[Angband 3.0.2 Character Dump] Name Gluwiel Self RB CB EB Best Sex Female Age 63 STR! 18/100 +1 -1 +8 18/180 Race Dunadan Height 80 INT! 18/100 +2 -3 +2 18/110 Class Priest Weight 197 WIS! 18/100 +2 +3 +4 18/190 Title Patriarch Status 42 DEX! 18/100 +2 -1 +5 18/160 HP -5/923 Maximize Y CON! 18/100 +3 +0 +7 18/200 SP 373/373 Preserve Y CHR! 18/100 +2 +2 +4 18/180 Level 47 Armor [27,+77] Saving Throw Legendary Cur Exp 6164186 Fight (+1,-6) Stealth Good Max Exp 6164186 Melee (+13,+10) Fighting Heroic Adv Exp 7000000 Shoot (+11,+13) Shooting Heroic Blows 4/turn Disarming Superb Gold 3206953 Shots 1/turn Magic Device Heroic Perception Good Burden 208.4 lbs Infra 0 ft Searching Fair You are one of several children of a Townsman. You are a credit to the family. You have hazel eyes, straight brown hair, and an average complexion. [Last Messages] > The Master mystic is more dazed. > The Mumak is more dazed. > The Impact hound resists. > The Griffon dies. > The Cold hound is more dazed. > *** LOW HITPOINT WARNING! *** > The Master mystic is no longer stunned. > The Master mystic kicks you. > *** LOW HITPOINT WARNING! *** > The Master mystic kicks you. > *** LOW HITPOINT WARNING! *** > The Master mystic hits you. > *** LOW HITPOINT WARNING! *** > The Master mystic hits you. > You die. [Character Equipment] a) The Two-Handed Sword 'Gurthang' (3d6) (+12,+16) (+2) {!*} It increases your strength by 2. It is especially deadly against dragons. It is branded with fire and poison. It provides resistance to fire and poison. It slows your metabolism and speeds your regeneration. It grants you immunity to paralysis. It cannot be harmed by the elements. b) The Short Bow of Amrod (x2) (+10,+13) (+2) {!*} It increases your strength and constitution by 2. It increases your shooting power by 2. It provides resistance to lightning, fire, and cold. It speeds your regeneration. It cannot be harmed by the elements. c) a Beryl Ring of Constitution (+5) {!*} It increases your constitution by 5. It sustains your constitution. d) an Onyx Ring of Speed (+8) {!*} It increases your speed by 8. e) a Copper Amulet of Devotion (+2) {!*} It increases your wisdom and charisma by 2. It provides resistance to fire, light, dark, and life draining. It sustains your wisdom and charisma. It lights the dungeon around you. f) The Star of Elendil {!*} It lights the dungeon around you. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. g) The Chain Mail of Arvedui (-2) [14,+13] (+2) {!*} It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. h) The Cloak of Thorongil [1,+9] {!*} It provides resistance to acid and fear. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. i) The Large Leather Shield of Celegorm [4,+16] {!*} It provides resistance to acid, lightning, fire, cold, light, and dark. It cannot be harmed by the elements. j) The Iron Helm 'Holhenneth' [5,+9] (+2) {!*} It increases your intellegence and wisdom by 2. It increases your searching by 2. It provides resistance to blindness and confusion. It grants you the ability to see invisible things. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. k) a Set of Leather Gloves of Power (+1,+2) [1,+7] (+2) {!*} It increases your strength by 2. l) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+12] (+5) {!*} It increases your dexterity by 5. It provides resistance to confusion, nether, and chaos. It sustains your constitution. It grants you immunity to paralysis. It activates for remove fear and cure poison every 5 turns. It cannot be harmed by the elements. [Character Inventory] a) 6 Holy Books of Prayers [Beginners Handbook] {!d!k!v!t} b) 6 Holy Books of Prayers [Words of Wisdom] {!d!k!v!t} c) 6 Holy Books of Prayers [Chants and Blessings] {!d!k!v!t} d) 6 Holy Books of Prayers [Exorcism and Dispelling] {!d!k!v!t} e) 2 Holy Books of Prayers [Ethereal Openings] {!d!k!v!t} It cannot be harmed by the elements. f) 3 Holy Books of Prayers [Godly Insights] {!d!k!v!t} It cannot be harmed by the elements. g) a Holy Book of Prayers [Purifications and Healing] {!d!k!v!t} It cannot be harmed by the elements. h) a Holy Book of Prayers [Holy Infusions] {!d!k!v!t} It cannot be harmed by the elements. i) a Book of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. j) 12 Green Speckled Potions of Speed k) 23 Metallic Blue Potions of Cure Critical Wounds l) 13 Cloudy Potions of Restore Life Levels m) 16 Scrolls titled "oxmar botod ro" of Phase Door n) 2 Scrolls titled "a fororg ala" of Word of Recall o) 2 Scrolls titled "ankhnelg" of *Identify* p) a Maple Staff of Teleportation (9 charges) q) a Maple Staff of Teleportation (6 charges) r) a Hawthorn Staff of Earthquakes (5 charges) s) The Phial of Galadriel {!