[Angband 3.1.2 Character Dump] Name Mike_the_arm Self RB CB EB Best Sex Male Age 121 Str: 18/81 +1 +2 +6 18/171 18/121 Race High-Elf Height 92 Int: 18 +3 +1 +9 18/130 18/40 Class Rogue Weight 157 Wis: 15 -1 -2 +6 18 14 Title Rogue Social Role model Dex: 18/76 +3 +3 +7 18/206 18/182 HP -17/628 Maximize Y Con: 18/82 +1 +1 +9 18/192 18/167 SP 17/55 Chr: 17 +5 -1 +3 18/60 16 Level 37 Armor [34,+107] Saving Throw 86% Cur Exp 1438759 Fight (+25,+15) Stealth Heroic Max Exp 1498287 Melee (+33,+45) Fighting Legendary Adv Exp 1575000 Shoot (+35,+14) Shooting Heroic MaxDepth 3950' (L79) Blows 4/turn Disarming 100% Game Turns 1519607 Shots 1/turn Magic Device 92 Player Turns 285870 Infra 70 ft Perception 1 in 12 Active Turns 93879 Speed 18 Searching 35% Gold 472143 Burden 280.5 lbs You are the only child of a Noldorin Archer. You have light grey eyes, straight blond hair, and a fair complexion. rAcid:..+.+.+.++... rConf:....+.+...... rElec:....+...++... Sound:............. rFire:.+......++... Shard:............. rCold:....+...++... Nexus:............. rPois:......+...... Nethr:............. rFear:+........+... Chaos:............. rLite:.....+......+ Disen:........+.... rDark:.....+....... S.Dig:............. rBlnd:............. Feath:...........+. Light:.........+... Aggrv:............. Regen:............. Stea.:.......++..+. ESP:.........+... Sear.:............. Invis:....++...+..+ Infra:....+.......+ FrAct:....+.....+.. Tunn.:............. HLife:.....+....... Speed:.+.+.......+. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Last Messages] > You're not as bright as you used to be... > The Patriarch magically summons an undead adversary! > The Time hound breathes time. > The Ancient red dragon grunts with pain. > You feel life has clocked back. > The Time hound breathes time. > The Ancient red dragon grunts with pain. > You're not as strong as you used to be... > The Time hound breathes time. > The Ancient red dragon grunts with pain. > You feel life has clocked back. > The Time hound breathes time. > The Ancient red dragon grunts with pain. > You're not as beautiful as you used to be... > You die. Killed by a Time hound. [Character Equipment] a) The Glaive of Pain (9d6) (+8,+30) Provides resistance to fear. Cannot be harmed by acid, electricity, fire, cold. Combat info: 4 blows/round. With an additional 1 strength and 0 dex you would get 5 blows This weapon benefits from one or more off-weapon brands or slays. Average damage/hit: 158.5 vs. creatures not resistant to acid, and 86 vs. others. b) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) +10 speed. Branded with flames. Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. c) a Ring of Acid [+11] It brands your melee attacks with acid. Provides resistance to acid. Cannot be harmed by acid. d) a Ring of Speed (+9) +9 speed. e) The Amulet of Ingwe (+3) +3 intelligence, wisdom, charisma, infravision. Provides resistance to acid, lightning, cold, confusion. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. When activated, it deals five times your level's damage to all evi l creatures that you can see. Takes 142 to 280 turns to recharge at your current speed. Your chance of success is 90.4% f) The Arkenstone of Thrain Provides resistance to light, dark. Cannot be harmed by acid, electricity, fire, cold. Sustains your life force. Grants the ability to see invisible things. When activated, it detects treasure, traps, doors, stairs, and all creatures nearby. Takes 86 to 168 turns to recharge at your