[ToME 2.3.5(CVS) Character Sheet] Name : Sir Robin II Age 22 STR: 19 Sex : Male Height 60 INT: 9 Race : RohanKnight Weight 78 Wis: 19 21 Class : Paladin Social Class 1 Dex: 16 17 Body : Player CON: 22 God : Tulkas CHR: 14 + To Melee Hit 14 Level 21 Hit Points -21/ 180 + To Melee Damage 22 Experience 15129 Spell Points 87/ 108 + To Ranged Hit 22 Max Exp 16912 Sanity 152/ 152 + To Ranged Damage 9 Exp to Adv. 16320 Piety 2336 AC 23+21 Gold 42954 Speed Fast (+7) (Miscellaneous Abilities) Fighting : Superb Perception : Very Bad Blows/Round: 2 Bows/Throw : Very Good Searching : Very Bad Shots/Round: 1 Saving Throw: Bad Disarming : Very Bad Mel.dmg/Rnd: 8d7+44 Stealth : Bad Magic Device: Superb Infra-Vision: 10 feet Tactic: berserker Explor: running (Character Background) Bravely running away. He chickenned out, he buggered off, he bravely ran away. Brave Brave Sir Robin. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: ON Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 3 (150') A lost temple: Level 9 (450') Your body was a Player. You have defeated 805 enemies. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 47th Yavie of the 2890th year of the third age. Your adventure lasted 4 days. Your Attributes: You are dead, killed by a Dark elven sorcerer on level 9 of A lost temple. You can feel the danger of evil magic. You can use rohir powers. Your eyes are sensitive to infrared light. You levitate just over the ground. You have free action. You have ESP. You are lucky. You are resistant to acid. You are resistant to poison. You are resistant to darkness. You are completely fearless. Your strength is sustained. Your constitution is sustained. Your strength is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Your weapon is very sharp. adefkmnopsuxz{|@ Add Str : ......1......... Add Dex : ....2........... Add Con : ......1......... Add Infra : ......1......... Add Tun.. : ..............1. Add Speed : ...............+ Slay Anim.: .............+.. Sharpness : +............... Sust Str : ......+......... Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ......+......... Sust Chr : ................ Invisible : ..+............. Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ......+......... Hold Life : ................ Res Acid : ......+.+....... Res Elec : ................ Res Fire : ................ Res Cold : ................ Res Pois : ....+........... Res Fear : ......+......... Res Light : ................ Res Dark : ......+......... Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Levitate : ...+............ Activate : ....+........... Skills (points left: 3) - Combat 12.000 [0.800] . Weaponmastery 26.100 [1.000] . Archery 00.500 [0.000] . Barehand-combat 00.000 [0.900] - Sneakiness 01.100 [0.900] . Stealth -08.000 [0.400] . Disarming 01.000 [0.900] - Magic 24.985 [0.900] . Magic-Device 17.250 [1.050] . Spell-power 01.200 [0.600] - Spirituality 09.700 [1.000] . Prayer 26.200 [1.400] . Mindcraft 26.400 [0.600] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Perfect casting [Character Equipment] a) a Dagger of Slaying (4d7) (+6,+6) It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. You found it lying in a vault on level 8 of A lost temple. d) a Long Bow of Accuracy (x3) (+14,+9) e) a Ring of Invisibility f) a Ring of Levitation k) an Amulet of the Serpents [+4] (+2) {100% off} It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 2. It provides resistance to poison. You stole it from the Black Market. m) a Brass Lantern (with 2711 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. n) a Dwarven Ring Mail of Resist Acid (-2) [12,+20] (+1) It increases your strength, constitution and infravision by 1. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid and dark. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 2 of Barrow-Downs. o) a Cloak [1,+5] {cursed} p) a Large Metal Shield of Resist Acid [5,+10] {cursed} s) (nothing) u) a Set of Gauntlets [2,+4] x) a Pair of Hard Leather Boots [3,+2] z) (nothing) {) 21 Arrows of Slay Animal (1d4) (+5,+3) {cursed} |) a Shovel (+1) It increases your ability to tunnel by 1. [Character Inventory] a) a Spellbook of Divine Aim b) a Spellbook of Stone Skin c) 10 Flasks of oil {@F1} d) a Potion of Speed {@q9 !k!d!v!s!k} e) 10 Potions of Cure Critical Wounds {@q1 !k!d!v!s!y} f) 10 Scrolls of Teleportation {@r9 !k!d!v!s!y} g) 4 Scrolls of Word of Recall {@r0 !*} h) 4 Scrolls of Identify {@r2} i) a Scroll of *Identify* j) 9 Scrolls of Satisfy Hunger {@r1} k) 13 Wands of Dig[1|1] (121 charges) {@a7} l) a Staff of Globe of Light[1|10] (10 charges) {@u8} m) a Staff of Disarm[1|10] (5 charges) {@u7} n) 2 Staffs of Disarm[1|10] (4 charges) {@u7} o) 4 Staffs of Identify[1|15] (13 charges) {25% off} p) a Hard Leather Armour (-1 to accuracy) [6,+3] q) a Cleaver (2d4) (+0,+0) r) a Rapier (1d6) (+0,+0) s) a Rapier (1d6) (+4,+2) t) a Bastard Sword (3d4) (+0,+0) u) a Club (1d4) (+3,+4) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Copper Rod of Nothing (20/20) b) a Rod Tip of Detection (80 Mana to cast)