[Z+Angband 0.3.2 Character Dump] Name : Onon Age 104 STR: 24.0 Sex : Male Height 75 INT: 40+ Race : Mindflayer Weight 153 WIS: 37.0 Class : High-Mage Social Class 59 DEX: 39.0 Magic : Chaos CON: 32.0 Title : Sorcerer CHR: 25.0 + Skill 34 Level 39 Max Hit Points 396 % Deadliness 245 Experience 1459083 Cur Hit Points -34 + To AC 148 Max Exp 1459083 Max SP (Mana) 432 Base AC 33 Exp to Adv. 240917 Cur SP (Mana) 210 Gold 839382 (Miscellaneous Abilities) Fighting : Fair Perception : Excellent Blows/Round : 1 Bows/Throw : Good Sensing : Very Good Shots/Round : 1.0 Saving Throw: Amber [5] Disarming : Superb Avg.Dam./Rnd: 12 Stealth : Superb Magic Device: Amber [10] Infra-Vision: 70' [Miscellaneous information] Preserve Mode: ON Small Levels: ON Maximum Level Reached: 67 (3350') Stat Intrnl Rce Cls Mod Actual Currnt abcdefghijkl@ Str: 28.0 -3 -5 4 24.0 .....12.1.s.. Int: 28.0 4 4 4 40+ .....1...3..s Wis: 28.0 4 0 5 37.0 ....1s..13s.s Dex: 28.0 0 0 11 39.0 .3..1s23..2.. Con: 28.0 -2 -2 8 32.0 ..7.1s....... Chr: 28.0 -5 1 1 25.0 ....1s....... Skill abcdefghijkl@ BonusSP: ....1....3... Stealth: 3...1...1.... Search : .....1..1.2.. Infra : 3............ Tunnel : ............. Speed : ...*.......4. Blows : ............. abcdefghijkl@ Acid : ....+.+++.+.. Elec : ....+++...+.. Fire : ....+++++.+.. Cold : +...+.+++.+.. Poison: ....+.+...... Fear : ....+...+.... Light : ....+........ Dark : +...+...+.... Shard : .....+....... Blind : ........+.... Conf : ......+...... Sound : .....++...... Nether: ........+.... Nexus : ........+.... Chaos : ....++....... Disnch: ..........+.. abcdefghijkl@ Reflect : ............. Aura Acid: ............. Aura Fire: ............. Aura Elec: ............. Aura Cold: ....+........ No Magic : ............. Free Actn: .+.....+..+.. SeeInvis.: +...........+ Hold Life: ....+...+.... Telepathy: ............+ SlwDigstn: ............. Regen. : ..+.......... Levitate : .......+..... PermLite : ....++....... Mutate : ............. Patron : ............. Good Luck: .......+..... WeirdLuck: ............. Pass Wall: ............. GhulTouch: ............. abcdefghijkl@ Pr Animal: ............. Pr Evil : ............. Pr Undead: +............ Pr Demon : ....+........ Pr Orc : ............. Pr Troll : .....+....... Pr Giant : ............. Pr Dragon: ............. Cursed : ............. AutoCurse: ............. Teleport : .....+....... NoTeleprt: ............. Aggravate: ............. DrainStat: ............. Drain Exp: ............. Slow Heal: ............. Can't Eat: ............. EvilCurse: ............. You have defeated 20893 enemies. [Top 10 deepest kills] 1 Caine, the Conspirator Level 90 (4500') 1 Hound of Tindalos Level 81 (4050') 1 Hell knight Level 76 (3800') 3 Chaos vortex Level 76 (3800') 1 Aether vortex Level 71 (3550') 1 Plasma hound Level 71 (3550') 1 Smaug the Golden Level 70 (3500') 1 Dreadmaster Level 70 (3500') 1 Demonic quylthulg Level 70 (3500') 2 Hand druj Level 69 (3450') [Character Equipment] a) The Spear of Hagen (1d10) (+12,+75%) (+3) You have full knowledge of this item. It increases your speed by +8. It increases your stealth by +3. It increases your infravision by 30 feet. It does extra damage from frost. It is especially deadly against the undead. It provides resistance to cold and magical darkness. It is perfectly balanced for throwing. It allows you to see invisible monsters. It provides protection from the undead. It cannot be harmed by the elements. It was dropped by Hagen, son of Alberich on dungeon level 32. b) The Long Bow of Bard (x4) (+17,+95%) (+3) You have full knowledge of this item. It increases your dexterity by +3. It provides immunity to paralysis. It fires missiles with extra might. It cannot be harmed by the elements. You found it in a vault on dungeon level 64. c) a Heliodor Ring of Toughness [+15] (+7) It can be activated for restore constitution every 100-200 turns if it is being worn. It increases your constitution by +7. It sustains your constitution. It speeds your regenerative powers. It cannot be harmed by the elements. You bought it in a Gold Jeweler in Thorzhak Town. d) a Diamond-studded Ring of Speed (+15) It increases your speed by +15. You found it in a vault on dungeon level 63. e) The Skull Amulet of Devotion 'Ladereg' (+1) You have full knowledge of this item. It increases your wisdom, dexterity, constitution, charisma and stealth by +1. It increases your maximum sp by 1 per level. It sustains your wisdom, constitution and charisma. It provides resistance to acid, electricity, fire, cold, poison, bright light, magical darkness, fear, chaos and life draining. It provides permanent light. It produces a freezing sheath. It provides protection from demons. It cannot be harmed by the elements. You found it in a vault on dungeon level 32. f) The Star 'Morthog' (+1) You have full knowledge of this item. It provides light (radius 3). It increases your strength, intelligence and perception by +1. It sustains all your stats. It provides resistance to electricity, fire, sound, shards and chaos. It provides permanent light. It induces random teleportation. It provides protection from trolls. It cannot be harmed by the elements. It was dropped by Utgard-Loke on dungeon level 51. g) The Metal Brigandine Armor of the Rohirrim [19,+15] (+2) You have full knowledge of this item. It increases your strength and dexterity by +2. It provides resistance to acid, electricity, fire, cold, poison, confusion and sound. It cannot be harmed by the elements. You found it on the floor on dungeon level 53. h) The Cloak of the Alchemist [1,+18] (+3) (charging) You have full knowledge of this item. It can be activated for recharge item every 70 turns if it is being worn. It increases your saving throws by +10. It increases your dexterity by +3. It provides immunity to paralysis. It provides resistance to acid, fire and cold. It allows you to levitate. It cannot be harmed by the elements. You found it in a vault on dungeon level 31. i) The Small Shield of the Immortals (+3,+30%) [5,+24] (+1) You have full knowledge of this item. It increases your strength, wisdom, stealth and perception by +1. It provides resistance to acid, fire, cold, magical darkness, fear, blindness, nether, nexus and life draining. It cannot be harmed by the elements. It was dropped by a Sand-dweller in a quest (level 27). j) an Iron Crown of the Magi [0,+13] (+3) This item may have hidden powers. It increases your intelligence and wisdom by +3. It increases your maximum sp by 3 per level. It sustains your intelligence and wisdom. It cannot be harmed by acid. It was dropped by Judge Fear in a quest (level 63). k) The Set of Gauntlets of Tyrolia [2,+29] (+2) You have full knowledge of this item. It increases your dexterity and perception by +2. It sustains your strength and wisdom. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold and disenchantment. It cannot be harmed by the elements. It was dropped by a Young multi-hued dragon on dungeon level 45. l) a Pair of Metal Shod Boots of Speed [6,+19] (+4) It increases your speed by +4. You found it on the floor on dungeon level 65. [Character Inventory] a) 4 Chaos Spellbooks [Sign of Chaos] b) 3 Chaos Spellbooks [Chaos Mastery] c) 2 Chaos Spellbooks [Chaos Channels] It cannot be harmed by the elements. You found them in a vault on dungeon level 40. d) 16 Wrinkled Mushrooms of Cure Critical Wounds e) 17 Ivory White Potions of Cure Critical Wounds f) 3 Thick White Potions of Healing g) a Cloudy Potion of *Healing* h) 9 Brown Potions of Resistance i) a Clear Red Potion of *Speed* j) 10 Scrolls titled "erbyt sanblaa" of Teleportation k) 3 Scrolls titled "sri readan" of Teleport Level l) 2 Scrolls titled "seetrol danum" of *Identify* m) 9 Scrolls titled "prokmung" of Dimension Door n) a Titanium-Plated Rod of Perception (charging) o) 4 Nickel-Plated Rods of Recall p) 3 Zirconium Rods of Enlightenment q) 5 Electrum Rods of Detection {!!