current speed. Your chance of success is 92.6% Radius 3 light. g) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) +3 intelligence, wisdom, constitution. Provides resistance to acid, poison, confusion. Cannot be harmed by acid, electricity, fire, cold. When activated, it destroys all traps and doors surrounding you. Takes 28 turns to recharge at your current speed. Your chance of success is 95.4% h) an Elven Cloak [6,+6] (+2 stealth) +2 stealth. i) a Small Metal Shield of Elvenkind [4,+18] (+3 stealth) +3 stealth. Provides resistance to acid, lightning, fire, cold, disenchantment. Cannot be harmed by acid, electricity, fire, cold. j) The Iron Helm of Dor-Lomin [5,+20] (+4) +4 strength, dexterity, constitution. Provides resistance to acid, lightning, fire, cold, fear. Cannot be harmed by acid, electricity, fire, cold. Grants telepathy. Grants the ability to see invisible things. Radius 1 light. k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) +2 strength, constitution. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. l) The Pair of Leather Boots of Wormtongue (-1,-1) [2,+4] (+3) +3 intelligence, dexterity, stealth, speed. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. When activated, it teleports you randomly up to 10 squares away. Takes 56 turns to recharge at your current speed. Your chance of success is 96.7% [Character Quiver] n) 18 Bolts (1d5) (+7,+5) Combat info: Hits targets up to 120 feet away. Average damage/hit: 205.9 vs. creatures not resistant to fire, and 68.6 vs. others. 25% chance of breaking upon contact. o) 16 Bolts of Slay Giant (1d5) (+9,+2) Slays giants. Combat info: Hits targets up to 120 feet away. Average damage/hit: 177.8 vs. giants, 177.8 vs. creatures not resistant to fire, and 59.3 vs. others. 25% chance of breaking upon contact. p) 16 Bolts of Wounding (1d5) (+6,+17) Combat info: Hits targets up to 120 feet away. Average damage/hit: 318.2 vs. creatures not resistant to fire, and 106.1 vs. others. 25% chance of breaking upon contact. q) 23 Bolts of Slay Evil (1d5) (+12,+18) Slays evil creatures. Combat info: Hits targets up to 120 feet away. Average damage/hit: 218.4 vs. evil creatures, 327.6 vs. creatures not resistant to fire, and 109.2 vs. others. 25% chance of breaking upon contact. r) 23 Bolts of Slay Demon (1d5) (+9,+14) Slays demons. Combat info: Hits targets up to 120 feet away. Average damage/hit: 290.1 vs. demons, 290.1 vs. creatures not resistant to fire, and 96.7 vs. others. 25% chance of breaking upon contact. s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 4 Books of Magic Spells [Magic for Beginners] b) 3 Books of Magic Spells [Conjurings and Tricks] c) 5 Books of Magic Spells [Incantations and Illusions] d) 5 Books of Magic Spells [Sorcery and Evocations] e) 3 Books of Magic Spells [Resistances of Scarabtarices] Cannot be harmed by acid, electricity, fire, cold. f) a Book of Magic Spells [Tenser's Transformations] Cannot be harmed by acid, electricity, fire, cold. g) 20 Potions of Cure Critical Wounds h) 3 Scrolls of Identify i) 2 Scrolls of Deep Descent j) 2 Rods of Light k) 3 Rods of Recall Cannot be harmed by electricity. l) a Rod of Identify Cannot be harmed by electricity. m) 2 Wands of Teleport Other (1 charge) n) 2 Staves of *Destruction* (7 charges) o) 3 Staves of Teleportation (21 charges) p) 3 Staves of Speed (12 charges) q) The Ring of Barahir (+1) +1 strength, intelligence, wisdom, dexterity, constitution, charisma, stealth. Provides resistance to poison, dark. Cannot