[Angband 3.1.2v2 Character Dump] Name Dilgar Self RB CB EB Best Sex Female Age 26 Str! 18/100 -2 +5 +4 18/170 18/140 Race Hobbit Height 33 Int: 18/14 +2 -2 +5 18/64 18/20 Class Warrior Weight 50 WIS: 18/50 +1 -2 +5 18/90 Title Hero Social Respected Dex: 18/87 +3 +2 +3 18/167 18/140 HP -118/915 Maximize Y CON! 18/100 +2 +2 +7 18/210 SP 0/0 Chr: 18 +1 -1 +3 18/30 8 Level 42 Armor [28,+67] Saving Throw 84% Cur Exp 1953757 Fight (+16,+33) Stealth Superb Max Exp 2193004 Melee (+28,+47) Fighting Legendary Adv Exp 1980000 Shoot (+25,+14) Shooting Legendary MaxDepth 3450' (L69) Blows 6/turn Disarming 88% Game Turns 962658 Shots 1/turn Magic Device 60 Player Turns 127523 Infra 40 ft Perception 1 in 33 Active Turns 116764 Speed 7 Searching 26% Gold 593807 Burden 180.7 lbs You are one of several children of a Hobbit Tavern Owner. You are a credit to the family. You have dark brown eyes, wavy red hair, and an average complexion. rAcid:+.....+++.... rConf:......+...... rElec:........+.... Sound:............. rFire:*...+..++.... Shard:............. rCold:.......++.... Nexus:........+.... rPois:......+...... Nethr:............. rFear:+...........+ Chaos:............. rLite:.....+....... Disen:............. rDark:.....+....... S.Dig:............. rBlnd:.........+... Feath:............. Light:............. Aggrv:............. Regen:............. Stea.:........+.... ESP:.........+... Sear.:............. Invis:.....+....... Infra:............+ FrAct:.......+..... Tunn.:............. HLife:.....+......+ Speed:...........+. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:.+........... [Last Messages] > *** LOW HITPOINT WARNING! *** > You have 15 Scrolls of Phase Door (c). > You feel very good. > You have 8 Potions of Cure Critical Wounds (b). > You feel very good. > You have 7 Potions of Cure Critical Wounds (b). > You miss the Jabberwock. > You hit the Jabberwock. > It was a great hit! > The Jabberwock points at you, screaming the word DIE! > You have been given a nasty cut. > The Jabberwock breathes chaos. > You feel more drugged! > You keep hold of your life force! > You die. Killed by a Jabberwock. [Character Equipment] a) The Main Gauche of Azaghal (2d5) (+12,+14) {!d} *Slays* dragons. Provides immunity to fire. Provides resistance to acid, fear. Cannot be harmed by acid, electricity, fire, cold. Combat info: 6 blows/round. Average damage/hit: 79.3 vs. dragons, and 54.1 vs. others. b) a Heavy Crossbow of Extra Might (x5) (+9,+14) (+1) +1 shooting power. c) a Ring of Damage (+0,+13) d) a Ring of Damage (+0,+10) e) The Amulet of Carlammas (+4) +4 constitution. Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 384 to 765 turns to recharge at your current speed. Your chance of success is 87.0% f) The Arkenstone of Thrain Provides resistance to light, dark. Cannot be harmed by acid, electricity, fire, cold. Sustains your life force. Grants the ability to see invisible things. When activated, it detects treasure, traps, doors, stairs, and all creatures nearby. Takes 52 to 102 turns to recharge at your current speed. Your chance of success is 87.0% Radius 3 light. g) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) +3 intelligence, wisdom, constitution. Provides resistance to acid, poison, confusion. Cannot be harmed by acid, electricity, fire, cold. When activated, it destroys all traps and doors surrounding you. Takes 17 turns to recharge at your current speed. Your chance of success is 91.6% h) The Cloak of Thingol [1,+15] (+3) +3 dexterity, charisma. Provides resistance to acid, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. When activated, it tries to recharge a wand or staff, destroying t he wand or staff on failure. Takes 119 turns to recharge at your current speed. Your chance of success is 94.2% i) a Small Metal Shield of Elvenkind [4,+6] (+3 stealth) {nexus} +3 stealth. Provides resistance to acid, lightning, fire, cold, nexus. Cannot be harmed by acid, electricity, fire, cold. j) The Hard Leather Cap of Thranduil [2,+8] (+2) +2 intelligence, wisdom. Provides resistance to blindness. Cannot be harmed by acid, electricity, fire, cold. Grants telepathy. k) a Set of Mithril Gauntlets of Power (+0,+0) [5,+2] (+4) +4 strength. Cannot be harmed by acid. l) a Pair of Ethereal Slippers of Speed [0,+7] (+8) +8 speed. Cannot be harmed by acid, electricity, fire, cold. [Character Quiver] n) 14 Mithril Bolts of Wounding (3d5) (+11,+8) Cannot be harmed by acid, fire. Combat info: Hits targets up to 160 feet away. Average damage/hit: 159.6. 