[ToME 2.3.5(CVS) Character Sheet] Name : Nee Age 88 STR: 18 Sex : Male Height 80 INT: 12 Race : Dunadan Weight 209 WIS: 21 Class : Paladin Social Class 42 DEX: 16 Body : Player CON: 22 God : Tulkas CHR: 19 + To Melee Hit 24 Level 28 Hit Points -48/ 222 + To Melee Damage 26 Experience 83324 Spell Points 66/ 66 + To Ranged Hit 28 Max Exp 83324 Sanity 201/ 201 + To Ranged Damage 6 Exp to Adv. 100000 Piety 2789 AC 22+29 Gold 83910 Speed Fast (+3) (Miscellaneous Abilities) Fighting : Heroic Perception : Bad Blows/Round: 2 Bows/Throw : Superb Searching : Poor Shots/Round: 1 Saving Throw: Bad Disarming : Fair Mel.dmg/Rnd: 6d3+52 Stealth : Bad Magic Device: Superb Infra-Vision: 0 feet Tactic: berserker Explor: running (Character Background) We demand.... a Shrubbery. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 30 (1500') Barrow-Downs: Level 10 (500') Your body was a Player. You have defeated 2216 enemies. You have completed 22 princess quests. You have completed seven lost sword quests. You found 1 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 50th Yavie of the 2890th year of the third age. Your adventure lasted 7 days. Your Attributes: You are dead, killed by a Patriarch on level 30 of Mirkwood. You can feel the danger of evil magic. You can destroy walls. You are bleeding. Your position is very uncertain. You levitate just over the ground. You have free action. You regenerate quickly. Your appetite is small. You have ESP. You have normal luck. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to darkness. You are resistant to confusion. You are resistant to chaos. You are resistant to blasts of shards. You are resistant to nexus attacks. You are resistant to nether forces. You are completely fearless. Your constitution is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your digging ability is affected by your equipment. Your weapon shocks your foes. Your weapon strikes at evil with extra force. Your weapon is a great bane of dragons. adefkmnopsuxz{|@ Add Str : ..........2..... Add Int : .1.............. Add Dex : ....3........... Add Con : ..........2..... Add Stea. : ......4......... Add Sear. : 1.....4......... Add Tun.. : ..............3. Slay Evil : +............... Kill Drag.: +............... Elec Brand: +............... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ...............+ Sust Chr : ................ Invisible : ...+............ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : +.........+..... Hold Life : ................ Res Acid : ......+.+....... Res Elec : ......+......... Res Fire : .+....+......... Res Cold : ......+......... Res Pois : +...+........... Res Fear : ..+............. Res Light : ................ Res Dark : ......+......... Res Blind : ................ Res Conf : .+.............. Res Sound : ................ Res Shard : .......+........ Res Neth : ................ Res Nexus : +............... Res Chaos : .+.............. Res Disen : ................ Levitate : ...........+.... Digestion : +............... Regen : +........+.....+ Activate : +...+........... Teleport : +............... Cursed : ..........+..... Fly : +............... Dragon.ESP: +............... Demon.ESP : .+.............. Skills (points left: 6) - Combat 19.600 [0.800] . Weaponmastery 32.900 [0.800] . Archery 01.000 [0.000] . Barehand-combat 00.000 [0.900] - Sneakiness 04.590 [0.900] . Stealth 02.000 [0.400] . Disarming 31.000 [0.900] - Magic 11.071 [0.900] . Magic-Device 19.350 [1.050] . Spell-power 00.000 [0.600] - Spirituality 13.500 [1.000] . Prayer 30.400 [1.400] . Mindcraft 32.400 [0.600] - Monster-lore 01.500 [0.500] . Symbiosis 01.000 [0.300] . Mimicry 01.000 [0.300] Abilities * Extra Max Blow(1) * Perfect casting [Character Equipment] a) a War Hammer of the Thunderlords (3d3) (+11,+9) (+1 to searching) It can be wielded two-handed. It can be activated for teleport (range 100) every 45 turns if it is being worn. It increases your searching by 1. It does extra damage from electricity. It is a great bane of dragons. It fights against evil with holy fury. It provides immunity to paralysis. It provides resistance to poison and nexus. It allows you to fly. It