be harmed by acid, electricity, fire, cold. r) an Amulet of Trickery (+2) +2 dexterity, stealth, infravision, speed. +10% to searching. Provides resistance to poison, nexus. Sustains dexterity. s) The Full Plate Armour of Isildur [26,+25] (+1) +1 constitution. Provides resistance to acid, lightning, fire, cold, confusion, sound, nexus. Cannot be harmed by acid, electricity, fire, cold. t) The Leather Shield of Celegorm [4,+20] Provides resistance to acid, lightning, fire, cold, light, dark, blindness. Cannot be harmed by acid, electricity, fire, cold. u) The Spear of Orome (4d6) (+15,+15) (+4) +4 intelligence, infravision, speed. Slays animals, giants. Branded with flames. Provides resistance to fire, light. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Feather Falling. Grants the ability to see invisible things. When aimed, it turns rock into mud. Takes 14 turns to recharge at your current speed. Your chance of success is 96.3% Combat info: 5 blows/round. This weapon benefits from one or more off-weapon brands or slays. Average damage/hit: 61.1 vs. animals, 76.1 vs. giants, 76.1 vs. creatures not resistant to acid, 76.1 vs. creatures not resistant to fire, and 46.1 vs. others. Radius 1 light. [Home Inventory] a) 6 Potions of Healing b) 2 Potions of *Healing* It can be thrown at creatures with damaging effect. c) a Potion of Life It can be thrown at creatures with damaging effect. d) a Scroll of Banishment e) 3 Scrolls of *Destruction* f) 3 Staves of *Destruction* (9 charges) g) a Ring of Speed (+7) +7 speed. h) a Ring of Slaying (+9,+8) i) an Amulet of Sustenance Cannot be harmed by acid, electricity, fire, cold. Sustains strength, intelligence, wisdom, dexterity, constitution, charisma. Slows your metabolism. Sustains your life force. j) an Amulet of the Magi [+8] (+2) +2 intelligence. +10% to searching. Provides resistance to confusion. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence. Prevents paralysis. Grants the ability to see invisible things. k) The Amulet of Carlammas (+4) +4 constitution. Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 632 to 1260 turns to recharge at your current speed. Your chance of success is 92.6% l) The Star of Elendil Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. When activated, it maps the area around you. Takes 142 to 280 turns to recharge at your current speed. Your chance of success is 94.9% Radius 3 light. m) The Chain Mail of Arvedui (-2) [14,+15] (+2) +2 strength, charisma. Provides resistance to acid, lightning, fire, cold, shards, nexus. Cannot be harmed by acid, electricity, fire, cold. n) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) +4 strength, charisma. Provides resistance to acid, lightning, fire, cold, dark, disenchantment. Cannot be harmed by acid, electricity, fire, cold. When activated, it removes all non-unique monsters represented by a chosen symbol from the level, dealing you damage in the process. Takes 1400 turns to recharge at your current speed. Your chance of success is 93.9% o) The Cloak of Thorongil [1,+10] Provides resistance to acid, fear. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. p) The Metal Cap of Celebrimbor [3,+18] (+3 searching) +3 intelligence, dexterity, charisma. +15% to searching. Provides resistance to acid, fire, shards, disenchantment. Cannot be harmed by acid, electricity, fire, cold. q) The Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] {!s!d!k} Provides resistance to light. Cannot be harmed by acid, electricity, fire, cold. Sustains constitution. Prevents paralysis. When aimed, it fires a magic missile with damage 3d4. Takes 5 turns to recharge at your current speed. Your chance of success is 96.7% Radius 1 light. r) The Katana 'Aglarang' (8d4) (+10,+10) (+5) +5 dexterity, speed. Cannot be harmed by acid, electricity, fire, cold. Sustains dexterity. Combat info: 5 blows/round. This weapon benefits from one or more off-weapon brands or slays. Average damage/hit: 89.3 vs. creatures not resistant to acid, and 46.9 vs. others. s) The Halberd 'Osondir' (3d5) (+16,+12) (+3) +3 strength, wisdom, charisma. Slays undead, giants. Branded with flames. Provides resistance to fire, sound. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Feather Falling. Grants the ability to see invisible things. Combat info: 5 blows/round. This weapon benefits from one or more off-weapon brands or slays. Average damage/hit: 61.1 vs. undead, 61.1 vs. giants, 61.1 vs. creatures not resistant to acid, 61.1 vs. creatures not resistant to fire, and 41.3 vs. others. t) The Beaked Axe of Hurin (3d6) (+12,+15) (+2) +2 strength, constitution. Slays trolls, dragons. *Slays* demons. Branded with acid. Provides resistance to acid, fire, dark. Cannot be harmed by acid, electricity, fire, cold. When activated, it puts you in a berserker rage for d50+50 turns. Takes 226 to 448 turns to recharge at your current speed. Your chance of success is 95.9% Combat info: 5 blows/round. Average damage/hit: 68.8 vs. trolls, 68.8 vs. dragons, 68.8 vs. creatures not resistant to acid, 92.1 vs. demons, and 45.5 vs. others. Radius 1 light. u) The Lance of Eorlingas (3d8) (+13,+21) (+2) +2 strength, dexterity, speed. Slays evil creatures, orcs, trolls. Provides resistance to fear. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. Combat info: 4 blows/round. With an additional 2 strength and 0 dex you would get 5 blows This weapon benefits from one or more off-weapon brands or slays. Average damage/hit: 75 vs. evil creatures, 91.2 vs. orcs, 91.2 vs. trolls, 91.2 vs. creatures not resistant to acid, and 58.8 vs. others. v) a Long Bow of Lothlorien (x5) (+18,+17) (+2) +2 dexterity, shooting power. Cannot be harmed by acid, fire. Prevents paralysis. Sustains your life force. w) a Heavy Crossbow of Extra Might (x5) (+9,+10) (+1) +1 shooting power. x) 25 Seeker Arrows of Venom (4d4) (+14,+8) Branded with venom. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 2471 50' 2 Reached level 2 12449 100' 3 Reached level 3 15450 100' 4 Reached level 4 19848 150' 4 Killed Grip, Farmer Maggot's dog 19848 150' 5 Reached level 5 28726 200' 5 Killed Fang, Farmer Maggot's dog 28726 200' 6 Reached level 6 36669 250' 7 Reached level 7 51382 350' 8 Reached level 8 72462 400' 9 Reached level 9 73370 400' 9 Killed Smeagol 93390 450' 9 Killed Bullroarer the Hobbit 95852 450' 10 Reached level 10 101348 450' 11 Reached level 11 122208 550' 12 Reached level 12 153916 700' 13 Reached level 13 160142 700' 13 Killed Lagduf, the Snaga 160202 700' 14 Reached level 14 166865 0' 14 Killed Farmer Maggot 175523 700' 15 Reached level 15 208602 900' 16 Reached level 16 223630 900' 16 Killed Wormtongue, Agent of Saruman 226782 900' 17 Reached level 17 228882 900' 18 Reached level 18 238019 900' 19 Reached level 19 247351 900' 19 Found The Spear 'Nimloth' (LOST) 247679 900' 19 Killed Ulfast, Son of Ulfang 262764 950' 19 Found The Set of Gauntlets 'Paurhach' (LOST) 265016 950' 19 Killed Brodda, the Easterling 269331 950' 20 Reached level 20 284072 