*} It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. t) The Cloak of Thingol [1,+18] (+3) It increases your dexterity and charisma by 3. It provides resistance to acid, fire, and cold. It grants you immunity to paralysis. It activates for recharge item I every 70 turns. It cannot be harmed by the elements. u) 15 Arrows (1d4) (+4,+6) [Home Inventory] a) 23 Grey Potions of Healing b) 26 Hazy Potions of Restore Mana c) a Calcite Ring of Resist Poison {!*} It provides resistance to poison. d) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {!*} It increases your intellegence, wisdom, and constitution by 3. It provides resistance to acid, poison, and confusion. It activates for door and trap destruction every 10 turns. It cannot be harmed by the elements. e) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. f) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) It increases your stealth by 4. It provides resistance to acid, lightning, fire, cold, and dark. It cannot be harmed by the elements. Wieldingg) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {!*} It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. h) The Cloak 'Holcolleth' [1,+4] (+2) It increases your intellegence and wisdom by 2. It increases your stealth and speed by 2. It provides resistance to acid. It activates for sleep II every 55 turns. It cannot be harmed by the elements. i) The Shadow Cloak of Luthien [6,+20] (+2) It increases your intellegence, wisdom, and charisma by 2. It increases your stealth and speed by 2. It provides resistance to acid, fire, and cold. It activates for restore life levels every 250 turns. It cannot be harmed by the elements. j) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom and charisma by 3. It provides resistance to confusion. It cannot be harmed by the elements. k) The Set of Gauntlets 'Paurnimmen' [2,+12] {!*} It provides resistance to cold. It activates for frost bolt (6d8) every 7+d7 turns. It cannot be harmed by the elements. l) a Pair of Metal Shod Boots of Stability [6,+6] {!*} It provides resistance to nexus. It makes you fall like a feather. m) The Broken Sword 'Narsil' (3d2) (+6,+10) (+2) {give to Aragorn ASAP!} It increases your strength and dexterity by 2. It increases your attack speed by 2. It slays orcs and trolls. It provides resistance to fire. It is blessed by the gods. It cannot be harmed by the elements. n) The Dagger 'Angrist' (2d4) (+10,+15) [+5] (+4) It increases your dexterity by 4. It increases your speed by 4. It slays orcs, trolls, and all evil creatures. It is branded with acid. It provides resistance to acid and dark. It sustains your dexterity. It grants you immunity to paralysis. It cannot be harmed by the elements. o) The Dagger 'Dethanc' (1d4) (+4,+6) It is branded with electricity. It provides resistance to lightning. It activates for lightning bolt (4d8) every 6+d6 turns. It cannot be harmed by the elements. p) The Dagger 'Narthanc' (1d4) (+4,+6) It is branded with fire. It provides resistance to fire. It activates for fire bolt (9d8) every 8+d8 turns. It cannot be harmed by the elements. q) The Dagger 'Nimthanc' (1d4) (+4,+6) It is branded with frost. It provides resistance to cold. It activates for frost bolt (6d8) every 7+d7 turns. It cannot be harmed by the elements. r) The Rapier 'Forasgil' (1d6) (+12,+19) It slays animals. It is branded with frost. It provides resistance to cold and light. It lights the dungeon around you. It cannot be harmed by the elements. s) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3) It increases your searching by 3. It slays orcs, dragons, and all evil creatures. It is branded with frost. It provides resistance to cold and dark. It is blessed by the gods, slows your metabolism, and lights the dungeon around you. It cannot be harmed by the elements. t) The Long Sword 'Elvagil' (2d5) (+2,+7) (+2) It increases your dexterity and charisma by 2. It increases your stealth by 2. It slays orcs and trolls. It makes you fall like a feather. It grants you the ability to see invisible things. It cannot be harmed by the elements. u) a Blade of Chaos (6d5) (+10,+9) {!*} It provides resistance to chaos. v) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) It increases your wisdom and constitution by 3. It slays dragons. It slows your metabolism. It grants you the power of telepathy. It activates for drain life (120) every 40 turns. It cannot be harmed by the elements. w) The Quarterstaff 'Eriril' (1d9) (+3,+5) (+4) It increases your intellegence and wisdom by 4. It slays all evil creatures. It provides resistance to light. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for identify every 10 turns. It cannot be harmed by the elements. x) 52 Seeker Arrows (4d4) (+4,+7) [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)