[Angband 3.1.2 Character Dump] Name daughter of ewert Self RB CB EB Best Sex Female Age 67 STR! 18/100 +1 +5 +9 18/*** Race Dunadan Height 74 Int! 18/100 +2 -2 +9 18/190 18/130 Class Warrior Weight 198 WIS! 18/100 +2 -2 +4 18/140 Title ***WINNER*** Social Respected DEX! 18/100 +2 +2 +18 18/*** HP 964/1069 Maximize Y CON! 18/100 +3 +2 +10 18/*** SP 0/0 CHR! 18/100 +2 -1 +10 18/210 Level 47 Armor [56,+126] Saving Throw 81% Cur Exp 5740915 Fight (+84,+41) Stealth Superb Max Exp 5740915 Melee (+90,+52) Fighting Legendary Adv Exp 6300000 Shoot (+95,+13) Shooting Legendary MaxDepth 5000' (L100) Blows 5.8/turn Disarming 93% Game Turns 395659 Shots 1/turn Magic Device 61 Standard Turns 67713 Infra 0 ft Perception 1 in 10 Resting Turns 6292 Speed 34 Searching 113% Gold 621964 Burden 219.5 lbs You are one of several children of a Yeoman. You are the black sheep of the family. You have dark brown eyes, straight brown hair, and an average complexion. rAcid:......+*+..+. rConf:..+.....+.+.. rElec:......+.+.*.. Sound:.....+....+.. rFire:+.*...+.+.... Shard:............. rCold:..+...+.+.+.. Nexus:............. rPois:..+.......... Nethr:............. rFear:.....+.+....+ Chaos:+.+.......... rLite:+.......+.... Disen:......+.+.... rDark:............. S.Dig:............. rBlnd:............. Feath:........+.... Light:..+.......... Aggrv:............. Regen:...........+. Stea.:.......++.... ESP:....+........ Sear.:....+........ Invis:.......+..... Infra:............. FrAct:..+......+++. Tunn.:............. HLife:............. Speed:.+++..+.+.++. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Character Equipment] a) The Blade of Chaos of Finth (8d5) (+6,+11) [+5] {Ev} Slays evil creatures. Provides resistance to fire, light, chaos. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Combat info: 5.8 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 139.3 vs. evil creatures, 167.6 vs. creatures not resistant to poison, and 82.6 vs. others. b) The Long Bow 'Gorwe' (x3) (+11,+13) (+5) {DxSp} +5 dexterity, speed. Cannot be harmed by acid, electricity, fire, cold. c) The Ring of Boriathil (+2,+4) [+5] (+4) +4 intelligence, wisdom, dexterity, constitution, charisma, speed. Provides immunity to fire. Provides resistance to cold, poison, confusion, chaos. Cannot be harmed by acid, electricity, fire, cold. Sustains charisma. Prevents paralysis. Radius 1 light. d) a Ring of Speed (+9) +9 speed. e) an Amulet of ESP (+5) +25% to searching. Cannot be harmed by acid, electricity, fire, cold. Grants telepathy. f) The Palantir of Daladani (+8,+8) (charging) It brands your melee attacks with venom. Provides resistance to fear, sound. Cannot be harmed by acid, electricity, fire, cold. When activated, it maps the entire level and detects nearby doors, and stairs. Takes 219 to 430 turns to recharge at your current speed. Your chance of success is 79.8% Radius 3 light. g) The Metal Scale Mail 'Girindin' (-2) [38,+17] (+4) +4 speed. Provides resistance to acid, lightning, fire, cold, disenchantment. Cannot be harmed by acid, electricity, fire, cold. h) The Cloak of Taria [1,+16] (+3) +3 strength, dexterity, constitution, charisma, stealth. Provides immunity to acid. Provides resistance to fear. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. i) The Large Metal Shield 'Falinwen' (+12,+9) [12,+26] (+5) (charging) {InShSp|BaL +5 intelligence, stealth, speed. Provides resistance to acid, lightning, fire, cold, light, confusion, disenchantment. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. When activated, it inscribes a glyph of warding beneath you, which monsters cannot move onto. Takes 705 to 1032 turns to recharge at your current speed. Your chance of success is 91.0% j) a Jewel Encrusted Crown of Might [0,+13] (+3) +3 strength, dexterity, constitution. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, dexterity, constitution. Prevents paralysis. k) The Set of Gauntlets of Istele [3,+13] (+3) {StDeSp|ImLCoCfSo} +3 strength, dexterity, charisma, speed. Provides immunity to lightning. Provides resistance to cold, confusion, sound. Cannot be harmed by acid, electricity, fire, cold. Sustains constitution. Prevents paralysis. l) The Pair of Leather Boots of Avandorim [2,+21] (+6) +6 speed. Provides resistance to acid. Cannot be harmed by acid, electricity, fire, cold. Sustains wisdom. Speeds regeneration. Prevents paralysis. [Character Quiver] n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 25 Potions of Cure Critical Wounds b) 2 Potions of Healing c) 4 Potions of *Healing* {!*} It can be thrown at creatures with damaging effect. d) a Potion of *Enlightenment* It can be thrown at creatures with damaging effect. e) 10 Potions of Speed {!*} f) 3 Potions of Berserk Strength g) 42 Scrolls of Phase Door {@r1} h) a Scroll of Banishment {!*} i) 2 Scrolls of Mass Banishment j) 10 Scrolls of Holy Chant k) 4 Scrolls of *Destruction* {!*} l) 5 Rods of Detection (2 charging) {@z3 !! !k!d} Cannot be harmed by electricity. m) a Rod of Magic Mapping (charging) {@z2} n) 6 Rods of Teleport Other (2 charging) {@z7 !!} o) 4 Rods of Illumination {@z8} p) 2 Rods of Recall {@z9 !!} Cannot be harmed by electricity. q) The Gold Dragon Scale Mail of Farennath (-2) [28,+18] (+2) +2 dexterity, constitution. Provides resistance to cold, confusion, sound. Cannot be harmed by acid, electricity, fire, cold. r) The Leather Shield of Panth (+6,+0) [8,+14] (+4) +4 strength, wisdom, charisma, speed. It causes your melee attacks to slay trolls. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains charisma. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. When activated, it completely lights up and magically maps the lev el. Takes 774 to 1135 turns to recharge at your current speed. Your chance of success is 93.1% s) a Pair of Steel Shod Boots of Speed [7,+14] (+7) +7 speed. t) The Two-Handed Great Flail of Taran (3d6) (+18,+26) [+1] (+4) +4 strength, charisma. *Slays* dragons. Provides resistance to light, confusion. Cannot be harmed by acid, electricity, fire, cold. Sustains strength. Blessed by the gods. Combat info: 5.5 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 125.1 vs. creatures not resistant to poison, 150.9 vs. dragons, and 86.3 vs. others. [Home Inventory] a) a Mushroom of Vigor b) a Mushroom of Purging c) 5 Potions of Cure Serious Wounds d) 38 Potions of Cure Critical Wounds e) a Potion of Restore Intelligence f) a Potion of Restore Wisdom g) 5 Potions of Restore Dexterity h) 2 Potions of Restore Constitution i) 7 Potions of Restore Life Levels j) 4 Potions of Speed {!*} k) 3 Potions of Resist Poison l) 6 Scrolls of Phase Door {@r1} m) 6 Scrolls of Teleport Level {!*} n) 3 Scrolls of Remove Curse o) 15 Scrolls of Word of Recall {@r9 !*} p) 16 Scrolls of Recharging q) 2 Scrolls of Deep Descent {!*} r) 2 Rods of Treasure Location {@z2} s) 3 Rods of Door/Stair Location {@z2, squelch} t) a Rod of Frost Bolts u) a Rod of Disarming v) 4 Rods of Light {@z1 !!} w) a Wand of Cold Balls (3 charges) {squelch} Cannot be harmed by cold. x) a Wand of Fire Balls (2 charges) {squelch} Cannot be harmed by fire. y) a Wand of Stone to Mud (4 charges) z) 3 Wands of Teleport Other (7 charges) {@a7} {) a Wand of Dragon's Breath (2 charges) Cannot be harmed by acid, electricity, fire, cold. |) a Wand of Annihilation (3 charges) Cannot be harmed by acid, electricity, fire, cold. }) 2 Staves of *Destruction* (6 charges) ~) a Staff of Detect Evil (18 charges) {@u1, squelch} ) 2 Staves of Healing (2 charges) ) a Staff of Power (2 charges) ) a Staff of Holiness (0 charges) ) a Staff of Teleportation (8 charges) {@u9 !