (+8,+6) (+1) +1 dexterity. Slays orcs. Sustains dexterity. Combat info: 1 blow/round. Average damage/hit: 25.5 vs. orcs, and 12.8 vs. others. g) a Short Bow of Power (x2) (+8,+15) ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 1722 50' 2 Reached level 2 14617 50' 3 Reached level 3 30310 200' 4 Reached level 4 34820 250' 5 Reached level 5 40940 300' 6 Reached level 6 51856 400' 7 Reached level 7 58187 450' 8 Reached level 8 70550 500' 9 Reached level 9 79065 500' 10 Reached level 10 94831 600' 11 Reached level 11 101935 0' 12 Reached level 12 105821 0' 12 Killed Farmer Maggot 106705 100' 12 Killed Fang, Farmer Maggot's dog 121606 100' 12 Killed Grip, Farmer Maggot's dog 147205 300' 13 Reached level 13 167861 400' 13 Killed Wormtongue, Agent of Saruman 168253 400' 13 Killed Smeagol 178822 600' 14 Reached level 14 199141 600' 15 Reached level 15 206863 600' 15 Killed Brodda, the Easterling 208953 600' 16 Reached level 16 231554 600' 17 Reached level 17 233864 600' 17 Killed Ufthak of Cirith Ungol 259879 600' 17 Found The Rapier 'Forasgil' 265077 0' 18 Reached level 18 310452 700' 19 Reached level 19 310950 700' 19 Killed Grishnakh, the Hill Orc [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)