[Angband 3.0.9b Character Dump] Name Lacir Self RB CB EB Best Sex Female Age 68 STR! 18/100 +1 +5 +3 18/190 Race Dunadan Height 75 INT! 18/100 +2 -2 +5 18/150 Class Warrior Weight 168 WIS! 18/100 +2 -2 +5 18/150 Title Hero Status 34 DEX! 18/100 +2 +2 +0 18/140 HP 919/919 Maximize Y CON! 18/100 +3 +2 +3 18/180 SP 0/0 CHR! 18/100 +2 -1 +0 18/110 Level 45 Armor [39,+88] Saving Throw Superb Cur Exp 4345182 Fight (+25,+19) Stealth Excellent Max Exp 4345182 Melee (+45,+43) Fighting Legendary Adv Exp 4860000 Shoot (+39,+13) Shooting Legendary MaxDepth Lev 59 Blows 6/turn Disarming Superb Turns 3038987 Shots 2/turn Magic Device Superb Gold 1317751 Infra 0 ft Perception Fair Burden 246.2 lbs Speed 32 Searching Fair You are one of several children of a Yeoman. You are a credit to the family. You have brown eyes, straight brown hair, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+.+.... Blind:.........+... Elec:........+.... Confu:......+..+... Fire:........+.... Sound:............. Cold:+...+...+.... Shard:............. Pois:......+...... Nexus:............. Fear:+...........+ Nethr:............. Lite:+.......+.... Chaos:............. Dark:....+...+.... Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:+............ Stea.:.......+..... Feath:............. Sear.:.........+... PLite:+............ Infra:............. Regen:+............ Tunn.:............. Telep:............. Speed:+.++.......+. Invis:+....+...+... Blows:............. FrAct:+............ Shots:.+........... HLife:....+........ Might:............. [Character Equipment] a) The Long Sword 'Ringil' (4d5) (+20,+24) (+10 to speed) It increases your speed by 10. It slays trolls, undead, and all evil creatures, and is especially deadly against demons. It is branded with frost. It provides resistance to cold, fear, and light. It usually provides light of radius 4. It is blessed by the gods, slows your metabolism, and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for frost ball (100) every 40 turns. It cannot be harmed by the elements. b) a Long Bow of Extra Shots (x3) (+14,+13) (+1) It increases your shooting speed by 1. c) an Azurite Ring of Speed (+9) It increases your speed by 9. d) an Azurite Ring of Speed (+11) It increases your speed by 11. e) The Jewel 'Evenstar' It provides resistance to cold, dark, and life draining. It sustains your intelligence, wisdom, and constitution. It activates for restore life levels every 150 turns. It cannot be harmed by the elements. f) The Star of Elendil (charging) It usually provides light of radius 3. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. g) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) It increases your intelligence, wisdom, and constitution by 3. It provides resistance to acid, poison, and confusion. It activates for door and trap destruction every 10 turns. It cannot be harmed by the elements. h) a Shadow Cloak of Stealth [6,+13] (+3 to stealth) It increases your stealth by 3. i) The Large Leather Shield of Celegorm [4,+19] It provides resistance to acid, lightning, fire, cold, light, and dark. It cannot be harmed by the elements. j) The Iron Helm 'Holhenneth' [5,+9] (+2) (charging) It increases your intelligence and wisdom by 2. It increases your searching by 2. It provides resistance to blindness and confusion. It grants you the ability to see invisible things. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. k) a Set of Gauntlets of Power (+4,+4) [2,+9] (+3) It increases your strength by 3. l) a Pair of Metal Shod Boots of Speed [6,+9] (+5) It increases your speed by 5. [Character Inventory] a) 14 Pieces of Elvish Waybread b) 49 Copper Speckled Potions of Cure Critical Wounds c) a Coagulated Crimson Potion of Healing d) 3 Smoky Potions of Enlightenment e) 34 Scrolls titled "indonsto" of Phase Door f) 6 Scrolls titled "cono flis nus" of Teleport Level g) 29 Scrolls titled "emplucus cura" of Identify h) a Scroll titled "por ali pario" of *Identify* i) 3 Scrolls titled "pleo pra ava" of *Destruction* j) a Scroll titled "colissi pro" of Banishment k) an Ivory Rod of Trap Location l) 2 Iron Rods of Recall It cannot be harmed by electricity. m) 2 Platinum Rods of Teleport Other n) 3 Mahogany Staffs of Teleportation (21 charges) o) a Runed Staff of *Destruction* (4 charges) p) Rusty Chain Mail [14] q) Double Chain Mail [16] r) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. s) a Golden Crown [0] t) 27 Mithril Bolts (3d5) {good} u) 16 Arrows of Wounding (1d4) (+15,+18) [Home Inventory] a) 47 Pieces of Elvish Waybread b) 24 Blue Potions of Speed c) 94 Copper Speckled Potions of Cure Critical Wounds d) 36 Coagulated Crimson Potions of Healing e) a Brown Speckled Potion of *Healing* f) an Orange Potion of Life g) 11 Scrolls titled "por ali pario" of *Identify* h) a Scroll titled "influm cons" of *Remove Curse* i) 17 Scrolls titled "pleo pra ava" of *Destruction* j) 4 Scrolls titled "colissi pro" of Banishment k) a Scroll titled "ignitudo" of Mass Banishment l) a Birch Staff of Healing (2 charges) m) 3 Runed Staffs of *Destruction* (18 charges) n) The Ring of Barahir (+1) It increases all your stats by 1. It increases your stealth by 1. It provides resistance to poison and dark. It cannot be harmed by the elements. o) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) It increases your strength and charisma by 4. It provides resistance to acid, lightning, fire, cold, dark, and disenchantment. It activates for banishment every 500 turns. It cannot be harmed by the elements. p) The Heavy Crossbow of Umbar (x4) (+18,+18) (+2) It increases your strength and constitution by 2. It increases your shooting power by 2. It provides resistance to lightning, light, dark, and blindness. It aggravates creatures around you. It activates for a magical arrow (150) every 20+d20 turns. It cannot be harmed by the elements. q) 3 Bolts of Slay Dragon (1d5) (+7,+8) It slays dragons. r) 20 Bolts of Lightning (1d5) (+10,+4) It is branded with electricity. It cannot be harmed by electricity. s) 22 Mithril Bolts of Acid (3d5) (+13,+8) It is branded with acid. It cannot be harmed by acid or fire. t) 22 Seeker Arrows (4d4) (+8,+8) u) 18 Mithril Arrows of Slay Giant (3d4) (+9,+8) It slays giants. It cannot be harmed by acid or fire. v) 53 Mithril Arrows (3d4) (+9,+9) It cannot be harmed by acid or fire. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : yes (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)