allows you to sense the presence of dragons. It slows your metabolism. It speeds your regenerative powers. It induces random teleportation. You found it lying on the ground on level 7 of A lost temple. d) a Small Wooden Boomerang of *Slay Demon* (1d4) (+10,+6) (+1) It increases your intelligence by 1. It is a great bane of demons. It provides resistance to fire and chaos. It allows you to sense the presence of demons. It was given to you as a reward. e) a Ring of Fear Resistance f) a Ring of Invisibility k) an Amulet of the Serpents [+1] (+3) m) a Brass Lantern (with 11479 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. n) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) It increases your stealth and searching by 4. It provides resistance to acid, electricity, fire, cold and dark. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. o) a Fur Cloak of Protection [3,+10] It provides resistance to shards. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) a Large Metal Shield of Resist Acid [5,+4] s) a Metal Cap of Regeneration [3,+1] u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {cursed} It increases your strength and constitution by 2. It provides immunity to paralysis. It is cursed. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. x) a Pair of Metal Shod Boots of Levitation [6,+2] z) (nothing) {) (nothing) |) a Magical Dwarven Shovel (+3) It grants you the power of stone to mud if it is being worn. It increases your ability to tunnel by 3. You bought it from the Black Market. [Character Inventory] a) 2 Spellbooks of Divine Aim b) a Spellbook of Stone Skin c) 11 Flasks of oil {@F1} d) 3 Potions of Speed {@q9 !k!d!v!s!y} e) 11 Potions of Cure Critical Wounds {@q1 !k!d!v!s!y} f) 11 Scrolls of Teleportation {@r9 !k!d!v!s!y} g) 4 Scrolls of Word of Recall {@r0 !*} h) 18 Scrolls of Identify {@r2} i) 12 Scrolls of Satisfy Hunger {@r1 !k!d!v!s!y} j) an Iron Rod of Illumination (50/50) {@z8 !k!d!v!s!y} k) a Wand of Firewall[1|10] (6 charges) l) a Wand of Noxious Cloud[1|26] (11 charges) m) a Staff of Disarm[1|10] (14 charges) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Sprig of Athelas b) a Potion of Restore Life Levels c) 7 Scrolls of *Identify* d) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. [Home Inventory - Lothlorien ] a) a Potion of Healing b) a Rod Tip of Illumination (8 Mana to cast) c) a Staff of Probability Travel[1|8] (2 charges) d) a Ring of Free Action e) a Dwarven Augmented Chain Mail (-2) [16,+20] (+1) It increases your strength, constitution and infravision by 1. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to dark. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. f) a Mouse Fur of Aman [1,+11] (+3 to stealth) It increases your stealth by 3. It provides resistance to nether. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 19 of Mirkwood. g) The Cutlass 'Sulereth' (1d7) (+7,+17) It provides light (radius 1) forever. It does extra damage from electricity. It produces chaotic effects. It strikes at undead with holy wrath. It is especially deadly against natural creatures. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 6 of A lost temple. h) a Broad Sword of Aman (2d5) (+6,+12) [+3] (+3) It increases your wisdom by 3. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It sustains your strength. It makes you completely fearless. It allows you to see invisible monsters. It allows you to sense the presence of evil beings. It has been blessed by the gods. It was given to you as a reward. i) The Long Sword 'Elvagil' (2d5) (+5,+7) (+2) It increases your dexterity, charisma and stealth by 2. It is especially deadly against orcs. It is especially deadly against trolls. It allows you to levitate. It allows you to see invisible monsters. It allows you to sense the presence of orcs and trolls. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 29 of Mirkwood. j) The Morning Star 'Bloodspike' (2d6) (+8,+22) (+4) It increases your strength by 4. It poisons your foes. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against natural creatures. It provides resistance to nexus. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward.