[ToME 2.3.5 Character Sheet] Name : Angeline LE Age 184 STR: 15 Sex : Female Height 78 INT: 18/160 Race : Spectre High-Elf Weight 157 WIS: 16 Class : Sorceror Social Class 77 DEX: 18/40 Body : Player CON: 18/29 God : Eru Iluvatar CHR: 17 + To Melee Hit 11 Level 30 Hit Points -27/ 140 + To Melee Damage 0 Experience 280044 Spell Points 445/ 445 + To Ranged Hit 11 Max Exp 280044 Sanity 170/ 170 + To Ranged Damage 0 Exp to Adv. 310000 Piety 3905 AC 13+54 Gold 121567 Speed Fast (+3) (Miscellaneous Abilities) Fighting : Poor Perception : Bad Blows/Round: 1 Bows/Throw : Fair Searching : Poor Shots/Round: 1 Saving Throw: Excellent Disarming : Fair Mel.dmg/Rnd: nil! Stealth : Bad Magic Device: Superb Infra-Vision: 90 feet Tactic: coward Explor: running (Character Background) You are one of several children of a Telerin Mage. You have light grey eyes, wavy black hair, and a fair complexion. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') Maze: Level 37 (1850') Your body was a Player. You have defeated 316 enemies. You saved Bree from a dreadful Nazgul. You haven't completed a single princess quest. You haven't completed a single lost sword quest. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 1st Enderi of the 2890th year of the third age. Your adventure lasted 12 days. Your Attributes: You are dead, killed by drowning in a deep water area northwest of Bree. You can drive yourself into a berserk frenzy. You can sense what is beyond walls. You are in a battle rage. Your eyes are sensitive to infrared light. You can see invisible creatures. You have free action. Your appetite is small. You have ESP. You are unlucky. You have a firm hold on your life force. You are resistant to acid. You are resistant to lightning. You are very vulnerable to fire. You are resistant to cold. You are resistant to poison. You are resistant to bright light. You are resistant to darkness. You are resistant to confusion. You are resistant to sonic attacks. You are resistant to disenchantment. You are resistant to chaos. You are resistant to nexus attacks. You are resistant to nether forces. You are completely fearless. Your eyes are resistant to blindness. Your strength is sustained. Your intelligence is sustained. Your wisdom is sustained. Your constitution is sustained. Your dexterity is sustained. Your charisma is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. adefkmnopsuxz{|@ Add Str : .21......3...... Add Int : ..1..26......... Add Wis : .....2.......... Add Dex : .........3...... Add Con : .........3...... Add Chr : .2...2.......... Mul Mana : ...............+ Mul SPower: ......+......... Add Stea. : ..1............. Add Sear. : ......6......... Add Infra : ...2............ Sust Str : ...+.....+...... Sust Int : ...+............ Sust Wis : ...+............ Sust Dex : .........+...... Sust Con : .........+...... Sust Chr : ..+............. Invisible : ...+............ Mul life : ................ Sens Fire : ......+......... Reflect : ................ Free Act : ...+............ Hold Life : ...............+ Res Acid : .+.......+...... Res Elec : ....+........... Res Fire : ................ Res Cold : .........+.....+ Res Pois : ...............+ Res Fear : .........+...... Res Light : ...............+ Res Dark : .........+...... Res Blind : ......+......... Res Conf : .+.+..+......... Res Sound : ...+............ Res Shard : ................ Res Neth : ...............+ Res Nexus : .........+...... Res Chaos : ...+............ Res Disen : ..+............. See Invis : .+.+..+........+ Digestion : .........+.....+ Drain Exp : ...+............ Cursed : ...+............ Hvy Curse : ...+............ Skills (points left: 0) . Archery 02.300 [0.000] - Sneakiness 01.500 [0.900] . Stealth 06.000 [0.400] . Disarming 00.600 [0.000] - Magic 41.900 [1.000] . Magic-Device 23.800 [1.000] . Spell-power 34.800 [0.600] . Sorcery 34.600 [0.700] . Mana 00.000 [0.900] . Fire 00.000 [1.000] . Water 00.000 [1.000] . Air 00.000 [1.000] . Earth 00.000 [1.000] . Meta 00.000 [1.000] . Conveyance 00.000 [1.000] . Divination 00.000 [1.000] . Temporal 00.000 [1.000] . Mind 00.000 [1.000] . Nature 00.000 [1.000] . Necromancy 00.000 [0.900] . Runecraft 00.000 [0.900] . Thaumaturgy 00.000 [0.900] - Spirituality 13.515 [0.550] . Prayer 16.500 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Character Equipment] a) (nothing) d) a Drum of the Eldar (+2) It increases your strength and charisma by 2. It provides resistance to acid and confusion. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. e) The Ring of Gorwar (+16 to damage) (+1) {100% off} It increases your strength, intelligence and stealth by 1. It sustains your charisma. It provides resistance to disenchantment. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. f) The Ring of Power of Uvatha the Horseman (+2 to infravision) {cursed} It increases your infravision by 2. It makes you invisible. It sustains your strength, intelligence and wisdom. It provides immunity to paralysis. It provides resistance to sound and chaos. It allows you to see invisible monsters. It drains experience. It is heavily cursed. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . k) an Amulet of Lightning Resistance It provides resistance to electricity. It cannot be harmed by electricity. You bought it from the Magic shop. m) a Dwarven Lantern of the Magi (+2) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom and charisma by 2. It cannot be harmed by fire. It was given to you as a reward. n) The Filthy Rag of the Wight [1,+6] (+6 to searching) It increases your intelligence, searching and spell power by 6. It provides resistance to blindness and confusion. It renders you especially vulnerable to fire. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. o) a Cloak [1,+7] p) a Small Metal Shield [3,+7] s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) (nothing) x) a Pair of Soft Leather Boots [2,+7] z) (nothing) {) (nothing) |) (nothing) [Character Inventory] a) a Book of Beginner Cantrips b) The Tome of Angeline LE c) a Spellbook of Identify d) 6 Lembases e) 6 Sprigs of Athelas f) 2 Potions of Heroism g) 2 Potions of Cure Critical Wounds h) 2 Potions of Healing i) 12 Scrolls of Teleportation j) a Staff of Remove Curses[2|18] (5 charges) k) a Ring of Constitution (+2) l) a Battle Axe (2d8) (+3,+7) m) a Great Hammer (4d6) (+3,+3) n) 35 Sheaf Arrows (1d5) (+6,+5) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Spellbook of Know the Music b) a Spellbook of Invisibility c) a Spellbook of See the Music d) a Scroll of Reset Recall e) a Rod Tip of Trap Location (8 Mana to cast) f) 2 Wands of Dig[1|1] (34 charges) g) an Indestructible Ring of Levitation h) a Ring of Fire Resistance It provides resistance to fire. It cannot be harmed by fire. You bought it from the Magic shop. i) a Ring of Intelligence (+2) [Home Inventory - Gondolin ] a) an Elven Bar Chain Mail (-2 to accuracy) [18,+13] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, electricity, fire, cold, poison and disenchantment. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . b) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) {cursed} c) Eol, the Dark Elf's corpse [Home Inventory - Minas Anor ] a) 2 Potions of Invisibility b) a Rod Tip of Trap Location (8 Mana to cast) c) a Staff of Disarm[1|10] (14 charges) d) a Ring of Free Action It provides immunity to paralysis. You found it in the remains of a Young white dragon in the town of Gondolin . e) a Ring of Shard Resistance f) a Drum of Power (+2) {100% off} It increases your strength and charisma by 2. It sustains your charisma. It provides resistance to acid, electricity, fire and cold. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. [Home Inventory - Lothlorien ] a) a Sprig of Athelas b) a Potion of Cure Light Insanity c) 4 Scrolls of Word of Recall d) a Ring of Shard Resistance e) a Ring of Chaos Resistance f) a Ring of Flying