} r) a Zinc Rod of Healing s) a Mahogany Staff of Perception (4 charges) t) a Bamboo Staff of Healing (4 charges) u) a Darkwood Staff of the Magi (2 charges) v) a Dogwood Staff of Speed (3 charges) w) The Sling 'Catapult' (x3) (+20,+50%) (+2) You have full knowledge of this item. It can be activated for heal (45) every 10 turns if it is being worn. It increases your dexterity by +2. It increases your infravision by 20 feet. It fires missiles with extra might. It cannot be harmed by the elements. You found it on the floor in a quest (level 43). [Home Inventory - Gorhaudh Keep] a) a White Gold Rod of Teleport Other b) a Cat's-Eye Ring of Free Action It provides immunity to paralysis. You bought it in a Jeweler in Narzar. c) a Beaded Amulet of Protection from Evil It provides protection from evil monsters. You found it in a vault on dungeon level 22. d) a Blue Dragon Scale Mail (-2) [30,+10] It can be activated for breathe lightning (330) every 50-100 turns if it is being worn. It provides resistance to electricity. It cannot be harmed by the elements. It was dropped by a Half-troll in a quest (level 42). [Home Inventory - Nelbar Town] a) a Corundum Ring of Resist Fire and Cold [+4] It provides resistance to fire and cold. It cannot be harmed by fire or cold. You bought it in a Jeweler in Nelbar Town. b) a Brass Lantern of Warmth It provides resistance to cold. It provides permanent light. It cannot be harmed by fire. You found it on the floor on dungeon level 26. [Home Inventory - Nenruin Town] a) a Scroll titled "uniturs cre" of Remove Curse b) a Mahogany Staff of Perception (8 charges) c) a Mahogany Staff of Perception (9 charges) {25% off} d) The Chain Mail of Command (-2) [14,+15] (+2) You have full knowledge of this item. It can be activated for mass charm every 600 turns if it is being worn. It increases your strength and charisma by +2. It provides resistance to acid, electricity, fire, cold, poison and blindness. It cannot be harmed by the elements. It was dropped by a Vrock in a quest (level 59). e) The Robe of the Thaumaturgist [2,+6] (+4) You have full knowledge of this item. It increases your intelligence and stealth by +4. It provides immunity to paralysis. It provides resistance to blindness, confusion and nexus. It cannot be harmed by the elements. You found it in a vault on dungeon level 45. f) The Hard Leather Cap of Thranduil [2,+10] (+2) You have full knowledge of this item. It increases your intelligence and wisdom by +2. It provides resistance to blindness and sound. It gives telepathic powers. It cannot be harmed by the elements. You found it in a vault in a quest (level 47). [Home Inventory - Durtar Watch] a) 3 Chaos Spellbooks [Sign of Chaos] b) a Chaos Spellbook [Chaos Mastery] c) 5 Orange Spotted Mushrooms of Healing d) 13 Thick White Potions of Healing {25% off} e) 2 Cloudy Potions of *Healing* f) 15 Tangerine Potions of Restore Mana g) 8 Clear Brown Potions of Curing h) 6 Clear Red Potions of *Speed* i) a White Potion of Elemental Immunity j) a Scroll titled "hewah solsta" of Genocide k) a Scroll titled "danfid whonxi" of Mass Genocide l) a Spruce Staff of Teleportation {*!} m) The Ring 'Felniz' [+3] (+1) You have full knowledge of this item. It increases your strength, intelligence, constitution and stealth by +1. It increases your maximum sp by 1 per level. It provides resistance to acid, electricity, bright light, magical darkness, chaos and life draining. It allows you to see invisible monsters. It produces a fiery sheath. It provides protection from natural creatures. It cannot be harmed by the elements. It was in a chest (level 13). n) The Star of Elendil (+1 to speed) You have full knowledge of this item. It can be activated for magic mapping and illumination every 50-100 turns if it is being worn. It provides light (radius 3). It increases your speed by +1. It provides resistance to life draining. It provides permanent light and allows you to see invisible monsters. It cannot be harmed by the elements. It was created by reading a Scroll of Acquirement. o) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) You have full knowledge of this item. It increases your dexterity by +3. It provides resistance to acid, poison and shards. It cannot be harmed by the elements. You found it in a vault on dungeon level 40. p) The Metal Cap of Thengel [3,+12] (+3) This item may have hidden powers. It increases your wisdom and charisma by +3. You found it on the floor on dungeon level 28. q) The Steel Helm of Hammerhand [6,+20] (+3) You have full knowledge of this item. It increases your strength, dexterity and constitution by +3. It provides resistance to acid and nexus. It cannot be harmed by the elements. It was dropped by a Black pudding on dungeon level 51. r) The Dagger 'Narthanc' (1d6) (+4,+30%) You