[ToME 2.3.5(CVS) Character Sheet] Name : Nommus Age 115 Str: 15 16 Sex : Male Height 64 INT: 20 Race : Dark-Elf Weight 96 WIS: 21 Class : Summoner Social Class 8 DEX: 20 Body : Player CON: 15 God : Eru Iluvatar CHR: 11 + To Melee Hit -27 Level 28 Hit Points -39/ 234 + To Melee Damage -37 Experience 67308 Spell Points 256/ 257 + To Ranged Hit -2 Max Exp 67823 Sanity 201/ 201 + To Ranged Damage 7 Exp to Adv. 95000 Piety 14102 AC 20+97 Gold 109727 Speed Fast (+4) (Miscellaneous Abilities) Fighting : Very Bad Perception : Very Bad Blows/Round: 1 Bows/Throw : Very Bad Searching : Very Bad Shots/Round: 1 Saving Throw: Excellent Disarming : Fair Mel.dmg/Rnd: 1d4-37 Stealth : Bad Magic Device: Superb Infra-Vision: 50 feet Tactic: coward Explor: running (Character Background) All the other racist elves don't like you because you're a little on the "dark" side. So you have had to resort to skulking the shadows with your little collection of voodoo dolls. We have a little surprise brewing for the so and sos [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 20 (1000') Barrow-Downs: Level 10 (500') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') Your body was a Player. You have defeated 597 enemies. You have completed 11 princess quests. You have completed eight lost sword quests. You found 1 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 2nd Enderi of the 2890th year of the third age. Your adventure lasted 13 days. Your Attributes: You are dead, killed by a Black knight on level 20 of Mirkwood. You can cast magic missiles. Your hands are glowing dull red. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You have free action. You regenerate quickly. You can sense the presence of orcs. You can sense the presence of trolls. You can sense the presence of evil beings. You are unlucky. You are carrying a permanent light. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to bright light. You are resistant to darkness. You are resistant to disenchantment. You are resistant to blasts of shards. You are resistant to nexus attacks. You are resistant to nether forces. You are completely fearless. Your eyes are resistant to blindness. Your intelligence is sustained. Your constitution is sustained. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your stealth is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. adefkmnopsuxz{|@ Add Int : .........2...... Add Wis : .........2.....+ Add Dex : ......3......... Mul Mana : +..............+ Add Stea. : .4.............. Add Tun.. : ..............3. Add Speed : ......3......... Sust Str : ................ Sust Int : .+.............. Sust Wis : ................ Sust Dex : ................ Sust Con : ..........+..... Sust Chr : ................ Invisible : ..+............. Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : .+.....+..+..... Hold Life : ................ Res Acid : .+....+++....... Res Elec : .+......+....... Res Fire : .+......+....... Res Cold : .+......+....... Res Pois : .+.............. Res Fear : .......+........ Res Light : ..........+..... Res Dark : ...............+ Res Blind : .........+...... Res Conf : ................ Res Sound : ................ Res Shard : ......+......... Res Neth : .+.......+...... Res Nexus : ...........+.... Res Chaos : ................ Res Disen : ......+......... Levitate : .+.........+.... Lite : ..........+..... See Invis : .+.....+.......+ Regen : .+.............. Activate : ..........+..... Cursed : .........+...... Orc.ESP : .........+...... Troll.ESP : .........+...... Evil.ESP : .........+...... Skills (points left: 5) - Combat 01.000 [0.600] . Weaponmastery 00.500 [0.600] . Archery 02.000 [0.400] - Sneakiness 01.800 [0.700] . Stealth 06.100 [0.700] . Disarming 01.500 [0.500] - Magic 30.050 [1.000] . Magic-Device 17.500 [1.000] - Spirituality 14.000 [0.500] . Prayer 32.500 [0.500] . Music 00.000 [0.300] - Monster-lore 25.480 [1.200] . Summoning 36.000 [0.700] . Corpse-preservation 32.000 [1.000] 2 of your companions have been killed. [Character Equipment] a) a Mage Staff of Mana [Listen to the Music] (1d4) (-13,-17)(60%) It can be wielded two-handed. It has a spell stored inside. It increases your mana capacity by 60%. You found it in the remains of Wormtongue, Agent of Saruman on level 12 of Orc Cave. d) a Small Wooden Boomerang (Defender) (1d4) (+6,+7) [+5] (+4 to stealth) It increases your stealth by 4. It sustains your intelligence. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold, poison and nether. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. e) a Ring of Invisibility f) a Ring of Spell [See the Music] k) an Amulet of Spell {cursed} m) a Dwarven Lantern n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) The Cloak of Thorongil [1,+10] It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) a Small Leather Shield of Resistance [2,+12] s) The Hard Leather Cap of Thranduil [2,+10] (+2) {cursed} It increases your intelligence and wisdom by 2. It provides resistance to blindness and nether. It allows you to sense the presence of orcs, trolls and evil beings. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Golfimbul, the Hill Orc Chief on level 21 of Orc Cave. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Hard Leather Boots of Stability [3,+8] It provides resistance to nexus. It allows you to levitate. You bought it from the Footwear Shop. z) (nothing) {) (nothing) |) an Orcish Pick of Digging (+3) [Character Inventory] a) a Fireproof Book of Beginner Cantrips {!k!d!v!s!y} b) a Spellbook of See the Music c) The Gem of Knowledge d) The Jester's Cap of Insanity e) 8 Potions of Speed {@q9 !k!d!v!s!y} f) 10 Potions of Cure Critical Wounds {@q1 !k!d!v!s!y} g) a Potion of Healing h) 13 Scrolls of Teleportation {@r9 !k!d!v!s!y} i) 4 Scrolls of Word of Recall {@r0 !*} j) 9 Scrolls of Satisfy Hunger {@r1 !k!d!v!s!y} k) an Iron Rod of Nothing (50/50) l) The Wand of Digging of Thrain (54 charges) {!k!d!v!s!y} m) 2 Staffs of Disarm[1|10] (11 charges) {@u7} n) 2 Staffs of Disarm[1|10] (10 charges) {@u7} o) a Staff of Identify[8|17] (3 charges) p) a Partial Totem of a Lizard king q) 5 True Totems of a Giant white mouse r) 7 True Totems of a Gnome mage s) 2 True Totems of a 3-headed hydra t) The Ring 'Atharnion' (+2 to searching) u) an Indestructible Amulet of the Serpents [+2] (+2) v) a Hard Studded Leather of Resist Fire (-1 to accuracy) [7,+2] w) an Acidic Long Sword of Extra Attacks (2d5) (+4,+6) (+1 attack) [Home Inventory - Bree ] a) a Spellbook of Listen to the Music b) a Potion of Healing c) 9 Scrolls of *Identify*