25% chance of breaking upon contact. o) 15 Bolts of Wounding (1d5) (+17,+10) Combat info: Hits targets up to 160 feet away. Average damage/hit: 140.4. 25% chance of breaking upon contact. p) 15 Bolts of Slay Animal (1d5) (+8,+8) Slays animals. Combat info: Hits targets up to 160 feet away. Average damage/hit: 257.5 vs. animals, and 128.7 vs. others. 25% chance of breaking upon contact. q) 18 Bolts of Wounding (1d5) (+15,+10) Combat info: Hits targets up to 160 feet away. Average damage/hit: 140.4. 25% chance of breaking upon contact. r) 20 Bolts of Slay Animal (1d5) (+7,+11) Slays animals. Combat info: Hits targets up to 160 feet away. Average damage/hit: 288.4 vs. animals, and 144.2 vs. others. 25% chance of breaking upon contact. s) 5 Bolts of Lightning (1d5) (+6,+9) Branded with lightning. Cannot be harmed by electricity. Combat info: Hits targets up to 160 feet away. Average damage/hit: 401.7 vs. creatures not resistant to electricity, and 133.9 vs. others. 25% chance of breaking upon contact. t) 3 Bolts (1d5) (+8,+9) Combat info: Hits targets up to 160 feet away. Average damage/hit: 133.9. 25% chance of breaking upon contact. u) 23 Seeker Bolts (4d5) (+4,+6) Combat info: Hits targets up to 160 feet away. Average damage/hit: 164.8. 25% chance of breaking upon contact. v) 22 Seeker Bolts (4d5) (+8,+6) Combat info: Hits targets up to 160 feet away. Average damage/hit: 164.8. 25% chance of breaking upon contact. w) 5 Bolts (1d5) (+9,+9) Combat info: Hits targets up to 160 feet away. Average damage/hit: 133.9. 25% chance of breaking upon contact. [Character Inventory] a) 2 Pieces of Elvish Waybread b) 7 Potions of Cure Critical Wounds c) 15 Scrolls of Phase Door d) 13 Scrolls of Teleport Level {!r!d} e) a Scroll of Protection from Evil f) 4 Rods of Trap Location g) 3 Rods of Probing h) a Rod of Illumination (charging) {@z1} i) a Rod of Recall {!z!d} Cannot be harmed by electricity. j) a Rod of Identify {@z0} Cannot be harmed by electricity. k) 2 Wands of Stone to Mud (0 charges) l) a Wand of Dragon's Breath (0 charges) Cannot be harmed by acid, electricity, fire, cold. m) a Wand of Annihilation (3 charges) Cannot be harmed by acid, electricity, fire, cold. n) 4 Staves of *Destruction* (9 charges) {!u!d} o) 3 Staves of Speed (18 charges) {!u!d} p) The Small Metal Shield of Thorin [4,+25] (+4) +4 strength, constitution. Provides immunity to acid. Provides resistance to fear, sound, chaos. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. [Home Inventory] a) 39 Potions of Cure Critical Wounds b) 5 Potions of Healing {!q!d} c) a Potion of *Healing* {!q!d} It can be thrown at creatures with damaging effect. d) a Potion of Life {!q!d} It can be thrown at creatures with damaging effect. e) 11 Potions of Speed f) a Scroll of *Remove Curse* {!r!d} g) 8 Scrolls of Dispel Undead {!r!d} h) a Scroll of Banishment {!r!d} i) 6 Scrolls of *Destruction* {!r!d} j) a Ring of Acid [+15] It brands your melee attacks with acid. Provides resistance to acid. Cannot be harmed by acid. k) an Amulet of ESP (+3) +15% to searching. Cannot be harmed by acid, electricity, fire, cold. Grants telepathy. l) The Phial of Galadriel Cannot be harmed by acid, electricity, fire, cold. When activated, it lights up the surrounding area, hurting light-s ensitive creatures. Takes 18 to 34 turns to recharge at your current speed. Your chance of success is 94.2% Radius 3 light. m) Augmented Chain Mail of Elvenkind [16,+10] (+2 stealth) {chaos} +2 stealth. Provides resistance to acid, lightning, fire, cold, chaos. Cannot be harmed by acid, electricity, fire, cold. n) Studded Leather Armour of Elvenkind [6,+11] (+1 stealth) {disen} +1 stealth. Provides resistance to acid, lightning, fire, cold, disenchantment. Cannot be harmed by acid, electricity, fire, cold. o) The Leather Scale Mail 'Thalkettoth' (-1) [10,+24] (+3) +3 dexterity, speed. Provides resistance to acid, shards. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. p) The Leather Shield of Celegorm [4,+20] Provides resistance to acid, lightning, fire, cold, light, dark, blindness. Cannot be harmed by acid, electricity, fire, cold. q) a Leather Shield of Elvenkind [6,+10] (+2 stealth) {pois} +2 stealth. Provides resistance to acid, lightning, fire, cold, poison. Cannot be harmed by acid, electricity, fire, cold. r) The Jewel Encrusted Crown of Numenor [0,+18] (+3) +3 intelligence, dexterity, charisma, speed. +15% to searching. Provides resistance to cold, light, dark, blindness, sound, shards. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. Radius 1 light. s) The Iron Helm 'Holhenneth' [5,+10] (+2) (charging) +2 intelligence, wisdom. +10% to searching. Provides resistance to blindness, confusion. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. When activated, it detects treasure, traps, doors, stairs, and all creatures nearby. Takes 95 to 187 turns to recharge at your current speed. Your chance of success is 92.4% t) The Katana 'Aglarang' (8d4) (+10,+10) (+5) +5 dexterity, speed. Cannot be harmed by acid, electricity, fire, cold. Sustains dexterity. Combat info: 6 blows/round. Average damage/hit: 64.9. u) The Trident of Wrath (3d8) (+16,+18) (+2) {!d} +2 strength, dexterity. Slays evil creatures. *Slays* undead. Branded with venom. Provides resistance to light, dark. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Grants the ability to see invisible things. Combat info: 5 blows/round. Average damage/hit: 87.5 vs. evil creatures, 103.2 vs. creatures not resistant to poison, 134.5 vs. undead, and 71.9 vs. others. v) The Heavy Crossbow of Umbar (x7) (+18,+18) (+3) +3 strength, constitution, shooting power. Provides resistance to lightning, light, dark, blindness. Cannot be harmed by acid, electricity, fire, cold. Aggravates creatures nearby. When aimed, it fires a magical arrow with damage 150. Takes 35 to 68 turns to recharge at your current speed. Your chance of success is 84.5% w) 31 Rounded Pebbles of Slay Evil (1d2) (+6,+11) Slays evil creatures. x) 19 Mithril Shots of Slay Evil (2d4) (+18,+16) Slays evil creatures. Cannot be harmed by acid. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 2511 50' 2 Reached level 2 8372 50' 3 Reached level 3 20700 100' 4 Reached level 4 30150 150' 5 Reached level 5 30220 150' 6 Reached level 6 30620 150' 7 Reached level 7 30880 150' 7 Killed Fang, Farmer Maggot's dog 38198 150' 8 Reached level 8 51241 350' 9 Reached level 9 53312 350' 9 Killed Bullroarer the Hobbit 53332 350' 9 Found The Cloak of Thingol 56430 350' 10 Reached level 10 59580 350' 11 Reached level 11 60565 350' 11 Killed Mughash the Kobold Lord 61278 350' 12 Reached level 12 64200 350' 12 Killed Smeagol 72906 450' 12 Killed Grip, Farmer Maggot's dog 73276 450' 13 Reached level 13 83621 500' 14 Reached level 14 96806 600' 15 Reached level 15 99765 600' 15 Killed Orfax, Son of Boldor 99872 600' 15 Killed Golfimbul, the Hill Orc Chief 99872 600' 16 Reached level 16 100372 600' 17 Reached level 17 113721 600' 17 Killed Brodda, the Easterling 124290 650' 18 Reached level 18 124716 650' 18 Killed Lagduf, the Snaga 145042 700' 19 Reached level 19 171371 750' 20 Reached level 20 185758 750' 21 Reached level 21 195474 750' 21 Killed Boldor, King of the Yeeks 214750 800' 21 Found The Metal Cap of Thengel (LOST) 228133 900' 22 Reached level 22 231463 950' 22 Killed Nar, the Dwarf 231747 950' 22 Found The Rapier 'Careth Asdriag' (LOST) 233665 950' 22 