have full knowledge of this item. It can be activated for fire bolt(11d8) every 8-16 turns if it is being worn. It increases your strength by +3. It does extra damage from fire. It returns when thrown. It provides resistance to fire and fear. It is perfectly balanced for throwing. It provides permanent light. It cannot be harmed by the elements. You found it in a vault in a quest (level 39). s) The Short Sword of Merlin (1d10) (+3,+35%) (+2 attacks) You have full knowledge of this item. It increases your maximum sp by 2 per level. It provides 2 extra blows per turn. It is especially deadly against natural creatures. It provides resistance to disenchantment. It allows you to see invisible monsters, slows your metabolism and speeds your regenerative powers. It provides protection from natural creatures. It cannot be harmed by the elements. It was dropped by a Dark elven warlock on dungeon level 52. t) The Sabre 'Careth Asdriag' (1d14) (+6,+40%) (+1 attack) This item may have hidden powers. It provides 1 extra blows per turn. It was dropped by a Quasit in a quest (level 37). u) The Pike 'Til-i-arc' (2d5) (+10,+60%) [+10] (+2) This item may have hidden powers. It increases your intelligence by +2. You found it in a vault in a quest (level 36). v) The Battle Axe 'Elcui' (2d11) (+11,+65%) This item may have hidden powers. It can be activated for light area (2d20) every 3-6 turns if it is being worn. It was dropped by a Swordsman in a quest (level 36). w) The Ball-and-Chain 'Whirlwind' (2d4) (+13,+90%) (+2) You have full knowledge of this item. It can be activated for whirlwind attack every 50-100 turns if it is being worn. It increases your dexterity and speed by +2. It provides 2 extra blows per turn. It produces chaotic effects. It is especially deadly against evil monsters. It sustains your dexterity. It provides immunity to paralysis. It provides resistance to fear, nexus and chaos. It allows you to levitate and prevents teleportation. It provides protection from evil monsters. It cannot be harmed by the elements. You found it in a vault on dungeon level 63. [Home Inventory - Narzar] a) 2 Thick White Potions of Healing b) a Cloudy Potion of *Healing* c) a Set of Gauntlets of Free Action [2,+0] It provides immunity to paralysis. It was dropped by a Sand-dweller in a quest (level 29). [Home Inventory - Glineth Keep] a) 8 Tan Mushrooms of Resist Confusion b) 8 Metallic Green Potions of Detect Invisible c) 3 Spicy Potions of Resist Cold d) 2 Thick White Potions of Healing e) 4 Silver-Plated Wands of Stone to Mud (40 charges) f) a Mulberry Staff of Enlightenment g) an Elm Staff of Detection h) an Iron Helm of Seeing [5,+6] (+5) This item may have hidden powers. It increases your perception by +5. It increases your infravision by 50 feet. It provides resistance to blindness. It allows you to see invisible monsters. It was dropped by a Knight archer on dungeon level 20. [Home Inventory - Ellok Keep] a) 2 Chaos Spellbooks [Chaos Mastery] b) 10 Thick White Potions of Healing {25% off} c) 3 Cloudy Potions of *Healing* d) a Clear Red Potion of *Speed* e) a Scroll titled "danfid whonxi" of Mass Genocide f) a Teak Staff of Dimension Door (9 charges) g) an Adamantite Ring of Damage (+80%) h) The Augmented Chain Mail 'Balancer' (+3,+0%) [16,+18] (+1) You have full knowledge of this item. It increases your strength, intelligence, dexterity, constitution and perception by +1. It provides resistance to acid, electricity, poison, fear, blindness, shards, nether, chaos and life draining. It allows you to levitate and reflects bolts and arrows. It provides protection from the undead and demons. It cannot be harmed by the elements. You found it in a vault on dungeon level 47. i) The Filthy Rag of Keri the Humble [1,+20] (+1) You have full knowledge of this item. It can be activated for create food every 100 turns if it is being worn. It increases your strength, constitution and charisma by +1. It sustains your strength. It slows your metabolism. It cannot be harmed by the elements. It was in a chest (level 12). j) a Robe (Dwarven) [2,+26] (+2) It increases your strength and constitution by +2. It increases your infravision by 20 feet. It provides immunity to paralysis. It cannot be harmed by acid or fire. You found it in a vault on dungeon level 40. k) The Hagaromo 'Tenyo's Despair' [2,+20] (+4) This item may have hidden powers. It can be activated for heavenly blessing and heal (500) every 1000 turns if it is being worn. It sustains all your stats. It allows you to levitate. It was dropped by Bullroarer the Hobbit on dungeon level 51. l) The Iron Helm 'Holhenneth' [5,+10] (+2) You have full knowledge of this item. It can be activated for detection every 55-110 turns if it is being worn. It increases your intelligence, wisdom and perception by +2. It provides resistance to blindness. It allows you to see invisible monsters. It cannot be harmed by the elements. You found it in a vault on dungeon level 40. m) The Dagger of Rilia (2d4) (+11,+60%) You have full knowledge of this item. It can be activated for stinking cloud (25) every 4-8 turns if it is being worn. It increases your intelligence by +4. It poisons your foes. It is especially deadly against orcs. It returns when thrown. It provides resistance to poison and disenchantment. It is perfectly balanced for throwing. It provides protection from orcs. It cannot be harmed by the elements. It was dropped by Bolg, Son of Azog on dungeon level 33. n) The Scimitar 'Soulsword' (3d5) (+10,+55%) (+2) You have full knowledge of this item. It increases your intelligence and wisdom by +2. It is especially deadly against dragons, demons, the undead, evil monsters and natural creatures. It provides resistance to confusion, nether, nexus, chaos, disenchantment and life draining. It allows you to see invisible monsters. It has been blessed by the gods. It provides protection from natural creatures, evil monsters, the undead, demons and dragons. It cannot be harmed by the elements. You found it on the floor on dungeon level 35. o) The Blade of Chaos 'Stormbringer' (6d6) (+16,+80%) (+2) {cursed} You have full knowledge of this item. It increases your strength and constitution by +2. It drains life from your foes. It provides immunity to paralysis. It provides resistance to confusion, nether, nexus, chaos and life draining. It prevents teleportation. It produces an aura of fear. It drains your experience. It is heavily cursed. It cannot be harmed by the elements. It was dropped by The Stormbringer on dungeon level 42. p) 24 Steel Bolts of Hurt Dragon (1d15) (+5,+25%) It is especially deadly against dragons. They were given to you as a reward for killing a local enemy in Ellok Keep. [Home Inventory - Zunkhel Town] a) 45 Scrolls titled "jonag relech" of Identify b) a Banyan Staff of Door/Stair Location c) a Twisted Amulet of Resist Acid It provides resistance to acid. It cannot be harmed by acid. You found it on the floor on dungeon level 36. d) an Adamant Amulet of Sustenance e) a Hard Leather Cap of Light [2,+9] It provides resistance to bright light. It provides permanent light. It was dropped by a Cave orc in a quest (level 20). f) a Pair of Metal Shod Boots of Stealth [6,+11] (+3) It increases your stealth by +3. It was dropped by Mazbur, the Forest Troll in a quest (level 27). g) a Flamberge (Trump Weapon) (3d7) (+10,+55%) (+1) You have full knowledge of this item. It can be activated for teleport every 50-100 turns if it is being worn. It increases your perception by +1. It is especially deadly against evil monsters. It provides immunity to paralysis. It provides resistance to blindness and nexus. It slows your metabolism and speeds your regenerative powers. It induces random teleportation. It provides protection from evil monsters. You found it on the floor in a quest (level 41). [Spells] You have learned 30 spells and/or improvements. You have 1 tier-1 slot (levels 1-10) remaining. You have 2 tier-2 slots (levels 1-20) remaining. You have 0 tier-3 slots (levels 1-30) remaining. You have 1 tier-4 slot (levels 1-40) remaining. You have 6 tier-5 slots (levels 1-50) remaining. Chaos Magic: Book 1: Cost Fail% Power% -------------------------------------------------------- Ray of Frost 0 0% 0% Magic Missile 1 0% +50% mastered Flash of Light 2 0% 0% Blink 2 0% +10% improved Static Field 4 0% 0% Mana Burst 3 0% +50% mastered Immolation 6 0% 0% Fire Bolt 5 0% +40% specialized Book 2: Cost