1000' 21 Reached level 21 285560 1000' 21 Killed Lugdush, the Uruk 334003 1000' 22 Reached level 22 345298 1150' 22 Found The Set of Leather Gloves 'Cammithrim' 351654 1150' 22 Killed Ufthak of Cirith Ungol 361563 1150' 23 Reached level 23 368797 1250' 23 Killed Angamaite of Umbar 376207 1350' 24 Reached level 24 388575 1450' 24 Killed Mughash the Kobold Lord 413113 1550' 25 Reached level 25 430445 1600' 25 Killed Nar, the Dwarf 447029 1600' 26 Reached level 26 514169 1900' 27 Reached level 27 536350 1900' 27 Found The Halberd 'Osondir' 536988 1900' 27 Killed Orfax, Son of Boldor 540369 1900' 27 Found The Chain Mail of Arvedui 560567 1900' 28 Reached level 28 561520 1900' 28 Found The Rapier 'Forasgil' (LOST) 586875 1950' 28 Killed Sangahyando of Umbar 603757 1950' 28 Killed Boldor, King of the Yeeks 610389 1950' 28 Killed Grishnakh, the Hill Orc 613722 1950' 29 Reached level 29 636395 2000' 29 Found The Dagger 'Narthanc' (LOST) 654226 2000' 29 Found The Rapier 'Careth Asdriag' (LOST) 669665 2050' 29 Found The Katana 'Aglarang' 693920 2150' 29 Found The Iron Helm of Gorlim (LOST) 708611 2250' 30 Reached level 30 759060 2300' 30 Killed Castamir the Usurper 785398 2350' 30 Found The Long Sword 'Elvagil' (LOST) 818582 2600' 31 Found The Metal Cap of Celebrimbor 834124 2600' 31 Found The Cloak of Thorongil 852623 2550' 31 Found The Set of Leather Gloves 'Cambeleg' 857263 2600' 31 Killed Gorbag, the Orc Captain 863628 2600' 31 Killed Adunaphel the Quiet 866819 2600' 31 Found The Light Crossbow 'Cubragol' 876218 2650' 31 Killed The Queen Ant 885934 2700' 31 Found The Iron Crown of Beruthiel (LOST) 887794 2700' 32 Reached level 32 888590 2700' 32 Killed Tom the Stone Troll 897211 2700' 32 Killed Khim, Son of Mim 932996 2800' 32 Found The Set of Gauntlets 'Paurnen' (LOST) 960297 3050' 32 Killed Shagrat, the Orc Captain 968010 3000' 32 Killed Ibun, Son of Mim 983873 3100' 32 Killed Bolg, Son of Azog 983919 3100' 32 Found The Pair of Leather Boots of Wormtongue 1007518 3400' 33 Reached level 33 1024087 3550' 33 Killed Ariel, Queen of Air 1032149 3700' 33 Killed Rogrog the Black Troll 1049980 3800' 33 Found The Phial of Galadriel (LOST) 1054166 3800' 33 Killed Mim, Betrayer of Turin 1060913 3800' 33 Found The Spear of Orome 1072298 3800' 33 Found The Quarterstaff 'Eriril' (LOST) 1074066 3800' 33 Found The Arkenstone of Thrain 1076250 3800' 33 Found The Star of Elendil 1082999 3800' 33 Found The Pike 'Til-i-arc' (LOST) 1091022 3800' 33 Found The Glaive of Pain 1091326 3800' 33 Found The Amulet of Carlammas 1095128 3800' 33 Found The Full Plate Armour of Isildur 1099320 3800' 33 Found The Augmented Chain Mail of Caspanion 1099344 3800' 33 Found The Iron Helm of Dor-Lomin 1099565 3800' 33 Found The Mithril Plate Mail of Celeborn 1100951 3800' 33 Found The Lance of Eorlingas 1125095 3850' 34 Reached level 34 1126999 3850' 35 Reached level 35 1146491 3750' 36 Reached level 36 1146653 3750' 36 Found The Beaked Axe of Hurin 1151826 3750' 36 Killed Lokkak, the Ogre Chieftain 1324307 3850' 36 Killed The Cat Lord 1327082 3850' 36 Killed Scatha the Worm 1334576 3900' 36 Killed Eol, the Dark Elf 1341140 3850' 37 Reached level 37 1358979 3850' 37 Found The Amulet of Ingwe 1364900 3900' 37 Killed Ren the Unclean 1364922 3900' 37 Found The Ring of Barahir 1515086 3950' 37 Killed Ar-Pharazon the Golden 1518919 3950' 37 Found The Leather Shield of Celegorm [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : yes (score_know) Score: Allow player to avoid death : no (score_live)