*} ) 8 Staves of Speed (17 charges) ) a Staff of Remove Curse (5 charges) ) 4 Staves of Identify (43 charges) {@u5, squelch} ) a Ring of Strength (+3) {squelch} +3 strength. Sustains strength. ) a Ring of Speed (+8) +8 speed. ) a Ring of Acid [+11] It brands your melee attacks with acid. Provides resistance to acid. Cannot be harmed by acid. ) 2 Rings of Damage (+0,+10) ) a Ring of Accuracy (+19,+0) ) a Ring of Teleportation (+2 speed) +2 speed. Induces random teleportation. ) a Ring of Open Wounds {squelch} Impairs hitpoint recovery. ) a Ring of Escaping (+4 speed) {squelch} +4 speed. Makes you afraid of melee, and worse at shooting and casting spells. ) a Ring of Free Action {squelch} Prevents paralysis. ) a Ring of See Invisible {squelch} Grants the ability to see invisible things. ) The Ring 'Hildair' (+4) +4 strength, intelligence, dexterity. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Radius 1 light. ) The Ring 'Teingond' (+5,+5) (+2) {obsolete} +2 constitution, speed. Provides resistance to cold, dark, nether. Cannot be harmed by acid, electricity, fire, cold. Sustains wisdom. Slows your metabolism. Speeds regeneration. ) an Amulet of Charisma (+3) +3 charisma. Sustains charisma. ) an Amulet of Resist Lightning Provides resistance to lightning. Cannot be harmed by electricity. ) an Amulet of the Magi [+5] (+4) +4 intelligence. +20% to searching. Provides resistance to confusion. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence. Prevents paralysis. Grants the ability to see invisible things. ) an Amulet of Trickery (+3) +3 dexterity, stealth, infravision, speed. +15% to searching. Provides resistance to poison, nexus. Sustains dexterity. ) an Amulet of Infravision (+2) +2 infravision. ) The Amulet of Gorol (+4) {obsolete} +4 dexterity. Provides resistance to poison. Cannot be harmed by acid, electricity, fire, cold. When activated, it grants temporary resistance to cold for 1d10+10 turns. Takes 141 to 154 turns to recharge at your current speed. Your chance of success is 87.3% ) The Amulet of Panya (+3) {PoLiNxShChRe|map} +3 wisdom. Provides resistance to poison, light, shards, nexus, chaos. Cannot be harmed by acid, electricity, fire, cold. Sustains constitution. Speeds regeneration. When activated, it maps the area around you. Takes 352 to 430 turns to recharge at your current speed. Your chance of success is 83.3% ) The Necklace of Bargelori [+10] (+2) {StCnSp|PoCh} +2 strength, constitution, speed. Provides resistance to fire, cold, poison, fear, chaos. Cannot be harmed by acid, electricity, fire, cold. ) The Elfstone 'Belenor' (+2,+0) (+4) {InWiDx|HlPo} +4 intelligence, wisdom, dexterity, tunneling. Provides resistance to poison, fear, light, shards. Cannot be harmed by acid, electricity, fire, cold. Sustains your life force. When activated, it puts you in a berserker rage for d50+50 turns. Takes 352 to 430 turns to recharge at your current speed. Your chance of success is 84.8% ) The Jewel of Luilin {BaPoReHl} Provides resistance to acid, lightning, fire, cold, poison. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Speeds regeneration. Sustains your life force. When aimed, it creates an acid bolt with damage 10d8. Takes 210 to 232 turns to recharge at your current speed. Your chance of success is 89.3% ) The Phial 'Helorion' (+2) +2 tunneling. Cannot be harmed by acid, electricity, fire, cold. When activated, it lights up the surrounding area, hurting light-s ensitive creatures. Takes 47 to 86 turns to recharge at your current speed. Your chance of success is 94.3% Radius 3 light. ) The Star of Talith (+1) (charging) +1 wisdom. Provides resistance to cold, fear. Cannot be harmed by acid, electricity, fire, cold. When activated, it maps the area around you. Takes 219 to 430 turns to recharge at your current speed. Your chance of success is 91.0% Radius 3 light. ) The Arkenstone of Endoron (+4) {CfNx} +4 charisma. Provides resistance to confusion, nexus. Cannot be harmed by acid, electricity, fire, cold. When activated, it detects treasure, doors, stairs, and all creatu res nearby. Takes 133 to 258 turns to recharge at your current speed. Your chance of success is 87.3% Radius 3 light. ) Blue Dragon Scale Mail of Speed [12,+24] (+4) +4 speed. Provides resistance to lightning. Cannot be harmed by acid, electricity, fire, cold. ) White Dragon Scale Mail (Dwarven) [14,+23] (+2) +2 strength, constitution, infravision. Provides resistance to cold. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. ) The Bronze Dragon Scale Mail 'Faegon' (-2) [18,+20] (+3) {DeSp|BaDaCfDi} +3 dexterity, speed. Provides resistance to acid, lightning, fire, cold, fear, dark, confusion, disenchantment. Cannot be harmed by acid, electricity, fire, cold. ) The Chaos Dragon Scale Mail of Amirdorn (-2) [40,+25] {obsolete} Provides resistance to light, chaos, disenchantment. Cannot be harmed by acid, electricity, fire, cold. ) The Augmented Chain Mail of Onwendur (-2) [42,+14] (+2) {obsolete} +2 strength, constitution. Provides resistance to blindness, nether. Cannot be harmed by acid, electricity, fire, cold. ) The Augmented Chain Mail 'Naeriath' (-2) [42,+12] (+3) {WiCn|BlNx} +3 wisdom, constitution. Provides resistance to blindness, nexus. Cannot be harmed by acid, electricity, fire, cold. ) The Partial Plate Armour 'Windo' (-3) [40,+14] (+4) +4 constitution. Provides resistance to cold, fear, blindness, sound. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. ) Partial Plate Armour of Elvenkind [40,+17] (+3 stealth) +3 stealth. Provides resistance to acid, lightning, fire, cold, chaos. Cannot be harmed by acid, electricity, fire, cold. ) The Ribbed Plate Armour of Carienere (-3) [66,+16] (+2) {obsolete} +2 charisma, stealth. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. ) The Soft Leather Armour 'Tolacal' [8,+17] {BlCf} Provides resistance to fire, light, blindness, confusion. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. ) The Hard Leather Armour 'Noegil' (+6,+5) [16,+11] (+1) {ImC} +1 intelligence. Provides immunity to cold. Provides resistance to fear. Cannot be harmed by acid, electricity, fire, cold. Speeds regeneration. ) The Hard Leather Armour of Arnoron (-1) [16,+19] {AcFrNx} Provides resistance to acid, fear, shards, nexus. Cannot be harmed by acid, electricity, fire, cold. ) The Studded Leather Armour of Mahanwen (-1) [12,+19] Provides resistance to cold, poison, sound, disenchantment. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. ) Studded Leather Armour of Elvenkind [12,+14] (+3 stealth) +3 stealth. Provides resistance to acid, lightning, fire, cold, disenchantment. Cannot be harmed by acid, electricity, fire, cold. ) The Cloak of Regori [1,+26] (+3) {obsolete} +3 intelligence, speed. +15% to searching. Provides resistance to acid, fire, cold, fear, light, shards. Cannot be harmed by acid, electricity, fire, cold. ) a Wicker Shield of Elvenkind [2,+19] (+3 stealth) +3 stealth. Provides resistance to acid, lightning, fire, cold, poison. Cannot be harmed by acid, electricity, fire, cold. ) a Large Metal Shield of Resist Cold [12,+11] {squelch} Provides resistance to cold. Cannot be harmed by cold. ) an Iron Crown of the Magi [0,+8] (+3) +3 intelligence. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence. Grants the ability to see invisible things. ) The Golden Crown 'Cirdan' [0,+12] (+3) {StSp|AcLiCoPoDaBl} +3 strength, intelligence, speed. Provides resistance to acid, lightning, cold, poison, dark, blindness. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. When activated, it restores your wisdom. Takes 279 to 309 turns to recharge at your current speed. Your chance of success is 89.3% ) The Jewel Encrusted Crown of Antumeth [0,+30] (+2) {AcSoNxDi} +2 intelligence, wisdom. Provides resistance to acid, sound, nexus, disenchantment. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence. Slows your metabolism. Speeds regeneration. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 210 to 232 turns to recharge at your current speed. Your chance of success is 91.0% Radius 1 light. ) The Metal Cap 'Ciruth' [3,+27] Provides resistance to acid, lightning, fire, fear, chaos. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. Grants telepathy. Grants the ability to see invisible things. When activated, it reveals to you the extent of an item's magical powers. Takes 313 to 348 turns to recharge at your current speed. Your chance of success is 93.1% ) The Metal Cap of Goladrona [3,+15] (+2) {Telep} +2 intelligence, wisdom. Cannot be harmed by acid, electricity, fire, cold. Grants telepathy. Grants the ability to see invisible things. When activated, it maps the area around you. Takes 352 to 430 turns to recharge at your current speed. Your chance of success is 93.7% ) The Steel Helm of Neind [9,+28] (+5) {Cn|Sh} +5 intelligence, constitution, charisma. Provides resistance to acid, lightning, shards. Cannot be harmed by acid, electricity, fire, cold. Sustains charisma. Sustains your life force. Radius 1 light. ) a Set of Leather Gloves of Thievery (+7,+2) [1,+8] (+4) +4 dexterity. +20% to searching. Feather Falling. Prevents paralysis. ) a Set of Leather Gloves of Free Action [1,+7] {squelch} Prevents paralysis. ) The Set of Gauntlets of Delin (+0,+7) [3,+17] (+4) {StInWiDx} +4 strength, intelligence, wisdom, dexterity, charisma. Provides resistance to cold, dark. Cannot be harmed by acid, electricity, fire, cold. Sustains charisma. Prevents paralysis. When activated, it hastes you for a while, but then makes you slow er for a while afterward. Takes 176 to 193 turns to recharge at your current speed. Your chance of success is 92.5% ) The Set of Gauntlets of Beriath (+1,+5) [3,+32] (+2) {Sp} +2 charisma, speed. Provides resistance to acid, fire, cold, light. Cannot be harmed by acid, electricity, fire, cold. Radius 1 light. ) The Set of Mithril Gauntlets of Amlan [6,+18] (+5) {DeCnSh|PoNxBl} +5 dexterity, constitution, charisma, stealth. +25% to searching. Provides resistance to acid, cold, poison, fear, blindness, nexus. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. ) a Set of Caestus of Power (+5,+6) [5,+6] (+1) +1 strength. ) a Pair of Leather Boots of Stealth [2,+6] (+1) +1 stealth. ) a Pair of Iron Shod Boots of Speed [4,+11] (+7) +7 speed. ) The Pair of Steel Shod Boots of Gulia (+4,+3) [7,+18] (+3) +3 dexterity, stealth, speed. +15% to searching. Cannot be harmed by acid, electricity, fire, cold. Sustains dexterity. Feather Falling. ) The Pair of Mithril Shod Boots 'Eleren' [8,+17] (+2) {StWiDeShSp|DaNr|Wonder} +2 strength, wisdom, dexterity, stealth, speed. Provides resistance to dark, nether. Cannot be harmed by acid, electricity, fire, cold. Speeds regeneration. When aimed, it creates random and unpredictable effects. Takes 313 to 348 turns to recharge at your current speed. Your chance of success is 92.5% ) The Dagger 'Hadhel' (1d4) (+17,+16) [+35] (+4) {obsolete} +4 dexterity, tunneling. *Slays* dragons, demons, undead. Provides resistance to dark. Cannot be harmed by acid, electricity, fire, cold. Combat info: 6.0 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 70.6 vs. creatures not resistant to poison, 76.2 vs. dragons, 76.2 vs. demons, 76.2 vs. undead, and 62.1 vs. others. ) a Dagger (Blessed) (1d4) (+7,+6) (+1) {squelch} +1 wisdom. Blessed by the gods. Sustains your life force. Combat info: 6.0 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 59.1 vs. creatures not resistant to poison, and 50.7 vs. others. ) The Main Gauche of Annhir (1d5) (+13,+20) (+4) {obsolete} +4 strength, speed. Slays dragons. Branded with frost. Cannot be harmed by acid, electricity, fire, cold. Speeds regeneration. When activated, it hastes you for a while, but then makes you slow er for a while afterward. Takes 176 to 193 turns to recharge at your current speed. Your chance of success is 92.5% Combat info: 6.0 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 77.4 vs. dragons, 77.4 vs. creatures not resistant to cold, 77.4 vs. creatures not resistant to poison, and 67.2 vs. others. ) The Main Gauche 'Antar' (2d5) (+9,+13) {obsolete} Branded with venom. Provides resistance to lightning, cold. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. Combat info: 6.0 blows/round. Average damage/hit: 82.6 vs. creatures not resistant to poison, and 62.5 vs. others. ) The Rapier 'Aegul' (3d6) (+13,+12) {obsolete} Slays evil creatures. Branded with acid. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence. Combat info: 6.0 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 90.4 vs. evil creatures, 102.2 vs. creatures not resistant to acid, 102.2 vs. creatures not resistant to poison, and 66.6 vs. others. ) The Short Sword of Barang (1d7) (+10,+16) (+4) {KDeAcVe|StSh|ImLFiCoCfPo} +4 strength, charisma, stealth. Slays trolls. *Slays* demons. Branded with acid, venom. Provides immunity to lightning. Provides resistance to fire, cold, poison, dark, confusion. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence. When activated, it removes all ordinary curses from all equipped i tems. Takes 279 to 309 turns to recharge at your current speed. Your chance of success is 92.5% Combat info: 6.0 blows/round. Average damage/hit: 77.7 vs. trolls, 77.7 vs. creatures not resistant to acid, 77.7 vs. creatures not resistant to poison, 86.8 vs. demons, and 64 vs. others. ) The Cutlass of Aronas (3d8) (+12,+12) (+2) {EvKDe} +2 strength. Slays animals, evil creatures, orcs. *Slays* demons. Branded with frost, venom. Provides resistance to acid. Cannot be harmed by acid, electricity, fire, cold. Speeds regeneration. Grants the ability to see invisible things. Combat info: 6.0 blows/round. Average damage/hit: 101.6 vs. animals, 101.6 vs. evil creatures, 117.2 vs. orcs, 117.2 vs. creatures not resistant to cold, 117.2 vs. creatures not resistant to poison, 148.2 vs. demons, and 70.6 vs. others. ) a Scimitar of Gondolin (4d2) (+9,+5) {squelch} Slays demons, orcs, trolls, dragons. Provides resistance to dark. Cannot be harmed by acid, fire. Slows your metabolism. Prevents paralysis. Grants the ability to see invisible things. Combat info: 6.0 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 75.2 vs. demons, 75.2 vs. orcs, 75.2 vs. trolls, 75.2 vs. dragons, 75.2 vs. creatures not resistant to poison, and 54.2 vs. others. Radius 1 light. ) The Long Sword 'Barimor' (2d5) (+17,+12) (+2) {obsolete} +2 dexterity, attack speed. Slays giants. *Slays* demons. Provides resistance to lightning. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. When aimed, it grants acid resistance for d20+20 turns and creates an acid ball of damage 70. Takes 387 to 473 turns to recharge at your current speed. Your chance of success is 89.3% Combat info: 8.0 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 83.4 vs. giants, 83.4 vs. creatures not resistant to poison, 97.5 vs. demons, and 62.4 vs. others. ) The Long Sword of Dornin (3d5) (+16,+13) [+4] (+4) {obsolete} +4 dexterity. Slays dragons. *Slays* undead. Branded with acid, frost. Provides resistance to lightning, light, confusion. Cannot be harmed by acid, electricity, fire, cold. Combat info: 6.0 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 98.6 vs. dragons, 98.6 vs. creatures not resistant to acid, 98.6 vs. creatures not resistant to cold, 98.6 vs. creatures not resistant to poison, 119.7 vs. undead, and 67 vs. others. ) The Long Sword of Aeruin (2d5) (+9,+13) [+28] {obsolete} Slays demons. *Slays* dragons. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. When activated, it increases your AC and to-hit bonus for 1d12+6 t urns. Takes 210 to 232 turns to recharge at your current speed. Your chance of success is 93.1% Combat info: 6.0 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 83.8 vs. demons, 83.8 vs. creatures not resistant to poison, 97.6 vs. dragons, and 63.1 vs. others. ) The Long Sword of Silmanath (2d5) (+7,+10) (+4) +4 intelligence. Slays evil creatures, giants. *Slays* demons. Branded with flames. Cannot be harmed by acid, electricity, fire, cold. Sustains charisma. Combat info: 6.0 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 73.8 vs. evil creatures, 80.7 vs. giants, 80.7 vs. creatures not resistant to fire, 80.7 vs. creatures not resistant to poison, 94.6 vs. demons, and 59.8 vs. others. ) The Broad Sword 'Nilor' (3d5) (+17,+10) (+3) {obsolete} +3 tunneling. Slays animals, demons, orcs, trolls, dragons. Provides resistance to lightning, fear, sound. Cannot be harmed by acid, electricity, fire, cold. When activated, it heals you a really large amount (35% of max HP, minimum 300HP), heals cut damage, and cures stunning, poisoning, b lindness, and confusion. Takes 421 to 516 turns to recharge at your current speed. Your chance of success is 92.5% Combat info: 6.0 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 84.6 vs. animals, 95.1 vs. demons, 95.1 vs. orcs, 95.1 vs. trolls, 95.1 vs. dragons, 95.1 vs. creatures not resistant to poison, and 63.5 vs. others. ) The Broad Sword of Taraur (2d5) (+16,+12) (+4) {obsolete} +4 constitution. *Slays* dragons. Provides resistance to dark. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. Combat info: 6.0 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 83.8 vs. creatures not resistant to poison, 98 vs. dragons, and 62.6 vs. others. ) The Broad Sword of Panen (3d5) (+12,+12) (+4) {obsolete} +4 wisdom. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Grants the ability to see invisible things. Combat info: 6.0 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 97.5 vs. creatures not resistant to poison, and 65.9 vs. others. ) The Bastard Sword of Thimron (5d4) (+10,+19) (+3) {KDrUnFl|Sp} +3 charisma, infravision, speed. Slays demons. *Slays* dragons. Branded with flames. Provides resistance to fear. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. When activated, it makes you very hungry but restores constitution and strength. Takes 176 to 193 turns to recharge at your current speed. Your chance of success is 93.1% Combat info: 6.0 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 122 vs. demons, 122 vs. creatures not resistant to fire, 122 vs. creatures not resistant to poison, 151.3 vs. dragons, and 78.1 vs. others. ) The Bastard Sword 'Caradolda' (5d4) (+8,+10) *Slays* demons. Branded with acid. Provides resistance to fear, light. Cannot be harmed by acid, electricity, fire, cold. Combat info: 6.0 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 110.9 vs. creatures not resistant to acid, 110.9 vs. creatures not resistant to poison, 139.9 vs. demons, and 67.4 vs. others. ) a Bastard Sword (3d4) (+4,+3) {wielded, squelch} You do not know the full extent of this item's powers. Combat info: 6.0 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 79.6 vs. creatures not resistant to poison, and 53.5 vs. others. ) The Katana 'Boril' (3d5) (+11,+25) [+8] (+3) {@w0} +3 intelligence, dexterity, constitution. Slays orcs, trolls. *Slays* demons, undead. Branded with flames, frost. Provides immunity to fire. Provides resistance to acid, cold, light. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. Combat info: 6.0 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 112 vs. orcs, 112 vs. trolls, 112 vs. creatures not resistant to fire, 112 vs. creatures not resistant to cold, 112 vs. creatures not resistant to poison, 132.9 vs. demons, 132.9 vs. undead, and 80.7 vs. others. Radius 1 light. ) The Zweihander of Avanda (5d6) (+13,+8) [+3] (+1) {obsolete} +1 wisdom. Slays orcs. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Prevents paralysis. Combat info: 5.8 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 134.2 vs. orcs, 134.2 vs. creatures not resistant to poison, and 71.7 vs. others. ) a Trident (Holy Avenger) (1d10) (+5,+11) [+1] (+1) {squelch} +1 wisdom. Slays evil creatures, undead, demons. Provides resistance to fear. Sustains strength. Blessed by the gods. Grants the ability to see invisible things. Combat info: 6.0 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 72.3 vs. evil creatures, 78.5 vs. undead, 78.5 vs. demons, 78.5 vs. creatures not resistant to poison, and 59.9 vs. others. ) The Pike of Telen (3d5) (+17,+23) (+2) {Ev|InAS|} +2 intelligence, charisma, attack speed. Slays animals, evil creatures, orcs, trolls. Branded with lightning, flames, venom. Provides resistance to fire, light, dark. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Feather Falling. Grants the ability to see invisible things. When activated, it attempts to magically enhance a weapon both to- hit and to-dam. Takes 774 to 1135 turns to recharge at your current speed. Your chance of success is 92.5% Combat info: 8.0 blows/round. Average damage/hit: 99.8 vs. animals, 99.8 vs. evil creatures, 110.3 vs. orcs, 110.3 vs. trolls, 110.3 vs. creatures not resistant to electricity, 110.3 vs. creatures not resistant to fire, 110.3 vs. creatures not resistant to poison, and 78.7 vs. others. ) The Pike of Halion (2d5) (+13,+14) Slays evil creatures, trolls. *Slays* demons. Branded with frost. Provides resistance to fire, light. Cannot be harmed by acid, electricity, fire, cold. Speeds regeneration. When activated, it cures blindness and gives you telepathy for 6d6 +12 turns. Takes 352 to 430 turns to recharge at your current speed. Your chance of success is 93.7% Combat info: 5.8 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 79.1 vs. evil creatures, 86.2 vs. trolls, 86.2 vs. creatures not resistant to cold, 86.2 vs. creatures not resistant to poison, 100.3 vs. demons, and 64.9 vs. others. Radius 1 light. ) The Beaked Axe of Erriath (4d6) (+18,+17) (+4) (charging) {GiDrFl|StInSh|SSt|di +4 strength, intelligence, charisma, stealth, tunneling. Slays giants, dragons. Branded with flames. Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, constitution, charisma. Grants the ability to see invisible things. When activated, it deals five times your level's damage to all evi l creatures that you can see. Takes 421 to 516 turns to recharge at your current speed. Your chance of success is 89.3% Combat info: 5.8 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 128.2 vs. giants, 128.2 vs. dragons, 128.2 vs. creatures not resistant to fire, 128.2 vs. creatures not resistant to poison, and 78.2 vs. others. ) The Broad Axe 'Varelos' (2d6) (+13,+27) [+7] {EvUnKDe} Slays animals, evil creatures, undead, orcs, giants, dragons. *Slays* demons. Provides resistance to fire, cold, blindness. Cannot be harmed by acid, electricity, fire, cold. Sustains dexterity. Slows your metabolism. Grants the ability to see invisible things. Combat info: 6.0 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 97.5 vs. animals, 97.5 vs. evil creatures, 105.7 vs. undead, 105.7 vs. orcs, 105.7 vs. giants, 105.7 vs. dragons, 105.7 vs. creatures not resistant to poison, 122 vs. demons, and 81.1 vs. others. ) The Broad Axe 'Essil' (5d6) (+11,+10) (+4) {Kun} +4 intelligence. *Slays* undead. Provides resistance to fear. Cannot be harmed by acid, electricity, fire, cold. When activated, it lights up the surrounding area, hurting light-s ensitive creatures. Takes 141 to 154 turns to recharge at your current speed. Your chance of success is 87.3% Combat info: 5.8 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 135.7 vs. creatures not resistant to poison, 177 vs. undead, and 73.8 vs. others. ) The Lochaber Axe of Erindama (3d8) (+17,+12) {UnDe|ImL|CfNr} Slays undead, demons, giants. Provides immunity to lightning. Provides resistance to light, confusion, shards, nether. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Slows your metabolism. Grants the ability to see invisible things. When aimed, it creates a frost ball with damage 160. Takes 421 to 516 turns to recharge at your current speed. Your chance of success is 89.3% Combat info: 5.5 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 122.6 vs. undead, 122.6 vs. demons, 122.6 vs. giants, 122.6 vs. creatures not resistant to poison, and 72.8 vs. others. Radius 1 light. ) The Great Axe 'Menya' (4d4) (+18,+20) [+5] {Ev|Nx} Slays animals, evil creatures, demons, orcs. Provides resistance to nexus. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence, constitution. When activated, it destroys all traps and doors surrounding you. Takes 210 to 232 turns to recharge at your current speed. Your chance of success is 92.5% Combat info: 5.8 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 102.4 vs. animals, 102.4 vs. evil creatures, 114.6 vs. demons, 114.6 vs. orcs, 114.6 vs. creatures not resistant to poison, and 78 vs. others. ) The Great Axe of Anahirm (4d4) (+13,+11) (+4) {obsolete} +4 wisdom. *Slays* undead. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Combat info: 5.8 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 103.1 vs. creatures not resistant to poison, 127.3 vs. undead, and 66.8 vs. others. ) The Scythe of Drist (5d3) (+12,+19) {obsolete} Slays undead, dragons. Provides resistance to confusion. Cannot be harmed by acid, electricity, fire, cold. When activated, it detects doors and stairs nearby. Takes 210 to 232 turns to recharge at your current speed. Your chance of success is 92.5% Combat info: 5.5 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 113.4 vs. undead, 113.4 vs. dragons, 113.4 vs. creatures not resistant to poison, and 76.8 vs. others. ) The Glaive of Telosse (2d6) (+8,+12) [+13] (+4) {ImC} +4 dexterity. Slays undead, orcs. *Slays* dragons, demons. Branded with venom. Provides immunity to cold. Provides resistance to acid, fire, light, nexus. Cannot be harmed by acid, electricity, fire, cold. Sustains constitution. Slows your metabolism. Grants the ability to see invisible things. Combat info: 5.8 blows/round. Average damage/hit: 88.5 vs. undead, 88.5 vs. orcs, 88.5 vs. creatures not resistant to poison, 105 vs. dragons, 105 vs. demons, and 63.7 vs. others. ) a Scythe of Slicing of Extra Attacks (8d4) (+12,+7) (+2) {!k} +2 attack speed. Combat info: 7.5 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 147.6 vs. creatures not resistant to poison, and 74.4 vs. others. ) The Whip 'Avalmar' (5d3) (+10,+14) [+2] (+4) {EvKDe|StWi|NrChRe} +4 strength, wisdom. Slays evil creatures, orcs. *Slays* demons. Provides resistance to fear, nether, chaos. Cannot be harmed by acid, electricity, fire, cold. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. When activated, it restores all your stats and your experience poi nts. Takes 597 to 804 turns to recharge at your current speed. Your chance of success is 89.3% Combat info: 6.0 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 90.5 vs. evil creatures, 101.7 vs. orcs, 101.7 vs. creatures not resistant to poison, 124.1 vs. demons, and 68.1 vs. others. ) a Whip (Blessed) (1d3) (+3) {splendid, squelch} You do not know the full extent of this item's powers. +3 wisdom. Blessed by the gods. Speeds regeneration. Combat info: 6.0 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 50 vs. creatures not resistant to poison, and 43.4 vs. others. ) The Ball-and-Chain of Cargor (2d4) (+5,+15) [+11] (+2) {obsolete} +2 dexterity. Slays animals, evil creatures, undead, trolls, dragons. Branded with lightning. Provides resistance to acid, lightning, disenchantment. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. Prevents paralysis. When activated, it detects invisible creatures nearby. Takes 210 to 232 turns to recharge at your current speed. Your chance of success is 81.7% Combat info: 6.0 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 76.1 vs. animals, 76.1 vs. evil creatures, 81.9 vs. undead, 81.9 vs. trolls, 81.9 vs. dragons, 81.9 vs. creatures not resistant to electricity, 81.9 vs. creatures not resistant to poison, and 64.5 vs. others. ) The Morning Star of Athor (6d6) (+19,+11) [+19] (+5) {UnDeFlFr|St|CfSDeRe} +5 strength, wisdom, charisma, tunneling. Slays undead, trolls. *Slays* dragons. Branded with flames, frost. Provides resistance to fire, confusion. Cannot be harmed by acid, electricity, fire, cold. Sustains dexterity. Speeds regeneration. Grants the ability to see invisible things. Combat info: 6.0 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 153.4 vs. undead, 153.4 vs. trolls, 153.4 vs. creatures not resistant to fire, 153.4 vs. creatures not resistant to cold, 153.4 vs. creatures not resistant to poison, 203 vs. dragons, and 79.1 vs. others. ) The Flail of Aragon (2d6) (+8,+11) (+3) {telep, otherwise obsolete} +3 strength, constitution, charisma. *Slays* undead. Provides resistance to fire, confusion. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Grants telepathy. Grants the ability to see invisible things. Combat info: 6.0 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 86.5 vs. creatures not resistant to poison, 102.8 vs. undead, and 62.2 vs. others. ) The Two-Handed Great Flail of Antan (9d6) (+9,+19) {obsolete} Cannot be harmed by acid, electricity, fire, cold. When activated, it restores your experience to full. Takes 279 to 309 turns to recharge at your current speed. Your chance of success is 83.3% Combat info: 5.5 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 219.8 vs. creatures not resistant to poison, and 103.6 vs. others. ) The Lead-Filled Mace of Vinuldor (5d3) (+5,+16) [+2] (+3) +3 wisdom, dexterity. Branded with lightning. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Combat info: 5.8 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 107.4 vs. creatures not resistant to electricity, 107.4 vs. creatures not resistant to poison, and 72 vs. others. ) The Quarterstaff of Onarthil (3d9) (+12,+15) Slays orcs, giants. Provides resistance to lightning, cold, fear, dark, confusion. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence. Blessed by the gods. Speeds regeneration. When activated, it deals 120 damage to all creatures that you can see. Takes 387 to 473 turns to recharge at your current speed. Your chance of success is 92.5% Combat info: 6.0 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 129.1 vs. orcs, 129.1 vs. giants, 129.1 vs. creatures not resistant to poison, and 76.4 vs. others. ) The Quarterstaff of Nuing (1d9) (+5,+9) [+10] Slays dragons. Branded with lightning. Provides immunity to cold. Provides resistance to light. Cannot be harmed by acid, electricity, fire, cold. Sustains constitution. Prevents paralysis. When activated, it causes your next attack upon a monster to confu se it. Takes 279 to 309 turns to recharge at your current speed. Your chance of success is 92.5% Combat info: 6.0 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 74.9 vs. dragons, 74.9 vs. creatures not resistant to electricity, 74.9 vs. creatures not resistant to poison, and 57.5 vs. others. ) a Maul (4d4) (+3,+5) {squelch} Combat info: 5.8 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 94.9 vs. creatures not resistant to poison, and 59.2 vs. others. ) The Mace of Disruption of Avath (5d8) (+14,+11) [+22] {!k} Slays undead. Cannot be harmed by acid, electricity, fire, cold. Sustains your life force. Combat info: 5.2 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 174 vs. undead, 174 vs. creatures not resistant to poison, and 85.6 vs. others. ) The Pick of Andel (1d3) (+5,+5) (+3) {obsolete} +3 wisdom, tunneling, speed. Slays trolls. *Slays* demons. Branded with acid. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. Combat info: 5.8 blows/round. This weapon may benefit from one or more off-weapon brands or slays. Average damage/hit: 56.5 vs. trolls, 56.5 vs. creatures not resistant to acid, 56.5 vs. creatures not resistant to poison, 61.2 vs. demons, and 49.5 vs. others. ) a Sling of Buckland (x4) (+16,+9) (+2) +2 dexterity, shooting speed, shooting power. Cannot be harmed by acid, fire. ) The Sling 'Ilpiomene' (x2) (+21,+12) (+2) +2 strength, intelligence, stealth. Provides resistance to lightning, fire, cold, light, confusion. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence, constitution. ) The Sling of Gwaith (x2) (+14,+11) (+2) +2 strength, wisdom. *Slays* demons. Cannot be harmed by acid, electricity, fire, cold. Grants telepathy. ) a Sling (x2) (+0,+0) {squelch} ) The Short Bow 'Nildor' (x2) (+14,+12) (+1) {obsolete} +1 dexterity, shooting speed. Provides resistance to light. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. Speeds regeneration. Prevents paralysis. Radius 1 light. ) The Long Bow of Valin (x6) (+9,+14) (+3) +3 intelligence, shooting power. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence. ) The Long Bow of Elume (x3) (+12,+17) (+2) {Cn| ResElec} +2 constitution. Provides resistance to fear. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. When activated, it grants temporary resistance to electricity for 1d10+10 turns. Takes 141 to 154 turns to recharge at your current speed. Your chance of success is 92.5% ) a Light Crossbow of Accuracy (x3) {excellent, squelch} You do not know the full extent of this item's powers. ) a Heavy Crossbow of Extra Shots (x4) (+1) {splendid} You do not know the full extent of this item's powers. +1 shooting speed. ) 22 Seeker Bolts of Lightning (4d5) (+8,+11) {=g} Branded with lightning. Cannot be harmed by electricity. ) 28 Seeker Bolts of Slay Evil (4d5) (+10,+8) {=g} Slays evil creatures. ) 20 Seeker Bolts (4d5) {magical} You do not know the full extent of this item's powers. ) 29 Mithril Bolts of Lightning (3d5) (+13,+13) {=g} Branded with lightning. Cannot be harmed by acid, electricity, fire. ) 26 Mithril Bolts of Acid (3d5) (+13,+12) {=g} Branded with acid. Cannot be harmed by acid, fire. ) 18 Mithril Bolts (3d5) {=g, magical} You do not know the full extent of this item's powers. Cannot be harmed by acid, fire. ) 14 Arrows of Slay Evil (1d4) (+9,+6) {=g} Slays evil creatures. Combat info: Hits targets up to 120 feet away. Average damage/hit: 117.2 vs. evil creatures, and 70.3 vs. others. 35% chance of breaking upon contact. ) 22 Arrows (1d4) (+3,+6) {=g} Combat info: Hits targets up to 120 feet away. Average damage/hit: 69.7. 35% chance of breaking upon contact. ) 23 Arrows (1d4) (+2,+6) {=g} Combat info: Hits targets up to 120 feet away. Average damage/hit: 69.7. 35% chance of breaking upon contact. ) 14 Seeker Arrows of Wounding (4d4) (+18,+22) {=g} Combat info: Hits targets up to 120 feet away. Average damage/hit: 148.5. 35% chance of breaking upon contact. ) 17 Seeker Arrows of Acid (4d4) (+12,+12) {=g} Branded with acid. Cannot be harmed by acid. Combat info: Hits targets up to 120 feet away. Average damage/hit: 228.9 vs. creatures not resistant to acid, and 114.4 vs. others. 35% chance of breaking upon contact. ) 25 Seeker Arrows of Venom (4d4) (+12,+17) {=g} Branded with venom. Combat info: Hits targets up to 120 feet away. Average damage/hit: 261.6 vs. creatures not resistant to poison, and 130.8 vs. others. 35% chance of breaking upon contact. ) 27 Seeker Arrows of Slay Giant (4d4) (+9,+12) {=g} Slays giants. Combat info: Hits targets up to 120 feet away. Average damage/hit: 228.9 vs. giants, and 114.4 vs. others. 35% chance of breaking upon contact. ) 32 Seeker Arrows of Slay Demon (4d4) (+9,+12) {=g} Slays demons. Combat info: Hits targets up to 120 feet away. Average damage/hit: 228.9 vs. demons, and 114.4 vs. others. 35% chance of breaking upon contact. ) 25 Mithril Arrows of Slay Animal (3d4) (+13,+10) {=g} Slays animals. Cannot be harmed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/hit: 166.2 vs. animals, and 99.7 vs. others. 35% chance of breaking upon contact. ) 26 Mithril Arrows of Slay Giant (3d4) (+8,+12) {=g} Slays giants. Cannot be harmed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/hit: 212.5 vs. giants, and 106.3 vs. others. 35% chance of breaking upon contact. ) 26 Mithril Arrows of Slay Giant (3d4) (+7,+10) {=g} Slays giants. Cannot be harmed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/hit: 199.5 vs. giants, and 99.7 vs. others. 35% chance of breaking upon contact. ) 24 Rounded Pebbles of Frost (1d2) {splendid} You do not know the full extent of this item's powers. Branded with frost. Cannot be harmed by cold. ) 28 Iron Shots of Slay Demon (1d4) (+5,+7) Slays demons. ) 19 Mithril Shots (2d4) (+9,+12) {=g} Cannot be harmed by acid. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 2821 100' 2 Reached level 2 3712 150' 3 Reached level 3 3781 150' 3 Killed Grip, Farmer Maggot's dog 6638 200' 4 Reached level 4 8529 200' 4 3 !speed before any other potions, weird 14359 250' 5 Reached level 5 14407 250' 5 -light (9) 14515 250' 5 -light (14) 17017 250' 6 Reached level 6 25841 400' 7 Reached level 7 27521 400' 8 Reached level 8 31011 450' 9 Reached level 9 34312 500' 10 Reached level 10 44444 550' 11 Reached level 11 56379 600' 12 Reached level 12 56727 550' 12 flee upstairs from ufthak 59550 0' 12 4900 gold on first trip back to town 61882 600' 13 Reached level 13 72794 650' 14 Reached level 14 72969 650' 14 Nimbleness zaps Wis 73968 650' 14 Killed Fang, Farmer Maggot's dog 80537 700' 15 Reached level 15 80701 700' 15 Contemplation zaps Chr 87740 0' 15 Killed Farmer Maggot 94487 850' 16 Reached level 16 97244 900' 17 Reached level 17 101121 1000' 18 Reached level 18 111062 1100' 18 Killed Wormtongue, Agent of Saruman 111082 1100' 18 Found The Katana 'Boril' 111144 1100' 18 Boril is way too powerful for wormtongue... 118595 1200' 19 Reached level 19 118817 1200' 19 Killed Golfimbul, the Hill Orc Chief 119022 1200' 19 Found The Sling of Gwaith 119034 1200' 19 Gwaith has telep 119034 1200' 19 Gwaith (golfimbul) 119095 1200' 19 Found The Pike of Halion 119106 1200' 19 Halion (golfimbul) 121754 0' 19 Toughness (BM) zaps Wis 124097 1200' 19 Found The Lead-Filled Mace of Vinuldor 124098 1200' 19 Vinuldor (ground) 124290 1200' 19 Killed Angamaite of Umbar 132467 1250' 19 Killed Nar, the Dwarf 132467 1250' 20 Reached level 20 133486 1300' 20 Killed Sangahyando of Umbar 133509 1300' 20 Found The Bastard Sword 'Caradolda' 133541 1300' 20 Caradolda (Sangahyando) 138869 1350' 21 Reached level 21 149641 1450' 22 Reached level 22 150773 1450' 22 !Chr 153394 1450' 23 Reached level 23 155481 1500' 24 Reached level 24 155952 1500' 24 !Int 160560 1500' 25 Reached level 25 162225 1500' 25 Killed Ufthak of Cirith Ungol 168728 1600' 25 Found The Studded Leather Armour of Mahanwen 168729 1600' 25 Mahanwen (young green) 174198 1650' 26 Reached level 26 175193 1650' 26 !Con (mature young) 175695 1700' 25 Reached level 25 175833 1700' 25 -dobj 181292 1800' 26 Reached level 26 187442 1850' 26 !Ch 187714 1850' 26 Found The Long Sword of Silmanath 187715 1850' 26 Silmanath (ground) 193849 1850' 26 elvenkind armor (rdis, chest) 194464 1850' 26 !Con 194994 1850' 26 !Wis 197180 1900' 27 Reached level 27 198695 1900' 27 !Str 202858 1900' 28 Reached level 28 202858 1900' 29 Reached level 29 202858 1900' 30 Reached level 30 202868 1900' 30 !Exp (3 levels!) young red 208139 2000' 30 Found The Pair of Mithril Shod Boots 'Eleren' 208149 2000' 30 Eleren (ground) 208830 2000' 30 Found The Main Gauche 'Antar' 208831 2000' 30 Antar (ground) 209222 2050' 30 Killed Mughash the Kobold Lord 209546 2050' 30 Found The Whip 'Avalmar' 209547 2050' 30 Avalmar (mughash) 216288 2100' 30 caestus of power (+1) orc pit 219664 2150' 30 !Dex (x2, 2x2 room) 221124 2200' 31 Reached level 31 221266 2200' 31 xshots xbow 222733 2200' 31 Killed Rogrog the Black Troll 223478 2200' 31 Killed Bill the Stone Troll 226162 2200' 31 Found The Long Bow of Elume 226163 2200' 31 Elume (water troll) 228223 2250' 31 !Chr (ogre) 228256 2250' 31 Found The Beaked Axe of Erriath 228257 2250' 31 Erriath (ogre) 232190 2300' 31 Killed Ulfast, Son of Ulfang 235575 2300' 32 Reached level 32 236180 2300' 32 _speed (6) 236575 2300' 32 Killed Smeagol 236627 2300' 32 Killed Beorn, the Shape-Changer 236635 2300' 32 Found The Broad Axe 'Essil' 236643 2300' 32 Essil (beorn) 239569 2350' 32 !Chr (water trolls) 243576 2400' 32 Found The Bastard Sword of Thimron 243577 2400' 32 Thimron (ground) 244877 2400' 32 !Wis (patriarch) 245100 2400' 32 Gloves of thievery (ancient Green) 247810 2400' 32 Toughness zaps Str 251811 2400' 32 Found The Hard Leather Armour of Arnoron 251812 2400' 32 Anoron (novice paladin) 252538 2400' 32 Found The Great Axe 'Menya' 252539 2400' 32 Menya (ground) 254788 2400' 32 Killed Uldor the Accursed 258889 2450' 32 Found The Golden Crown 'Cirdan' 258905 2450' 32 Cirdon (ground) 259515 2450' 32 !Wis 262185 2450' 32 Killed Ji Indur Dawndeath 264038 2450' 32 Killed Itangast the Fire Drake 264038 2450' 33 Reached level 33 264996 2450' 33 Found The Soft Leather Armour 'Tolacal' 264997 2450' 33 Tolacal (MV) 265301 2450' 33 Found The Steel Helm of Neind 265888 2450' 33 Found The Set of Gauntlets of Beriath 265901 2450' 33 Beriath (MV) 266049 2450' 33 Found The Great Axe of Anahirm 266050 2450' 33 Anahirm (MV) 269629 2450' 33 Found The Zweihander of Avanda 269630 2450' 33 Avanda (LV) 269830 2500' 33 !Str (death quasit) 271085 2500' 33 Found The Phial 'Helorion' 271092 2500' 33 Phial (LV) 272086 2500' 33 =speed (+6, LV) 272961 0' 33 -TO 277289 2650' 33 !Wis (orc pit) 278154 2650' 33 _speed (ABD) 278633 2650' 33 -TO (7) 279023 2650' 33 Killed Gorbag, the Orc Captain 280028 2700' 33 !Dex (Ancient bronze) 282098 2700' 33 !Con (snaga) 282648 2700' 33 Killed Medusa, the Gorgon 282648 2700' 34 Reached level 34 282833 2700' 34 Killed Lagduf, the Snaga 282923 2700' 34 Killed Ariel, Queen of Air 284897 2800' 34 Killed Ar-Pharazon the Golden 285041 2800' 34 Found The Short Bow 'Nildor' 285042 2800' 34 Nildor (ar pharazon) 285051 2800' 34 BoS +6 (arpharazon) 285063 2800' 34 !Str (wraith) 285580 2800' 34 !Str (paladin) 285636 2800' 34 !STr (ground) 287118 2800' 34 !Chr 287340 2850' 35 Reached level 35 287380 2850' 35 !Int (dread) 289187 2900' 35 Killed Adunaphel the Quiet 289524 2900' 35 !Wis 290549 2900' 35 !Chr (orc pit) 290942 2900' 35 !Dex 291270 2950' 35 Found The Bronze Dragon Scale Mail 'Faegon' 291271 2950' 35 Faegon (ground) 291802 2950' 35 Killed Ugluk, the Uruk 291910 2950' 35 !Con (ugluk escort) 292511 2950' 35 !Str (ground) 293072 2950' 35 Killed Eol, the Dark Elf 295897 3000' 35 Killed Harowen the Black Hand 297080 3000' 35 Killed Saruman of Many Colours 297080 3000' 36 Reached level 36 297789 3050' 36 Found The Two-Handed Great Flail of Antan 297793 3050' 36 Antan (dread) 297915 3050' 36 Found The Pick of Andel 297915 3050' 36 Andel (glutton ghost) 298734 0' 36 !Chr (BM) 299934 3050' 36 Killed Ibun, Son of Mim 302331 3150' 36 Found The Set of Mithril Gauntlets of Amlan 302331 3150' 36 Amlan (giant pit) 303902 3150' 36 !Dex 304816 3200' 36 Killed Azog, King of the Uruk-Hai 304822 3200' 36 Found The Rapier 'Aegul' 304822 3200' 36 Aegul (azog) 304837 3200' 36 Found The Pike of Telen 304837 3200' 36 Telen (azog) 304849 3200' 36 Found The Lochaber Axe of Erindama 304849 3200' 36 Erindama (Azog) 307370 3250' 36 legendary stealth 307636 3250' 36 Killed Fundin Bluecloak 308417 3250' 37 Reached level 37 308951 3250' 37 Killed Quaker, Master of Earth 309183 3250' 37 !Wis (ABD) 309589 3300' 37 Reached level 37 309601 3300' 37 !Chr (death drake) 310235 3300' 37 !Int 310238 3300' 37 -dall 312090 3300' 37 _dest 312268 3300' 37 Killed Smaug the Golden 312275 3300' 37 Found The Star of Talith 312279 3300' 37 Talith (smaug) 314139 3300' 37 Killed Lugdush, the Uruk 314381 3300' 37 Killed Lokkak, the Ogre Chieftain 314386 3300' 37 Found The Glaive of Telosse 314386 3300' 37 Telosse (lokkak) 314741 3350' 37 !Con (orc pit) 314834 3350' 37 Found The Main Gauche of Annhir 314835 3350' 37 Annhir (troll pit) 314835 3350' 37 The con earlier was from a troll pit also 315780 3400' 37 !Chr (ghoul) 316037 3400' 37 Killed Gorlim, Betrayer of Barahir 316093 3400' 37 !Con (AMHD) 317246 3450' 37 Killed Scatha the Worm 317256 3450' 37 Found The Arkenstone of Endoron 317256 3450' 37 Endoron (Scatha) 318612 3500' 37 !Dex (mummified human) 318904 3500' 37 Found The Broad Sword of Panen 318908 3500' 37 Panen (orc pit) 319853 3500' 37 Killed Hoarmurath of Dir 319865 3500' 37 