[Angband 3.1.2v2 Character Dump] Name Anna Self RB CB EB Best Sex Female Age 115 STR: 16 +1 -1 +0 16 Race High-Elf Height 69 INT: 10 +3 -3 +0 10 Class Priest Weight 180 WIS: 18 -1 +3 +2 18/40 Title Acolyte Social Liked DEX: 10 +3 -1 +0 12 HP 58/58 Maximize Y CON: 16 +1 +0 +0 17 SP 18/18 CHR: 10 +5 +2 +0 17 Level 9 Armor [11,+17] Saving Throw 65% Cur Exp 805 Fight (+0,+1) Stealth Very Good Max Exp 805 Melee (+4,+12) Fighting Very Good Adv Exp 836 Shoot (+1,+6) Shooting Very Good MaxDepth 550' (L11) Blows 1/turn Disarming 31% Game Turns 110229 Shots 1/turn Magic Device 60 Player Turns 11007 Infra 40 ft Perception 1 in 28 Active Turns 5384 Speed -1 Searching 19% Gold 1556 Burden 124.6 lbs You are the only child of a Telerin Archer. You have light green eyes, wavy black hair, and a fair complexion. rAcid:............. rConf:............. rElec:............. Sound:............. rFire:............. Shard:............. rCold:............. Nexus:............. rPois:............. Nethr:............. rFear:............. Chaos:............. rLite:............+ Disen:............. rDark:............. S.Dig:............. rBlnd:............. Feath:............. Light:............. Aggrv:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:+...........+ Infra:............+ FrAct:...........+. Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Character Equipment] a) a Quarterstaff (Blessed) (1d9) (+4,+11) (+2) +2 wisdom. Blessed by the gods. Grants the ability to see invisible things. Combat info: 1 blow/round. Average damage/hit: 17.7. b) a Long Bow (x3) (+1,+6) c) (nothing) d) (nothing) e) (nothing) f) a Wooden Torch (3274 turns) Radius 2 light, reduced when running out of fuel. g) Soft Leather Armour [4,+2] h) (nothing) i) (nothing) j) a Metal Cap [3,+3] k) a Set of Leather Gloves [1,+5] l) a Pair of Iron Shod Boots of Free Action [3,+7] Prevents paralysis. [Character Quiver] n) 29 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/hit: 25.5. 35% chance of breaking upon contact. o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] {@m1} b) 2 Holy Books of Prayers [Words of Wisdom] {@m2} c) a Flask of oil Branded with flames. d) 7 Potions of Cure Light Wounds e) 4 Potions of Cure Serious Wounds f) a Potion of Cure Critical Wounds g) 14 Scrolls of Phase Door h) 2 Scrolls of Word of Recall i) a Scroll of Deep Descent j) a Rod of Light k) 2 Staves of Identify (22 charges) {@u1} l) 4 Wooden Torches (5000 turns) Radius 2 light, reduced when running out of fuel. m) a Hard Leather Cap [2] You do not know the full extent of this item's powers. n) a Mace of Disruption of Flame (5d8) (+5,+3) Slays undead. Branded with flames. Provides resistance to fire. Cannot be harmed by fire. Combat info: You are too weak to use this weapon. 1 blow/round. Average damage/hit: 78 vs. undead, 78 vs. creatures not resistant to fire, and 29 vs. others. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 1041 0' 1 Killed Farmer Maggot 8270 50' 2 Reached level 2 33805 150' 2 Killed Grip, Farmer Maggot's dog 33805 150' 3 Reached level 3 42529 250' 4 Reached level 4 69614 500' 5 Reached level 5 74879 500' 6 Reached level 6 79544 500' 7 Reached level 7 82769 500' 8 Reached level 8 100254 550' 9 Reached level 9 110084 550' 9 Killed Smeagol [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : yes (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)