Fail% Power% -------------------------------------------------------- Fist of Force 8 0% 0% Teleport Self 8 0% 0% Sonic Boom 14 0% 0% Beam of Energy 9 0% +40% specialized Fire Ball 16 0% 0% Teleport Other 18 0% 0% Word of Destruction 36 0% 0% Book 3: Cost Fail% Power% -------------------------------------------------------- Dispel Traps 12 0% 0% Finger of Chaos 12 0% +10% improved Energize Item 23 0% 0% [Quests] ====Active quests==== Defeat the orc camp south-east of Valbel Watch. From a Mages' Guild in Glineth Keep (Danger level 55): Find the relic 'Lotharang', which is hidden in a tower dungeon, south of Londethar Town. From a Keep in Thordag (Danger level 57): Several fiery monsters have been spotted in the area north of Thordag. Discover their den and kill them all. From a Keep in Eithmoth (Danger level 81): Kill Raphael, the Messenger, who is guarding dungeon level 81. Kill Oberon, King of Amber, who is guarding dungeon level 99. Kill The Serpent of Chaos, who is guarding dungeon level 100. ====Completed/failed quests==== From a Warriors' Guild in Ellok Keep (Danger level 54): Kill 5 Mature blue dragons. (Killed) ====Finished quests==== Defeat the orc camp east of Durtar Watch. (Finished) Defeat the troll camp south-west of Eregkal. (Finished) Defeat the troll camp east of Narzar. (Finished) Defeat the troll camp north of Thordag. (Finished) Kill 5 Copperhead snakes by Day 1, 9:11 AM. (Finished, Failed) Kill 6 Large grey snakes by Day 1, 10:18 AM. (Finished) Kill 6 Metallic red centipedes by Day 1, 11:23 AM. (Finished) Kill 2 Hunting hawks of Julian by Day 1, 11:55 AM. (Finished) Kill 7 Salamanders by Day 1, 12:13 PM. (Finished) Kill Bloodfang the Wolf by Day 1, 12:32 PM. (Finished) Kill 5 Large yellow snakes by Day 1, 1:09 PM. (Finished) Kill 8 Giant white centipedes by Day 1, 2:11 PM. (Finished) Kill 9 Rock lizards by Day 1, 2:41 PM. (Finished) Kill 3 Giant pink frogs by Day 1, 3:08 PM. (Finished) Kill 5 White harpies by Day 1, 3:35 PM. (Finished) Kill 5 Insect swarms by Day 1, 3:47 PM. (Finished) Kill 8 Cave lizards by Day 1, 4:39 PM. (Finished) Carry a message to Sasin Bare-Bones in Nelbar Town. (Finished) Kill 11 Metallic blue centipedes by Day 10, 6:43 PM. (Finished) Kill 6 Nighthawks by Day 11, 8:00 AM. (Finished) (Danger level 1): Freesia has been hiding in the area north of Ellok Keep. Track it to its den and exterminate it. (Finished) (Danger level 5): The wounded bear has been seen in the area north-east of Nelbar Town. Track it to its hideout and exterminate it. (Finished) (Danger level 10): A Green naga and her followers have been spreading evil in the area near Gorhaudh Keep. Find their lair and kill them. (Finished) (Danger level 10): We have heard that a group of terrors of the deep have been rampaging the area south of Gorhaudh Keep. Discover their hideout and slay them all. (Finished) (Danger level 10): Lots of religious fanatics have been discovered in the area north-west of Glineth Keep. Discover their hideout and kill them all. (2 levels) (Finished) (Danger level 10): Several terrors of the deep have been troubling the area north-west of Ellok Keep. Discover their hideout and slay them all. (Finished) (Danger level 12): The Borshin has been hiding in the area near Zunkhel Town. Track it to its abode and kill it. (Finished) (Danger level 13): A bunch of spirits have been terrorizing the area north of Glineth Keep. Discover their hole and exterminate them all. (Finished) (Danger level 14): A group of elves have been seen in the area north-west of Gorhaudh Keep. Discover their lair and slay them all. (Finished) (Danger level 14): Clear 1 level of a certain sewer near Glineth Keep. (Finished) (Danger level 15): A Skeleton orc has been hiding in the area near Ellok Keep. Track it to its hideout and terminate it. (Finished) (Danger level 16): A Tengu has been troubling the area south of Glineth Keep. Track it to its den and exterminate it. (Finished) (Danger level 16): Many mysterious things have been troubling the area west of Esol. Discover their abode and slay them all. (Finished) (Danger level 16): A group of orcs have been lurking in the area south-east of Ellok Keep. Discover their lair and terminate them all. (Finished) (Danger level 17): A group of terrors of the deep have been hiding in the area near Gorhaudh Keep. Discover their lair and slay them all. (Finished) (Danger level 17): A Bandit and his gang have been troubling the area south of Gorhaudh Keep. Find their hideout and kill them. (Finished) (Danger level 17): Several mages have been terrorizing the area near Nelbar Town. Discover their hideout and destroy them all. (Finished) (Danger level 18): Boldor, King of the Yeeks and his followers have been rampaging the area south-east of Iauras. Find his den and terminate him. (Finished) (Danger level 18): Too many fire-breathers have been killing people in the area near Esol. Discover their home and destroy them all. (Finished) (Danger level 20): Ufthak of Cirith Ungol and his followers have been seen in the area south of Nelbar Town. Find his home and destroy him. (Finished) (Danger level 22): A Dweller on the threshold and its minions have been rampaging the area near Narzar. Find their abode and destroy them. (Finished) (Danger level 22): A Dweller on the threshold and its minions have been rampaging the area near Eithmoth. Find their lair and kill them. (Finished) (Danger level 23): A Priest has been troubling the area east of Glineth Keep. Track him to his home and slay him. (Finished) (Danger level 23): Several mysterious things have been spotted in the area south-west of Eithmoth. Discover their lair and kill them all. (Finished) (Danger level 25): Clear 1 level of a certain sewer north-west of Esol. (Finished) (Danger level 26): Kill Gorbag, the Orc Captain. (Finished) (Danger level 26): A Dark naga has been terrorizing the area south-west of Durtar Watch. Track her to her lair and destroy her. (Finished) (Danger level 27): Many demons have been discovered in the area west of Ellok Keep. Discover their hideout and slay them all. (Finished) (Danger level 28): Clear 2 levels of a certain ruin north-west of Nelbar Town. (Finished) (Danger level 28): A Forest troll has been discovered in the area south-east of Thorzhak Town. Track him to his hideout and slay him. (Finished) (Danger level 29): A Plaguebearer of Nurgle and its followers have been troubling the area north-west of Nenruin Town. Find their hole and kill them. (Finished) (Danger level 31): A Daemonette of Slaanesh has been hiding in the area near Narzar. Track her to her lair and slay her. (Finished) (Danger level 31): Many freezing monsters have been terrorizing the area near Valbel Watch. Discover their hideout and slay them all. (Finished) (Danger level 31): Azog, King of the Uruk-Hai and his minions have been spotted in the area north-east of Eithmoth. Find his lair and exterminate him. (Finished) (Danger level 34): Clear 2 levels of a certain tower dungeon near Thorzhak Town. (Finished) (Danger level 34): A Chimera and its followers have been troubling the area near Narzar. Find their den and slay them. (Finished) (Danger level 35): A group of religious fanatics have been seen in the area near Nenruin Town. Discover their hole and kill them all. (2 levels) (Finished) (Danger level 35): We have heard that a number of raiders have been lurking in the area north-west of Narzar. Discover their stronghold and destroy them all. (Finished) (Danger level 35): A Wyvern and its gang have been troubling the area south-west of Ellok Keep. Find their hideout and exterminate them. (Finished) (Danger level 36): Kill the 2 Disenchanter beasts that are guarding dungeon level 36. (Finished) (Danger level 38): Find the relic 'Soulsword', which is hidden in a lair, west of Nelbar Town. (Finished) (Danger level 38): An Arch-vile and its minions have been rampaging the area north-east of Valbel Watch. Find their lair and destroy them. (Finished) (Danger level 38): Sangahyando of Umbar and his followers have been terrorizing the area near Iauras. Find his lair and kill him. (Finished) (Danger level 38): Clear 3 levels of a certain underground temple north-east of Eithmoth. (Finished) (Danger level 39): We have heard that a group of venomous insects have been spreading evil in the area east of Durtar Watch. Discover their lair and kill them all. (Finished) (Danger level 39): A Dark elven warlock and his minions have been troubling the area south-west of Valbel Watch. Find their hideout and slay them. (Finished) (Danger level 40): A Dark elven warlock and his followers have been troubling the area north-west of Gorhaudh Keep. Find their den and kill them. (Finished) (Danger level 40): A Mind flayer has been spotted in the area south-east of Valbel Watch. Track it to its home and terminate it. (Finished) (Danger level 41): Several venomous insects have been spotted in the area north-east of Thordag. Discover their home and kill them all. (Finished) (Danger level 42): A Young blue dragon has been running amok in the area north of Durtar Watch. Track it to its hideout and exterminate it. (Finished) (Danger level 42): A Headless and its gang have been terrorizing the area near Narzar. Find their hole and terminate them. (Finished) (Danger level 43): Clear 3 levels of a certain ruin south-east of Durtar Watch. (Finished) (Danger level 44): A Vampire has been hiding in the area east of Durtar Watch. Track it to its stronghold and kill it. (Finished) (Danger level 44): A Black knight and his followers have been seen in the area north of Valbel Watch. Find their lair and destroy them. (Finished) (Danger level 45): Kill the 2 Young gold dragons that are guarding dungeon level 45. (Finished) (Danger level 47): An Ice troll and his followers have been seen in the area near Falfur. Find their den and destroy them. (Finished) (Danger level 47): An Algroth and its gang have been spreading evil in the area south-east of Thordag. Find their lair and slay them. (Finished) (Danger level 48): A Gug and its minions have been discovered in the area north-west of Iauras. Find their hideout and slay them. (Finished) (Danger level 48): Clear 2 levels of a certain underground city south-west of Iauras. (Finished) (Danger level 55): Find the relic of the Rohirrim, which is hidden in an underground city, north-west of Iauras. (Finished) (Danger level 58): Judge Fear has been terrorizing the area north of Eregkal. Track him to his hole and exterminate him. (Finished) (Danger level 60): A Nightgaunt has been spotted in the area north-west of Eregkal. Track it to its hideout and slay it. (Finished) [Message Log (last 50 messages)] You have no room for a Mithril Plate Mail of Resist Acid (-3) [35,+15]. You have no room for a Spinel Ring of Knowledge [+6] (+5). You have no room for a Tower Shield [8,+6]. You have no room for a Plain Ring of Acid [+15]. You have no room for a Flowering Staff of *Destruction*. The Giant fire ant jerks in pain. The Giant fire ant flees in terror! You feel less resistant to poison. The Giant fire ant dies. You have no room for a Pink Speckled Potion of *Enlightenment*. You begin to feel more enlightened... You sense the presence of buried treasure! You sense the presence of objects! On the ground: no more Pink Speckled Potions of *Enlightenment*. You feel yourself slow down. You have no room for a Flowering Staff of *Destruction*. The Lesser titan casts a fearful illusion. You refuse to be frightened. The Lesser titan grunts with pain. <2x> The Lesser titan cries out in pain. <2x> The Half-troll wakes up. The Lesser titan writhes in agony. The Lesser titan flees in terror! The Lesser titan concentrates on his wounds. The Lesser titan looks healthier. The Lesser titan recovers his courage. The Eldrak wakes up. The Lesser titan cries out in pain. <2x> The Lesser titan cries out feebly. The Lesser titan flees in terror! The Lesser titan dies. You have no room for a Bastard Sword (3d4). On the ground: a Bastard Sword (3d4) (+8,+25%). You have no room for a Splint Mail [19]. You destroy a Splint Mail [19]. On the ground: no more Splint Mails [19]. You have no room for a Bastard Sword (3d4) (+8,+25%). You have no room for a Lajatang (2d7). You destroy a Lajatang (2d7). On the ground: no more Lajatangs (2d7). You have no room for an Ivory Statue of a Black ooze. The Dark elf wakes up. You have no room for a Flowering Staff of *Destruction*. You feel yourself moving faster! You have 3 charges remaining. Loki the Trickster invokes a mana storm. The Flowering Staff of *Destruction* is destroyed! The Bastard Sword is destroyed! The Ivory Statue of a Black ooze is destroyed! So when I die, the first thing I will see in heaven is a score list? You die.