Found The Long Sword 'Barimor' 319865 3500' 37 Barimor (hoarmurath) 320279 3600' 37 "Trickery (+3) 320773 3600' 37 !Wis, Chr 321467 0' 37 !Wis (BM) 321759 3600' 37 Killed Waldern, King of Water 321783 3600' 37 Killed Draebor, the Imp 321790 3600' 37 Found The Jewel of Luilin 321790 3600' 37 Luilin (draebor) 321813 3600' 37 Found The Set of Gauntlets of Istele 321813 3600' 37 Istele (draebor) 321831 3600' 37 !Dex (draebor escort) 321866 3600' 37 Found The Scythe of Drist 321866 3600' 37 Drist (draebor) 322980 3600' 38 Reached level 38 322983 3600' 38 !Exp 323069 3600' 38 Found The Amulet of Panya 323070 3600' 38 Panya (GBW) 324037 3600' 38 Found The Long Sword of Aeruin 324037 3600' 38 Aeruin (ground) 324673 3650' 38 Found The Necklace of Bargelori 324673 3650' 38 Bargelori (GBW) 325770 3750' 38 !Wis (giant pit) 325989 3750' 38 !Int, Int, Dex (giant pit) 325989 3750' 38 Dex maxed 328830 3750' 38 Killed The Balrog of Moria 328830 3750' 39 Reached level 39 328848 3750' 39 BDSM of speed (Moria) 328878 3750' 39 Found The Elfstone 'Belenor' 329205 3750' 39 Found The Long Bow 'Gorwe' 329205 3750' 39 Gorwe (Moria) 329613 3750' 39 Found The Blade of Chaos of Finth 329614 3750' 39 Finth (zoo!) 330683 3750' 39 GV 334452 3750' 39 !Aug (GV) 334608 3750' 39 Found The Quarterstaff of Nuing 334619 3750' 39 Nuing (GV) 334776 3750' 39 !Con (GV con maxed) 334957 3750' 39 !Int (death drake) 335293 3750' 39 Found The Metal Cap of Goladrona 335294 3750' 39 Goladrona (GIW) 335630 3750' 39 Found The Augmented Chain Mail of Onwendur 335630 3750' 39 Onwendur (GV) 336122 3750' 39 !Int (GV) 336318 3750' 39 !Int (GV) 336345 3750' 39 "ESP (GV) 336505 3750' 39 Found The Jewel Encrusted Crown of Antumeth 336505 3750' 39 Antemuth (GV) 336581 3750' 39 Found The Pair of Steel Shod Boots of Gulia 336581 3750' 39 Gulia (GV) 336713 3750' 39 !Chr (GV) 336976 3750' 39 Found The Mace of Disruption of Avath 336980 3750' 39 Avath (GV) 337148 3750' 39 Killed Mim, Betrayer of Turin 337234 3750' 39 Found The Quarterstaff of Onarthil 337234 3750' 39 Onarthil (GV) 340652 3800' 39 Found The Ribbed Plate Armour of Carienere 340653 3800' 39 Carienere (dracolisk) 341768 3850' 39 Killed Ren the Unclean 341796 3850' 39 Killed Tom the Stone Troll 341887 3850' 39 !Int (giant pit) 342130 3850' 39 !Int (giant pit) 345070 3900' 39 Killed The Queen Ant 345702 3950' 39 !Wis (stone troll) 345958 3950' 40 Reached level 40 346124 3950' 39 Killed Akhorahil the Blind 346328 3950' 39 Killed Grishnakh, the Hill Orc 346481 3950' 40 Reached level 40 346822 3950' 40 Found The Sling 'Ilpiomene' 346825 3950' 40 Ilpiomene (GSW) 347140 3950' 40 !Wis (LV) 347162 3950' 40 Found The Partial Plate Armour 'Windo' 347163 3950' 40 Windo (LV) 347927 3950' 40 Killed Brodda, the Easterling 347960 3950' 40 !Int (LV) 348675 3950' 40 !Wis (LV) 348690 3950' 40 !Aug (LV) 349299 3950' 40 Killed Pazuzu, Lord of Air 349462 3950' 40 !Exp (barbazu) 349921 3950' 40 !Int 350698 3950' 40 !Int (Dark elven sorcerer) 351260 3950' 41 Reached level 41 351568 3950' 41 !Wis (chest) 352528 3950' 40 Killed Dwar, Dog Lord of Waw 352822 3950' 41 Reached level 41 353056 3950' 41 !Wis (MV, diagonal) 353070 3950' 41 Found The Cloak of Taria 353075 3950' 41 Tiara (MV, diagonal) 353943 4000' 41 !Wis (dragon pit, wis maxed) 353967 4000' 41 Found The Short Sword of Barang 353967 4000' 41 Barang, dragon pit 354924 4000' 41 Found The Pair of Leather Boots of Avandorim 354945 4000' 41 Avandorim (Acq) 354981 4000' 41 !Exp 355140 4050' 41 !Str (Lich) 355148 4050' 41 Found The Metal Scale Mail 'Girindin' 355152 4050' 41 Girindin (Black wraith) 357561 4050' 42 Reached level 42 357565 4050' 42 Found The Morning Star of Athor 357565 4050' 42 Athor (GWoP) 360070 4100' 41 Killed Shelob, Spider of Darkness 360070 4100' 42 Reached level 42 361983 4150' 42 Killed Qlzqqlzuup, the Emperor Quylthulg 362471 4150' 42 Killed Bert the Stone Troll 362475 4150' 42 Found The Broad Axe 'Varelos' 362477 4150' 42 Varelos (Bert) 363412 4150' 42 Found The Cutlass of Aronas 363415 4150' 42 Aronos (GHW) 363938 4150' 42 Killed Uvatha the Horseman 365201 4300' 42 !Exp 365807 4300' 42 Found The Long Bow of Valin 365811 4300' 42 Valin (Horned Reaper) 366424 4300' 42 Found The Flail of Aragon 366424 4300' 42 Aragon (ancient black) 367227 4400' 43 Reached level 43 367353 4400' 43 Found The Cloak of Regori 367353 4400' 43 Regori (GDP) 367569 4400' 43 Found The Ball-and-Chain of Cargor 368849 4450' 43 Killed The Cat Lord 369303 4500' 43 Killed Maeglin, the Traitor of Gondolin 369330 4500' 43 Found The Hard Leather Armour 'Noegil' 369332 4500' 43 Noegil (Maeglin) 369498 4500' 43 +2 Buckland (GBW) 371329 4550' 43 !Exp 372956 4650' 43 Found The Set of Gauntlets of Delin 372956 4650' 43 Dalin (seraph) 374290 4650' 44 Reached level 44 375040 4650' 44 Found The Ring 'Hildair' 375040 4650' 44 Hildair (Red Dragon pi) 375330 4650' 44 Found The Augmented Chain Mail 'Naeriath' 375331 4650' 44 Naeriath (RDP) 376769 4650' 44 Killed Castamir the Usurper 377164 4650' 44 Killed Gabriel, the Messenger 378270 4650' 45 Reached level 45 378275 4650' 45 Found The Ring of Boriathil 378278 4650' 45 Boriathil (GWoB) 378620 4650' 45 Found The Dagger 'Hadhel' 378620 4650' 45 Hadhel (GV) 380159 4650' 45 Killed Ancalagon the Black 380368 4650' 45 Found The Amulet of Gorol 380369 4650' 45 Gorol (GWoB) 380521 4650' 45 Killed Khim, Son of Mim 380836 4650' 45 Killed Baphomet the Minotaur Lord 380878 4650' 45 Killed Vargo, Tyrant of Fire 382891 4650' 45 !Exp 383024 4700' 45 Killed The Phoenix 384154 4750' 46 Reached level 46 385561 4900' 46 Killed Polyphemus, the Blind Cyclops 385574 4900' 46 Found The Palantir of Daladani 385574 4900' 46 Palantir (polyphemus) 385582 4900' 46 Found The Chaos Dragon Scale Mail of Amirdorn 385582 4900' 46 amirdorn (polyphemus) 385929 4900' 46 Found The Broad Sword 'Nilor' 387406 4950' 46 !Chr (all stats maxed) 388451 4950' 46 Found The Ring 'Teingond' 388452 4950' 46 Teingond (dracolich) 388689 4900' 47 Reached level 47 388793 4900' 47 Found The Large Metal Shield 'Falinwen' 388808 4900' 47 Falinwen (Lesser titan) 390727 4950' 47 Found The Long Sword of Dornin 390727 4950' 47 Dornin (nightwing) 391299 4950' 47 Killed Sauron, the Sorcerer 391332 4950' 47 easiest sauron battle ever 391914 5000' 47 Killed Feagwath, the Undead Sorcerer 392574 5000' 47 Found The Metal Cap 'Ciruth' 392575 5000' 47 Ciruth (Acq) 392696 5000' 47 Found The Broad Sword of Taraur 392696 5000' 47 Taruar (LV) 394018 5000' 47 Killed Gothmog, the High Captain of Balrogs 394792 5000' 46 Killed Lungorthin, the Balrog of White Fire 394860 5000' 46 Reached level 46 394865 5000' 46 Found The Gold Dragon Scale Mail of Farennath 394865 5000' 46 Farennath (Dracolich) 395309 5000' 46 Killed Draugluin, Sire of All Werewolves 395439 5000' 46 Reached level 46 395439 5000' 47 Reached level 47 395629 5000' 47 Killed Morgoth, Lord of Darkness 395633 5000' 47 Found The Leather Shield of Panth 395633 5000' 47 Panth (morgoth) 395652 5000' 47 Found The Two-Handed Great Flail of Taran 395652 5000' 47 Taran (Morgoth) [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : yes (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict selling to stores : yes (adult_no_selling) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : yes (adult_no_stairs) Home space increased : yes (adult_big_home) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)