Found The Set of Gauntlets 'Paurhach' (LOST) 237125 950' 23 Reached level 23 241775 950' 23 Killed Lugdush, the Uruk 244623 950' 23 Killed Ulfast, Son of Ulfang 246884 1000' 24 Reached level 24 247125 1000' 24 Killed Shagrat, the Orc Captain 258262 1000' 24 Found The Cutlass 'Gondricam' (LOST) 261454 1000' 25 Reached level 25 266536 1000' 25 Killed Grishnakh, the Hill Orc 279345 1000' 26 Reached level 26 321077 1100' 26 Killed Ugluk, the Uruk 323868 1100' 27 Reached level 27 356245 1200' 27 Killed Ibun, Son of Mim 373011 1250' 27 Killed Wormtongue, Agent of Saruman 373084 1250' 27 Found The Leather Scale Mail 'Thalkettoth' 376179 1250' 27 Killed Bolg, Son of Azog 376202 1250' 28 Reached level 28 420093 1300' 28 Killed Khim, Son of Mim 427691 1400' 28 Killed Angamaite of Umbar 427715 1400' 28 Found The Phial of Galadriel 441820 1400' 29 Reached level 29 441852 1400' 29 Found The Long Sword 'Elvagil' (LOST) 443818 1400' 29 Killed Sangahyando of Umbar 466861 1450' 29 Found The Iron Helm 'Holhenneth' 505384 1700' 30 Reached level 30 517624 1750' 30 Killed Tom the Stone Troll 518071 1750' 31 Reached level 31 537877 1800' 31 Killed Azog, King of the Uruk-Hai 538319 1800' 31 Killed Bill the Stone Troll 551037 1800' 31 Killed Ulwarth, Son of Ulfang 560631 1850' 32 Reached level 32 567401 1900' 32 Killed Lokkak, the Ogre Chieftain 572442 1900' 32 Found The Halberd 'Osondir' (LOST) 575470 1900' 32 Killed Gorbag, the Orc Captain 624700 1950' 33 Reached level 33 637654 2000' 33 Found The Set of Leather Gloves 'Cammithrim' (LOST) 659639 2050' 33 Killed Gorlim, Betrayer of Barahir 661737 2100' 34 Reached level 34 664488 2150' 34 Killed Rogrog the Black Troll 664499 2150' 34 Found The Scimitar 'Haradekket' (LOST) 672460 2150' 34 Killed Ufthak of Cirith Ungol 672911 2150' 34 Found The Augmented Chain Mail of Caspanion 677684 2150' 34 Found The Soft Leather Armour 'Hithlomir' (LOST) 690344 2200' 35 Reached level 35 691712 2200' 35 Found The Short Bow of Amrod (LOST) 694889 2250' 35 Found The Katana 'Aglarang' 711943 2350' 36 Reached level 36 713699 2350' 36 Found The Iron Helm of Gorlim (LOST) 721059 2400' 36 Found The Set of Gauntlets 'Paurnen' (LOST) 727123 2450' 36 Found The Spear 'Nimloth' (LOST) 730919 2500' 36 Killed Uvatha the Horseman 730928 2500' 36 Found The Beaked Axe of Hurin (LOST) 734314 2500' 37 Reached level 37 737923 2500' 37 Found The Dagger 'Nimthanc' (LOST) 739438 2500' 37 Killed Itangast the Fire Drake 741309 0' 37 Killed Farmer Maggot 750854 2500' 38 Reached level 38 760256 2600' 38 Found The Hard Leather Cap of Thranduil 763882 2700' 38 Killed Scatha the Worm 766296 2750' 39 Reached level 39 778352 2800' 39 Killed Ar-Pharazon the Golden 785592 2800' 39 Killed Ulfang the Black 793637 2900' 40 Reached level 40 806379 2950' 40 Found The Leather Shield of Celegorm 807059 2950' 40 Found The Trident of Wrath 816346 2950' 40 Killed Dwar, Dog Lord of Waw 817741 2950' 41 Reached level 41 817766 2950' 41 Found The Amulet of Carlammas 829295 3000' 41 Killed Smaug the Golden 832856 3000' 41 Found The Set of Gauntlets 'Paurnimmen' (LOST) 833192 3000' 41 Found The Jewel Encrusted Crown of Numenor 845437 3050' 41 Killed Eol, the Dark Elf 854009 3050' 41 Killed Hoarmurath of Dir 855554 3050' 41 Found The Iron Crown of Beruthiel (LOST) 879705 3100' 41 Killed Medusa, the Gorgon 879705 3100' 42 Reached level 42 881044 3100' 41 Killed Akhorahil the Blind 881055 3100' 42 Found The Arkenstone of Thrain 882402 3150' 42 Found The Main Gauche of Azaghal 893472 3250' 42 Killed Adunaphel the Quiet 919507 3300' 42 Killed The Queen Ant 919595 3300' 42 Killed Mim, Betrayer of Turin 920062 3300' 42 Killed Vargo, Tyrant of Fire 922778 3350' 42 Found The Heavy Crossbow of Umbar 926037 3350' 43 Reached level 43 926337 3350' 43 Found The Metal Brigandine Armour of the Rohirrim (LOST) 929106 3350' 43 Killed Kavlax the Many-Headed 938706 3350' 43 Found The Small Metal Shield of Thorin [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)